• Title/Summary/Keyword: Painting line

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A Sequencing Problem in Mixed-Model Assembly Line Including a Painting Line

  • Yoo, J.K.;Moriyama, T.;Shimizu, Y.
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1118-1122
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    • 2005
  • In order to keep production balance at a mixed-model assembly line and a painting line, large WIP(Work- In-Process) inventories are required between two lines. To increase the efficiency of line handling through reducing the inventories under this circumstance, this paper concerns with a sequencing problem for a mixed-model assembly line that includes a painting line where the uncertain elements regarding the defective products exist. Then, we formulate a new type of the sequencing problem minimizing the line stoppage time and the idle time with forecasting the supply time of the products from the painting line. Finally, we examine the effectiveness of the proposed sequencing through computer simulations.

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Computer aided design system for robotic painting line (동장공정의 로보틱자동화를 위한 설계지원 시스템)

  • Suh, Suk-Hwan;Cho, Jung-Hoon;Kang, Dae-Ho
    • Journal of the Korean Society for Precision Engineering
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    • v.11 no.5
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    • pp.171-179
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    • 1994
  • For successful implementation of robotic painting system, a structured design and analysis procedure is necessary. In designing robotic system, both functional and economical feasibility should be investigated. As the robotization is complicated task involving implemen- tation details (such as robot selection, accessory design, and spatial layout) together with operation details, the computer aided design and analysis method should be sought. However, conventional robotic design systems and off-line programming systems cannot accommodate these inquiries in a unified fashion. In this research, we develop an interactive design support system for robotization of a cycle painting line. With the developed system called SPRPL (Simulation Package for Robotic Painting Line) users can design the painting objects (via FRAME module), select robot model (ROBOT), design the part hanger (FEEDER), and arrange the workcell. After motion programming (MOTION), the design is evaluated in terms of: a) workpace analysis, b) coating thickness analysis, and c) cycle time (ANALYSIS).

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Design and Simulation of Edge Painting Machine for Image Rasterization (Image rasterization을 위한 Edge Painting Machine의 설계 및 simulation)

  • Choi, Sang-Gil;Kim, Sung-Soo;Eo, Kil-Su;Kyung, Chong-Min
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.1492-1494
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    • 1987
  • This paper describes a hardware architecture called Edge Painting Machine for real time generation of scan line images for raster scan graphics display. The Edge Painting Machine consists of Scanline Processor which converts polygon data sorted in their depth priority into a set of scan line commands for each scan line, and Edge Painting Tree which converts the scanline commands set into a raster line image. Edge painting tree has been designed using combinational logic circuit. The designed circuit has been simulated to verify the proper functioning. A salient feature of the EPT is that hardware composition is simple, because each processor is constituted by only combinational logic circuit.

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A CAD/CAM system for designing robotic painting line (도장공정의 로보틱자동화를 위한 설계 지원 CAD/CAM 시스템)

  • 서석환;조정훈;강대호;전치혁;박춘열
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.1129-1135
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    • 1993
  • For successful implementation of robotic painting system, a structured design and analysis procedure is necessary. In designing robotic system, both functional and economical feasibility should be investigated. As the robotization is complicated task involving implementation details(such as robot selection, accessory design, and spatial layout) together with operation details, a computerized method should be sought. However, any conventional robotic design system and off-line programming system cannot accomodate such a need. In this research, we develop an interactive design support system for robotization of a cycle painting line. With the developed system called SPRPL(Simulation Package for Robotic Painting Line) users can design the painting objects(via FRAME module), select robot model (ROBOT), design the part hanger (FEEDER), and arrange the workcell. After motion programming (MOTION), the design is evaluated in terms of: a) workspace analysis, b) coating thickness analysis, and c) cycle time (ANALYSIS). By iterative design and evaluation procedure, a feasible and efficient robotic design can be attained. As the developed system has motion planning and analysis features, it can be also used as an off-line robot programming system in operation stage. Including the details of each module, this paper also presents a case study made for an actual painting line.

