• Title/Summary/Keyword: Object-oriented technique

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A study on Brand Image of Korea Women's Apparel Market with Multidimensional Scaling (다차원 척도기법을 이용한 여성 기성복의 상품 이미지에 관한 연구)

  • Hwang, Seon-Jin
    • Journal of the Korean Society of Costume
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    • v.15
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    • pp.253-265
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    • 1990
  • This article was written with two purposes in mind. The first purpose was to introduce clothing and textile community who may not be familiar with Multidimensional Scaling(MDS) with usefulness of the new technique in the area of fashion merchandising. The second purpose was to present the results of an empirical study on brand image utilizing MDS and its related technique as the main analysis tools. The main objective of the empirical study was to gain a better understanding of consumer's brand image by relating differences in perception and attributes of clothing in women's ready-to wear market. For this empirical study, the ten brands and the fifteen attributes of clothing were chosen. The questionnaire consisting of questions asking about the similarity and attributes of clothing between selected brands was administrated to 185 career women during summer in 1989. Data were analyzed cluster analysis, and KYST and PROFIT in MDS program. The results were as follows: 1. The similarities data for the ten selected brand by using KYST program of MDS drawed the perceptual map. The results of this perceptual map showed that the selected brand were grouped into three clusters. 2. In order to get a somewhat objective view of which attributes consumers are attributing to each brand, PROFIT program was used. As a result, it was revealed that assortment depth / width, price, youth-oriented style, possibility of various social activity were significant attributes in consumer's brand choice rather than physical attributes of clothing such as quality or durability. This may imply that consumer orientation in rapidly changing environments of women's apparel market was its basic idea, and the focus of all fashion merchandising activities was put on need's and the response of consumer group who are the object of the target. Implicating for future research as well as for strategy of brand positioning were also suggested.

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2D-THI: Two-Dimensional Type Hierarchy Index for XML Databases (2D-THI: XML 데이테베이스를 위한 이차원 타입상속 계층색인)

  • Lee Jong-Hak
    • Journal of Korea Multimedia Society
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    • v.9 no.3
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    • pp.265-278
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    • 2006
  • This paper presents a two-dimensional type inheritance hierarchy index(2D-THI) for XML databases. XML Schema is one of schema models for the XML documents supporting. The type inheritance. The conventional indexing techniques for XML databases can not support XML queries on type inheritance hierarchies. We construct a two-dimensional index structure using multidimensional file organizations for supporting type inheritance hierarchy in XML queries. This indexing technique deals with the problem of clustering index entries in the two-dimensional domain space that consists of a key element domain and a type identifier domain based on the user query pattern. This index enhances query performance by adjusting the degree of clustering between the two domains. For performance evaluation, we have compared our proposed 2D-THI with the conventional class hierarchy indexing techniques in object-oriented databases such as CH-index and CG-tree through the cost model. As the result of the performance evaluations, we have verified that our proposed two-dimensional type inheritance indexing technique can efficiently support the query Processing in XML databases according to the query types.

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Software development project management using Agile methodology (Agile 방법론을 이용한 소프트웨어 개발 프로젝트관리)

  • kim, tai-dal
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.155-162
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    • 2016
  • In recent years, hoping the interaction of individuals and rather than software development process and tools, and customers want software that works first, rather than a comprehensive document, in cooperation with the customer, rather than the developer negotiate a contract, to each other stick to the plan I think even more so than the value that corresponds to the change. In view of this, software development is given the autonomy and motivation to project team rather than process-oriented and have a passion and vision and human relations oriented management approach is required. In recent years, increasing the productivity benefits of agile development processes, improved quality, efficiency and customer satisfaction as is demonstrated in the methodology selected to promote the project, attention was given to the experts. Contemporary demands with regard to the methodology chosen to meet your needs, in this paper in the organization, and to solve the problems of product-based Cross functional team proposed methodology Feature Team model, this model is an organizational Cross functional team and the team is not the outcome (product) basis, were examined for the model that points to progress the development across multiple product as a functional unit, value-plan through the driven agile technique-based model and proposed a difference. And the domain analysis, required extraction by conventional JAD (joint application development) meeting the targets for the object-oriented modeling, in modeling and organize, review, aware in advance and the UML Structure and Behavior Diagrams and proposed to proceed with the project.

