• Title/Summary/Keyword: Online Broadcasting

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Smart queue management system based on IoT for efficient customer management (효율적인 고객관리를 위한 IoT 기반의 스마트 큐 관리 시스템)

  • Jang, Tae-Hong;Cho, Sung-Hoon;Kim, Young-Gon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.5
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    • pp.141-146
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    • 2018
  • In this paper, we propose a system for efficient customer management by linking the automatic dispenser and bank server computer to smart phone. The proposed background is as follows. The customer management system used by banks has been used by ordinary users. However, with the development of smartphones, the number of online banking users has increased and the number of bank branches has decreased, so that a long waiting time occurs when a bank is directly used offline. In addition, customer inefficiency time loss causes problems in customer service. In this paper, we propose a queue management system based on the number of customers by using the automatic dispenser that is used offline with the smartphone to improve customer service resulting from such a customer management problem.

Visualization Design of Monitoring System using Mash-up Method (Mash-up기법을 활용한 모니터링 시스템의 시각화기법)

  • Kim, Joohwan;Nam, Doohee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.69-74
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    • 2014
  • Numerious agencies are trying to install many surveilance systems in their jurisdiction. A mashup,is a page, or application, that uses content from more than one source to create a single new service displayed in a single graphical interface. The main characteristics of a mashup are combination, visualization, and aggregation. It is important to make existing data more useful, for personal and professional use. To be able to permanently access the data of other services, mashups are generally client applications or hosted online. This study is utilizing mash-up technology to provide suitable location scheme for monitoring and surveilance system in order to utilize existing infrastructure and to provide better service to the public.

The Effect of the SNS service and personal characteristics on Participation Intention (SNS 서비스특성과 개인특성이 참여의도에 미치는 영향)

  • Oh, Duk-Shin;Lee, Sin-Bok;An, Ki-Hun;Moon, Jun-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.3
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    • pp.243-258
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    • 2017
  • Recently, Due to advances in smart-phones and mobile devices, the use of SNS is increasing in recent years. Online networking is building new paradigms in terms of creating personal needs. Along with the nature of mobile devices, it is expected to have a lot of impact on SNS service participation. The study focused on the effect of SNS on SNS participation and ease of use of social characteristics and ease of use of SNS. A survey was conducted on a survey of SNS users and analyzed the data through the structural equations. The study found that the study of social networking was statistically significant in terms of the intent of identifying the usefulness of SNS and ease of use and ease of use.

A Study On Security Threat Analysis and Government Solution for Civil Service Online (대민서비스 온라인 보안위협 분석 및 대응방안 연구)

  • Choi, Do-Hyun;Jun, Mun-Seog;Park, Jung-Oh
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.1-10
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    • 2014
  • As the number of public institution web sites and civil services based on electronic government has increased from the past until now, there is an increasing demand for security of the overall electronic civil services such as possibility for forgery and falsification of electronic documents. Existing studies proposed security threats and response methods on an electronic government service (G4C) from the perspective of service provider. In this study, the scope of analysis was expanded to analyze security technology used for each service type on 289 web sites providing civil services and to present response methods on security threats. The aim of this paper is to discuss practical responses to civil services and core problems of civil services in electronic government that need to be resolved.

Identification of the Structural Relationship between Goal Orientation, Teaching Presence, Approaches to Learning, Satisfaction and Academic Achievement of Online Continuing Education Learners (원격평생교육 학습자의 목표지향성, 교수실재감, 학습접근방식, 만족도 및 학업성취도 간의 구조적 관계 규명)

  • Joo, YoungJu;Chung, Aekyung;Choi, Miran
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.137-144
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    • 2016
  • The purpose of this study is to investigate the structural relationships among goal orientation, teaching presence, approaches to leaning, satisfaction and academic achievement. For this study, the web survey was administered to 235 learners who participated in distance lifelong education centers of A, B, and C university in South Korea. Structural equation modeling (SEM) analysis was conducted in order to examine the causal relationships among the variables. The results indicated that first, mastery-approach goal and teaching presence had positive effects on deep approach. Second, mastery-approach goal showed negative effects on surface approach, while teaching presence did not. Third, deep approach had positive effects on satisfaction, Fourth, surface approach had negative effects on satisfaction. Fifth, deep approach showed positive effects. Last, surface approach showed negative effects on academic achievement. Based on the result of the research, the study propose the constructive foundation for providing strategies raising the satisfaction and academic achievement in distance life-long education.

