• Title/Summary/Keyword: Performance Art

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Study on the scalability of public art in new media -As the center of VR drawing- (뉴미디어 공공미술의 확장성 연구 -VR 드로잉을 중심으로-)

  • Yoon, Hee-Sun;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.383-388
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    • 2021
  • Various works of art in a convergent form using new media technology Reflecting the attempted trend, this paper examines the footsteps of public art and Looking at the examples of works using new media art as an expression method of public art works, I suggest vr drawing as a new tool for public media art. The drawing performance using the vr drawing tool and the case of the vr realistic performance scarecrow, The vr drawing tool can infer the possibility of practical application as a new expression method of public art. This study uses a vr drawing tool among new media technologies in the future. It is believed that it will be a prior study that will help prospective creators. In addition, compared to the media status in the era of the 4th industrial revolution, art and If you think and analyze the future value of technology, I think it will be a meaningful study.

A digital aesthetic in music (음악에서의 디지탈 미학)

  • 윤증선
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.130-133
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    • 1996
  • An exploration for an emotional intelligence paradigm has been delineated. Emotional intelligence is investigated in terms of composing machine as a modern abstract art. The system consists of interface, plan and performance modules. Design concepts of the system are modular, open, and user friendly to ensure the overall performance. The exploration of art in the view of intelligence, information and structure will restore the balanced sense of the art and the science seek the happiness of life. The investigations of emotional intelligence will establish the foundations of intelligence, information and control technologies.

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Real-time Interactive Performing Arts using Particle System (파티클 시스템을 이용한 실시간 인터랙티브 퍼포먼스 :Rhythmic Gesture(마리오네트의 꿈)사례를 중심으로)

  • Yoo, Mi-Ohk;Park, Kyoung-Ju
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.117-125
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    • 2010
  • Development of digital media and computer graphics related research had changed the overall stream of cultural art and our daily life, as well as its development also had an effect on a fresh and exciting area of cultural arts such as the new media art, interactive art and real-time performing. In this paper, we used emotional expression techniques that they lead audiences on the process of natural communication by combining the particle system of computer graphics with performance based screen art. In this paper, we used emotional expression techniques that they lead audiences on the process of natural communication by combining the particle system of computer graphics with performance based screen art. Namely, by capturing the creation and location speed of particle which is synchronized between the sound, behavior and particles, performance based screen art as the form of the experimental structure in which is combined with scientific technology and art is therefore proposed.

The Visual Art Teachers' Perceptions on the Observational Evaluation System for the Artistic Giftedness in Elementary and Middle School (미술영재 판별을 위한 관찰 평가 도구에 관한 초·중학교 미술교사들의 인식 조사 연구)

  • Kang, Byoungjik;Maeng, HeeJu
    • Journal of Gifted/Talented Education
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    • v.26 no.1
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    • pp.123-140
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    • 2016
  • This study searched the perception of observational evaluation system in visual art which elementary and middle school teachers have in mind. As results, observational evaluation system in visual art is widely accepted as important and efficient to diagnose the artistic giftedness. At the same time, subjectiveness of the system might be advantageous for student for whom teacher get favor and in-service program related to observational evaluation system is insufficient comparing to the demand from field. In spite of this, the scale for behavioral characteristics of the gifted in visual art and the test for artistic task performance are recognized as the most important and needed tools for evaluating artistic giftedness. Following the results, in order to raise up the validity and reliability of evaluation in visual art, the scales for behavioral characteristics of the gifted in visual art and the test for artistic task performance should be developed first and foremost.

Applying Interactive Media Art to VJing (V제잉에서 인터랙티브미디어아트 활용)

  • Kim, Yun-Tae
    • The Journal of the Korea Contents Association
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    • v.7 no.10
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    • pp.80-88
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    • 2007
  • Applying Visual Art to pop music performance is gradually increasing. A video editor which simply mixes a number of images was mainly used in the past, but now various computer software make it easy to control visual art by development of computer technology, and it became possible for you to express unique and inimitable idea as well. Compare that a complicated equipment which makes them spend much expense and time was only used in the big size of concert hall in early days, a small and simple one now helps you easily apply your idea to Visual art in Pop music performance even in the small club. The technic of Visual art is being developed gradually especially by using computer The point of this study is how to apply real-time interaction between sound and visual image to interactive media art.

