• Title/Summary/Keyword: Online Performance

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A Coupled Recursive Total Least Squares-Based Online Parameter Estimation for PMSM

  • Wang, Yangding;Xu, Shen;Huang, Hai;Guo, Yiping;Jin, Hai
    • Journal of Electrical Engineering and Technology
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    • v.13 no.6
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    • pp.2344-2353
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    • 2018
  • A coupled recursive total least squares (CRTLS) algorithm is proposed for parameter estimation of permanent magnet synchronous machines (PMSMs). TLS considers the errors of both input variables and output ones, and thus achieves more accurate estimates than standard least squares method does. The proposed algorithm consists of two recursive total least squares (RTLS) algorithms for the d-axis subsystem and q-axis subsystem respectively. The incremental singular value decomposition (SVD) for the RTLS obtained by an approximate calculation with less computation. The performance of the CRTLS is demonstrated by simulation and experimental results.

On-line Failure Detection Method of DC Output Filter Capacitor in Power Converters (전력변환장치에서의 DC 출력 필터 커패시터의 온라인 고장 검출기법)

  • Shon, Jin-Geun
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.58 no.4
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    • pp.483-489
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    • 2009
  • Electrolytic capacitors are used in variety of equipments as smoothening element of the power converters because it has high capacitance for its size and low price. Electrolytic capacitors, which is most of the time affected by aging effect, plays a very important role for the power electronics system quality and reliability. Therefore it is important to estimate the parameter of an electrolytic capacitor to predict the failure. This objective of this paper is to propose a new method to detect the rise of equivalent series resistor(ESR) in order to realize the online failure prediction of electrolytic capacitor for DC output filter of power converter. The ESR of electrolytic capacitor estimated from RMS result of filtered waveform(BPF) of the ripple capacitor voltage/current. Therefore, the preposed online failure prediction method has the merits of easy ESR computation and circuit simplicity. Simulation and experimental results are shown to verify the performance of the proposed on-line method.

Adaptable Online Game Server Design

  • Seo, Jintaek
    • Journal of information and communication convergence engineering
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    • v.18 no.2
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    • pp.82-87
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    • 2020
  • This paper discusses how to design a game server that is scalable, adaptable, and re-buildable with components. Furthermore, it explains how various implementation issues were resolved. To support adaptability, the server comprises three layers: network, user, and database. To ensure independence between the layers, each layer was designed to communicate with each other only via message queues. In this architecture, each layer can have an arbitrary number of threads; thus, scalability is guaranteed for each layer. The network layer uses input/output completion ports(IOCP), which shows the best performance on the Windows platform, it can handle up to 5,000 simultaneous connections on a typical entry-level computer, despite being built with a single-threaded user layer. To completely separate the database from the game server, the SQL code was not directly embedded in the database layer.

Nonlinear Networked Control Systems with Random Nature using Neural Approach and Dynamic Bayesian Networks

  • Cho, Hyun-Cheol;Lee, Kwon-Soon
    • International Journal of Control, Automation, and Systems
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    • v.6 no.3
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    • pp.444-452
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    • 2008
  • We propose an intelligent predictive control approach for a nonlinear networked control system (NCS) with time-varying delay and random observation. The control is given by the sum of a nominal control and a corrective control. The nominal control is determined analytically using a linearized system model with fixed time delay. The corrective control is generated online by a neural network optimizer. A Markov chain (MC) dynamic Bayesian network (DBN) predicts the dynamics of the stochastic system online to allow predictive control design. We apply our proposed method to a satellite attitude control system and evaluate its control performance through computer simulation.

Case Study on the "Clicks and Mortar" Strategies of the Three Major Department Stores in Korea (백화점 3사의 온-오프라인 통합전략 사례 연구)

  • 최인혁;이영렬
    • Journal of Distribution Research
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    • v.9 no.1
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    • pp.1-24
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    • 2004
  • As the dot-com companies realize the importance of the traditional business operations such as product distribution and sourcing, the task of balancing business strategy and operations between electronic commerce and"bricks St mortar"channels is an ongoing challenge. However, there are no generic recipes for formulating business strategy that optimally bridges the physical and virtual operations. In order to provide some guidelines, this study examines the big 3 retailers in Korea, and their"clicks & mortar"strategy, assessing how the activities of each channel are integrated to achieve the synergy effect. This study analyzes the differences in the pattern of integration among the three retailers and traces the causes of those differences. It also figures out the relationship between the degree of integration and performance variables such as growth and cost. Finally. it defines the essential constraints on the process of integration along with managerial implications.

