• Title/Summary/Keyword: Pattern Development

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Research on the Factors of Design, Material and Sewing Methods for Production Pattern Development in Women's Clothing Industry (여성복(女性服)의 공업용(工業用) 패턴제작(製作)에 사용(使用)된 요인추출(要因抽出)을 위한 실태분석(實態分析))

  • Choi, Jin-Hee
    • Journal of Fashion Business
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    • v.6 no.5
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    • pp.96-111
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    • 2002
  • The aim of this study was to suggest appropriate factors for production pattern making of women's clothing. Sample pattern designers and production patterners of 13 women's brands were individually interviewed about pattern making process and factors necessary. The results were as follows: The factors to be considered in pattern making were categorized in three groups. 1. Factors to be considered to achieve the correct use of specific materials: elasticity, shrinkage, lining and interlining 2. Factors to be considered to satisfy the design specifications: silhouette, dart distribution, collar and sleeve, trimming 3. Factors to be considered for better sewing quality: skillfulness of the sewer, sewing methods and sewing equipment. 4. Suggestions were made for appropriate factors. A focus-group-interview in pattern design has been interviewed to verify the suggested factors. The factors were presented as a guide to develop the production pattern. 5. For better usage of the factors, standardization were suggested for making process with necessary factors for jacket, skirt.

Design and Implementation of .NET Remoting Common Framework Applied Design Pattern (디자인 패턴을 적용한 닷넷 리모팅 공통 프레임워크 설계 및 구현)

  • Kang, Yun-Sung;Lee, Jun-Hwan;Cho, Han-Jin
    • The Journal of the Korea Contents Association
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    • v.11 no.3
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    • pp.36-47
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    • 2011
  • The main issue in the current software development is the development of a reusable and flexible software. Already many successful software development experiences have been proposed to extract patterns of common look, depending on the software environment or depending on the nature of the module you want to implement. Can develop the software quickly and accurately to select fit for the purpose of developing and reuse using experienced patterns. These developments are depending on the success and failure become a new experience and reuse again. Apply design pattern in software development is required, was not an option. In this paper, design and implement to a common framework applied design patterns for the development of reusable software using .NET Remoting in one of the technologies of distributed communication services.

A Study on Development of network draft design on 16 shaft dobby loom (16종광 도비직기에서 네트워크조직의 디자인발전에 관한 연구)

  • 최영자
    • Archives of design research
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    • v.15 no.1
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    • pp.81-92
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    • 2002
  • Through network draft, it′s possible to describe curve draft with main motive in a lobby loom and to fulfill draft design more conveniently thanks to the development of computer device. Network draft was introduced by Alice Schlein, who is an American weaving artist, and I had ever published research paper on "The unfolding and development of network draft using computer dobby system" . The purpose of the next study was to develop the design of network draft while do make a design network draft in a dobby loom with 16 shafts, and could reach follow conclusion as a result of designing a variety of drafts. The initial of 4-end in a loom with 16 shafts was a basic condition to describe more perfect shape in comparison with draft in 8 shafts through the development of network. The development of draft line was essential to deride the pattern of fabric, and the pattern of draft is decided according to selecting key peg plan. Thereby, could get a variety of draft patterns derive from mix key peg plan with initial selected by developing the kind of draft line and applying diverse key peg plan. As for the variation and diversification of draft line, the shape of patters varied depending col the curve extent and connectivity of draft line and the size of curve. The pattern of network draft can be changed infinitely by free round curve of draft line. In addition, a variety of draft designs shall be developed by increasing the number of shaft, enlarging the scale of draft line, and developing more creative draft line.

