• Title/Summary/Keyword: On-line Learning

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Development of 'Children's Food Avatar' Application for Dietary Education (식생활교육용 '어린이 푸드 아바타' 애플리케이션 개발)

  • Cho, Joo-Han;Kim, Sook-Bae;Kim, Soon-Kyung;Kim, Mi-Hyun;Kim, Gap-Soo;Kim, Se-Na;Kim, So-Young;Kim, Jeong-Weon
    • Korean Journal of Community Nutrition
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    • 제18권4호
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    • pp.299-311
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    • 2013
  • An educational application (App) called 'Children's Food Avatar' was developed in this study by using a food DB of nutrition and functionality from Rural Development Administration (RDA) as a smart-learning mobile device for elementary school students. This App was designed for the development of children's desirable dietary habits through an on-line activity of food choices for a meal from food DB of RDA provided as Green Water Mill guide. A customized avatar system was introduced as an element of fun and interactive animation for children which provides nutritional evaluation of selected foods by changing its appearance, facial look, and speech balloon, and consequently providing chances of correcting their food choices for balanced diet. In addition, nutrition information menu was included in the App to help children understand various nutrients, their function and healthy dietary life. When the App was applied to 54 elementary school students for a week in November, 2012, significant increases in the levels of knowledge, attitude and behavior in their diet were observed compared with those of the control group (p < 0.05, 0.01). Both elementary students and teachers showed high levels of satisfaction ranging from 4.30 to 4.89 for the App, therefore, it could be widely used for the dietary education for elementary school students as a smart-learning device.

Neural Networks Intelligent Characters for Learning and Reacting to Action Patterns of Opponent Characters In Fighting Action Games (대전 게임에서 상대방 캐릭터의 행동 패턴을 학습하여 대응하는 신경망 지능 캐릭터)

  • 조병헌;정성훈;성영락;오하령
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • 제41권6호
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    • pp.69-80
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    • 2004
  • This paper proposes a method to learn action patterns of opponent characters for intelligent characters. For learning action patterns, intelligent characters learn the past actions as well as the current actions of opponent characters. Therefore, intelligent characters react more properly than ones without the knowledge on action patterns. In addition, this paper proposes a method to learn moving actions whose fitness is hard to evaluate. To evaluate the performance of the proposed algorithm, we experiment with four repeated action patterns in a game similar to real games. The results show that intelligent characters learn the optimal actions for action patterns and react properly against to random action opponent characters. The proposed method can be applied to various games in which characters confront each other, e.g. massively multiple of line games.

A study in fault detection and diagnosis of induction motor by clustering and fuzzy fault tree (클러스터링과 fuzzy fault tree를 이용한 유도전동기 고장 검출과 진단에 관한 연구)

  • Lee, Seong-Hwan;Shin, Hyeon-Ik;Kang, Sin-Jun;Woo, Cheon-Hui;Woo, Gwang-Bang
    • Journal of Institute of Control, Robotics and Systems
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    • 제4권1호
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    • pp.123-133
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    • 1998
  • In this paper, an algorithm of fault detection and diagnosis during operation of induction motors under the condition of various loads and rates is investigated. For this purpose, the spectrum pattern of input currents is used in monitoring the state of induction motors, and by clustering the spectrum pattern of input currents, the newly occurrence of spectrum patterns caused by faults are detected. For the diagnosis of the fault detected, a fuzzy fault tree is designed, and the fuzzy relation equation representing the relation between an induction motor fault and each fault type, is solved. The solution of the fuzzy relation equation shows the possibility of occurence of each fault. The results obtained are summarized as follows : (1) Using clustering algorithm by unsupervised learning, an on-line fault detection method unaffected by the characteristics of loads and rates is implemented, and the degree of dependency for experts during fault detection is reduced. (2) With the fuzzy fault tree, the fault diagnosis process become systematic and expandable to the whole system, and the diagnosis for sub-systems can be made as an object-oriented module.

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Meaning of the Expression a:b=c:d and Implications for Teaching (비례식 a:b=c:d의 의미 분석과 학습 지도에의 시사점)

  • Yim, Jaehoon
    • Journal of Elementary Mathematics Education in Korea
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    • 제23권3호
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    • pp.273-288
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    • 2019
  • This study focuses on understanding proportionality, in particular, what constitutes relational understanding of a:b=c:d, which is called proportional expression. The meanings of a:b=c:d are analyzed and some suggestions are offered for improving the teaching and learning of it. The equation a:b=c:d has three different meanings. First, it represents two different structures in one proportional situation. Second, it represents a common structure in two different proportional situations. Finally, it represents a number or a quantity underlying in different proportional situations. It is important to choose and use a unit flexibly to understand the first and the second meanings of a:b=c:d, Double strip diagram and double number line are useful to visualize the meanings of a:b=c:d. In addition, what a number or a quantity in the third meaning of a:b=c:d refers to in proportional situations should be emphasized in teaching and learning of a:b=c:d.

