• Title/Summary/Keyword: Perceptual Contrast

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L2 Proficiency Effect on the Acoustic Cue-Weighting Pattern by Korean L2 Learners of English: Production and Perception of English Stops

  • Kong, Eun Jong;Yoon, In Hee
    • Phonetics and Speech Sciences
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    • v.5 no.4
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    • pp.81-90
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    • 2013
  • This study explored how Korean L2 learners of English utilize multiple acoustic cues (VOT and F0) in perceiving and producing the English alveolar stop with a voicing contrast. Thirty-four 18-year-old high-school students participated in the study. Their English proficiency level was classified as either 'high' (HEP) or 'low' (LEP) according to high-school English level standardization. Thirty different synthesized syllables were presented in audio stimuli by combining a 6-step VOTs and a 5-step F0s. The listeners judged how close the audio stimulus was to /t/ or /d/ in L2 using a visual analogue scale. The L2 /d/ and /t/ productions collected from the 22 learners (12 HEP, 10 LEP) were acoustically analyzed by measuring VOT and F0 at the vowel onset. Results showed that LEP listeners attended to the F0 in the stimuli more sensitively than HEP listeners, suggesting that HEP listeners could inhibit less important acoustic dimensions better than LEP listeners in their L2 perception. The L2 production patterns also exhibited a group-difference between HEP and LEP in that HEP speakers utilized their VOT dimension (primary cue in L2) more effectively than LEP speakers. Taken together, the study showed that the relative cue-weighting strategies in L2 perception and production are closely related to the learner's L2 proficiency level in that more proficient learners had a better control of inhibiting and enhancing the relevant acoustic parameters.

A Study on the Methods to Embody Spectacle Realism in the Aerial Battle Scenes of Movie (영화의 공중전 장면에서 스펙타클 리얼리즘의 형상화 방식 연구)

  • Lee, JongHoon
    • Journal of Korea Multimedia Society
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    • v.22 no.6
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    • pp.716-728
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    • 2019
  • This study explores the concept of spectacular realism. and finds out how spectacular realism is made in movies. The Movies's spectacle is a realistic spectacle that does not miss the reality. so audiences can immerse themselves in it. Nowadays the spectrum of visual realism is becoming very diverse. "Perceptual realism" means to feel more like real than to reproduce reality as it is. "Synthetic realism" is a realism that CGI makes. And "Spectacular realism" makes the spectators concentrate to images than narrative or character. It means the dominance of the visual. The films and showed "Spectacular realism" especially in the aerial battle scenes. The films use 'Presentation of a new spatial sensation using unusual angles', 'Editing that constitutes transcendental time' and 'Intense contrast' as methods to embody spectacular realism. And the harmonious arrangement of transcendental images and very realistic screens effectively embodies Spectacular Realism. This discussion, which began in the air battle scene, could contribute to a broader and more diverse exploration of the implementation of spectacular realism images in the future.

The Impact of Water Depth and Speed on Lower Muscles Activation During Exercise in Different Aquatic Environments

  • Gyu-sun, Moon
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.169-178
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    • 2024
  • This study aimed to investigate the effects of water depth and speed on the activation of lower muscles during squat exercises, utilizing electromyography(EMG). It involved ten male participants in there. Participants performed 30 squats over a minute at a speed of 60bpm and maximum speed squats until exhaustion within a minute. The Integrated electromyography(iEMG) readings for the rectus femoris showed statistically significant differences due to water depth and speed, with a significant interaction effect between depth and speed during squat exercises. The iEMG readings for the biceps femoris also showed statistically significant differences, with a significant interaction effect between depth and speed during squat exercises. The iEMG readings for the gastrocnemius showed statistically significant differences according to water depth and speed. However, the interaction effect of water depth and speed during squat exercises did not show a statistically significant difference. In contrast, the iEMG readings for the tibialis anterior demonstrated statistically significant differences, with a statistically significant interaction effect during squats. These findings suggest that water depth and speed positively influence the activation patterns of lower muscles. Therefore, appropriately tailored aquatic exercises based on water depth for individuals with musculoskeletal discomfort, including the elderly or those with physical impairments, can effectively reduce physical strain and enhance balance, as well as physical and perceptual aspects. It is concluded that such exercises could provide a safer and more effective method of exercise compared to ground-based alternatives.

