• Title/Summary/Keyword: People tracking

Search Result 237, Processing Time 0.027 seconds

Real-time People Occupancy Detection by Camera Vision Sensor (카메라 비전 센서를 활용하는 실시간 사람 점유 검출)

  • Gil, Jong In;Kim, Manbae
    • Journal of Broadcast Engineering
    • /
    • v.22 no.6
    • /
    • pp.774-784
    • /
    • 2017
  • Occupancy sensors installed in buildings and households turn off the light if the space is vacant. Currently PIR (pyroelectric infra-red) motion sensors have been utilized. Recently, the researches using camera sensors have been carried out in order to overcome the demerit of PIR that can not detect static people. If the tradeoff of cost and performance is satisfied, the camera sensors are expected to replace the current PIRs. In this paper, we propose vision sensor-based occupancy detection being composed of tracking, recognition and detection. Our softeware is designed to meet the real-time processing. In experiments, 14.5fps is achieved at 15fps USB input. Also, the detection accuracy reached 82.0%.

Design of Smart Device Assistive Emergency WayFinder Using Vision Based Emergency Exit Sign Detection

  • Lee, Minwoo;Mariappan, Vinayagam;Mfitumukiza, Joseph;Lee, Junghoon;Cho, Juphil;Cha, Jaesang
    • Journal of Satellite, Information and Communications
    • /
    • v.12 no.1
    • /
    • pp.101-106
    • /
    • 2017
  • In this paper, we present Emergency exit signs are installed to provide escape routes or ways in buildings like shopping malls, hospitals, industry, and government complex, etc. and various other places for safety purpose to aid people to escape easily during emergency situations. In case of an emergency situation like smoke, fire, bad lightings and crowded stamped condition at emergency situations, it's difficult for people to recognize the emergency exit signs and emergency doors to exit from the emergency building areas. This paper propose an automatic emergency exit sing recognition to find exit direction using a smart device. The proposed approach aims to develop an computer vision based smart phone application to detect emergency exit signs using the smart device camera and guide the direction to escape in the visible and audible output format. In this research, a CAMShift object tracking approach is used to detect the emergency exit sign and the direction information extracted using template matching method. The direction information of the exit sign is stored in a text format and then using text-to-speech the text synthesized to audible acoustic signal. The synthesized acoustic signal render on smart device speaker as an escape guide information to the user. This research result is analyzed and concluded from the views of visual elements selecting, EXIT appearance design and EXIT's placement in the building, which is very valuable and can be commonly referred in wayfinder system.

Robust Head Tracking using a Hybrid of Omega Shape Tracker and Face Detector for Robot Photographer (로봇 사진사를 위한 오메가 형상 추적기와 얼굴 검출기 융합을 이용한 강인한 머리 추적)

  • Kim, Ji-Sung;Joung, Ji-Hoon;Ho, An-Kwang;Ryu, Yeon-Geol;Lee, Won-Hyung;Jin, Chung-Myung
    • The Journal of Korea Robotics Society
    • /
    • v.5 no.2
    • /
    • pp.152-159
    • /
    • 2010
  • Finding a head of a person in a scene is very important for taking a well composed picture by a robot photographer because it depends on the position of the head. So in this paper, we propose a robust head tracking algorithm using a hybrid of an omega shape tracker and local binary pattern (LBP) AdaBoost face detector for the robot photographer to take a fine picture automatically. Face detection algorithms have good performance in terms of finding frontal faces, but it is not the same for rotated faces. In addition, when the face is occluded by a hat or hands, it has a hard time finding the face. In order to solve this problem, the omega shape tracker based on active shape model (ASM) is presented. The omega shape tracker is robust to occlusion and illuminationchange. However, whenthe environment is dynamic,such as when people move fast and when there is a complex background, its performance is unsatisfactory. Therefore, a method combining the face detection algorithm and the omega shape tracker by probabilistic method using histograms of oriented gradient (HOG) descriptor is proposed in this paper, in order to robustly find human head. A robot photographer was also implemented to abide by the 'rule of thirds' and to take photos when people smile.

