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Analysis of College Students' Life Planning and Career Class Effectiveness (대학생의 인생 설계와 진로 수업 효과 분석)

  • Yoon Ok Han
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.3
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    • pp.37-45
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    • 2024
  • It is important for universities to simply provide students with programs such as special lectures on employment, information on employment, mock interviews, and how to write self-introductions, as well as various information related to life planning and career and employment. However, life planning and career planning are also provided systematically. It is very important to provide. The purpose of this study is to analyze the effects of classes on life design and career felt by students through life planning and career classes and to suggest the direction of classes on life design and career. The research results are as follows. First, through life planning and career courses, college students had time to learn about themselves in the life planning part and developed reflective thinking about how they should live their lives. And it helped me plan for my four years of college. Second, in the career and job search section, it was helpful in finding a job and career path that suited me. I also realized that there are various occupations, and it was nice to be able to think about various things about employment. And it was seen as an opportunity to recognize the existence of various occupations. Third, in terms of class progress, the class progress including experiential activities and various invited lectures were good. He also said that he was interested in the class and was able to gain self-esteem through the class. Classes related to life planning and career guidance for college students provide students with opportunities to explore various career paths, so it is expected that many such classes will be held.

A phase synthesis time reversal impact imaging method for on-line composite structure monitoring

  • Qiu, Lei;Yuan, Shenfang
    • Smart Structures and Systems
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    • v.8 no.3
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    • pp.303-320
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    • 2011
  • Comparing to active damage monitoring, impact localization on composite by using time reversal focusing method has several difficulties. First, the transfer function of the actuator-sensor path is difficult to be obtained because of the limitation that no impact experiment is permitted to perform on the real structure and the difficulty to model it because the performance of real aircraft composite is much more complicated comparing to metal structure. Second, the position of impact is unknown and can not be controlled as the excitation signal used in the active monitoring. This makes it not applicable to compare the difference between the excitation and the focused signal. Another difficulty is that impact signal is frequency broadband, giving rise to the difficulty to process virtual synthesis because of the highly dispersion nature of frequency broadband Lamb wave in plate-like structure. Aiming at developing a practical method for on-line localization of impact on aircraft composite structure which can take advantage of time reversal focusing and does not rely on the transfer function, a PZT sensor array based phase synthesis time reversal impact imaging method is proposed. The complex Shannon wavelet transform is presented to extract the frequency narrow-band signals from the impact responded signals of PZT sensors. A phase synthesis process of the frequency narrow-band signals is implemented to search the time reversal focusing position on the structure which represents the impact position. Evaluation experiments on a carbon fiber composite structure show that the proposed method realizes the impact imaging and localization with an error less than 1.5 cm. Discussion of the influence of velocity errors and measurement noise is also given in detail.

Radio Propagation Characteristics Analysis for Various Receiving Environments of Satellite Communication on Ka-band (Ka-band 위성통신의 다양한 수신환경 별 전파특성 분석)

  • Park, No-Uk;Kim, Joo-Seok;Lim, Ju-Young;Lim, Tae-Hyuk;Yoo, Chang-Hyun;Kwon, Kun-Sup;Kim, Kyung-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.215-220
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    • 2013
  • In this paper, the signal reception environment of the satellite communications was analyzed on urban, suburban and rural environment. The correct analysis of received environment is very important in the satellite communications because the presence of various attenuation factors. Analyze attenuation factor through the simulation and that apply to each receiving environment. The urban and suburban various received sensitivity is determined according to building height and density. Moreover, attenuation occurs in rural areas due to the mountainous and vegetation. In this paper, we analysis of variety receiving environment according to movement of the ground station and the satellites can be utilized to provide stable multimedia services.