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Development of Automatic Conversion System for Pipo Painting Image Based on Artificial Intelligence

  • Minku, Koo;Jiyong, Park;Hyunmoo, Lee;Giseop, Noh
    • Journal of Information Processing Systems
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    • v.19 no.1
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    • pp.33-45
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    • 2023
  • This paper proposes an algorithm that automatically converts images into Pipo, painting images using OpenCV-based image processing technology. The existing "purity," "palm," "puzzling," and "painting," or Pipo, painting image production method relies on manual work, so customized production has the disadvantage of coming with a high price and a long production period. To resolve this problem, using the OpenCV library, we developed a technique that automatically converts an image into a Pipo painting image by designing a module that changes an image, like a picture; draws a line based on a sector boundary; and writes sector numbers inside the line. Through this, it is expected that the production cost of customized Pipo painting images will be lowered and that the production period will be shortened.

Comparison of Lane Curing Time using Natural Drying and Line Drying Device when Painting Pavements on Highways (고속도로에서 차선도색시 자연건조 및 열풍기 사용시의 차선 양생시간 비교)

  • Hong, Su-Jeong;Oh, Heung-Un
    • International Journal of Highway Engineering
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    • v.20 no.4
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    • pp.35-46
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    • 2018
  • PURPOSES : The purpose of this study is to compare the lane curing time of natural drying and a lane drying device when painting lines on a highway. METHODS : The painting process was carried out in July 2015 and September 2015, respectively, for the Gimcheon IC - Gimcheon JC. After the painting, measurements were obtained three times at six measurement points located at 20 m intervals on the shoulder line and the dividing line. The curing time was measured for natural drying and drying using a lane drying device, and compared for different pavement types (asphalt, concrete) and paint types (waterborne paint, methyl methacrylate paint). RESULTS : The results of the lane curing time comparison on the highway are as follows. The combination of asphalt and methyl methacrylate paint cured more rapidly during both the natural drying and drying using the lane drying device. Finally, it was cured at least 32.2% and 40.7% faster when using a drying device than in natural drying. CONCLUSIONS : The comparison of lane curing time of the highway showed that the combination of asphalt and methyl methacrylate paint cured more rapidly when using both natural drying and a lane drying device.

Exploring the Formal Language of Contemporary Meticulous Figure Painting

  • Wan Guo Long
    • International Journal of Advanced Culture Technology
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    • v.11 no.1
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    • pp.212-220
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    • 2023
  • The meticulous figure painting is one of the wonders of traditional Chinese painting and has blossomed in art history with its unique and interesting style. The period from the Warring States period to the Song and Yuan dynasties was a glorious period in its history, after which it tended to decline due to changes in painting materials and many socio-historical reasons. The extensive cultural exchanges in the world today, the penetration of Western values and the expansion of information technology have brought a huge impact on Chinese meticulous figure painting, which has developed an active way of thinking and expression after absorbing certain elements of Western culture and thought on the basis of inherited tradition. Contemporary Realistic Figure painters continue to explore new developments in meticulous figure painting in the contemporary context, and give contemporary meticulous figure painting a new cultural and ideological connotation, forming a new look that meets the requirements of the times, with richer and more lively content, subject matter and formal language. Traditional meticulous figure painting is characterised by a highly refined use of line and coloring composition. Contemporary meticulous figure painting focuses on the use of purely formal language and the expression of the personality of the creative subject, with a new outlook on the world of painting. In the contemporary multicultural context, new formal language and methods of expression are constantly being explored to create a new look. In the process of development, contemporary meticulous figure painting has merged the best qualities of traditional and contemporary culture, making it an art with a subtle language, rich in meaning and with the charm of the times and oriental characteristics. The author in the form of contemporary fine brushwork figure painting language as the research object, explore new form of fine brushwork figure painting, and in the contemporary society and multicultural context factors. Innovation, enrich and develop new forms of art language of contemporary social form and aesthetic temperament and interest.

