• Title/Summary/Keyword: Personalized system

Search Result 885, Processing Time 0.032 seconds

Simulation and Analysis for Small Rapid Transit System (소형궤도열차시스템 모의시험 및 분석)

  • Jeong, Rag-Gyo;Kim, Yeon-Soo;Cho, Bong-Kwan;Choi, Hyo-Jeong
    • Proceedings of the KSR Conference
    • /
    • 2006.11b
    • /
    • pp.748-754
    • /
    • 2006
  • Small Rapid Transit System(SRTS) will be defined fully automated urban transit system providing a rapid and personalized door to door transport service. Conventional forms of public transit require passengers to collect in groups until a large vehicle is scheduled to travel on predetermined routes. In contrast, SRTS offers personal transport with no waiting, and takes passengers non-stop to their chosen destination. This is a transport system which is as convenient as, or in congested environments more convenient than, the car, but with minimal environmental impact. Accordingly the foundation study of choice system size for development of SRTS

  • PDF

Research and Implementation of U-Learning System Based on Experience API

  • Sun, Xinghua;Ye, Yongfei;Yang, Jie;Hao, Li;Ding, Lihua;Song, Haomin
    • Journal of Information Processing Systems
    • /
    • v.16 no.3
    • /
    • pp.572-587
    • /
    • 2020
  • Experience API provides a learner-centered model for learning data collection and learning process recording. In particular, it can record learning data from multiple data sources. Therefore, Experience API provides very good support for ubiquitous learning. In this paper, we put forward the architecture of ubiquitous learning system and the method of reading the learning record from the ubiquitous learning system. We analyze students' learning behavior from two aspects: horizontal and vertical, and give the analysis results. The system can provide personalized suggestions for learners according to the results of learning analysis. According to the feedback from learners, we can see that this u-learning system can greatly improve learning interest and quality of learners.

A Development of Personalized Embedded System for Interactive Training Machines (체감형 운동 기기를 위한 개인화된 임베디드 시스템의 개발)

  • Byun, Siwoo
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.6 no.6
    • /
    • pp.361-367
    • /
    • 2011
  • In this paper, we propose an interactive embedded system framework for efficient training management in u-health environment. First, we analyzed various requirements of smart training systems for quality of life. We also analyzed the oversea trends and positive effects of the embedded system in terms of both technical and economical factors. Second, we proposed detailed design specification for embedded hardware implementation. Third, we developed effective OS(Operating System) specification for the embedded hardware. Finally, we developed a training scenario and embedded applications such as training control software and analysis software for the smart training systems.

Designing the Museum Gamification System

  • Jeon, Se-won;Moon, Seok-Jae;Ryu, Gi-Hwan
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.14 no.2
    • /
    • pp.219-224
    • /
    • 2022
  • We identified the correlation between museums, gamification, and viewers based on the results of keyword correlation analysis, designing the museum gamification system. By applying gamification to the museum through big data CONCOR analysis, it was found that viewers had fun watching it through direct experiences and experiences. In this study, we propose a system that directly selects the story desired by the viewer and serves the game suitable for the theme of the museum they visited. In addition, the system proposed in this paper organized a story algorithm so that viewers can directly select the difficulty level based on the story and play personalized games. We collected existing museum information and designed to enable games of various stories suitable for the museum's theme, and based on this, it was applied to the museum gamification app. Moreover, in order to further enhance the immersion of museum viewing. We have been designed and applied based on Virtual Reality (VR).

AI based Personalized Service System for Dementia Prevention (치매 예방을 위한 인공지능 기반의 개인 맞춤형 서비스 시스템)

  • Lee, Se-Hoon;Kim, Yeon-hwa;Kim, Ha-Kyoung;Kim, Min-gyeong
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2021.07a
    • /
    • pp.299-300
    • /
    • 2021
  • 본 논문에서는 고령화 사회로 인한 치매 환자 증가 문제해결을 위해 웹(web) 기반으로 동작하는 치매 예방용 프로그램을 개발하는 것을 목적으로 하였다. 사전 준비단계로 치매 관련 시스템 및 기술고찰을 통해 개발범위를 규정하였고, 이를 근거로 프로그램을 작성하였다.