Collision Prediction based Genetic Network Programming-Reinforcement Learning for Mobile Robot Navigation in Unknown Dynamic Environments

  • Findi, Ahmed H.M.;Marhaban, Mohammad H.;Kamil, Raja;Hassan, Mohd Khair
    • Journal of Electrical Engineering and Technology
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    • v.12 no.2
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    • pp.890-903
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    • 2017
  • The problem of determining a smooth and collision-free path with maximum possible speed for a Mobile Robot (MR) which is chasing a moving target in a dynamic environment is addressed in this paper. Genetic Network Programming with Reinforcement Learning (GNP-RL) has several important features over other evolutionary algorithms such as it combines offline and online learning on the one hand, and it combines diversified and intensified search on the other hand, but it was used in solving the problem of MR navigation in static environment only. This paper presents GNP-RL based on predicting collision positions as a first attempt to apply it for MR navigation in dynamic environment. The combination between features of the proposed collision prediction and that of GNP-RL provides safe navigation (effective obstacle avoidance) in dynamic environment, smooth movement, and reducing the obstacle avoidance latency time. Simulation in dynamic environment is used to evaluate the performance of collision prediction based GNP-RL compared with that of two state-of-the art navigation approaches, namely, Q-Learning (QL) and Artificial Potential Field (APF). The simulation results show that the proposed GNP-RL outperforms both QL and APF in terms of smooth movement and safer navigation. In addition, it outperforms APF in terms of preserving maximum possible speed during obstacle avoidance.

Evacuation Simulation of High-Rise Building Fires Considering Temperature and Smoke (열화와 연기를 고려한 고층 건물 화재시의 대피 시뮬레이션)

  • Lee, Bum-Jong;Park, Jong-Seung;Rie, Dong-Ho
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.703-707
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    • 2008
  • This paper proposes a method of design and implementation a simulation system in which humans can plan their evacuation paths in a high-rise building considering damages from high temperature and smoke in case of fire. Humans in evacuation search the nearest exit and follow a path to the exit. When humans are evacuating toward an exit, they are going to move with their highest speeds. However, many environmental factors prohibit their fast movements. In this paper, we calculate the evacuation speed of each human considering temperature damage and smoke damage. We restrict the number of humans that can be evacuated per second according to the actual size of the exit door. Experimental results showed that the evacuation speed is affected by the temperature condition and the smoke density.

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Merchandise Management Using Web Mining in Business To Customer Electronic Commerce (기업과 소비자간 전자상거래에서의 웹 마이닝을 이용한 상품관리)

  • 임광혁;홍한국;박상찬
    • Journal of Intelligence and Information Systems
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    • v.7 no.1
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    • pp.97-121
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    • 2001
  • Until now, we have believed that one of advantages of cyber market is that it can virtually display and sell goods because it does not necessary maintain expensive physical shops and inventories. But, in a highly competitive environment, business model that does away with goods in stock must be modified. As we know in the case of AMAZON, leading companies already consider merchandise management as a critical success factor in their business model. That is, a solution to compete against one's competitors in a highly competitive environment is merchandise management as in the traditional retail market. Cyber market has not only past sales data but also web log data before sales data that contains information of path that customer search and purchase on cyber market as compared with traditional retail market. So if we can correctly analyze the characteristics of before sales patterns using web log data, we can better prepare for the potential customers and effectively manage inventories and merchandises. We introduce a systematic analysis method to extract useful data for merchandise management - demand forecasting, evaluating & selecting - using web mining that is the application of data mining techniques to the World Wide Web. We use various techniques of web mining such as clustering, mining association rules, mining sequential patterns.

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An Efficient Resource Discovery Mechanism based on Distributed Location Information in Pure P2P Environments (순수 P2P 환경에서 분산된 위치 정보를 이용한 자원 검색 기법)

  • Kim In-suk;Kang Yong-hyeog;Eom Young Ik
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.573-581
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    • 2004
  • Recently, the rapid growth of Internet technology and the deployment of high speed networks make many kinds of multimedia services possible. Preexisting multimedia services are designed based on the client/server model which has the problems such as the network failure and the low speed communication due to the high load on the central server. In order to solve these problems, peer-to-peer networks are introduced and expanded through Internet environments. In this paper, we propose a pure peer-to-peer network based resource discovery mechanism for multimedia services. In the proposed scheme, each host maintains the location information of resources which are recently requested by other hosts as well as that oi the replicas of local resources. The proposed scheme has the faster response time and incurs the smaller traffic than the preexisting discovery schemes in pure peer-to-peer network environments. Also, by decentralizing the location information and differentiating the reply path, our proposed scheme can solve the search result loss problem that occurs when the network is unsettled.

