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Contributions and challenges of universities in community education (지역사회교육에서 대학의 공헌과 도전 - 인천대학교의 인문도시지원사업을 중심으로 -)

  • Yoon, Hyun Wi
    • Korean Educational Research Journal
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    • v.41 no.2
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    • pp.71-98
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    • 2020
  • The university is a top-level educational institution that requires not only the education of undergraduate and graduate students but also the education of ordinary citizens in the community. However, in civil society, university education is mainly focused on lifelong education, and additional measures are needed for universities to implement more education about civil society. Since 2014, the Korea Research Foundation has implemented humanities city support projects, and universities have implemented programs such as humanities lectures, humanities experiences, and humanities week by utilizing local humanities assets. Although these projects are meaningful in that they are carried out through the medium of the area where the university is located, and the scope of participation is wider than that of previous academic projects related to humanities, because they are still carried out by one-off projects, a regional literature center should be established that can continue to conduct the projects even after completion. Furthermore, an efficient network should be established with the institutions in the area in which the university is located.

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Multi-level Consistency Control Techniques in P2P Multiplayer Game Architectures with Primary Copy (기본 사본을 갖는 P2P 멀티플레이어 게임 구조의 수준별 일관성 제어 기법)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.4
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    • pp.135-143
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    • 2015
  • A Multiplayer Online Game(MOG) is a game capable of supporting hundreds or thousands of players and is mostly played using the Internet. P2P(peer-to-peer) architectures for MOGs can potentially achieve high scalability, low cost, and good performance. The basic idea of many P2P-based games is to distribute the game state among peers and along with it processing, network, and storage tasks. In a primary-copy based replication scheme where any update to the object has to be first performed on the primary copy, this means distributing primary copies of objects among peers. Most multiplayer games use a primary-copy model in order to provide strong consistency control over an object. Games consist of various types of actions that have different levels of sensitivity and can be categorized according to their consistency requirements. With the appropriate consistency level of each action type within a game, this paper allows developers to choose the right trade-off between performance and consistency. The performance for P2P game architecture with the primary-copy model is evaluated through simulation experiments and analysis.

XML-based Portable Self-containing Representation of Strongly-typed Genetic Program (XML 기반 강건 타입형 유전자 프로그램의 이식${\cdot}$독립적 표현)

  • Lee Seung-Ik;Tanev Ivan;Shimohara Katsunori
    • Journal of KIISE:Software and Applications
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    • v.32 no.4
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    • pp.277-289
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    • 2005
  • To overcome the long design time/high computational effort/low computational performance of phylogenetic learning featuring selection and reproduction, this paper proposes a genetic representation based on XML. Since genetic programs (GP) and genetic operations of this representation are maintained by the invocation of the built-in off-the-shelf XML parser's API, the proposed approach features significant reduced time consumption of GP design process. Handling only semantically correct GPs with standard XML schema can reduce search space and computational effort. Furthermore, computational performance can be improved by the parallelism of GP caused by the utilization of XML, which is a feasible system and wire format for migration of genetic programs in heterogeneous distributed computer environments. To verify the proposed approach, it is applied to the evolution of social behaviors of multiple agents modeling the predator-prey pursuit problem. The results show that the approach can be applied for fast development and time efficiency of GPs.

The Study on the Roles of National Laboratories in the Regional Innovation Systems - Comparative Studies between Taedok Science Park in Korea and Some European Experiences (지역혁신체제 구축에 있어서 국책 연구기관의 역할에 관한 연구 -대덕연구단지와 유럽 경험의 비교 연구-)

  • Kang, Hyun-Soo
    • Journal of the Korean association of regional geographers
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    • v.12 no.1
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    • pp.108-123
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    • 2006
  • This study attempts to analysis the roles of national laboratories in the context of regional innovation systems and the contribution to local economic development in the case of Taedok Science Park in Korea. It also tries comparative studies between Taedok Science Park and some European experiences. Recently the role of national laboratories as key innovation agents for regional development strategies is emphasized in European countries. In the similar context, national laboratories have explicit missions to assist in the formations of new firms and to support existing small and medium-sized enterprises in their localities. It is found that these functions are largely present and become more important in Taedok, but that the linkages between national laboratories and local firms are still weaker than some European countries. This study concludes that national laboratories in Korea should reinforce the industry-research linkages with local economic activities in the region to stimulate cooperation activities.

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Implementation of Leakage Monitoring System Using ZigBee (ZigBee를 적용한 누전상태 모니터링시스템 구현)

  • Ju, Jae-han;Na, Seung-kwon
    • Journal of Advanced Navigation Technology
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    • v.21 no.1
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    • pp.107-112
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    • 2017
  • In recent years, electric shock accidents due to electric leakage currents of household appliances such as computers, TVs, refrigerators, and LED lights are continuously occurring in homes and industrial buildings. And it is not easy to check the leakage current of each household appliances connected in parallel at the rear end of the module. In addition, the leakage current flowing through the path of the normal current other than the existing current leakage circuit breakers are installed in the distribution box, only the function to cut off the power when the leakage. Therefore, there are various disasters such as electric shock and fire caused by short circuit of household appliances, and the risk of such leakage current is seriously presented. In this paper, we propose a method to implement a leakage monitoring system that can be monitored at all times using Zigbee communication based on IEEE 80215.4, which has advantages in low power and low cost among short range wireless communication systems.