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Research on usability of an OPAC(Online Public Access Catalog) (온라인 목록 시스템의 사용성에 관한 연구 : 화면 설계를 중심으로)

  • 김미현
    • Journal of the Korean Society for information Management
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    • v.15 no.1
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    • pp.43-62
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    • 1998
  • this study is to determine whether color, icon, sorting methods of brief description about materials, and postioning methods of final records affect the usability of the OPAC(Online Public Access Catalog) screen designs in terms of success rate, search time, and users' preferences. The findings suggest that OPAC systems can be optimized to enhance user's performances conflict with each other, designers should give more weight to performance because of the library's mission of meeting users' information needs.

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Trend-Casting in the Interactive Digital Media Industry: Some Results and Guidelines

  • Sharma, Ravi S.;Yi, Yang
    • Asian Journal of Innovation and Policy
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    • v.2 no.1
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    • pp.20-36
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    • 2013
  • In this practice article, we present the results of a scenario planning approach that is a hybrid of the three main schools of thought. Our research objective was to study the future of Interactive Digital Media applications such as online music, on-demand television and massively multi-player online role-playing games. Our approach, while essentially qualitative in nature, nevertheless draws from the rigors of the quantitative school in identifying and then tracking the significant dimensions of analysis that emerge over time as strands of events leading to plausible scenarios. Our empirical analysis revealed mapping strands to three themes - ownership, distribution and innovation - which we used in an expert validation exercise to formulate scenarios. We present and discuss the major findings and implications of this empirical investigation. In a nutshell, we conjecture that an open, competitive IDM marketplace with performance safeguards may serve both and lead to a win-win scenario. While there are differences among IDM sectors, a unified approach to regulation and policy would be effective.

Kinodynamic Motion Planning with Artificial Wavefront Propagation

  • Ogay, Dmitriy;Kim, Eun-Gyung
    • Journal of information and communication convergence engineering
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    • v.11 no.4
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    • pp.274-281
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    • 2013
  • In this study, we consider the challenges in motion planning for automated driving systems. Most of the existing online motion-planning algorithms, which take dynamics into account, find it difficult to operate in an environment with narrow passages. Some of the existing algorithms overcome this by offline preprocessing if environment is known. In this work an online algorithm for motion planning with dynamics in an unknown cluttered environment with narrow passages is presented. It utilizes an idea of hybrid planning with sampling- and discretization-based motion planners, which run simultaneously in a full configuration space and a derived reduced space. The proposed algorithm has been implemented and tested with a real autonomous vehicle. It provides significant improvements in computational time performance over basic planning algorithms and allows the generation of smoother paths than those generated by the recently developed hybrid motion planners.

Optimal Packet Scheduling Algorithms for Token-Bucket Based Rate Control

  • Mehta Neerav Bipin;Karandikar Abhay
    • Journal of Communications and Networks
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    • v.7 no.1
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    • pp.65-75
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    • 2005
  • In this paper, we consider a scenario in which the source has been offered QoS guarantees subject to token-bucket regulation. The rate of the source should be controlled such that it conforms to the token-bucket regulation, and also the distortion obtained is the minimum. We have developed an optimal scheduling algorithm for offline (like pre-recorded video) sources with convex distortion function and which can not tolerate any delay. This optimal offline algorithm has been extended for the real-time online source by predicting the number of packets that the source may send in future. The performance of the online scheduler is not substantially degraded as compared to that of the optimal offline scheduler. A sub-optimal offline algorithm has also been developed to reduce the computational complexity and it is shown to perform very well. We later consider the case where the source can tolerate a fixed amount of delay and derive optimal offline algorithm for such traffic source.

An Adaptive Online Pricing Mechanism for Congestion Control in QoS sensitive Multimedia Networks (멀티미디어 네트워크의 트래픽 혼잡 제어를 위한 적응적 온라인 가격결정기법에 대한 연구)

  • Kim Sung-Wook;Kim Sung-Chun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.8B
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    • pp.764-768
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    • 2006
  • Over the years, the widespread proliferation of multimedia services has necessitated the development for an efficient network management. In this paper, we investigate the role of adaptive online pricing mechanism in order to manage effectively the network congestion problem. Our on-line approach is dynamic and flexible that responds to current network conditions. With a simulation study, we demonstrate that our proposed scheme enhances network performance and system efficiency simultaneously under widely diverse traffic load intensities.