• Title/Summary/Keyword: Pattern Creation

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A Study on the Wallpaper Design as the Interior Decorating Elements in Modern Period - Focused on England and Korea Wallpaper in the 1900s - (근대기 실내장식요소로서 벽지에 대한 인식과 디자인 전개에 관한 동서양 비교 연구 - 1900년대 전후 영국과 한국의 벽지사례를 중심으로 -)

  • Lee, Ji-Young
    • Korean Institute of Interior Design Journal
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    • v.26 no.5
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    • pp.106-116
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    • 2017
  • In the 1900s, the cultural crossing of East and West was realized through the acceptance and reproduction of culture. Cultural change in the Orient was the result of attempts to harmonize the West's images, which they chose in their respective countries, with their own culture. However, research on design history until now has been centered on the West, and East was regarded as a beneficiary of civilization inherited from Western's. From the point of view of Western design history as a main trend, the unique characteristics of Korean design culture are not revealed. Therefore, through this studies, we want to distinguish Korea's modern design, which has been recognized as a minority. For the study, through the wallpaper, which is one of the detailed components of the interior space in modern times, we try to analyze the socio - cultural historical factors and design characteristics influencing the formation of the interior space in modern times. Summarizing a result of research. The early modern wallpaper of England mainly uses plants as motifs. But In Korea, animal patterns and letter patterns were used. The reason why European wallpaper was mainly a plant at the time was that the structure of the motif was useful for the process of creation. However, in the case of the Korean wallpaper pattern, the theme was selected according to the meaning of the motif, and it was abstracted appropriately for the 2D design. As a result, many geometric shapes were formed. In addition, European wallpaper pattern is more complex and organic than Korean wallpaper pattern. Therefore, the boundary of the central pattern as the basic unit is unclear and the patterns are connected. The pattern development method is not a simple repetition but a combination of symmetry and repetition. In Korea, on the other hand, the boundaries of unit patterns are clear and patterns are developed by simple repetition. There are many diamond-type repeating patterns in particular.

Scleral Diagnostic System Implementation with Color and Blood Vessel Sign Pattern Code Generations (컬러와 혈관징후패턴 코드 생성에 의한 공막진단시스템 구현)

  • Ryu, Kwang Ryol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.12
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    • pp.3029-3034
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    • 2014
  • The paper describes the scleral diagnostic system implementation for human eyes by using the scleral color code and vessels sign pattern code generations. The system is based on the high performance DSP image signal processor, programmable gain control for preprocessing and RISC SD frames storage. RGB image signals are optimized by PGC, the edge image is detected form the gray image converted. The processing algorithms are executed by scleral color code generation and scleral vessels sign pattern code creation for discriminating and matching. The scleral symptomatic color code is generated by YCbCr values at memory map tolerated and the vessel sign pattern code is created by digitizing the 24 clock and 13 ring zones, overlay matching and tolerances. The experimental results for performance are that the system runs 40ms, and the color and pattern for diagnostic errors are around 20% and 24% on average. The system and technique enable a scleral diagnosis with subdividing the patterns and patient database.

An Empirical Analysis on the Diffusion Impact of IT Technological Knowledge (정보통신 기술지식의 파급효과에 대한 실증분석)

  • 조형곤;박광만;이영용;박용태;김문수
    • Journal of Technology Innovation
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    • v.8 no.1
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    • pp.73-94
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    • 2000
  • The main objective of this research is to examine the spillover effects of technological knowledge from IT industry to other industrial sectors and, based on empirical findings, to draw policy implications and suggest policy directions. To this end, we divide IT industry into IT equipment and IT service, assuming that these two sub-sectors are considerably different each other in terms of technology knowledge flow. Other industries are classified into 17 different sectors based on the KSIC of 1990. As the proxy measure of technological knowledge, the notion of R&D stock is employed. The Input/output(I/O) Table is used to define the inter-industrial flow pattern and to draw the knowledge flow matrix. As the research methodology, cost function model is employed to gauge the spillover effects of technological knowledge of IT industry. Based on the results of analysis, it is found that the economic impact of technology diffusion also exhibits a different pattern between IT equipment and IT service. The diffusion of IT equipment tends to show labor-substitution effect whereas IT service displays labor-creation effect. This fact should be considered in devising industry, education, and labor policy. The expectations from this research are as follows. First, the sectoral pattern, difference between IT equipment and service in particular, identified from this research may shed light on the sector-specific policy direction. It is emphasized that a sector-specific approach, rather than an aggregate approach, is relevant for formulating IT policy. Second, it is expected that the importance of technology diffusion programs and policy measures are recognized among policy makers in IT industry.