Escape Route Prediction and Tracking System using Artificial Intelligence (인공지능을 활용한 도주경로 예측 및 추적 시스템)

  • Yang, Bum-Suk;Park, Dea-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.26 no.8
    • /
    • pp.1130-1135
    • /
    • 2022
  • In Seoul, about 75,000 CCTVs are installed in 25 district offices. Each ward office has built a control center for CCTV control and is performing 24-hour CCTV video control for the safety of citizens. Seoul Metropolitan Government is building a smart city integrated platform that is safe for citizens by providing CCTV images of the ward office to enable rapid response to emergency/emergency situations by signing an MOU with related organizations. In this paper, when an incident occurs at the Seoul Metropolitan Government Office, the escape route is predicted by discriminating people and vehicles using the AI DNN-based Template Matching technology, MLP algorithm and CNN-based YOLO SPP DNN model for CCTV images. In addition, it is designed to automatically disseminate image information and situation information to adjacent ward offices when vehicles and people escape from the competent ward office. The escape route prediction and tracking system using artificial intelligence can expand the smart city integrated platform nationwide.

Technology Development for Non-Contact Interface of Multi-Region Classifier based on Context-Aware (상황 인식 기반 다중 영역 분류기 비접촉 인터페이스기술 개발)

  • Jin, Songguo;Rhee, Phill-Kyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.20 no.6
    • /
    • pp.175-182
    • /
    • 2020
  • The non-contact eye tracking is a nonintrusive human-computer interface providing hands-free communications for people with severe disabilities. Recently. it is expected to do an important role in non-contact systems due to the recent coronavirus COVID-19, etc. This paper proposes a novel approach for an eye mouse using an eye tracking method based on a context-aware based AdaBoost multi-region classifier and ASSL algorithm. The conventional AdaBoost algorithm, however, cannot provide sufficiently reliable performance in face tracking for eye cursor pointing estimation, because it cannot take advantage of the spatial context relations among facial features. Therefore, we propose the eye-region context based AdaBoost multiple classifier for the efficient non-contact gaze tracking and mouse implementation. The proposed method detects, tracks, and aggregates various eye features to evaluate the gaze and adjusts active and semi-supervised learning based on the on-screen cursor. The proposed system has been successfully employed in eye location, and it can also be used to detect and track eye features. This system controls the computer cursor along the user's gaze and it was postprocessing by applying Gaussian modeling to prevent shaking during the real-time tracking using Kalman filter. In this system, target objects were randomly generated and the eye tracking performance was analyzed according to the Fits law in real time. It is expected that the utilization of non-contact interfaces.

Development of a Cost-Effective Tele-Robot System Delivering Speaker's Affirmative and Negative Intentions (화자의 긍정·부정 의도를 전달하는 실용적 텔레프레즌스 로봇 시스템의 개발)

  • Jin, Yong-Kyu;You, Su-Jeong;Cho, Hye-Kyung
    • The Journal of Korea Robotics Society
    • /
    • v.10 no.3
    • /
    • pp.171-177
    • /
    • 2015
  • A telerobot offers a more engaging and enjoyable interaction with people at a distance by communicating via audio, video, expressive gestures, body pose and proxemics. To provide its potential benefits at a reasonable cost, this paper presents a telepresence robot system for video communication which can deliver speaker's head motion through its display stanchion. Head gestures such as nodding and head-shaking can give crucial information during conversation. We also can assume a speaker's eye-gaze, which is known as one of the key non-verbal signals for interaction, from his/her head pose. In order to develop an efficient head tracking method, a 3D cylinder-like head model is employed and the Harris corner detector is combined with the Lucas-Kanade optical flow that is known to be suitable for extracting 3D motion information of the model. Especially, a skin color-based face detection algorithm is proposed to achieve robust performance upon variant directions while maintaining reasonable computational cost. The performance of the proposed head tracking algorithm is verified through the experiments using BU's standard data sets. A design of robot platform is also described as well as the design of supporting systems such as video transmission and robot control interfaces.

