• Title/Summary/Keyword: PDAS

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Load Distribution Method based on Transcoding Time Estimation on Distributed Transcoding Environments (분산 트랜스코딩 환경에서 트랜스코딩 시간 예측 기반 부하 분산 기법)

  • Kim, Jong-Woo;Seo, Dong-Mahn;Jung, In-Bum
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.4
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    • pp.195-204
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    • 2010
  • Due to improved wireless communication technologies, it is possible to provide multimedia streaming service for mobile device clients like PDAs and cellphones. Wireless networks are serviced on low bandwidth channels and mobile devices work on limited hardware specifications. In these conditions, transcoding technologies are needed to adapt the media for streaming services to given mobile environments. To transcode from the source media to the target media for corresponding grades, transcoding servers perform transcoding jobs as exhausting their resources. Since various transcoding loads occur according to the target transconding grades, an effective transcoding load balancing policy is required among transcoding servers. In addition to transcoding process, servers should maintain QoS streams for mobile clients for total serviced times. It requires real-time requirements to support QoS for various mobile clients. In this paper, a new transcoding load distribution method is proposed. The proposed method can be driven for fair load balance between distributed transcoding servers. Based on estimated transcoding time, movie information and target transcoding bit-rate, it provides fair transcoding load distribution and also performs admission control to support QoS streams for mobile clients.

Transcoding Load Estimation Method for Load Balance on Distributed Transcoding Environments (분산 트랜스코딩 환경에서 부하 균형을 위한 트랜스코딩 부하 예측 기법)

  • Seo, Dong-Mahn;Heo, Nan-Sok;Kim, Jong-Woo;Jung, In-Bum
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.9_10
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    • pp.466-475
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    • 2008
  • Owing to the improved wireless communication technologies, it is possible to provide streaming service of multimedia with PDAs and mobile phones in addition to desktop PCs. Since mobile client devices have low computing power and low network bandwidth due to wireless network, the transcoding technology to adapt media for mobile client devices considering their characteristics is necessary. Transcoding servers transcode the source media to the target media within corresponding grades and provide QoS in real-time. In particular, an effective load balancing policy for transcoding servers is inevitable to support QoS for large scale mobile users. In this paper, the transcoding load estimation algorithm is proposed for load balance on the distributed transcoding environments. The proposed algorithm estimates transcoding time from transcoding server information, movie information and target transcoding bit-rate. The estimated transcoding time is proved based on experiments.

A Hangul Script Matching Algorithm for PDA (PDA상에서의 한글 필기체 매칭 알고리즘)

  • Cho, Mi-Gyung;Cho, Hwan-Gue
    • Journal of KIISE:Software and Applications
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    • v.29 no.10
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    • pp.684-693
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    • 2002
  • Electronic Ink is a stored data in the form of the handwritten text or the script without converting it into ASCII by handwritten recognition on the pen-based computers and Personal Digital Assistants(PDAs) for supporting natural and convenient data input. One of the most Important issue is to search the electronic ink in order to use it. We proposed and implemented a script matching algorithm for the electronic ink. Proposed matching algorithm separated the input stroke into a set of primitive stroke using the curvature of the stroke curve. After determining the type of separated strokes, it produced a stroke feature vector. And then it calculated the distance between the stroke feature vector of input strokes and one of strokes in the database using the dynamic programming technique. We did various experiments and our algorithm showed high matching rate over 97.7% for only the Korean script and 94% for the data mixed Korean with the Chinese character.

Design and Implementation of File System Using Local Buffer Cache for Digital Convergence Devices (디지털 컨버전스 기기를 위한 지역 버퍼 캐쉬 파일 시스템 설계 및 구현)

  • Jeong, Geun-Jae;Cho, Moon-Haeng;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.7 no.8
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    • pp.21-30
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    • 2007
  • Due to the growth of embedded systems and the development of semi-conductor and storage devices, digital convergence devises is ever growing. Digital convergence devices are equipments into which various functions such as communication, playing movies and wave files and electronic dictionarys are integrated. Example are portable multimedia players(PMPs), personal digital assistants(PDAs), and smart phones. Therefore, these devices need an efficient file system which manages and controls various types of files. In designing such file systems, the size constraint for small embedded systems as well as performance and compatibility should be taken into account. In this paper, we suggest the partial buffer cache technique. Contrary to the traditional buffer cache, the partial buffer cache is used for only the FAT meta data and write-only data. Simulation results show that we could enhance the write performance more than 30% when the file size is larger than about 100 KBytes.

A Design and Implementation of Study Region Detection System for Real-Time Remote Lecture Video Browsing on PDA Devices (PDA 디바이스에서 실시간 강의 영상 재생을 위한 학습 영역 추출 시스템 설계 및 구현)

  • Han, Eun-Young;Seo, Jung-Hee;Park, Hung-Bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.619-622
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    • 2007
  • PDA provides an opportunity for users to study anytime and anywhere because it is portable and convenient thanks to its relatively small size. However, users may face difficulties to fully recognize the characters provided through lecture videos, due to its low resolution and small scaled screen. This thesis proposes a system of remote lecture in which the size of videos can be adjusted and transmitted on the basis of contents necessary for study, using detection of region-of-interest(ROI) image, and a method of image scaling in a bid to solve such a problem of PDAs. The experiment on 802.11b wireless network shows that the proposed system is able to provide more optimized lecture videos than in existing method.