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The Pattern Draft Factors Affecting the Silhouette of Gored Skirts in Virtual Clothing Simulation (가상 착의 시 고어드스커트의 패턴 제도 요인이 실루엣에 미치는 영향)

  • Choi, Soon Hee;Kim, Yeosook
    • The Korean Journal of Community Living Science
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    • v.24 no.3
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    • pp.399-409
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    • 2013
  • The purpose of this study is to compare how the number of panels, the amount of flare and the flare starting point affect the silhouette of the gored skirt. This study consisted of (1) creation of 3D body representations (2) comparison of silhouette between 3D virtual gored skirt and actual gored skirt by pilot experiment (3) pattern drafting of twenty-seven different gored skirts for 3D body representations (4) a computer simulation of twenty-seven different gored skirts for visualization and assessment (5) visual inspection of twenty-seven different 3D virtual gored skirts (6) comparison of ham shapes and measurements for the node and size analysis. A visual inspection of twenty-seven different 3D virtual gored skirts showed clear differences by the amount of flare and the flare starting point ; however, there was notably less difference in the width of ham among six-piece, eight-piece and ten-piece panels. This demonstrated that there was less influence on the number of panels than the amount of flare width of ham and extent of ham for the 3D virtual gored skirt.

A Study on the Development of Emergency Evacuation Simulator Considering the Characteristic of the Behavior Pattern in Crowding (대피장애 행동특성을 반영한 비상사태 피난 시뮬레이터 개발 연구)

  • Li, Song-Jun;Lee, Sang-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.5
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    • pp.1319-1327
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    • 2008
  • There has been a lot of research on the creation of emergency evacuation simulators for analyzing the evacuation behaviors. However, it is remarkable that there are very few research on the characteristic of the behavior pattern in crowing, especially the evacuation time delay caused by the collisions and falling-downs, etc. In addition, it is necessary to point out the lack of the research on specifying the location where the collisions and the falling-downs take places. This research aims at creating an emergency evacuation simulator which takes the characteristic of the behavior pattern in crowing - collisions, falling downs, etc - into account. We are also hoping that it will be possible to provide more accurate and useful data ffr emergency evacuation system design through using this simulator.

History of definitions of the Zheng (證) - a study based on 20th century Chinese literatures - (현대 증(證) 정의의 역사 -20세기 중국의 문헌을 중심으로-)

  • Kim, Kiwang
    • The Journal of the Society of Korean Medicine Diagnostics
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    • v.20 no.1
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    • pp.45-50
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    • 2016
  • Objectives Although the word Zheng (證) is widely used basic term in nowaday's East Asian traditional medicine, it's definition can't be found in ancient texts before 20th century, and the history in which that term got general meaning in public, have not been clearly introduced. So the present author show the way Zheng confirm it's modern implication. Methods To search the books that contain any contents on Zheng's definition, the author mainly used the electronic texts of Super Star Reader (超星閱讀器). To search modern study article on Zheng's definition, the author used China National Knowledge Infrastructure (www.cnki.net). Results The present study shows that : although Treatments according to disease Pattern Identification (辨證施治) have been prominent treatment modality in East Asian traditional medicine, the general definition of disease Pattern (證) was given in late 20th century. Especially from 1955 to 1965, some major scholars like Ren Ying Qiu (任應秋), Zhu Yan (朱顔), Qin Bo Wei (秦伯未) and Jiang Jian Fu (蔣見復) did important roles in it's concept creation. Conclusions Modern concept of Zheng (證) was defined in late 20th century.

Research of Dynamic Creation Method of Game Environment using Game Player's Behavior Pattern (게임 플레이 행동 패턴을 이용한 게임 환경 동적 생성 기법에 관한 연구)

  • Jang, Sae-Rom;Lee, Jae-Yeol;Choi, Young-Mee;Choo, Moon-Won;Yoon, Tae-Bok
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.3-10
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    • 2009
  • Recently, various ways are being explored for enhancing the fun of computer games and lengthening the life cycle of them. This paper proposes the more active game environment by reflecting the decision that is made by collecting and analyzing user's behavioral data. The game results and traveling information of user is using for dynamic map creation. For experiment of the proposed method, we created games using the XNA Framework and confirmed the game environment which changing properly according to the user's game play.