Video Player for Online SVC Stream in Android Platform (안드로이드 플랫폼에서 온라인 SVC 스트림을 재생하는 비디오 재생기의 설계 및 구현)

  • Hwang, Ki-Tae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.157-164
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    • 2012
  • This paper introduces an implementation of SVC player which runs on Android platform and can play SVC video stream on line from SVC video server. SVC(Scalable Video Coding) is a scalable video encoding technique which supports three scalability such as temporal scalability, spatial scalability, and quality scalability. To implement the SVC player on Android, we implemented a SVC decoder using JSVM open source written in C/C++ as a native part on Android and developed Android UI in Java. Also we built an SVC encoding system off line and an SVC streaming server to conduct on-line SVC streaming experiments. Finally, after we installed the SVC player developed in this paper on Motoroi mobile phone, we evaluated and analyzed on-line streaming performance of the SVC player. The result showed that the player worked well and it had no jitter in streaming with the size of QCIF and 10fps from a fully encoded SVC video source.

Implementation of Secured Smart-Learning System using Encryption Function (암호기능을 이용한 안전한 스마트-러닝 시스템 구현)

  • Yang, J.S.;Hong, Y.S.;Yoon, E.J.;Choi, Y.J.;Chun, S.K.
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.195-201
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    • 2013
  • The government has invested much budget for 5years to do the Smart-education and operate digital textbook services since 2011. The private enterprises also decided to focus on constructing Smart learning system by investing much budget. If these systems are constructed nationwide and therefore can access to cyber university by using smart devices, we can reduce the information gap and study online lectures to get a grade whenever, whoever and wherever we want to. However, these convenient systems can cause serious problems like falsifying grades by hacking if security systems are weak. In this paper, we formulated cyber university which is secured in terms of security. For this, we simulated the smart-learning system which strengthened the security, considering code algorithm and encryption technique.

Effects of Service Quality Factors on the Purchase Intention through Rational-Emotional Evaluation in Mobile Shopping Environment (모바일 쇼핑 환경에서 이성-감성적 평가를 통하여 서비스 품질 요인이 행위의도에 미치는 영향)

  • Park, Moon-Hee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.5
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    • pp.175-185
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    • 2020
  • Mobile shopping has been settled down as one of the general shopping methods, good enough to be called new normal today. Contrary to the initial stage for researching the shopping in online environment, the factors more important today must be changed quite a lot. Thus, this study aimed to select the service quality factors regarded as important in mobile shopping, to examine their effects on consumers' rational-emotional evaluation, and also to understand a series of influence relations led to the purchase intention and word of mouth effect in the future, and then obtained the significant results. In the results of this study, only the Personalization and responsiveness of service quality had positive(+) effects on the consumer sentiment, and the consumer sentiment had positive(+) effects on the consumer behavior. Such results verified that the Personalization and responsiveness would be important factors to consumers. Also, when the consumer satisfaction is high, the consumer behavior would be positive too.

Reproduction based Multi-Contents Distribution Platform

  • Lee, Byung-Duck;Lee, Keun-Ho;Han, Seong-Soo;Jeong, Chang-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.2
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    • pp.695-712
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    • 2021
  • As the use of smart devices is being increased rapidly by the development of internet and IT technology, the contents production and utilization rate are showing higher increase, too. In addition, the type of contents also shows very diverse forms such as education, game, video, UCC, etc. In the meantime, the contents are reproduced in diverse forms by reprocessing the original contents, and they are being serviced through the contents service platform. Therefore, the platform to make the contents reprocessing easy and fast is needed. As the diverse contents distribution channels such as YouTube, SNS, App Service, etc, easier contents distribution platform is needed, and the development of the relevant area is expected. In addition, as the selective consumption of the contents having easy accessibility through diverse smart devices is distinguished, the demand for the platform and service that can identify the contents consumption propensity by individual is being increased. Therefore, in this study, to vitalize the online contents distribution, the contents reproduction and publishing platform, was designed and materialized, which can reproduce and distribute the contents based on the real-time contents editing technology in URL unit and the consumer propensity analysis technology using the data management-based broadcasting contents distribution metadata technology and the edited image contents streaming technology. In addition, in the results of comparing with other platforms through the experiment, the performance superiority of the suggested platform was verified. If the suggested platform is applied to the areas of education, broadcasting, press, etc, the multi-media contents can be reproduced and distributed easily, through which the vitalization of contents-related industry is expected.

Small/Fast Moving Target Tracking base on Correlation Filter in Clutter Environment (클러터 환경에서 correlation filter기반 소형 고속 이동 표적 추적 시스템)

  • Jung, Young-Giu;Sun, Sun-Gu;Lee, Eui-Hyuk;Joo, Yong-Kwan;Kim, Taewan;Lee, Young-Cheol
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.4
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    • pp.93-98
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    • 2019
  • On today, optical system are the next generation weapon systems being studied in many countries, starting from USA. One of the most important technologies in optical system is a high-speed automatic target tracking system that can continuously track high-speed moving small targets. This paper designs an automatic target tracking system based on a correlated trekker that is robust against rapid shape changes for fast moving targets and small targets at a distance. The proposed system showed about 98% success rate in response to the targets that are under a complex background such as drone, ranger, etc.