• 제목/요약/키워드: Online class environment

검색결과 126건 처리시간 0.027초

비대면 환경에서 제품자료관리 시스템 기반 협동제품개발 실습과제 운영 사례 (Case of Collaborative Product Development Practice based on Product Data Management System in Non-face-to-face Environment)

  • 도남철
    • 공학교육연구
    • /
    • 제25권1호
    • /
    • pp.46-54
    • /
    • 2022
  • This study attempted non-face-to-face collaborative product development practice that can respond to the spread of COVID-19 by expanding existing product data management system-based product development practice. For the complete non-face-to-face product development practice, it utilized prototype development using a 3D paper model, an online class management system and social media for classes and meetings. As a result of applying the non-face-to-face method, product developments of 26 practice teams have been completed without any failures. Therefore, through this study, the author can confirm that it is possible to provide the complete non-face-to-face collaborative product development practice based on product data management systems.

A Study on Metaverse Learning Based on TPACK Framework

  • Jee Young, Lee
    • International Journal of Internet, Broadcasting and Communication
    • /
    • 제15권1호
    • /
    • pp.56-62
    • /
    • 2023
  • In the educational environment of the post-COVID-19 era, metaverse learning, which can improve the disadvantages of online learning and improve learning outcomes, is attracting attention. Metaverse is expected to play an important role as a learning experience platform (LXP) that can provide immersion and experience for learners. In order to successfully introduce and utilize metaverse learning that utilizes the metaverse platform, teachers' knowledge of metaverse-related technologies and pedagogical convergence is important. So far, teacher knowledge for educational use of the metaverse has not been explored. In this regard, this study explored the TPACK (Technological, Pedagogical And Content Knowledge) framework as a teacher's knowledge system for metaverse learning. Based on this, this study designed the class contents of metaverse learning. The results of this study are expected to diffuse the importance of TPACK required for metaverse learning and contribute to the development of teachers' competence.

Institutional Information Management and Automation System

  • M.Ahmad Nawaz Ul Ghani;Taimour Nazar;Syed Zeeshan Hussain Shah Gellani;Zaman Ashraf
    • International Journal of Computer Science & Network Security
    • /
    • 제23권8호
    • /
    • pp.107-112
    • /
    • 2023
  • World is moving towards digitization at a rapid pace, so the enterprises have developed information systems for management of their business. Empowering educational institutes with information systems are become very important and vital. Doing everything manually is very difficult for students, teachers and staff. Information system can enhance their efficiency and save a lot of time; this research proposed system will solve this issue by providing services like class room reservation, e-library facility, online submission etc. in a secured environment. Up till now limited attention has been paid to utilize robots and drones for automation inside educational institutes. Our proposed system incorporates robots and drones to fill this gap in automation being used in institutes. Through this research, the aim is to improve the efficiency of learning and services in educational institutions or universities.

팀기반학습을 적용한 건축시공 교육과정 운영방안 (Plans for Building Construction Curriculum Operation Applied with Team-based Learning)

  • 조민진;김성빈;김재엽
    • 한국건축시공학회:학술대회논문집
    • /
    • 한국건축시공학회 2021년도 봄 학술논문 발표대회
    • /
    • pp.87-88
    • /
    • 2021
  • Due to the effects of COVID-19 and the Fourth Industrial Revolution, construction engineering education has been required to change. As part of efforts to respond to changes, innovative teaching methods such as team-based learning have been introduced, but specific measures are still lacking. In this regard, this study proposed plans for building construction curriculum operation applied with team-based learning, building construction course operation applied with team-based learning, and building construction course grade evaluation applied with team-based learning. It is expected that the proposed operation plans can be used in educational settings where team-based learning is to be applied in a changing class environment.

  • PDF

코로나19 비대면 수업 환경에서 대학생들과 교수의 학업중단 인식 (University Students and Professors' Recognition of Dropout In Covid-19 Non-Face-To-Face Classroom Environment)

