• Title/Summary/Keyword: Password-based

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Design Errors and Cryptanalysis of Shin's Robust Authentication Scheme based Dynamic ID for TMIS

  • Park, Mi-Og
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.101-108
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    • 2021
  • In this paper, we analyze Shin's proposed dynamic ID-based user authentication scheme for TMIS(Telecare Medicine Information System), and Shin's authentication scheme is vulnerable to smart card loss attacks, allowing attackers to acquire user IDs, which enables user impersonation attack. In 2019, Shin's proposed authentication scheme attempted to generate a strong random number using ECC, claiming that it is safe to lose a smart card because it is impossible to calculate random number r'i due to the difficulty of the ECC algorithm without knowing random number ri. However, after analyzing Shin's authentication scheme in this paper, the use of transmission messages and smart cards makes it easy to calculate random numbers r'i, which also enables attackers to generate session keys. In addition, Shin's authentication scheme were analyzed to have significantly greater overhead than other authentication scheme, including vulnerabilities to safety analysis, the lack of a way to pass the server's ID to users, and the lack of biometric characteristics with slightly different templates.

Implementation of the Educational Game for Learning the Lecturers Information using the Digital Game-based Learning Methodology (디지털 게임 기반 학습 방법을 이용한 강사 소개 교육용 게임의 구현)

  • Wahyutama, Aria Bisma;Gusdya, Wanda;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.9
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    • pp.1190-1198
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    • 2021
  • In this paper, we present the results of implementing an interactive lecturer introduction game that allows new students or freshmen to learn about their lecturer's information using a Digital Game-based Learning (DGBL) methodology. This game provides information such as the lecturer's name, photo, the courses that they teach in the form of a quiz game, with Unity and PHP used as the development environment. Communication between the game, Content Management System (CMS), and the database is by using the REST API, which enables the administrator to manage the content of the game such as score and number of questions for each level, user's password, and performance threshold, as well as the lecturer's information itself. Since the developed interactive game uses an integrated CMS, the content can be updated dynamically according to the situation, therefore, it can be easily applied to other departments, as well as other various educational games.

A Preference of Smartphone Locking Algorithms Using Delphi and AHP (Aanalytic Hierarchy Process) (델파이와 계층분석기법을 이용한 스마트폰 잠금 알고리즘 선호도 분석)

  • Nam, Soo-Tai;Shin, Seong-Yoon;Jin, Chan-Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.10
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    • pp.1228-1233
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    • 2019
  • Recently, a variety of algorithms using encryption technology have been adopted as methods of unlocking smartphone. It is advancing toward the direction to solve the unlocking problem through human biometrics technology, which has already succeeded in commercializing. These include finger print recognition, face recognition, and iris recognition. In this study, the evaluation items are five algorithms, including finger print recognition, face recognition, iris recognition, pattern recognition, and password input method. Based on the algorithms adopted, the AHP (analytic hierarchy process) technique was used to calculate the preferred priorities for smartphone users. Finger print recognition ( .400) was the top priority for smartphone users. Next, pattern recognition ( .237) was placed in the second priority for smartphone users. Therefore, based on the results of the analysis, the limitations of the study and theoretical implications are suggested.

Analysis on Vulnerability of Secure USB Flash Drive and Development Protection Profile based on Common Criteria Version 3.1 (보안 USB 플래시 드라이브의 취약점 분석과 CC v3.1 기반의 보호프로파일 개발)

  • Jeong, Han-Jae;Choi, Youn-Sung;Jeon, Woong-Ryul;Yang, Fei;Won, Dong-Ho;Kim, Seung-Joo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.17 no.6
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    • pp.99-119
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    • 2007
  • The USB flash drive is common used for portable storage. That is able to store large data and transfer data quickly and carry simply. But when you lose your USB flash drive without any security function in use, all stored data will be exposed. So the new USB flash drive supported security function was invented to compensate for the problem. In this paper, we analyze vulnerability of 6 control access program for secure USB flash drives. And we show that exposed password on communication between secure USB flash drive and PC. Also we show the vulnerability of misapplication for initialization. Further we develop a protection profile for secure USB flash drive based on the common criteria version 3.1. Finally, we examine possible threat of 6 secure USB flash drives and supports of security objectives which derived from protection profile.

STM-GOMS Model: A Security Model for Authentication Schemes in Mobile Smart Device Environments (STM-GOMS 모델: 모바일 스마트 기기 환경의 인증 기법을 위한 안전성 분석 모델)

  • Shin, Sooyeon;Kwon, Taekyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.6
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    • pp.1243-1252
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    • 2012
  • Due to the widespread use of smart devices, threats of direct observation attacks such as shoulder surfing and recording attacks, by which user secrets can be stolen at user interfaces, are increasing greatly. Although formal security models are necessary to evaluate the possibility of and security against those attacks, such a model does not exist. In this paper, based on the previous work in which a HCI cognitive model was firstly utilized for analyzing security, we propose STM-GOMS model as an improvement of GOMS-based model with regard to memory limitations. We then apply STM-GOMS model for analyzing usability and security of a password entry scheme commonly used in smart devices and show the scheme is vulnerable to the shoulder-surfing attack. We finally conduct user experiments to show the results that support the validity of STM-GOMS modeling and analysis.