On the "Virtual and Real" and Blankness in Chinese Landscape Painting

  • Dongqi, Liu
    • International Journal of Advanced Culture Technology
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    • v.10 no.3
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    • pp.174-183
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    • 2022
  • The abstract should summarize the contents of the paper and written below the author information. Use the word "Abstract" as the title, in 12-point Times New Roman, boldface type, italicized, centered relative to the column, initially capitalized, fixed-spacing at 13 pt., 12 pt. spacing before the text and 6 pt. after. The abstract content is to be in 11-point, italicized, single spaced type. Leave one blank line after the abstract, and then begin the keywords. All manuscripts must be in English. When it comes to the issue of "virtual and real" in traditional Chinese painting, the first impression is to describe the problems of painting strokes and ink, layout of pictures, etc., but it runs through the initial conception of the work, creation in the middle and aesthetic appreciation of the work. It exists in the whole process of artistic creation and appreciation. In essence, it is a problem of aesthetic thinking and philosophical thinking. Because the traditional Chinese painting theory is influenced by Taoism, when the concept of "virtual and real" is implemented in the specific picture of Chinese painting, it is contained in the specific shape of "physics", that is, the painting theory research of "blank space" in the picture. Based on the traditional Taoist philosophy of China, this paper takes the "virtual and real" view in Lao Zhuang's thought as the research object, deeply analyzes and compares its relationship with the "virtual and real" in Chinese landscape painting, and finds out their artistic spirit, essential characteristics and how to present them. This paper mainly discusses the internal relationship between Taoist philosophy and "virtual and real" in Chinese landscape painting from the following aspects. The introduction expounds the origin, purpose, significance, innovation and research methods of the topic. This paper analyzes the philosophical thoughts about landscape in the philosophical thoughts represented by Lao Tzu and Zhuangzi. The development of Chinese traditional aesthetics theory is closely related to Taoist philosophy, which has laid the foundation and pointed out the direction for the development of Chinese painting theory since ancient times. It also discusses the influence of the Taoist philosophy of "the combination of the virtual and real" on the emergence and development of the artistic conception of landscape painting. Firstly, through the analysis of the artistic conception of landscape painting and its constituent factors, it is pointed out that the artistic conception is affected by the personality and the painting artistic conception. Secondly, through the Taoist thought of "the combination of the virtual and real" in landscape painting, so as to reflect that it is the source of the artistic conception of Chinese landscape painting. It is the unique spiritual concept of "Yin and Yang" and "virtual and real" that creates the unique "blank space" aesthetic realm of Chinese painting in the composition of the picture. Finally, it focuses on the "nothingness" in Taoist philosophy and the "blank space" in Chinese landscape painting. The connotation of the "blank space" in Chinese painting exceeds its own expressive significance, which makes the picture form the aesthetic principle of emotional blending, virtual and real combination and dynamic and static integration. Through the "blank space", it deepens the artistic characteristics of the picture and sublimates the expression of "form" in Chinese painting.

A Study about Shui-Mo(水墨) painting of Korea today (한국 현대수묵화(水墨畵)의 회화성(繪畵性)에 대한 연구 - Identity적 관찰(觀察)을 중심으로 -)

  • Chang Jun-Seok
    • Journal of Science of Art and Design
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    • v.7
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    • pp.150-172
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    • 2005
  • This is the one concept of the Korea paintings which defines the korea Art sprite. The line of korea painting is very important. It is impressions, korea artist had mastered the difficult art line of representing movement. That offers the important motive, that is discovery of Identity. this korea painting's line is like to meditation. To meditate is to think and ponder about the same holy truth for many hours on end, to fix an idea in one's mind and to look at it from all sides without letting go of it. That is the purpose behind the greatest of the korean landscape paintings Futhermore that is the purpose Shui-Mo paintings. This is the most important. What the korean value most highly in art. There is something wonderful in this restraint of Korea art, in its deliberate limitation to a few simple motifs of nature. But today, anyone did not interested in this motif. So that Shui-Mo paintings did not concerned too. Therefore, we consider it childish to look for details in pictures and then to compare them with the real world. We masters to acquire such a facility in the handling of brush and ink that write down their vision while their inspiration was still fresh.

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Analysis of the Productivity of Automobile Painting Process Using Computer Simulation (자동차 도장공정의 생산성 향상을 위한 시뮬레이션 분석)

  • 김원경
    • Journal of the Korea Society for Simulation
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    • v.8 no.2
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    • pp.73-85
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    • 1999
  • In this paper, the productivity estimation of the painting line in an automobile plant is studied. To improve the bottleneck and the weak point of the process, computer simulations are performed. In determining the system specification, the status of the conveyor lines and the other physical facilities are considered in order not to intervene with each other and to satisfy the painting facility restrictions. As simulation parameters, production performance ratio, number of hanger and dolley, down time, speed of conveyor and the pitch of a painting body are chosen on the basis of exhaustive field evaluation to study their effects on the capacity of the process. The results of the simulation show that we can improve the capability of they system without additional investment to the plant facility. The best condition for the maximum capacity of the process is selected by comparing the alternative computer simulation results. As a simulation language, Promodel is used which is very useful and easy to use in manufacturing oriented simulation.

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