• Title/Summary/Keyword: Path Planning Algorithm

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Efficient Path Planning of a High DOF Multibody Robotic System using Adaptive RRT (Adaptive RRT를 사용한 고 자유도 다물체 로봇 시스템의 효율적인 경로계획)

  • Kim, Dong-Hyung;Choi, Youn-Sung;Yan, Rui-Jun;Luo, Lu-Ping;Lee, Ji Yeong;Han, Chang-Soo
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.3
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    • pp.257-264
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    • 2015
  • This paper proposes an adaptive RRT (Rapidly-exploring Random Tree) for path planning of high DOF multibody robotic system. For an efficient path planning in high-dimensional configuration space, the proposed algorithm adaptively selects the robot bodies depending on the complexity of path planning. Then, the RRT grows only using the DOFs corresponding with the selected bodies. Since the RRT is extended in the configuration space with adaptive dimensionality, the RRT can grow in the lower dimensional configuration space. Thus the adaptive RRT method executes a faster path planning and smaller DOF for a robot. We implement our algorithm for path planning of 19 DOF robot, AMIRO. The results from our simulations show that the adaptive RRT-based path planner is more efficient than the basic RRT-based path planner.

Optimal Path Planning Algorithm for Visiting Multiple Mission Points in Dynamic Environments (동적 변화 환경에서 다중 임무점 방문을 위한 최적 경로 계획 알고리즘)

  • Lee, Hohyeong;Chang, Woohyuk;Jang, Hwanchol
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.47 no.5
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    • pp.379-387
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    • 2019
  • The complexity of path planning for visiting multiple mission points is even larger than that of single pair path planning. Deciding a path for visiting n mission points requires conducting $n^2+n$ times of single pair path planning. We propose Multiple Mission $D^*$ Lite($MMD^*L$) which is an optimal path planning algorithm for visiting multiple mission points in dynamic environments. $MMD^*L$ reduces the complexity by reusing the computational data of preceding single pair path planning. Simulation results show that the complexity reduction is significant while its path optimality is not compromised.

A Study on a Path Planning and Real-Time Trajectory Control of Autonomous Travelling Robot for Unmanned FA (무인FA를 위한 자율주행 로봇의 경로계획 및 실시간 궤적제어에 관한 연구)

  • Kim, Hyeun-Kyun;Sim, Hyeon-Suk;Hwang, Won-Jun
    • Journal of the Korean Society of Industry Convergence
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    • v.19 no.2
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    • pp.75-80
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    • 2016
  • This study proposes a efficient technology to control the optimal trajectory planning and real-time implementation method which can perform autonomous travelling for unmaned factory automation. Online path planning should plan and execute alternately in a short time, and hence it enables the robot avoid unknown dynamic obstacles which suddenly appear on robot's path. Based on Route planning and control algorithm, we suggested representation of edge cost, heuristic function, and priority queue management, to make a modified Route planning algorithm. Performance of the proposed algorithm is verified by simulation test.

High-Definition Map-based Local Path Planning for Dynamic and Static Obstacle Avoidance (동적 및 정적 물체 회피를 위한 정밀 도로지도 기반 지역 경로 계획)

  • Jung, Euigon;Song, Wonho;Myung, Hyun
    • The Journal of Korea Robotics Society
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    • v.16 no.2
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    • pp.112-121
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    • 2021
  • Unlike a typical small-sized robot navigating in a free space, an autonomous vehicle has to travel in a designated road which has lanes to follow and traffic rules to obey. High-Definition (HD) maps, which include road markings, traffic signs, and traffic lights with high location accuracy, can help an autonomous vehicle avoid the need to detect such challenging road surroundings. With space constraints and a pre-built HD map, a new type of path planning algorithm can be conceived as a substitute for conventional grid-based path planning algorithms, which require substantial planning time to cover large-scale free space. In this paper, we propose an obstacle-avoiding, cost-based planning algorithm in a continuous space that aims to pursue a globally-planned path with the help of HD map information. Experimentally, the proposed algorithm is shown to outperform other state-of-the-art path planning algorithms in terms of computation complexity in a typical urban road setting, thereby achieving real-time performance and safe avoidance of obstacles.

Improved Path Planning Algorithm based on Informed RRT* using Gridmap Skeletonization (격자 지도의 골격화를 이용한 Informed RRT* 기반 경로 계획 기법의 개선)

  • Park, Younghoon;Ryu, Hyejeong
    • The Journal of Korea Robotics Society
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    • v.13 no.2
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    • pp.142-149
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    • 2018
  • $RRT^*$ (Rapidly exploring Random $Tree^*$) based algorithms are widely used for path planning. Informed $RRT^*$ uses $RRT^*$ for generating an initial path and optimizes the path by limiting sampling regions to the area around the initial path. $RRT^*$ algorithms have several limitations such as slow convergence speed, large memory requirements, and difficulties in finding paths when narrow aisles or doors exist. In this paper, we propose an algorithm to deal with these problems. The proposed algorithm applies the image skeletonization to the gridmap image for generating an initial path. Because this initial path is close to the optimal cost path even in the complex environments, the cost can converge to the optimum more quickly in the proposed algorithm than in the conventional Informed $RRT^*$. Also, we can reduce the number of nodes and memory requirement. The performance of the proposed algorithm is verified by comparison with the conventional Informed $RRT^*$ and Informed $RRT^*$ using initial path generated by $A^*$.