A Study on the Design and Fabrication of the UWB Bandpass Filter (초광대역 대역통과여파기의 설계와 제작에 관한 연구)

  • Goog, Jung-Hyoung;Choi, Byoung-Ha;Kim, Gyu-Cheol;Park, Jung-Ryul;Ham, Min-Su
    • Journal of Advanced Navigation Technology
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    • v.13 no.1
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    • pp.41-47
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    • 2009
  • In this paper, a band pass filter with a rejection band is proposed for UWB(Ultra Wide Band) communication system. First, low pass filter accessed cut off frequency of 10.2 GHz was designed using structure stepped impedance. And high pass filter accessed cut of frequency of 3.2 GHz was designed using parallel short-stub. There was implemented composite connection of designed low pass filter and high pass filter. The relative dielectric constant, the height, the loss tangent of the PCB substrate were ${\varepsilon}_r$=2.2, h=0.508 mm and loss tangent = 0.0009 respectively. The fabricated band pass filter shows a compact size of 3 cm. The fabricated band pass filter was characterized using 37169A VNA(Vector Network Analyzer). And measured result were obtained 7.5 GHz of bandwidth and -10 dB of return loss and -3 dB of insertion loss from pass band. The result of the research can be used for the UWB communications and MIC/MMIC, RFIC system.

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A Study on a Illegal Copy Protection model using Hidden Agent in Embedded Computing Environment (임베디드 컴퓨팅 환경에서 은닉 에이전트를 이용한 불법복사 방지 모델에 관한 연구)

  • Lee, Deok-Gyu;Kim, Tai-Hoon;Yeo, Sang-Soo;Kim, Seok-Soo;Park, Gil-Cheol;Cho, Seong-Eon
    • Journal of Advanced Navigation Technology
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    • v.12 no.2
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    • pp.180-190
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    • 2008
  • There have been researches into digital Watermarking technology or Fingerprinting vigorously to safeguard Protective rights for knowledge and poverty for digital contents. DRM(Digital Rights Management) is not only Protective rights for knowledge and poverty, but also management and systems that are necessary to put out, circulate and use for contents. This paper proposes two kinds of ideas. One is protecting contents from illegal acts such as illegal copies when the contents are in the process of circulation. The other is the protocol that can give users convenience. Hidden Agents are used so that contents are protected from illegal copies and illegal use in the contents and cuts off those illegal acts. The Agent will be installed without any special setup. In addition, it can replace roles of Watermarking as a protection. Therefore, this paper shows the solution of illegal copies that happens frequently.

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A Study On Bi-Criteria Shortest Path Model Development Using Genetic Algorithm (유전 알고리즘을 이용한 이중목적 최단경로 모형개발에 관한 연구)

  • 이승재;장인성;박민희
    • Journal of Korean Society of Transportation
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    • v.18 no.3
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    • pp.77-86
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    • 2000
  • The shortest path problem is one of the mathematical Programming models that can be conveniently solved through the use of networks. The common shortest Path Problem is to minimize a single objective function such as distance, time or cost between two specified nodes in a transportation network. The sing1e objective model is not sufficient to reflect any Practical Problem with multiple conflicting objectives in the real world applications. In this paper, we consider the shortest Path Problem under multiple objective environment. Wile the shortest path problem with single objective is solvable in Polynomial time, the shortest Path Problem with multiple objectives is NP-complete. A genetic a1gorithm approach is developed to deal with this Problem. The results of the experimental investigation of the effectiveness of the algorithm are also Presented.

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A multistandard CMOS mixer using switched inductor (스위칭 인덕터를 이용한 다중 표준용 CMOS 주파수 변환기)

  • Yoo, Sang-Sun;Yoo, Hyung-Joun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.3 s.357
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    • pp.78-84
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    • 2007
  • A multistandard direct-conversion mixer for WCDMA, Wibro, and 802.11a/b/g is designed in 0.18 um CMOS technology To support multistandard and to reduce the chip area the switched inductor is used as the matching method. This switched inductor matching network selects the mixer's operation frequency band by turning on or off the switch transistor. Since the performances of mixer and operation frequency can be affected by the parasitic of switch transistor the mixer should be designed with the optimized size of switch to minimize parasitic effects. Proposed mixer is able to achieve return loss less than -13 dB in $2.1\sim2.5GHz$ and $5.1\sim5.9GHz$ bands with the suitable performance to meet requirements of WCDMA, WiBro, and 802.11a/b/g.

A Novel Patterning Method for Silver Nanowire-based Transparent Electrode using UV-Curable Adhesive Tape (광경화 점착 테이프를 이용한 은 나노와이어 기반 투명전극 패터닝 공법)

  • Ju, Yun Hee;Shin, Yoo Bin;Kim, Jong-Woong
    • Journal of the Microelectronics and Packaging Society
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    • v.27 no.3
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    • pp.73-76
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    • 2020
  • Silver nanowires (AgNWs) intrinsically possess high conductivity, ductility, and network structure percolated in a low density, which have led to many advanced applications of transparent and flexible electronics. Most of these applications require patterning of AgNWs, for which photolithographic and printing-based techniques have been widely used. However, several drawbacks such as high cost and complexity of the process disturb its practical application with patterning AgNWs. Herein, we propose a novel method for the patterning of AgNWs by employing UV-curable adhesive tape with a structure of liner/adhesive layer/polyolefin (PO) film and UV irradiation to simplify the process. First, the UV-curable adhesive tape was attached to AgNWs/polyurethane (PU), and then selectively exposed to UV irradiation by using a photomask. Subsequently, the UV-curable adhesive tape was peeled off and consequently AgNWs were patterned on PU substrate. This facile method is expected to be applicable to the fabrication of a variety of low-cost, shape-deformable transparent and wearable devices.