• Title/Summary/Keyword: Pattern development

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T-shirts Design Using Traditional Window-Frame Pattern on Tourism Souvenir Development (관광상품개발을 위한 전통창살 문양의 티셔츠 디자인 연구)

  • 신정숙;정혜정
    • Journal of the Korea Fashion and Costume Design Association
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    • v.3 no.2
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    • pp.121-135
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    • 2001
  • Foreign tourists prefer a T-shirts as a souvenir and it can be used practically. The objective of this study is to development T-shirts design using traditional window frame pattern for tourism souvenir. T-shirts design applied traditional window-frame pattern, which is a geometrical figure among traditional shapes. The results are as follows. 1. Window-frame pattern were general shape and complicated shape. 2. Window-frame pattern is visually ordered and stabled because has perfect ratio. 3. Geometrical line of window-frame applied on a T-shirt and match with modern sense.

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A Variable Business Component Development and Case Study Using a Rule Based Analysis Pattern and UML Components (규칙기반 분석 패턴과 UML Components을 사용한 가변적인 비즈니스 컴포넌트 개발과 적용 사례)

  • Lee, Yong-Hwan;Min, Dug-Ki
    • The KIPS Transactions:PartD
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    • v.13D no.7 s.110
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    • pp.947-958
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    • 2006
  • In order to increase extensibility and reusability of business components, the variable things need to be analyzed from the analysis phase and identified as components. In this paper, we propose a rule-based analysis pattern, which can effectively extract object-based main concepts from a variable business process in the analysis phase and identify a variable business component by applying the pattern to the UML Components development process. It can make analysis artifacts consistent and readable for analysts with different level of knowledge and experience to apply the pattern to analysis of rule-based variable business processes. And also, variable business components can be easily identified by applying the pattern to the UML Components development process. In order to prove the feasibility of the pattern, we have applied the pattern the deposit and import/export subsystem of the banking domain. According to our experience, we can make the same business conceptual models between the deposit and import/export subsystem due to the main concepts suggested by the pattern and effectively identify a variable business components in the UML Components development process.

A Study on the Automatic Pattern Development of Adult Male Basic Pattern Using 3D Body Scan Data

  • Jeong, Mi-E;Nam, Yun-Ja
    • Journal of Fashion Business
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    • v.11 no.3
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    • pp.35-45
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    • 2007
  • This study examined how to create 2D basic pattern of individuals by means of 3-D body figure, which is to develop a flat of individual basic pattern directly from the 3-D body scan data of each subject using that of the upper body of a male adult. In terms of methodology, this study adopted 3D body scan data on system and body to make examinations in the following steps: 1. Standard point and line were set on human body, along with 3-D definition points(feature points). 2. PB was created by modifying horizontal and longitudinal section of scan data. 3. Ways to set reserve were established in the findings of PB planar development. Respective developed flat patterns were compared with pattern findings in previous studies by means of sensory evaluation. As a result, it was found that both system and body model are basic pattern and belong to appropriate pattern as semi-tight-fit basic pattern with overall appropriate tolerances. Thus, this study came to a conclusion that it is feasible and valid to develop theories for flat development as considered herein.

Development of Air Force Winter Service Uniform Shirt Pattern and Automatic Pattern Drafting Program for MTM Production (MTM 생산을 위한 공군 동약정복 셔츠 패턴 제도법 및 자동 제도 프로그램 개발)

  • Kim, In-Hwa;Nam, Yun-Ja;Kim, Sung-Min
    • Journal of the Korean Society of Clothing and Textiles
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    • v.35 no.11
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    • pp.1271-1284
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    • 2011
  • This study improves the fitness of Air Force winter service uniforms through the development of a shirt pattern drafting method and automatic pattern drafting program for MTM production. A calculation formula is formed through a correlation analysis and regression analysis using Size Korea 2004 3D measurement data after analyzing 4 kinds of existing shirt pattern drafting methods and 3 types of shirt patterns currently used for the Air Force service uniform. The results of this study are as follows: The developed pattern drafting method has 4 parts that use calculated dimensions: neck base width, front interscye, back interscye and scye depth. Other body measuring parts that have a high correlation with calculation parts are inserted into regression analysis as independent variables to create dimension calculation formulas. The result of the final study patterns were better than existing winter service uniforms in nearly all items for the appearance evaluation and motion adaptability evaluations. The method was converted into an automatic pattern drafting program using C++ after the completion of pattern drafting method development.

Design and Implementation for Android Game Framework Using the Linked Observer Pattern (Linked Observer 패턴을 적용한 안드로이드 게임 프레임워크 설계 및 구현)

  • Seo, Moon-Seog
    • Journal of Information Technology Services
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    • v.12 no.3
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    • pp.421-432
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    • 2013
  • The changes in the game platform is appeared since the advent of smart-phones. Apple's iOS or Google's Android platform is gradually expanding their territories in the mobile game area. Android's platform fragmentation and the absence of game development framework act as barriers for game developments. In the development of game applications on the smart-phone, the standardized development procedures under game framework can achieve the productivity improvement. In this paper, we propose a new design pattern suitable for the design of a framework for new areas of application through the expansion of existing framework. The design and implementation of the Android game development framework is presented by taking advantage of existing design patterns and a proposed pattern. Also we propose the standardized development procedure of game applications under the proposed framework.