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Design and Implementation of Formative Assessment Program for Distance Computer Education (원격 컴퓨터 교육을 위한 형성평가 프로그램의 설계 및 구현)

  • Han, Byoung-Rae;Hong, Ji-Young;Song, Ki-Sang
    • The Journal of Korean Association of Computer Education
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    • 제3권1호
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    • pp.143-150
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    • 2000
  • As the society evolves into information age, new teaching and learning methods are proposed. In this paper, we design and implement an on-line quiz program for the formative evaluation of Distance Computer Education. The computer studies include many difficult concepts and those are hard to learn and the distance learning has the advantage of overcoming time and spatial limitations but it needs learner's strong motivations to study. Also, the formative evaluation may guide teachers and learners to studying course and it is necessary to prevent both users from too much load. Therefore, presenting quiz and solving it may be a better way for the formative evaluation and we design and implement a Quiz Program for the formative evaluation of Distance Computer Education. We believe that our program will improve motivation of students in Distance Computer Education

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Analysis of English Ability Improvement Effect through a Hybrid Model using Online Contents and Video Conferencing (온라인 컨텐츠 및 화상회의를 활용한 하이브리드 모델을 통한 영어 능력 향상 효과 분석)

  • Song, JaeShin;Jung, SungMoo;Lee, JaeMu;Kim, JaMee;Cha, HyunJin
    • The Journal of Korean Association of Computer Education
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    • 제12권3호
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    • pp.31-40
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    • 2009
  • English education taken with native English speakers is very effective, but it is hard to obtain English education with native English speakers in rural schools. In this study, therefore, we supported English education with on-line content and video conferencing with native English speakers. This study worked with one hundred fifty students from six elementary and middle schools equally distributed by city size over three months. This study performed experimental research by T-test comparing of pre- and post-tests of the hybrid model. In our results, the upper group showed greater improvement in understanding while the lower group showed more improvement in writing. In addition, the lower group showed more improvement than the upper group in overall English accomplishment.

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Dynamic Control of Learning Rate in the Improved Adaptive Gaussian Mixture Model for Background Subtraction (배경분리를 위한 개선된 적응적 가우시안 혼합모델에서의 동적 학습률 제어)

  • Kim, Young-Ju
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국해양정보통신학회 2005년도 추계종합학술대회
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    • pp.366-369
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    • 2005
  • Background subtraction is mainly used for the real-time extraction and tracking of moving objects from image sequences. In the outdoor environment, there are many changeable factor such as gradually changing illumination, swaying trees and suddenly moving objects, which are to be considered for the adaptive processing. Normally, GMM(Gaussian Mixture Model) is used to subtract the background adaptively considering the various changes in the scenes, and the adaptive GMMs improving the real-time performance were worked. This paper, for on-line background subtraction, applied the improved adaptive GMM, which uses the small constant for learning rate ${\alpha}$ and is not able to speedily adapt the suddenly movement of objects, So, this paper proposed and evaluated the dynamic control method of ${\alpha}$ using the adaptive selection of the number of component distributions and the global variances of pixel values.

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Skin Disease Classification Technique Based on Convolutional Neural Network Using Deep Metric Learning (Deep Metric Learning을 활용한 합성곱 신경망 기반의 피부질환 분류 기술)

  • Kim, Kang Min;Kim, Pan-Koo;Chun, Chanjun
    • Smart Media Journal
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    • 제10권4호
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    • pp.45-54
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    • 2021
  • The skin is the body's first line of defense against external infection. When a skin disease strikes, the skin's protective role is compromised, necessitating quick diagnosis and treatment. Recently, as artificial intelligence has advanced, research for technical applications has been done in a variety of sectors, including dermatology, to reduce the rate of misdiagnosis and obtain quick treatment using artificial intelligence. Although previous studies have diagnosed skin diseases with low incidence, this paper proposes a method to classify common illnesses such as warts and corns using a convolutional neural network. The data set used consists of 3 classes and 2,515 images, but there is a problem of lack of training data and class imbalance. We analyzed the performance using a deep metric loss function and a cross-entropy loss function to train the model. When comparing that in terms of accuracy, recall, F1 score, and accuracy, the former performed better.

Analysis of the effectiveness of Maritime English education through the application of a smart platform (스마트 플랫폼 적용을 통한 해사영어 교육 효과 분석)

  • Jin Ki Seor;Dongsu Shin;Young-soo Park
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 한국항해항만학회 2023년도 춘계학술대회
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    • pp.154-155
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    • 2023
  • The International Convention on Standards for Training, Certification, and Watchkeeping of Seafarers (STCW) outlines the qualifications that maritime cadets must meet in order to serve as merchant marine officers. Maritime English is one of the most essential qualifications for STCW, and each national authority is implementing Maritime English education that complies with national and international regulations. In this study, an English proficiency background survey was conducted to investigate the factors related to the Maritime English skills and competencies. In line with this, maritime cadets utilized the Standard Maritime English Communication Phrases (SMCP) learning platform to track their learning progress and its efficacy. This study examined the applicability of the automatic scoring platform for Maritime English education, as well as its future potential for widespread use in the maritime education field.

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A Science Instrument Management System for Elementary Schools (초등학교 과학 교구 관리시스템)

  • Jo, Se-Hyun;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • 제8권1호
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    • pp.67-77
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    • 2004
  • Recently, the rapid progress of internet technology stirs the widespread development in the educational areas. Internet has been exploited as an effective means to support school information management as well as to supplement traditional off-line teaching-learning methods. Science instruments are very important tools for science-related courses in the elementary schools. However, managing science instruments effectively has not been concerned greatly so far. Only off-line management systems were presented. In this paper, a Web-based science instrument management system is proposed. The proposed Web-based science instrument management system has the following characteristics. First, an extensive model for science instrument management is presented. The proposed model can be used as a standard model for effective management. Second, the system can provide inventory information as well as standard instrument requirements to teachers anytime anywhere. The system helps teachers make decisions on procurement plan. Finally, the user interface is designed to support easy navigation and simple use.

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