A Path & Velocity Profile Planning Based on A* Algorithm for Dynamic Environment (동적 환경을 위한 A* 알고리즘 기반의 경로 및 속도 프로파일 설계)

  • Kwon, Min-Hyeok;Kang, Yeon-Sik;Kim, Chang-Hwan;Park, Gwi-Tae
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.5
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    • pp.405-411
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    • 2011
  • This paper presents a hierarchical trajectory planning method which can handle a collision-free of the planned path in complex and dynamic environments. A PV (Path & Velocity profile) planning method minimizes a sharp change of orientation and waiting time to avoid a collision with moving obstacle through detour path. The path generation problem is solved by three steps. In the first step, a smooth global path is generated using $A^*$ algorithm. The second step sets up the velocity profile for the optimization problem considering the maximum velocity and acceleration. In the third step, the velocity profile for obtaining the shortest path is optimized using the fuzzy and genetic algorithm. To show the validity and effectiveness of the proposed method, realistic simulations are performed.

A study on path planning and avoidance of obstacle for mobile robot by using genetic algorithm (유전알고리즘을 이용한 이동로봇의 경로계획 및 충돌회피에 관한 연구)

  • 김진수;이영진;이권순
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1193-1196
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    • 1996
  • Genetic algorithm(GA) is useful to find optimal solution without any special mathematical modeling. This study presents to search optimal path of Autonomous Mobile Robot(AMR) by using GA without encoding and decoding procedure. Therefore, this paper shows that the proposed algorithm using GA can reduce the computation time to search the optimal path.

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Modified A* Algorithm for Obstacle Avoidance for Unmanned Surface Vehicle

  • Vo, Anh Hoa;Yoon, Hyeon Kyu;Ryu, Jaekwan;Jin, Taekseong
    • Journal of Ocean Engineering and Technology
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    • v.33 no.6
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    • pp.510-517
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    • 2019
  • Efficient path planning is essential for unmanned surface vehicle (USV) navigation. The A* algorithm is an effective algorithm for identifying a safe path with optimal distance cost. In this study, a modified version of the A* algorithm is applied for planning the path of a USV in a static and dynamic obstacle environment. The current study adopts the A* approach while maintaining a safe distance between the USV and obstacles. Two important parameters-path length and computational time-are considered at various start times. The results demonstrate that the modified approach is effective for obstacle avoidance by a USV that is compliant with the International Regulations for Preventing Collision at Sea (COLREGs).

Analog Celluar Nonlinear Circuits-Based Dynamic Programming with Subgoal Setting (서브 골 설정에 의한 아날로그 셀룰라 비선형 회로망 기반 동적계획법)

  • Kim, Hyong-Suk;Park, Jin-Hee;Son, Hong-Rak;Lee, Jae-Chul;Lee, Wang-Hee
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.10
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    • pp.582-590
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    • 2000
  • A fast optimal path planning algorithm using the analog Cellular Nonlinear Circuits(CNC) is proposed. The analog circuits based optimal path planning is very useful since most of the optimal path planning problems require real time computation. There has already been a previous study to implement the dynamic programming with analog circuits. However, it could not be applied for the practically large size of problems since the algorithm employs the mechanism of reducing its input current/voltage by the amount of cost, which causes outputs of distant cells to become zero. In this study, a subgoal-based dynamic programming algorithm to compute the optimal path is proposed. In the algorithm, the optimal paths are computed regardless of the distance between the starting and the goal points. It finds subgoals starting from the starting point when the output of the starting cell is raised from its initial value. The subgoal is set as the next initial position to find the next subgoal until the final goal is reached. The global optimality of the proposed algorithm is discussed and two different kinds of simulations have been done for the proposed algorithm.

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An Efficient Robot Path Generation Using Delaunay Mesh (딜레노이 메시를 이용한 효율적인 로봇 경로 생성방법)

  • Noh, Sung-Woo;Ko, Nak-Yong;Kim, Kwang-Jin
    • The Journal of Korea Robotics Society
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    • v.5 no.1
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    • pp.41-47
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    • 2010
  • This paper proposes a path planning method of a mobile robot in two-dimensional work space. The path planning method is based on a cell decomposition approach. To create a path which consists of a number of line segments, the Delaunay Triangulation algorithm is used. Using the cells produced by the Delaunay Triangulation algorithm, a mesh generation algorithm connects the starting position to the goal position. Dijkstra algorithm is used to find the shortest distance path. Greedy algorithm optimizes the path by deleting the path segments which detours without collision with obstacles.