A Study on the Drafting Method According to the Somatotype (평면재단과 입체재단 비교를 통한 체형별 원형 연구)

  • Lee Jeong Yim
    • Journal of the Korean Society of Clothing and Textiles
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    • v.15 no.3 s.39
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    • pp.309-320
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    • 1991
  • The purpose of this study was to develope a pattern drafting method for various somatotype which contribute largely to increase the fitness and comfort of garments. This study had 8 subjects who were college girls who had prominent somatic characteristics. The study was carried out by the following procedures. 1. The 8 subjects who had prominent somatic characteristics were cheesed by photograph- ing. The somatotypes of 8 subjects were classified into Standard somatotype, Turning over somatotype, Bending somatotype and Turning over-Bending somatotype. 2. Under the criterion of the body surface development, the comparative investigation on the pattern and the sensory evaluation were accomplished in the flat pattern method and the draping pattern method. 3. The body surface development of them were made by the draping pattern method. 4. In the result of the comparative investigation and the sensory evaluation, it was found that the flat pattern had better appearance and comfort than the draping pattern, and the draping pattern included more somatic characteristics than the flat pattern. 5. On the basis of those result, the pattern drafting method according to the somatotype was indicated and it was examinated by the clothing experiment. 6. The sensory evaluation for appearance and comfort was applied to evaluate the new basic pattern for four somatotype by comparing it with the conventional basic pattern (Rim, won ja' 5). The result of the sensory evaluation, it was found that the new basic pattern was more suitable for each somatotype than the conventional basic pattern.

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An Effective Pattern Selection Process for Developing of Pattern Based Software (패턴 기반 소프트웨어 개발을 위한 효과적인 패턴 선정 프로세스)

  • Choi Jin Myung;Rhew Sung Yul
    • Journal of KIISE:Software and Applications
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    • v.32 no.5
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    • pp.346-356
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    • 2005
  • Over the past decade, several types of design pattern have been defined in the software engineering area. But these patterns have not been used so often compared with data structure and algorithm. Likewise, methods to select and apply design patterns during analysis, design, and development are not mentioned in CBD methodologies such as CBD96, RUP, and MaRMI III. This paper suggests the process of effectively selecting design patterns which can be applied to analysis, design, and development for development of application software with based on those offered by GoF and J2EE pattern catalogs. It also demonstrates how to effectively pattern-based software and shows differences and relative advantages from RUP by applying the suggested process to the development of aviation job application.

An Approach to Composite Techniques and Application of EJB Component using Adapter Pattern (Adapter패턴을 이용한 EJB 컴포넌트 조립 기법 및 응용)

  • Jeong Hwa-Young
    • Journal of Internet Computing and Services
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    • v.4 no.1
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    • pp.67-74
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    • 2003
  • According to change of software development technique as design pattern, component based development etc.., web server development part is applied activity to fit in various user requirement. Especially, EJB as sewer side component model much researches and introduce by easy and various development support. Also, component composing techniques is receiving many interests by easy and efficient application way that architecture based C2 style architecture with message handling. But, in case of EJB component that can not cail thread, C2 framework modification is unavoidable for component composition by C2 style architeccture. For this, we propose techniques to use Adapter pattern to be one of structure pattern among pattern. That is, did so that component composition by C2 style architecture may can consist changing to be able to call thread function in EJB by Adapter pattern.

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An Analysis on the Design Factors for Pants Pattern - Focused on Crotch Region - (팬츠패턴의 설계요인 분석 - 밑위관련 항목을 중심으로 -)

  • Moon, Jee-Hyun;Jeon, Eun-Kyung
    • Fashion & Textile Research Journal
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    • v.13 no.3
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    • pp.382-389
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    • 2011
  • Pants is an item of clothes of which physical suitability for improvement of appearance and movement is greatly emphasized. The pattern design of pants is very important because the fitness of crotch region, which is difficult to measure, is structurally essential in pants. This study gives detailed pattern development data for the future pattern design by considering design factors related with crotch region of pants and by suggesting related data. For this study, we measured and analyzed the measuring size of each parts of pattern and the design methods related with crotch region selecting 20 textbooks used in universities and institutes of higher education. Through this study, crotch region of pants pattern related design data were obtained and this result could be a primary information in development and education of pants pattern.

Cheollik Dress Pattern Development and Wearing Evaluations (철릭 원피스 패턴 개발과 착의 평가)

  • Ha, Ji-Hyun;Kim, Hee-Eun
    • Fashion & Textile Research Journal
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    • v.21 no.5
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    • pp.656-664
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    • 2019
  • This study was to develop the patterns based on the study of commercial Cheollik dress pattern analysis that verify the effects of pattern improvement by performing wearing evaluations. The commercial Cheollik dress pattern analysis was divided into A type composed of a traditional hanbok flat sleeve type and B type composed of western three-dimensional sleeves type. The prototype pattern of A type and prototype pattern of B type were fabricated after modifying and supplementing the pattern on the basis of precedent research. Appearance evaluations and mobility evaluations were also conducted. In the evaluations of the appearance, the prototype pattern in both A type and B type rated better than the control pattern in all items, so it can be judged to be a pattern that creates a better appearance in terms of allowance and design ratio. In the evaluations of the mobility, the prototype pattern was more convenient and a functional pattern with better scores in both A type and B type. If the Cheollik dress prototype patterns developed in this study are distributed, the Cheollik dress will be easy and comfortable to wear as a casual wear, which will help to make dailyization and popularization of Hanbok.