• 제목/요약/키워드: Outfit

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한국어판 야식증후군 측정도구의 신뢰도, 타당도 및 문항반응이론에 의한 문항분석 (Psychometric Properties and Item Evaluation of Korean Version of Night Eating Questionnaire (KNEQ))

  • 김범종;김인자;최희정
    • 대한간호학회지
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    • 제46권1호
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    • pp.109-117
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    • 2016
  • Purpose: The aim of this study was to develop a Korean version of Night Eating Questionnaire (KNEQ) and test its psychometric properties and evaluate items according to item response theory. Methods: The 14-item NEQ as a measure of severity of the night eating syndrome was translated into Korean, and then this KNEQ was evaluated. A total of 1171 participants aged 20 to 50 completed the KNEQ on the Internet. To test reliability and validity, Cronbach's alpha, correlation, simple regression, and factor analysis were used. Each item was analyzed according to Rasch-Andrich rating scale model and item difficulty, discrimination, infit/outfit, and point measure correlation were evaluated. Results: Construct validity was evident. Cronbach's alpha was .78. The items of evening hyperphagia and nocturnal ingestion showed high ability in discriminating people with night eating syndrome, while items of morning anorexia and mood/sleep provided relatively little information. The results of item analysis showed that item2 and item7 needed to be revised to improve the reliability of KNEQ. Conclusion: KNEQ is an appropriate instrument to measure severity of night eating syndrome with good validity and reliability. However, further studies are needed to find cut-off scores to screen persons with night eating syndrome.

뉴 실버세대의 자기효능감과 외모관심이 외모관리행동과 의복구매 행동에 미치는 영향 (The Effect of Self-efficacy and Appearance Interest on Appearance Management and Clothing Purchase Behavior of New Silver Generation)

  • 임경복
    • 한국의상디자인학회지
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    • 제16권2호
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    • pp.163-175
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    • 2014
  • The purpose of this study was to investigate the effect of self-efficacy and appearance interest on appearance management and clothing purchase behavior of new silver generation. The research method was a survey method using a questionnaire. The subjects were 300 new silver woman(aged from 50 to 64) living in the large city. Statistical analysis methods were factor analysis, Cronbach's ${\alpha}$ and multiple regression analysis. The results of this study were as follows. The self-efficacy factor divided into three categories including self-control efficacy, social self-efficacy and physical self-efficacy. And appearance interests were divided into four categories including weight control interest, outfit management interest, interest in clothing and disinterest in appearance. Self-efficacy had significant effect on various appearance interests. Especially physical self-efficacy was the important factor which could describe the appearance interests more effectively. Self-efficacy and appearance interests had significant effect on appearance management and clothing purchase behavior. Social self-efficacy could describe more appearance management behavior, while on the other side self-control efficacy could describe the clothing purchase behavior more effectively.

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조선 초.중기 양반부녀복식의 복요(服妖) 유행을 응용한 구체관절인형 고증의상 디자인 연구 (A Study on the Design for a Boll Jointed Doll's Costume with the Ladies' Vogue of Bok-yo in the Early-middle Joseon Dynasty)

  • 최해율
    • 한국의류학회지
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    • 제33권9호
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    • pp.1386-1397
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    • 2009
  • This study investigates costumes for ball jointed dolls under the theme of Bok-yo(服妖): The Lady in Early-middle Joseon with relic costumes as a reference. The Bok-yo style was spread universally for Joseon women in the $15^{th}-16^{th}$ centuries, but it is an uncommon theme in the area of media and traditional costume for dolls. Bok-yo (curious outfit), consisted of a Dang-jeogori with a golden brocade in the front bottom, manlike Jang-ot, wide Chima, and Jang-ot was dressed between Chima and the Dang-jeogori. To make correct patterns and approvals for idle bodies of female ball-jointed dolls, darts are added in the front vertical line and center back of the golden brocade Dan-jeogori for Joseon ladies. The pattern of the golden brocade Chima is made as a trapezoid shape for the thin waist of a doll, and the length of a deep-greened silk gauze The Jang-ot increased because of the length of the doll's legs. In addition, the kinds of investigated accessories, hair, traditional underwear for dolls are limited. Suggested is a closer cooperation between the investigated costume designers, doll companies, and accessory makers for the future market of ball jointed dolls.