  • PDF

3D Indoor Positioning System Based on Smartphone (스마트폰 기반의 3차원 실내위치 인식)

  • Oh, Jong-Taek
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.12
    • /
    • pp.1126-1133
    • /
    • 2013
  • For providing personalized intelligent services to users, 3 dimensional indoor positioning technology to recognize the position of person and equipment becomes important. In this paper, the acoustic signal generated from the proliferated smart phone is received from the 5 microphones equipped in the front panel of 3D positioning system, and the two proposed methods estimate the 3D coordinate of the smart phone, and finally it is verified using the implemented experimental system.

Design and Implementation of Customized Farming Applications using Public Data (공공데이터를 이용한 맞춤형 영농 어플리케이션 설계 및 구현)

  • Ko, Jooyoung;Yoon, Sungwook;Kim, Hyenki
    • Journal of Korea Multimedia Society
    • /
    • v.18 no.6
    • /
    • pp.772-779
    • /
    • 2015
  • Advancing information technology have rapidly changed our service environment of life, culture, and industry. Computer information communication system is applied in medical, health, distribution, and business transaction. Smart is using new information by combining ability of computer and information. Although agriculture is labor intensive industry that requires a lot of hands, agriculture is becoming knowledge-based industry today. In agriculture field, computer communication system is applied on facilities farming and machinery Agricultural. In this paper, we designed and implemented application that provides personalized agriculture related information at the actual farming field. Also, this provides farmer a system that they can directly auction or sell their produced crops. We designed and implemented a system that parsing information of each seasonal, weather condition, market price, region based, crop, and disease and insects through individual setup on ubiquitous environment using location-based sensor network and processing data.

A study on Recommendation Service System for the Customized Convergence Wellness Contents (맞춤형 융복합 웰니스 콘텐츠를 위한 추천 서비스 시스템에 대한 연구)

  • Lee, Wonjin
    • Journal of Korea Multimedia Society
    • /
    • v.20 no.2
    • /
    • pp.322-329
    • /
    • 2017
  • Recently, the importance of personalized healthcare(wellness) services is increasing in the era of the 4th Industrial Revolution. However, the authoring of wellness contents fused with variety of contents and the study of the system which provides the customized recommendation are insufficient. In this paper, we proposes the recommendation service system for the customized convergence wellness contents. The proposed system makes to the wellness contents by the existing cultural/tourism/leisure contents and recommends the customized wellness contents based on a user's profile and the situation information such as location and weather. The proposed systems is expected to contribute to designing the innovative and new service models for the tailored wellness content.

Magic Mirror Fashion Coordination System using Kinect (키넥트를 이용한 매직미러 패션코디네이션 시스템)

  • Kim, Cheeyong;Kim, Mi-Ri;Kim, Jong-Chan
    • Journal of Korea Multimedia Society
    • /
    • v.17 no.11
    • /
    • pp.1374-1381
    • /
    • 2014
  • Digital technology With the popularization of computers and IT technology development is causing a dramatic change across the human life. Increase of profit in fashion industry has a significant impact on the overall industry. It has been studied to develop consumer oriented higher value-added fashion products of including clothes using digital technology abroad. In this paper, we propose a system that when user stand in front of display, user can show body captured depth camera look the coordination of a variety of costume and fashion concept through a magic mirror. Using the system, we will satisfy the convenience of user and be used as a way appropriate to clothing shopping in the shortest time. The system will develop personalized fashion content industry enhanced interaction.

Product Recommendation System based on User Purchase Priority

  • Bang, Jinsuk;Hwang, Doyeun;Jung, Hoekyung
    • Journal of information and communication convergence engineering
    • /
    • v.18 no.1
    • /
    • pp.55-60
    • /
    • 2020
  • As personalized customer services create a society that emphasizes the personality of an individual, the number of product reviews and quantity of user data generated by users on the internet in mobile shopping apps and sites are increasing. Such product review data are classified as unstructured data. Unstructured data have the potential to be transformed into information that companies and users can employ, using appropriate processing and analyses. However, existing systems do not reflect the detailed information they collect, such as user characteristics, purchase preference, or purchase priority while analyzing review data. Thus, it is challenging to provide customized recommendations for various users. Therefore, in this study, we have developed a product recommendation system that takes into account the user's priority, which they select, when searching for and purchasing a product. The recommendation system then displays the results to the user by processing and analyzing their preferences. Since the user's preference is considered, the user can obtain results that are more relevant.