Inforamtion Application for The blind people (시각 장애인을 위한 안내정보 어플리케이션)

  • Shin, Eun-bi;Roh, Tae-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2018.05a
    • /
    • pp.358-359
    • /
    • 2018
  • In this paper, opencv and android studio are used to distinguish between objects ahead of the blind. When the movement is detected in a positive direction in connection with the camera of the smartphone, the user is informed that the part of the camera is being rabelified and continues to track using the mean shift algorithm. A C ++ program based on OpenCV-based was used for real-time motion observation and the application will be produced by android studio. As a result of the study, objects that move with Labeling are identified and the box area is specified using the mean shift algorithm to move the box along with the object to track objects in real time.

  • PDF

A Design and Implementation of Natural User Interface System Using Kinect (키넥트를 사용한 NUI 설계 및 구현)

  • Lee, Sae-Bom;Jung, Il-Hong
    • Journal of Digital Contents Society
    • /
    • v.15 no.4
    • /
    • pp.473-480
    • /
    • 2014
  • As the use of computer has been popularized these days, an active research is in progress to make much more convenient and natural interface compared to the existing user interfaces such as keyboard or mouse. For this reason, there is an increasing interest toward Microsoft's motion sensing module called Kinect, which can perform hand motions and speech recognition system in order to realize communication between people. Kinect uses its built-in sensor to recognize the main joint movements and depth of the body. It can also provide a simple speech recognition through the built-in microphone. In this paper, the goal is to use Kinect's depth value data, skeleton tracking and labeling algorithm to recognize information about the extraction and movement of hand, and replace the role of existing peripherals using a virtual mouse, a virtual keyboard, and a speech recognition.

Performance Comparison of Manual and Touch Interface using Video-based Behavior Analysis

  • Lee, Chai-Woo;Bahn, Sang-Woo;Kim, Ga-Won;Yun, Myung-Hwan
    • Journal of the Ergonomics Society of Korea
    • /
    • v.29 no.4
    • /
    • pp.655-659
    • /
    • 2010
  • The objective of this study is to quantitatively incorporate user observation into usability evaluation of mobile interfaces using monitoring techniques in first- and third-person points of view. In this study, an experiment was conducted to monitor and record users' behavior using Ergoneers Dikablis, a gaze tracking device. The experiment was done with 2 mobile phones each with a button keypad interface and a touchscreen interface for comparative analysis. The subjects included 20 people who have similar experiences and proficiency in using mobile devices. Data from video recordings were coded with Noldus Observer XT to find usage patterns and to gather quantitative data for analysis in terms of effectiveness, efficiency and satisfaction. Results showed that the button keypad interface was generally better than the touchcreen interface. The movements of the fingers and gaze were much simpler when performing given tasks on the button keypad interface. While previous studies have mostly evaluated usability with performance measures by only looking at task results, this study can be expected to contribute by suggesting a method in which the behavioral patterns of interaction is evaluated.

The Problems of Information, Knowledge, and Truth: An Epistemological Thought Experiment with Implications for Information Literacy in the Era of Post-Truth (정보, 지식, 그리고 진실의 문제들: 탈진실 시대에 정보문해력에 관한 인식론적인 사고 실험과 함의)

  • Hollister, Jonathan M.
    • Journal of Korean Library and Information Science Society
    • /
    • v.51 no.4
    • /
    • pp.279-311
    • /
    • 2020
  • People collectively understand and often use information and knowledge as terms in a variety of contexts without concern nor discussion of their many competing conceptual and theoretical definitions. The concepts of information and knowledge are intrinsically linked and suffer some of the same problems when scholars try to define them, especially when truth is a prerequisite. This theory paper presents a simple thought experiment that relates the reliabilist and truth-tracking analyses of knowledge with the physical and cognitive paradigms of information, respectively. The results of the thought experiment are discussed within the context of the Post-Truth era, with implications and applications for information literacy.