언어 네트워크 분석을 통한 온라인게임 유저의 과금 성향 분석 (The Study on Game Users' Payment Intention through Language Network Analysis)

  • 김은비;위정현
    • 한국게임학회 논문지
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    • 제21권4호
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    • pp.117-130
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    • 2021
  • 본 연구는 언어 네트워크 분석을 활용하여 기능성 아이템과 장식용 아이템, 두 집단 간의 아이템 중요도 및 과금에 대한 생각을 연구하였다. 분석 결과로는 기능성 아이템을 구매하는 유저는 유료 아이템을 구매할 때 경쟁에 영향을 줄 수 있는 전투력과 능력치 요소가 함유된 유료 아이템의 영향을 많이 받는 것으로 나타났다. 이에 반해 장식용 아이템을 구매하는 유저는 자기만족감을 최우선으로 여기며, 캐릭터의 외형 변화를 통한 치장과 이러한 치장용 아이템 수집욕을 중시하는 것으로 나타났다. 또한 이들은 결과에 영향을 미치지 않는 아이템 구매를 통해 게임의 재미를 느끼고 있었으며, 나아가 게임 캐릭터를 통해 자기 자신의 투영과 '또 다른 나'를 인식했다,

DISEASE FORECAST USING MACHINE LEARNING ALGORITHMS

  • HUSSAIN, MOHAMMED MUZAFFAR;DEVI, S. KALPANA
    • Journal of applied mathematics & informatics
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    • 제40권5_6호
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    • pp.1151-1165
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    • 2022
  • Key drive of information quarrying is to digest liked information starting possible information. With the colossal amount of realities kept in documents, information bases, and stores, in the medical care area, it's inexorably significant, assuming excessive, arising compelling resources aimed at examination besides comprehension like information on behalf of the withdrawal of gen that might assistance in independent direction. Classification is method in information mining; it's characterized as per private, passing on item toward a specific course established happening it is likeness toward past instances of different substances trendy the data collection. In pre-owned recycled four Classification algorithm that incorporate Multi-Layer perception, KSTAR, Bayesian Network and PART to fabricate the grouping replicas arranged the malaria data collection and analyze the replicas, degree their exhibition through Waikato Environment for Knowledge Analysis introduced to Java Development Kit 8, then utilizations outfit's technique trendy promoting presentation of the arrangement methodology. The outcome perceived that Bayesian Network return most elevated exactness of 50.05% when working on followed by Multi-Layer perception, with 49.9% when helping is half, then, at that point, Kstar with precision of 49.44%, 49.5% when supporting individually and PART have lesser precision of 48.1% when helping, The exploration recommended that Bayesian Network is awesome toward remain utilized on Malaria data collection in our sanatoriums.

A Study of the Impact of Nonconformity Behavior on Others: Focusing on the Red Sneakers Effect

  • Junhyuck SUH
    • 산경연구논집
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    • 제15권2호
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    • pp.11-18
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    • 2024
  • Purpose: This research examines how people react to nonconforming behavior such as entering a luxury boutique wearing gym clothes rather than an elegant outfit or wearing red sneakers in a professional setting. Nonconforming behaviors, as costly and visible signals, can act as a particular form of conspicuous consumption and lead to a positive inference of status and competence in the eyes of others. Research design, data, and methodology: A series of studies demonstrate that people confer higher status and competence rather than conforming individuals using 2-way ANOVA through employees in luxury stores and students at university. Results: According to the empirical studies, observers who witness the nonconformity behavior have positive inferences of status and competence rather than conformity behavior. These positive inferences derived from signals of nonconformity are moderated by individual differences in prior knowledge and regulatory focus. Conclusions: Through three empirical studies, observers who witnessed role-breaking in prestigious and professional situations found that the individuals who performed the nonconformity behavior had higher status and competence rather than conformity behavior. Even in Korea, a collectivist culture, observers who witnessed nonconformity behavior showed that they gave higher evaluations to the people who behaved informally.

남성 재킷의 접착 제작방식과 비접착 제작방식 비교 - 30~49세 남성 재킷을 중심으로 - (Comparison of adhesive and non-adhesive manufacturing methods of men's jacket - Focusing on men's jacket aged 30 to 49 -)

  • 권동국
    • 복식문화연구
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    • 제31권6호
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    • pp.738-755
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    • 2023
  • The purpose of this study is to provide basic data for the production of jackets with high fit by comparing and analyzing the adhesive and non-adhesive production methods of men's jackets. An analysis of the manufacturing method showcased differences between the adhesive and non-adhesive manufacturing methods in the cutting and wick attachment method, the shape and attachment method of the chest reinforcing wick, the sleeve attachment method, and the shoulder pad and sleeve reinforcing cloth attachment method. In evaluating the outfit, the overall fit of the shoulder, the fit of the chest, and the fit of the armpit were found to be high in the non-adhesive production method. In evaluating appearance evaluation, the front shoulder, chest, and sleeve overall appearance showed a high non-adhesive production method. Therefore, in order to increase the wearability of the shoulder pad and the the attachment method of the upper sleeve reinforcing cloth, the non-adhesive production method should be used, and in order to increase the overall wearability and armpit wear of the chest, the difference in the attachment method, and the reinforcement method of the armhole should be used. In addition, to increase the appearance of the jacket, non-adhesive production methods such as differences in wick attachment methods, shoulder pads, sleeve reinforcing cloth, and sleeve attachment methods should be used.