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The Development of Textile Pattern Designs for Car Seats Using Patterns Expressed on Nineteenth-century Blue and White Porcelain (19세기 청화백자에 표현된 문양을 활용한 자동차 시트 직물 패턴디자인 개발)

  • Jung, Jin-Soun
    • Fashion & Textile Research Journal
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    • v.24 no.4
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    • pp.372-385
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    • 2022
  • In this study, the patterns expressed on nineteenth-century blue and white porcelain among Joseon white porcelain were selected as the material for the development of the car seat fabric design. It was intended to be applied to car seat design by incorporating Korea's own traditional patterns to fit modern sensibility. First, seven pieces of nineteenth-century blue and white porcelain were selected through the literature, and motifs were produced using adobe illustrator, a computer graphic program. Seven car seat fabric designs were developed according to the construction method and development method of the produced motif. Work 1 was designed to elicit a soft and feminine atmosphere using the peony pattern shown in Table 1-1. Work 2 aimed to express a luxurious atmosphere using the image of the mountain expressed in Table 1-2 as a design material. Works 3 was designed by freely arranging the letters of luck expressed in Table 1-3 to form a free and dynamic image. Work 4 was intended to express a stable and rhythmic atmosphere by horizontally arranging the images of the gently curved wings, tail, and rhythmical tail feathers of the phoenix expressed in Table 1-4. Work 5 was designed in a vertical arrangement using the patterns and silhouettes of the tiger's back expressed in Table 1-5. Work 6 was designed using the wave pattern expressed in Table 1-6 to replicate the rhythmic atmosphere. Work 7 was designed using the images of rocks, waves, and the sun in Table 1-7 to express a calm and antique atmosphere.

The Spatiotemporal Impact of Urban Growth based on Landuse Pattern (도시성장에 따른 토지이용패턴의 시공간적 영향 평가)

  • Lee, Dong-Kun;Choe, Hye-Yeong;Oh, Kyushik
    • Journal of Environmental Impact Assessment
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    • v.18 no.3
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    • pp.161-170
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    • 2009
  • As urban growth continues, the earth ecosystem is increasingly dependent on the patterns of urban growth. The impact intensity from urban growth is expected to change predictably with distance from the urban center. However we can't fully understand yet how urban development pattern affects urban ecosystem. In researches about urban ecosystem, it is important to relate the spatial pattern of urbanization to ecological processes. So we used gradient analysis with time data; 1980's, 1990's and 2000's. We attempted to quantify the urban spatiotemporal impacts in Daejeon-city and Cheonan-city, Korea, along a 75km long and 3km wide transect. Through the results, we found the impacts range of urbanization with urban development process of two cities. When the urban growth was concentrated on in both cities, the impacts intensity and range were much stronger and wider. As a result, in urban planning or green space planning, we have to consider suitable urban development forms with surrounding areas, and make legal clauses which limits landuse change. This quantifying the urban gradient is an important step in understanding urban ecology.

A Study on the Web Service-Hacking Pattern Recognition System (웹서비스-해킹패턴 인지시스템에 관한 연구)

  • Lim, Chae-Gyun;Ahn, Da-Seon;Kim, Kyu-Ho;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.109-114
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    • 2009
  • Recently, web 2.0 is becoming issue can provide a web based services and the technology is developing rapidly. In addition a variety of platforms on the web and SDK(Software Development Kit) is available from various aspects, web services, a trend that is rapidly growing user. But the development of security systems cannot follow the speed and These weaknesses are provided in the Web service by using illegal methods of information acquisition. Therefore, in this paper, we analyzed information for checking a variety of illegal access on Web services. Also, we designed and implemented Web Service-Hacking Pattern Recognition System for which warns the dangerous fact that as recognized hacking through comparisons the hacking patterns which have classified from the hacking method of existing system.

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Application of Multi Parallel GAP to Rotation-Invariant Pattern Recognition (Multi Parallel GAP(Genetic Algorithm Processor)를 이용한 회전 불변 패턴 인식에의 응용)

  • 조민석;허인수;이주환;정덕진
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.29-32
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    • 2001
  • In this paper, we applied the high-performance PGAP(Parallel Genetic Algorithm Processor) to recognizing rotated pattern. In order to perform this research efficiently, we used Multi-PGAP system consisted of four PGAP. In addition, we used mental rotation based on the rotated pattern recognition mechanism of human to reduce the number of operation. Also, we experimented with distinguishing specific pattern from similar coin patterns and determine rotated angle between patterns. The result showed that the development of future artificial recognition system is feasible by employing high performance PGAPS.