Features of Attention to Space Structure of Spacial Composition in Women's Shop - Targeting the Circulation Line of Department Store - (여성의류 매장 공간의 구도에 나타난 공간구성의 주의집중 특성 - 백화점 매장의 순회동선을 대상으로 -)

  • Choi, Gae-Young;Son, Kwang-Ho
    • Korean Institute of Interior Design Journal
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    • v.26 no.2
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    • pp.3-12
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    • 2017
  • This study has analyzed the features of attention to spacial composition seen in "Seeing ${\leftrightarrow}$ Seen" Correlation of continuous move in the space. The eye-tracking was employed for collecting the data of attention features to the space so that the correlation between visual perception and space could be estimated through the attention features to the difference between spacial composition and display. First, it was confirmed that the attention features varied according to the structure of shops and the exposure degree of selling space, which revealed that, while causing the customers' less attention to both sides of shops, the vanishing-point structure characteristically made their eyes focused on the central part. Second, their initial observation activities were found to be active at the height of their eyes. Third, 10 images were selected as objects for continuous experiment. There was a concern that the central part of each image would be paid intense attention to during the initial observation, but only two of those were found to be so. Fourth, there had been a study result of eye-tracking experiment that the attention had been concentrated on the central part of the image first seen. This study, however, revealed that such phenomenon is limited to the first image. Accordingly, it is necessary to draw up such method for ensuring reliability in order to use the data acquired from any eye-tracking experiment as exclusion of the initial attention time to the first image or of unemployment of the initial image-experiment to analysis.

The Study of Usability Evaluation in the EPG design of Interactive TV Programs (쌍방향 TV프로그램의 EPG 디자인 사용성 평가 연구)

  • 김종덕
    • Archives of design research
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    • v.16 no.2
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    • pp.345-354
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    • 2003
  • Digital TV broadcasting technology is recognized as a very encouraging technological development by koreans because of high-definition, multi-channel and interactive services which would broaden the viewers choice and promote people's prosperity. The technological development of digital TV service is a drastic change for people's convenience and would be a major media of‘e-government’in Korea. Digital TV Program UI will affect to people's esthetic sense and information efficiency. The information search pattern in TV is different from it of computer which has lead interactive media so far This research verifies the reasonable information display method through the usability test based on former related researches. For the case study, Interactive EPG design of SkyLife is selected and reviewed. This research includes the design development of interactive EPG of DVB-MHP.

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Searching of Information on Reverse left/right Space in Sports-Shop and Features of Its Visual Appreciation - Through Comparison of Original and Reverse left/right Image Space - (스포츠 매장의 전회에 따른 정보 탐색과 시각적 이해 특성 - 원-공간과 전회-공간의 이미지 비교를 통해 -)

  • Kim, Jong-Ha
    • Korean Institute of Interior Design Journal
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    • v.25 no.5
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    • pp.71-81
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    • 2016
  • This research has been carried out with the objects of sporting goods shops to find out what structure of those shops raises more interest from customers. The tracking eyes on the objects which are the same but seen to have different structures has revealed the followings. Customers' visual appreciation of Reverse left/right Images (11.1) was found to be higher than that of Original Images (10.6). Furthermore, the reverse left/right image of the space also was found to attract more interest from customers, which led them to have longer observation. The below is about the interpretation of the spatial exploration by observation time and the appreciation of its visual content in line with the experiment objects of selling spaces. The longer the space was observed, (1)the higher the expansive searching of space was, (2)the more spots were observed as if they did not know what to see after they first observed at early hours, (3)later (in the time range of 64~73 seconds) they came to look at the spots in which they got interested, (4)and then again they suddenly got lost what to see. When the change of observation characteristics by time range is reviewed, it can be seen that the searching of original images is changed from Divergent Feature to Convergent Feature when the observation time increases from the early stage of observation to the later. On the contrary, the reverse left/right images were found to have the opposite searching features, that is, from convergent exploration to divergent exploration. These findings show that the reverse left/right images of the sporting goods shops, which were the experiment objects, have more factors attracting customers' attention and interest and that it is the very shop-structure which makes customers have better visual appreciation of those shops.