"백조의 호수"에 표현된 발레의상 연구 - 매튜 본의 "백조의 호수"를 중심으로 - (The Study on Ballet Costumes Expressed in "Swan Lake" - Centering around The Swan Lake by Matthew Bourne -)

  • 김선영
    • 복식
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    • 제55권7호
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    • pp.62-75
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    • 2005
  • This study is focused on main performers' stage costumes in the 'Swan Lake', a masterpiece of classical ballet, which Is newly represented by Matthew Bourne, a choreographer. The objectives of the study is to help understand a trend of costume in modern public performance and art. First, this paper is attempted to describe the concept and the elements of ballet costume, secondly, to consider the performance generally, and finally to analyze main performers stage costumes. This study was performed by two processes; The first was to visit theaters to view the performances in person: the classical ballet by the Bolshoi Theater Ballet, the performance by Korea national ballet academy and the Matthew Bonne's modernly redefined ballet. The second was to review the regarding literatures and DVD. There are two apparent characteristics of main performers' stage costumes in modern-style ballet compared with classic-style ballet. First, there is an approach to gender identity; the character of swan with the classic tutu that has been the culmination of femininity in the classic-style ballet, used to be represented in an established idea on ballet costume, is now substituted by a creative idea, male ballerina and trouser-style ballet costume. Second, there is an approach to breaking the convention on the purpose of emphasizing popularity arousing real sympathy and art value. Also, modern-style ballet introduces bare body and ffot rather than tutu and toe-shoes, and adapts items from casual outfit fitted in earh performer's character with a present-day life.

.net Framework 환경에서 하이브리드 웹 기반의 매니지드 구조화 시스템 프로그래밍 개발방식-스마트 웹 중심으로 (Developed Type in the Managed Structured System Programming of Hybrid Web in .NET Framework Environment-Centric of Smart Web)

  • 장승영
    • 한국컴퓨터정보학회논문지
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    • 제18권4호
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    • pp.141-152
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    • 2013
  • 현재 웹 구현체계는 절차지향 방식과 객체지향 방식으로 나누어 개발해 왔다. 이러한 두 방식 모두 단순한 외형적 디자인 구성과 하이브리드 웹에 대한 보조 쓰임새 역할 구성방식으로 구현되어 개발에 대한 시간과 인력의 소비로 야기 되는 비용 문제까지 나타나고 있다. 문제해결을 위한 방안으로 .NET Framework을 기반 하에서 적용할 수 있는 매니지드 구조화 시스템 프로그래밍 방식을 제안 했다. CS의 개념을 적용한 .NET기반의 구조화 시스템 설계방식은 UI 구성측면에서의 인터페이스 구성에 최적화된 디자인 구성을 우선시 적용하여 영역별 Class 분담형식을 취해 상속관계를 유지할 수 있는 환경을 제공하며, UX와 UI의 연계성을 유지하여 UX 객체의 인터페이스 구성을 객체와 연계를 통해 Class 설계과정에서 객체형식으로 적용하게 된다. 이러한 개발방식을 통해 UI UX 측면의 표현방식을 중심으로 구현 되고 개발에 따른 효율성 해결에도 도움을 갖게 되었다.

남성용 작업복 팬츠 3차원 가상착의 시뮬레이션 평가 (The Computerized 3-D Clothing Simulation for the Evaluation of Men's Working Pants)

  • 박진아
    • 복식
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    • 제63권8호
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    • pp.27-42
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    • 2013
  • The study was aimed to develop men's working pants patterns through the computerized 3-D virtual clothing simulation system and to verify the effects of the 3-D simulated outfit by comparing it to the images of the actual outfits. The average body measurements of South Korean men aged between 30 and 39 used for the simulation in order to generate a 3-D virtual model and to realize outfits of men's working pants for the workers in the heavy industry in South Korea. And also the preliminary questionnaire survey results on certain aspects of the working pants such as type, detailed design preference and discomforting parts were taken into consideration. Both the simulated and real images of the developed working pants were compared in terms of the ease amount according to parts of the working pants, the position of seam lines, the appearance of darts and pleats, and the effects of the fabric surface according to expertise panels' subjective 5-point scale evaluation. The results throughout the study were (1) the basic working pants item worn by subject workers were the straight one pleated pants. The most discomforting parts of the working pants were in the order of body rise, thigh, hip, waist, pants hems and knee girth. (2) the drafting factors of pants patterns differed by the men's body features, which was related to the allocation of suppression amounts between waist and hip girths into darts and hip curve amounts on the waist line level of the pants. (3) the similarity of the virtually simulated and real images of men's working pants resulted in an average of 4.5 to the ease of appearance, 4.6 to the seam lines, 4.1 to the fabric surface effects in a 5-point scale, which means that the two were highly alike.