Change of Contrast Sensitivity in Peripheral Vision Following Eccentric Viewing Training (중심외주시 훈련 후 주변시야에서의 대비감도 변화)

  • Seo, Jae-Myoung;Lee, Ki-Young;Lim, Yong-Moo
    • Journal of Korean Ophthalmic Optics Society
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    • v.19 no.1
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    • pp.99-104
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    • 2014
  • Purpose: This study was to investigate the functional improvement in peripheral vision following eccentric viewing training. Methods: 14 subjects with normal vision took a part with their right eye, peripheral retinal which is $20^{\circ}$ lateral area from the fovea was examined for contrast sensitivity(CS). Eccentric viewing training was performed for 21days with an hour image viewing and examination was repeated. Results: The critical durations for 0.7 cpd were increased 2.67(467 ms) for pre-eccentric viewing training to 2.79(616 ms) for post-eccentric viewing training (p>0.05). The critical durations for 3.0 cpd were also increased 2.53(341 ms) for pre-eccentric viewing training to 3.04(1102 ms) for post-eccentric viewing training (p>0.05). Conclusions: It is recommended to use higher spatial frequency with higher CS for eccentric viewing training and to train more frequently for a short time. Moreover, the study on Korean standardizing of the visual rehabilitation for low vision based on the etiology is sorely required.

The Effect of Distinctiveness of stimulus and Partial Retrieval on Memory (자극의 구별성과 부분 인출이 기억에 미치는 영향)

  • Jung, Yoonjae
    • Korean Journal of Cognitive Science
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    • v.30 no.1
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    • pp.31-50
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    • 2019
  • The present study is designed to investigate the effect of perceptive, emotional and semantic distinctiveness on retrieval-induced forgetting(RIF). Experiment 1 was designed to construct a category and category list for RIF experimental paradigm and to investigate the effects of perceptual distinctness on retrieval-induced forgetting. It was used for the list consisting of the six categories and six words in each category list. In controlled conditions, all the stimuli were presented in black and Gothic. In contrast, perceptual distinctiveness conditions, half of the category list were presented in red and Gungseoche. RIF was observed in all conditions. Experiment 2 was designed to investigate the effects of semantic and emotional distinctiveness on retrieval-induced forgetting. In neutral conditions, adjectives related to items were added. In the emotional distinctiveness condition, half of the items in the category were manipulated in such a way as to add the negative adjectives. In the semantic distinctiveness condition, half of the items in the category were manipulated in such a way as to add the inappropriate adjective. As a result, RIF occurred in the neutral condition, but RIF did not occur in both the emotional discrimination condition and the semantic discrimination. These results suggest the possibility that the RIF will not occur when the distinctiveness occurs within a categorical relationship.

A Study on the Characteristic Perception of Genders in Design Types of Interior Space (실내공간의 디자인유형에 나타난 성별 지각특성에 관한 연구)

  • Son, Kwang-Ho;Choi, Gae-Young
    • Korean Institute of Interior Design Journal
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    • v.21 no.4
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    • pp.155-162
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    • 2012
  • Design characteristics of the space depends on the type of design. This study organized gender perceptual characteristics from terminology that is used in the process of obtaining information about corresponding space intended to represent design types and the images which were selected by design experts. The results from the study are concluded as in the followings: First: in the Modern type, the males show "the somewhat high difference of the images" from formality and decoration. Also, the study shows that males perceive very high in "the very high difference of the images" from spatiality, formality, and decoration. Second: in case of modern and minimal types, females perceive the spatiality and the males perceive formality and decoration. This study shows that modern type contains a lot of adjective, which means the man overwhelmingly perceives than the woman perceives in the decoration of modern type. Third: while males in modern and minimal types perceive formality and decoration greatly, they perceive spatiality greatly in natural types. In contrast, females in modern and minimal types perceive spatiality greatly, but perceive decoration slightly larger in natural types. These results tell us that the gender can appear differently depending on which types. This study analyzed gender perception characteristics to the design types, which were selected by a group of design experts. The difference between the types of design occurs in the differences of space sense and image by gender. Through analyzing the differences of spatial types, it is clear that different genders perceive different characteristics.

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A Study on the Visual Application of Humor Effects and its possibilities (유머효과의 시각적 적용과 그 가능성)

  • Park Young-Won
    • Journal of Science of Art and Design
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    • v.1
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    • pp.267-303
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    • 1999
  • The visual humor can be regarded as an original source for creative ideation. There are several types of humor. for example,'wit, satire, irony and so on. These can be motivations of developing an up-to-date idea. Wit differs from most humor in being purely intellectual, rather than relying on incongruities that come up naturally in many situations. The humor of words contains pun, hyperbole, repetition, and comparison or contrast. Especially in case of pun, it can be most important type of humor for making analytical and humorous effects visually. Pun, meaning the humor of double meaning, furnish us with much of our humor. The concept of pun is the most valuable for creating the visual humor by substituting, combining and manipulating symbols. There are essentially three distinct categories of puns : the literal pun, the suggestive pun, and the comparative pun. All types of puns belong to one of these three groups. The definitions are simple to understand and easy to apply for creating the visual humor, In order to develop a better conceptual model, (this researcher) reexamine the concept of humor, the relationship of humor to various types of message processing, and the relationship of humor to various aspects of message. This thesis. is primarily concerned with basic theories of humor such as concepts of humor, types of humor and analysis of humor. And this contains the research of humor's communications effects and theory of humor response with literature reviews. Modem theories of humor response generally fall into three major schools : Incongruity theories, Superiority theories and Arousal (Relief theories. Together these three approaches address the cognitive-perceptual, affective-evaluative and psycho-dynamic dimensions of a subject's humor response. The literature research of humor and humor response theory in communications and visual communications can help the visual application of humor concepts and usefulness of visual humor appeals. This research agreed that the humor and visual humor must be very effective at being as a means for the advertising expression, not for the purpose itself. In addition, this research is aimed at studying significations and usefulness of visual humor through semiotic approaches in the near future. Then it can be essencial research for the appropriate situational uses of humor related to media, product, and audience factors, such as nationality, age, standard of living, sexuality, and so on.