Rethinking images of Korean dance Colors and Cultural Philosophical Representations in Space (한국춤의 색과 공간에서의 문화철학적 표상에 관한 이미지 재고)

  • Kim, Ji-Won
    • (The) Research of the performance art and culture
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    • no.41
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    • pp.157-186
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    • 2020
  • It illuminates the representation of Korean dance in the sense of color. The unique color and light of Korean dance reflects the essence of Korean art and the consciousness of Koreans. Therefore, analyzing Korean art, colors and meanings can provide the principle of aesthetic interpretation to re-examine Korean colors. This means that it is necessary to pay attention to the possibility of developing original contents as a humanistic basis, asking the origin of Korean art. The Korean thought and philosophy in which color and life become cultures remain the roots for another re-creating vision of Korean art. Therefore, it is time to establish a system of Korean identity as an art with the expansion of various interpretations of various aesthetic attitudes that recognize Korean dance.

Examples of Art Performing with Industrial Dual-arm Robots (산업용 양팔로봇을 이용한 공연 예술 구현 사례)

  • Choi, Taeyong;Do, Hyunmin;Park, Dongil;Park, Chanhun;Kyung, Jinho;Kim, Doohyung
    • The Journal of Korea Robotics Society
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    • v.11 no.4
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    • pp.293-299
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    • 2016
  • In this article art performing applications of industrial dual-arm robots are introduced. It was real collaboration among robot researchers and artist. Artist designed the performance to use dual-arm robot. Robot researchers collaborated with artist by providing robotic constraints and configuring robot motion. Two art performances were configured with two industrial dual-arm robots. In both performance robots carry objects to be used as moving screens. Both performances rely on the high power and high precision of robots. In addition human-like appearance make those performances be familiar to public.

Halo Effect in Evaluating Government Funded Art Programs: The Case of Local Representative Performing Art Festivals (정부지원 공연예술행사 평가의 후광효과: 지역대표공연예술제 성과관리 체계를 중심으로)

  • Cho, Mun-Seok;Oh, Jae-Rok
    • Journal of Convergence for Information Technology
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    • v.9 no.8
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    • pp.123-133
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    • 2019
  • This research empirically investigated halo effect in evaluating culture and art performance program. We diagnosed halo effect by using correlation analysis, factor analysis, and regression model on results and scores of fifteen evaluation indicators within three categories for the 107 Local Representative Performance Art Festivals in 2014 and 2015. The results indicates strong possibility of halo effect in culture and art performance evaluation. The correlation coefficients between evaluation indicators is higher than 0.5 and factor structure does not match with evaluation categories in both years. Scores in categories and standard deviations also are also significantly correlated with each other. The results implies that more sophisticated standard, diversification of evaluator, education, and meta-anlysis are need to control halo effect.

A Rotation Angle Estimation Method Based on Phase of ART (ART의 위상정보를 이용한 회전각도 추정 방법)

  • Lee, Jong-Min;Kim, Whoi-Yul
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.81-94
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    • 2012
  • Several methods which utilize the phase of Zernike moments (ZMs) to estimate the rotation angle have shown good performance in terms of accuracy. In this paper, we provides the performance comparison results of the existing rotation angle estimation methods based on ZMs and propose an extension of Revaud et al.'s method [1] which utilizes the phase of ZMs; the proposed method uses angular radial transform coefficients instead of ZMs and yields better performance than the ZMs based methods in terms of accuracy. A set of ART can describe angular variation of image more intensively than ZMs, it enables more accurate estimation of the rotation angle than ZMs. In the experiments, the proposed method outperforms ZMs based method. Comparisons were made in terms of the root mean square error vs. the coverage on MPEG-7 shape dataset.

Components of Traditional Art Competitions During the Japanese Colonial Era - Limited to the Period from 1930 to 1941 - (일제강점기 전통예술경연대회의 구성요소 - 1930년부터 1941년까지에 한하여 -)

  • Keum, Yong-Woong
    • (The) Research of the performance art and culture
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    • no.41
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    • pp.93-131
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    • 2020
  • This article discussed the components of traditional art competitions held from 1930 to 1941. Of their various components, observations were made of hosts and sponsors, participants, and evaluations with a focus on the backgrounds and objectives of hosts and sponsors, participant aspects, and evaluation forms. Hosts and sponsors included newspaper companies, social organizations, music companies, stores, individuals, and eups. They hosted and sponsored traditional art competitions with their own respective reasons and justifications and there were multiple commercial and promotional objectives at the base. Participant aspects can be divided into gisaengs and male artists. While the participation of gisaengs was a natural phenomenon, aspects of the traditional art performance world of the 1930s and the quantitative increase of gisaengs had great effects and male artists participated because of the hidden purpose of the competitions, which was the discovery of traditional artists. Evaluation forms were divided into audience evaluations and expert evaluations. Audience evaluations began from 'pan' culture of the past and audience members involved themselves by casting votes and expert evaluations, in which master singers, master dancers, instrumentalists, and lyricists participated, came to the fore through expert courses of traditional art competitions.