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The Expressive Characteristics of Origami Fashion based on Functionality (기능성이 반영된 오리가미 패션의 표현특성)

  • Choi, Jung-Hwa;Choi, Yoo-Jin
    • Fashion & Textile Research Journal
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    • v.11 no.4
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    • pp.515-526
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    • 2009
  • From traditional ceremony to science technology, origami was used as technique for artistic creativity and functionality based on formative characteristics. The purpose of this study is to analyze the expressive characteristics of functionality in fashion design using origami technique. The method of this study was to analyze recent documentaries, fashion books, fashion magazines, internet web site and so forth. The results were as follows: In various fields of design, the category of the expressive characteristics was classified as efficient correspondence of space, compositive convergence of function, variable potentiality of form and human ergonomic optimum. In recent origami fashion based on functionality, the efficient correspondence of space was expressed constructive or decorative pocket design, using on clothing surface and varied design by lifestyle. The compositive convergence of function was expressed innovative connection of fashion items or non-fashion items and deconstructed classical clothing pattern. The variable potentiality of form was expressed control of form by irregular fold, dynamic metamorphosis by organic fold and creation of varied clothing silhouette. The human ergonomic optimum was expressed metamorphosis mechanism from two dimension to three dimension, suitable construction to physical ability and limit and organic form based on articular folding. The functional origami fashion means reflection of nomadic lifestyle, maximum of usability, pursuit of playful sensibility, creation of new body aesthetic and pursuit of technology and humanism. And the result of these study may be used for creative inspiration in fashion design because of unique characteristics.

Does Big Data Matter to Value Creation? : Based on Oracle Solution Case (Does Big Data Matter to Value Creation? : 오라클(Oracle) 솔루션을 중심으로)

  • Kim, Yonghee;You, Eungjoon;Kang, Miseon;Choi, Jeongil
    • Journal of Information Technology Services
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    • v.11 no.3
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    • pp.39-48
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    • 2012
  • It is essential that firm makes a rational and scientific decision making and creates a news value for the future direction. To do so, many firms attempt to collect meaningful data and find the filtered and refined implication for the better customer relationship and the active market drive through the various analytic tools. Among the possible IT solutions, utilization of 'Big Data' is becoming more attractive and necessary in such a way that it would help firms obtain the systemized and demanding information and facilitate their decision making process to keep up with the market needs. In this paper, it introduces the concepts and development of 'Big Data' recognized as a IT resource and solution under the rapidly changing firm environment. This study also presents the several firm cases using Big Data' and the Oracle's total data management and analytic solutions in order to support the application of 'Big Data'. Finally this paper provides a holistic viewpoint and realistic approach on use of 'Big Data' to create a new value.

Approach Toward the Creation of Nonnarcotic Opium Poppy - Morphological and Genetical Analysis on 'Thebaine Poppy' -

  • Kawano, Noriaki;Yoshimatsu, Kayo;Kiuchi, Fumiyuki
    • Proceedings of the Korean Society of Plant Biotechnology Conference
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    • 2005.11a
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    • pp.361-366
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    • 2005
  • Opium poppy (Papaver somniferum L.) is one of the most important medicinal plants, which is used as a sole commercial source of narcotic analgesic, morphine. The transformant of opium poppy we have established by infection of Rhizobium rhizogenes (formerly Agrobacterium rhizogenes) strain MAFF03-01724 showed aberrant morphology and altered opium alkaloid composition. The major alkaloid produced by this transformant was thebaine (16.3%, opium dry weight) instead of morphine. It is likely that this 'thebaine poppy' phenotype was caused by the integration of T-DNA(s) into the poppy genome DNA, and their inserted loci are of great interest. To gain an insight into the mechanism of nonnarcotic thebaine accumulation for the further approach toward the creation of 'codeine poppy' which produces codeine as a major alkaloid, the genetical and morphological analyses on the transformant was carried out. Here we report the results of the detailed analysis on the T-DNA inserted loci of T0 transfromant and the correlation between opium alkaloid composition and segregated T-DNA integration pattern in the self-pollinated T1 transformants.

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