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High Dynamic Range Image Display Combining Weighted Least Squares Filtering with Color Appearance Model (가중 최소자승 필터링과 색 표현 모델을 결합한 넓은 동적 영역 이미지 표현)

  • Piao, Mei-Xian;Lee, Kyung-Jun;Wee, Seung-Woo;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.21 no.6
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    • pp.920-928
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    • 2016
  • Recently high dynamic range imaging technique is hot issue in computer graphic area. We present a progressive tone mapping algorithm, which is based on weighted least squares optimization framework. Our approach combines weighted least squares filtering with iCAM06 model. To show more perceptual high dynamic range images in conventional display, we decompose high dynamic range image into base layers and detail layers. The base layers are obtained by using weighted least squares filter. Then, we adopt chromatic adaption function and non-linear compression function to deal with base layers. Only the base layers reduce contrast, and preserving detail. The image quality assessment shows that our tone mapped image is more similar to original high dynamic range image. Moreover, the subjective result shows our algorithm produces more reliable and pleasing image.

A Study on the Characteristics and Expression Methods of Phenomenal Light In Steven Holl's Architecture (스티븐 홀의 건축공간에서 나타나는 현상적 빛의 표현방법과 특성에 관한 연구)

  • Jang, Hyun-Ju;Park, Chan-Il
    • Korean Institute of Interior Design Journal
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    • v.22 no.1
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    • pp.143-153
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    • 2013
  • The purpose of this study is to explore how to make use of the light and expression methods to embody phenomenal space by considering the representation techniques and characteristics of a variety of 'Phenomenal light' in his works focused on the Steven Holl's views that thought the light as object of creating space. The process is summarized as follows: (1) Study on the relationship between light and color, Classify concept and type of phenomenal light by phenomenal color (2) Consider the characteristics and expression methods of the phenomenal light in the Steven Holl's architecture (3) Finally, organize the concepts and representation techniques of phenomenal light, and then present method to embody phenomenal space by light. According to this, the results are as follows: (1) Perceptual color by the light of the sense forms a variety of perception and texture of light and shadow according to the contrast of shades and the change of materiality, thus embodying multisensory space with the light as the medium approach that helps to experience formal and tactile senses. (2) Spatial color by the light of volume distinguishes the flow and movement of sight, and embody inducing space with the light as Atypical activity that forms atmosphere of space through concentrated or overlapped mass of light and darkness. (3) Existential color by the light of the light source visualizes the existence of the uncertain light, and embody the receptive space with the light as emotional communication that forms symbolic and psychological meaning through metaphorical phenomena of colored light.

No-reference Image Blur Assessment Based on Multi-scale Spatial Local Features

  • Sun, Chenchen;Cui, Ziguan;Gan, Zongliang;Liu, Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.10
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    • pp.4060-4079
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    • 2020
  • Blur is an important type of image distortion. How to evaluate the quality of blurred image accurately and efficiently is a research hotspot in the field of image processing in recent years. Inspired by the multi-scale perceptual characteristics of the human visual system (HVS), this paper presents a no-reference image blur/sharpness assessment method based on multi-scale local features in the spatial domain. First, considering various content has different sensitivity to blur distortion, the image is divided into smooth, edge, and texture regions in blocks. Then, the Gaussian scale space of the image is constructed, and the categorized contrast features between the original image and the Gaussian scale space images are calculated to express the blur degree of different image contents. To simulate the impact of viewing distance on blur distortion, the distribution characteristics of local maximum gradient of multi-resolution images were also calculated in the spatial domain. Finally, the image blur assessment model is obtained by fusing all features and learning the mapping from features to quality scores by support vector regression (SVR). Performance of the proposed method is evaluated on four synthetically blurred databases and one real blurred database. The experimental results demonstrate that our method can produce quality scores more consistent with subjective evaluations than other methods, especially for real burred images.