  • 정진;최미정
    • 한국엔터테인먼트산업학회논문지
    • /
    • 제15권8호
    • /
    • pp.279-290
    • /
    • 2021
  • 코로나19로 대학 학사운영이 원활하게 이루어지지 못하고 대부분 비대면 수업으로 진행되자, 학생들의 학업중단은 꾸준히 증가하고 있는 추세이다. 이 연구에서는 코로나19 비대면 수업환경에 대한 물리학과 대학생들의 인식과 교수들의 인식, 코로나19 비대면 수업환경이 학생들의 학업중단에 미치는 영향을 포커스 그룹 인터뷰를 실시하여 분석하고 그 결과를 바탕으로 코로나 19 비대면 수업이 물리교육에 주는 시사점을 제시하였다. 물리학과 학생들은 코로나19로 인한 비대면 수업에 대해 '몸은 편한데 마음은 불편한 비대면 수업', '나보다 똑똑한 사람이 책 읽어주면서 설명하는 느낌', '짧은 동영상 강의, 편하지만 손해라는 기분'이라고 하였으며, 교수들 역시 '완전 180도 바뀐 수업체계', '부담감이 많은 온라인 수업'이라고 하였다. 학업중단에 대해서 학생들은 비대면 수업환경으로 학업중단에 대한 고민이 더욱 심화되어 전과에 대한 고민이 증가되었다고 하였다. 교수들은 비대면수업과 학업중단 증가로 활력이 사라는 학과분위기가 되었다고 하였다. 코로나19 비대면 수업상황이 물리교육에 시사하는 바로 교수와 학생간 상호작용을 강화하는 방안 모색과 실습수업을 보완할 수 있는 실재감을 높이는 수업방안 모색, 그리고 물리학 교수들의 교과교육학 지식을 공유할 수 있는 기회 부여가 필요함을 제시하였다.

혼합형 학습(Blended Learning) 환경에서의 공간디자인 CAD 수업 사례연구 (A Case Study of Spatial CAD Education in Blended Learning Environment)

  • 황지현;임해원
    • 한국콘텐츠학회논문지
    • /
    • 제21권10호
    • /
    • pp.115-126
    • /
    • 2021
  • 본 연구의 목적은 디자인 실기 수업의 본질은 유지하면서 다양하고 유연한 학습 환경을 제공하기 위해 블렌디드 러닝 사례를 면밀하게 분석하고, 수업 단계별로 블렌디드 러닝을 지원하는 학습 환경과 학생들의 활용도 및 교육 경험을 파악하는 것이다. 이를 위해 실제 주택 및 실내디자인 CAD 교과목에서 블렌디드 러닝을 적용하여 수업의 운영 및 내용, 수업 평가 등을 분석하였다. 수업 평가를 위해 강의 평가, LMS 활동평가, 수업을 진행한 전후 설문을 통한 블렌디드 러닝에 대한 경험 및 만족도를 조사하였다. 평가 결과는 장소와 시간의 제한 없이 실시간 피드백 기회의 부여, 다양한 상호작용의 기회 제공, 문자에 의한 대화 등 학습자의 활용도가 기존의 전통적인 대면 수업보다 우수하였다는 점에서 블렌디드 러닝 방식을 적용하는 것이 더 적절함을 시사한다. 또한, 사전조사의 결과, 네트워크나 기타 문제로 인해 집중도가 떨어지고 소통 부분에서 불편함을 느꼈다는 의견을 해결하기 위한 방안으로 디자인 실기 수업에서 이론 및 강의 부분은 비대면으로, 개별 질의응답 및 피드백은 대면 및 비대면으로 진행하여 사후조사 결과에서는 집중도와 효율성을 높일 수 있었음을 알 수 있었다. 이는 디자인 실기 수업에서 온라인 환경을 적극 활용할 수 있는 가능성을 시사한다.

Investigating Effects of Metacognitive Strategies on Reading Engagement: Managing Globalized Education

  • HUO, Naihean;CHO, Yooncheong
    • 산경연구논집
    • /
    • 제11권5호
    • /
    • pp.17-26
    • /
    • 2020
  • Purpose: Previous studies rarely investigated the effects of the metacognitive reading strategies on reading engagement, particularly in globalized higher education, while those studies examined reading problems and engagement with lower reading level. The purpose of this study is to investigate the effects of the metacognitive reading strategies including global reading, problem solving, and supporting reading on reading engagement that include argentic, behavior, emotional, and cognitive engagement in global learning environment. This study investigated research questions: how do global reading, problem solving, and supporting reading strategies affect argentic, behavior, emotional, and cognitive reading engagement? Research design, Data, and methodology: This study collected data via online survey in globalized learning environment. This study applied statistical analyses, such as factor and regression analyses and ANOVA. Results: The results of this study showed that metacognitive reading strategies had significant effects on student reading engagement while they were reading class materials in English for academic purposes. Conclusions: This study provides managerial implications in higher education by providing better strategies to enhance learning skills in global context. In particular, this study provides implications that the effects of problem solving and supporting strategies could be improved by adopting better management systems in globalized education.