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Development of an Event Stream Processing System for the Vehicle Telematics Environment

  • Kim, Jong-Ik;Kwon, Oh-Cheon;Kim, Hyun-Suk
    • ETRI Journal
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    • v.31 no.4
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    • pp.463-465
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    • 2009
  • In this letter, we present an event stream processing system that can evaluate a pattern query for a data sequence with predicates. We propose a pattern query language and develop a pattern query processing system. In our system, we propose novel techniques for run-time aggregation and negation processing and apply our system to stream data generated from vehicles to monitor unusual driving patterns.

Forms, colors and construction of the pattern cases for Korean traditional socks and cultural product development (한국 전통 버선본집의 형태, 색상, 구성 기법 분석 및 감물염색 문화상품 개발)

  • Hong, Heesook;Kim, Gi-Eok
    • The Research Journal of the Costume Culture
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    • v.21 no.6
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    • pp.860-876
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    • 2013
  • The pattern cases for Korean traditional socks are named "beoseonbongip" which means a pouch to keep patterns for making "beoseon". "Beoseon" is Korean traditional socks. This study is to identify characteristics of the pattern cases and to develop cultural products based on the unique characteristics of the pattern cases. One hundred fifty one photos of "beosonbongip" were collected and quantitatively and qualitatively analyzed. Seventy percent of them were made between Joseon Dynasty and 1960s. As a result, most of the collected pattern cases are rectangular and square shapes, red color, and silk fabrics, and sizes of them are from 9cm to 15cm. A few pattern cases with different sizes and colors were also observed. Most pattern cases were made by fixing two among four triangle pieces which made by folding four tips of a rectangular or square cloth and then puting a not or a loop on the remaining triangle pieces in order to open and close the pattern cases. In a small number of the pattern cases, three of the four pieces were fixed and a button, a bead, a broach, or two nots or two loops were put on the other piece for opening and closing. Products such as apparels, bags, pouches, frames, and key holders were made using "beoseonbongip" form and construction method. This shows that "beoseonbongip" is a useful motive for creative product development.

Development of lower bodice pattern for late-elementary obese-schoolgirls using 3D virtual garment simulation (3D 가상착의 시스템에 의한 아동후기 비만여아의 슬랙스 원형 설계)

  • Lim, Jiyoung
    • The Research Journal of the Costume Culture
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    • v.23 no.4
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    • pp.616-627
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    • 2015
  • The purpose of this study was to develop slacks patterns for obese-schoolgirls aged 10~12 by using a 3D virtual garment simulation system. The criteria for subjects in this study were girls who had a BMI of over $25kg/m^2$. A total of 155 schoolgirls who met these criteria were enrolled. The results were as follows: First, by using 3D virtual garment simulation, a new slacks pattern considerate of obese-schoolgirls was developed. The basic numerical formulae were as follows: Front and back hip girth of H/4-0.5+1 and H/4+0.5+1.5, front waist girth of W/4+1+0.5, back waist girth of W/4+2+0.5, front crotch extension of H/16-0.5, back crotch extension of H/8-0.5, front dart amount of 1, and back dart amount of 2. Second, according to the new slacks pattern appearance evaluation, the new slacks pattern scored more highly than the existing pattern for silhouette and ease amount, confirming that the new slacks pattern is appropriate for obese-schoolgirls. Additionally, the new slacks pattern was evaluated allowing for the proper space length of the waist, abdomen and hips. This study is expected to serve as important basic data for ensuing studies that may utilize a 3D virtual garment simulation system with 2D patterns and for future 3D pattern production program development.