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A Photo Viewing Interface in a Ubiquitous Display Environment (유비쿼터스 디스플레이 환경에서의 사진 감상 인터페이스)

  • Ryu, Han-Sol;Choi, Soo-Mi
    • Journal of Korea Multimedia Society
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    • v.12 no.10
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    • pp.1363-1373
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    • 2009
  • In a ubiquitous computing environment, people more and more become to use multiple displays. When using such ubiquitous displays, it is needed for users to seamlessly interact with the displays for a certain content. In this paper, we propose a seamless interface that allows users to see photos across multiple displays. Many photos can be displayed on a screen at the same time because they are shown in 3D space. And a group of photos is represented using a cube metaphor. A user can manipulate photos directly using a touch screen and also see the photos continuously using PDAs when the user moves to other places. In addition, the user can interact with the photos seamlessly using another display. The developed system was designed to interact according to user's movements and not to draw user's attention too much as a kind of ambient display. Using RFID and ultrasonic sensors it recognizes a user and the user's proximity to the display, and then automatically determines the screen image and the user interface accordingly.

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Design and Implementation of a Mobile System for Exploiting the Internet Product Information Effectively (인터넷 상품정보의 효과적 제공을 위한 모바일 시스템의 설계 및 구현)

  • Ha Sangho
    • The KIPS Transactions:PartD
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    • v.12D no.3 s.99
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    • pp.493-498
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    • 2005
  • With the advances of wireless technologies and mobile computing, m-commerce is being realized for several mobile devices such as PDAs and mobile phones. Currently, service contents in m-commerce are usually newly written to meet specific characteristics of the target mobile devices, thus requiring formidable efforts. Therefore, we should exploit the Internet product information currently being provided for e-commerce. However, bringing the Internet product to mobile devices is far from straightforward due to the many limitations of mobile devices such as little memory, small displays, low processing speeds, and so forth. In this paper, we first suggest a new model to effectively adapt the Internet product information for mobile phones. We then suggest a mobile system to implement the model. We then design and implement the system. Finally, we give experiments on the system.

Reconstructing Web Broadcasting Information based on User Retrieval Pattern (무선 환경에서 사용자 검색 성향을 반영한 웹 방송 정보 재구성 기법)

  • Kim, Won-Cheol;Lee, Soo-Cheol;Hwang, Een-Jun;Byeon, Kwang-Jun
    • The KIPS Transactions:PartD
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    • v.11D no.5
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    • pp.1149-1158
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    • 2004
  • Today the fastest growing communities of web users are mobile visitors who browse web page with wireless PDAs and cellular phones. However, most web pages are optimiaed exclusively for desktop clients on the broadband network and are inconvenient to users with small screen mobile devices. They display only a few lines of text and cannot run client-side programs or scripts due to lack of system resource. Even worse, their connections are usually slow to support most of the data-intensive applications. In this paper, we propose a pageslet scheme that makes it feasible to browse ordinary web pages on small screen mobile devices. It extracts broadcasting sections of user preference from broadcasting web pages and automatically reorganizes the extracted sections for convenient browsing on mobile devices.

OSGi based Service Middleware for Context-Aware Applications (상황 인식 응용을 위한 OSGi 기반 서비스 미들웨어)

  • Jung, Heon-Man;Lee, Jung-Hyun
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.691-700
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    • 2006
  • To support context-aware services in ubiquitous computing environments, there are required dynamic context managing, context reasoning and context modeling technologies. In previous researches, context services are designed using context ontology used in context aware middleware. So, context service cannot change the context ontology in execution time. In this paper, we propose a hierarchical ontology-based context management model and design a context-aware middleware based on this model for supporting active application adaptability and reflecting users' requirements dynamically in contextual changes. It also provides efficient support for inferencing, interpreting, acquiring and discovering various contexts to build context-aware services and presents a resolution method for context conflict which is occurred in execution of service. As the middleware is implemented on the OSGi framework, it can cause interoperability among devices such as computers, PDAs, home appliances and sensors. It can also support the development and operation of context aware services, which are required in the ubiquitous computing environment.

Ubiquitous Home Networking Architecture based on Virtual Overlay Network (가상 오버레이 네트워크 기반 유비쿼터스홈 네트워킹 구조)

  • Park, Ho-Jin;Park, Jun-Hee;Kim, Nam
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.7
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    • pp.8-17
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    • 2010
  • Ubiquitous home refers not only to home but also to logical space, including a wide range of out-home personal devices such as mobile phones, PDAs, laptops, car navigators, and office PCs. There are certain connection barriers among the devices, such as the dynamic IP address, NAT. In a home network, various devices coexist in heterogeneous networks, such as IP, IEEE1394, PLC, Bluetooth, ZigBee, UWB, and IrDA, all of which lack interoperability due to their different physical transmission characteristics and protocols. In ubiquitous home where an unrestricted collaboration of the devices is essential to offer services that meet the users' requirements, free interoperability among the devices must be guaranteed. This paper proposes a networking model for interoperability of the heterogeneous devices in a ubiquitous home based on a virtual overlay network which hides the complicated physical network configurations and heterogeneity of the service protocols.