An OpenAPI based Security Framework for Privacy Protection in Social Network Service Environment (소셜 네트워크 서비스 환경에서 개인정보보호를 위한 OpenAPI기반 보안 프레임워크)

  • Yoon, Yongseok;Kim, Kangseok;Shon, Taeshik
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.6
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    • pp.1293-1300
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    • 2012
  • With the rapid evolution of mobile devices and the development of wireless networks, users of mobile social network service on smartphone have been increasing. Also the security of personal information as a result of real-time communication and information-sharing are becoming a serious social issue. In this paper, a framework that can be linked with a social network services platform is designed using OpenAPI. In addition, we propose an authentication and detection mechanism to enhance the level of personal information security. The authentication scheme is based on an user ID and password, while the detection scheme analyzes user-designated input patterns to verify in advance whether personal information protection guidelines are met, enhancing the level of personal information security in a social network service environment. The effectiveness and validity of this study were confirmed through performance evaluations at the end.

Distributed Identity Authentication System based on DID Technology (DID 기술에 기반 한 분산 신원 인증 시스템)

  • Chai Ting;Seung-Soon Shin;Sung-Hwa Han
    • Convergence Security Journal
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    • v.23 no.4
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    • pp.17-22
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    • 2023
  • Traditional authentication systems typically involve users entering their username and password into a centralized identity management system. To address the inconvenience of such authentication methods, a decentralized identity authentication system based on Distributed Identifiers(DID) is proposed, utilizing decentralized identity technology. The proposed system employs QR code scanning for login, enhancing security through the use of blockchain technology to ensure the uniqueness and safety of user identities during the login process. This system utilizes DIDs and integrates the InterPlanetary File System(IPFS) to securely manage organizational members' identity information while keeping it private. Using the distributed identity authentication system proposed in this study, it is possible to effectively manage the security and personal identity of organization members. To improve the usability of the system proposed in this study, research is needed to expand it into a solution.

A Study on Releasing Cryptographic Key by Using Face and Iris Information on mobile phones (휴대폰 환경에서 얼굴 및 홍채 정보를 이용한 암호화키 생성에 관한 연구)

  • Han, Song-Yi;Park, Kang-Ryoung;Park, So-Young
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.6
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    • pp.1-9
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    • 2007
  • Recently, as a number of media are fused into a phone, the requirement of security of service provided on a mobile phone is increasing. For this, conventional cryptographic key based on password and security card is used in the mobile phone, but it has the characteristics which is easy to be vulnerable and to be illegally stolen. To overcome such a problem, the researches to generate key based on biometrics have been done. However, it has also the problem that biometric information is susceptible to the variation of environment, whereas conventional cryptographic system should generate invariant cryptographic key at any time. So, we propose new method of producing cryptographic key based on "Biometric matching-based key release" instead of "Biometric-based key generation" by using both face and iris information in order to overcome the unstability of uni-modal biometries. Also, by using mega-pixel camera embedded on mobile phone, we can provide users with convenience that both face and iris recognition is possible at the same time. Experimental results showed that we could obtain the EER(Equal Error Rate) performance of 0.5% when producing cryptographic key. And FAR was shown as about 0.002% in case of FRR of 25%. In addition, our system can provide the functionality of controlling FAR and FRR based on threshold.

IoT Open-Source and AI based Automatic Door Lock Access Control Solution

  • Yoon, Sung Hoon;Lee, Kil Soo;Cha, Jae Sang;Mariappan, Vinayagam;Young, Ko Eun;Woo, Deok Gun;Kim, Jeong Uk
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.8-14
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    • 2020
  • Recently, there was an increasing demand for an integrated access control system which is capable of user recognition, door control, and facility operations control for smart buildings automation. The market available door lock access control solutions need to be improved from the current level security of door locks operations where security is compromised when a password or digital keys are exposed to the strangers. At present, the access control system solution providers focusing on developing an automatic access control system using (RF) based technologies like bluetooth, WiFi, etc. All the existing automatic door access control technologies required an additional hardware interface and always vulnerable security threads. This paper proposes the user identification and authentication solution for automatic door lock control operations using camera based visible light communication (VLC) technology. This proposed approach use the cameras installed in building facility, user smart devices and IoT open source controller based LED light sensors installed in buildings infrastructure. The building facility installed IoT LED light sensors transmit the authorized user and facility information color grid code and the smart device camera decode the user informations and verify with stored user information then indicate the authentication status to the user and send authentication acknowledgement to facility door lock integrated camera to control the door lock operations. The camera based VLC receiver uses the artificial intelligence (AI) methods to decode VLC data to improve the VLC performance. This paper implements the testbed model using IoT open-source based LED light sensor with CCTV camera and user smartphone devices. The experiment results are verified with custom made convolutional neural network (CNN) based AI techniques for VLC deciding method on smart devices and PC based CCTV monitoring solutions. The archived experiment results confirm that proposed door access control solution is effective and robust for automatic door access control.

Development of the Web-based Sports Biomechanics Class (웹기반 운동역학 수업 모형 개발)

  • Lee, Ki-Kwang
    • Korean Journal of Applied Biomechanics
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    • v.12 no.2
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    • pp.307-318
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    • 2002
  • To provide a guideline for the development of a web-based sport biomechanics class in undergraduate program, thirty web sites, searched via search engines in May 2002, were analyzed intensively. In terms of requirement of log-in, only one site of 30 sites required user name and password. Seventeen(57%) sites provided the lecture note, which had various file formats such as 59% if PDF, 29% of HTML, and 12% of PPT. Fourteen(47%) sites provided the assignment and grade information on web. Eleven(37%) sites provided various resource and links which were related in sports biomechanics. Only four(13%) sites provided discussion or online digitizing or kinematic analysis program. Based on above results, a guideline for the development of a virtual classroom for college level sport biomechanics. A web-based sport biomechanics class should be developed with consideration of several functions as follows; homepage design, lecture note, measurement of class attendance, collaborative research system, and web-based data collection and analysis software for biomechanics laboratory.