일부 치기공과 학생의 비대면 강의 서비스 품질 인식 및 만족도 분석 (Analysis of recognition of lecture and satisfaction with its quality among dental technology students)

  • 권은자;최에스더;한민수;김창희;김형미
    • 대한치위생과학회지
    • /
    • 제4권2호
    • /
    • pp.53-65
    • /
    • 2021
  • Background: To survey and analyze awareness and recognition during a non-face-to-face lecture, and satisfaction with among dental technology students. Methods: Total 179 undergraduates were surveyed from the Department of Dental Technology. Frequency analysis, cross analysis, independent sample t-test, correlation analysis, and multiple regression analysis were used for analyzing statistics. Results: Overall satisfaction with the non-face-to-face lecture was the highest (p=.037) while watching a recorded lecture in the theory curriculum subject. In the case of practical subjects, satisfaction with face-to-face lectures appeared to be higher (p=.039) compared to non-face-to-face lectures. Factors influencing the recognition of non-face-to-face lecture quality included awareness of a place to conduct a class and of face-to-face delivered lecture quality, satisfaction with face-to-face lecture, and satisfaction with non-face-to-face lecture. Factors affecting satisfaction with a non-face-to-face lecture included a place to conduct a class, the most effective theory non-face-to-face class method, the method of having been experienced the most among non-face-to-face lecture methods, and the recognition of non-face-to-face lecture quality. Conclusions: Future educational environment should include combined face-to-face and non-face-to-face lectures. An efficient educational indicator will be needed to evaluate learners' assessments and opinions about online classes, followed by its application to teaching methods.

학교폭력 예방을 위한 가정과 AI 기반 문제중심학습 수업 사례연구 (A Case Study of the Use of Artificial Intelligence in a Problem-Based Learning Program for the Prevention of School Violence)

  • 심재영;최새은
    • Human Ecology Research
    • /
    • 제61권1호
    • /
    • pp.15-28
    • /
    • 2023
  • The aim of this study was to develop, implement, and evaluate the use of Artificial Intelligence in the prevention of violence among middle-school students. The sample for this study consisted of 20 first-year middle-school students who participated in theme selection activities in a free semester program as part of their home economics studies. The data for the study consisted of nine class observation logs, four group activity outputs, 30 class results, an online survey, and in-depth interviews with three students. A program called "R.U.OK" was developed by setting problematic situation for school violence prevention linked to the contents of the Home Economics Education(HEE) curriculum. After the program was implemented, the survey on the students' class satisfaction content elements, with AI-based learning activities and PBL and interest, displayed high points, with an average of 4.0 or higher. Our qualitative analysis produced four significant results. First, students' concerns about school violence had increased and they showed a change in attitude, having more empathy with friends and more interest in their surroundings. Second, digital and AI literacy had improved, and students' interest in digital media learning had increased. Third, there had been an improvement in problem-solving ability in terms of being able to think more critically and independently. Fourth, the results also demonstrated that there had been a positive effect on self-direction and an improved capacity for teamwork. This study was significant in demonstrating the effectiveness of a program for the prevention of school violence based on the use of digital technology in the educational environment.

비대면 대학 수업환경에서의 교수-학습 전개 과정 탐색: [창업기초] 유아교육과 학습사례를 중심으로 (Exploring The Process of Teaching-Learning in a Non-Face-to-Face University Classroom Environment: [Entrepreneurship Foundation] Focusing on learning cases in Department of Early Childhood Education)

  • 박지은;박정환
    • 한국산학기술학회논문지
    • /
    • 제21권11호
    • /
    • pp.398-411
    • /
    • 2020
  • 본 연구는 코로나19 환경에서 시작된 비대면 학습이 대학수업에서 효과적으로 이루어질 수 있도록 비대면 수업사례를 중심으로 탐색하고자 하였다. 본 연구의 내용 범위는 대학에서 코로나19 상황에 직면한 비대면 수업사례의 학습전개 과정을 수업 및 학습내용, 상호작용, 과제활동, 수업환경의 교수-학습활동으로 분석하였다. H대학교 유아교육과 1학년 학생의 창업기초 교과목 수강생을 대상으로 진행하였다. 연구결과 첫째, 학습내용으로 창업에 대한 관심이 증가하였다. 둘째, 교수학습과정을 탐색한 결과 학생들이 학습내용을 이해하거나 학습목표를 달성하는데 있어서 대면 교수-학습과 비대면 교수-학습과 큰 차이가 있다고 볼 수 없다. 셋째, 비대면 교수-학습에서 가장 아쉬운 것은 상호작용 활동이며, 이로써 과제수행에 있어 어려움을 호소했다. 넷째, 학생들은 새로운 비대면 교수-학습 환경에 적응하여 마무리했다. 이 연구 결과를 바탕으로 비대면 교수학습 모델 개발이 필요하며, 대학 및 정부차원에서 비대면 환경 플랫폼을 구축하고, 온·오프라인을 포함하는 교육적 상호작용 시스템이 필요할 수 있다는 논의를 바탕으로 새로운 시각과 접근을 다룰 수 있는 연구들이 지속되어야 함을 밝혔다.