Optimal Release Problems based on a Stochastic Differential Equation Model Under the Distributed Software Development Environments (분산 소프트웨어 개발환경에 대한 확률 미분 방정식 모델을 이용한 최적 배포 문제)

  • Lee Jae-Ki;Nam Sang-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.7A
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    • pp.649-658
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    • 2006
  • Recently, Software Development was applied to new-approach methods as a various form : client-server system and web-programing, object-orient concept, distributed development with a network environments. On the other hand, it be concerned about the distributed development technology and increasing of object-oriented methodology. These technology is spread out the software quality and improve of software production, reduction of the software develop working. Futures, we considered about the distributed software development technique with a many workstation. In this paper, we discussed optimal release problem based on a stochastic differential equation model for the distributed Software development environments. In the past, the software reliability applied to quality a rough guess with a software development process and approach by the estimation of reliability for a test progress. But, in this paper, we decided to optimal release times two method: first, SRGM with an error counting model in fault detection phase by NHPP. Second, fault detection is change of continuous random variable by SDE(stochastic differential equation). Here, we decide to optimal release time as a minimum cost form the detected failure data and debugging fault data during the system test phase and operational phase. Especially, we discussed to limitation of reliability considering of total software cost probability distribution.

A Synchronization Error Control System for Web based Multimedia Collaboration Environment (웹 기반 멀티미디어 공동 작업 환경에서의 동기화 오류 제어 시스템)

  • Ko, Eung-Nam
    • The KIPS Transactions:PartB
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    • v.11B no.1
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    • pp.45-52
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    • 2004
  • We propose ESS_WMCE. This paper explains the design and implementation of the EDSS running on ESS_WMCE. EDSS is a synchronization error control system for web based multimedia collaboration environment. We have an error detection approach by using hooking method. The technique of an error transmission is a mended model of utilizing an application sharing system. DOORAE is a good framework model for supporting development on application for computer supported cooperated works. It has primitive service functions. Service functions are implemented with an object oriented concept. It is a system that is suitable for detecting and sharing a software error rapidly occurring on web based multimedia collaboration environment by using software techniques. It is able to share an error as well as providing URL synchronization to access shared objects. When an error occurs, this system detects an error by using hooking methods in MS-Windows API(Application Program Interface) function. If an error is found, it is able to provide an error sharing to access shared objects.

Hand Tracking Based Projection Mapping System and Applications (손 위치 트래킹 기반의 프로젝션 매핑 시스템 및 응용)

  • Lee, Cheongun;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.4
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    • pp.1-9
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    • 2016
  • In this paper we present a projection mapping system onto human's moving hand by a projector as information delivery media and Kinect to recognize hand motion. Most traditional projection mapping techniques project a variety of images onto stationary objects, however, our system provides new user experience by projecting images onto the center of the moving palm. We explain development process of the system, and production of content as applications on our system. We propose hardware organization and development process of open software architecture based on object oriented programming approach. For stable image projection, we describe a device calibration method between the projector and Kinect in three dimensional space, and a denoising technique to minimize artifacts from Kinect coordinates vibration and unstable hand tremor.

The Implementation of Communication Emulate Based on Component For Automation System (자동화시스템을 위한 컴포넌트 기반의 통신 Emulate 구현)

  • Jeong Hwa-Young
    • Journal of Digital Contents Society
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    • v.3 no.2
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    • pp.245-254
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    • 2002
  • Currently, communication field for automation system can be divided by simple serial communication for communication between each internal devices and network base remote control system that is based on TCP/IP. In spite of great development of network, communication part for internal control is using simple RS232 base until present. Also, development techniques of system developed by object oriented program in modular programming techniques of each function unit. Currently, it developed by component base development technique that is parts unit of software. This is presented by the new alternative of software development techniques as techniques to composition independent operation unit including business logic and is connected to development of new system. Therefore, this research implemented internal communication Emulate in RS232C based on GUI that apply development techniques of component base. that is, I maked component to commnication control part between receiving and sending and, as composite it, Control part did to handling between send and receive data.

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Implementation and Design of EJB Based on Seat Reservation System for Effective E-Business (효율적인 E-Business구축을 위한 EJB기반의 좌석예약 시스템 설계 및 구현)

  • Jeong, Hwa-Young
    • Journal of Korea Game Society
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    • v.2 no.2
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    • pp.113-119
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    • 2002
  • With development of internet technology, digital economy that advance rapidly formed much leagues of B2B, B2C, A2B etc, according to the application part. Also, electronic commerce system implementation technology is introduced by Component based on development method in object oriented technique base depending on customer's requirement, and development environment changes by 3- Tiers, Web-Based architecture etc. in existent C/S (Client/Server) environment and is introduced. Thus, In this research, I implemented seat reservation and confirmation system that can be used in electronic commerce in multi-server environment. This, for improve efficiency in distribute environment, relevant importance logic used server component model EJB, and implemented through JSP and Java that use Servlet of Resin Server environment for Main Server. Therefore, through independence component using EJB, I did so that can improved independence between electronic commerce system logic, and reduce server's overhead calling relevant method through discrete EJB server, and manage each logic resources efficiently.

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A Study on the Pentium Code Generation using Retargetable Code Generation Technique from Bytecode (Bytecode로부터 재목적 코드 생성 기법을 이용한 Pentium 코드 생성에 관한 연구)

  • Jeong, Seong-Ok;Go, Gwang-Man;Lee, Seong-Ju
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.37 no.4
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    • pp.1-8
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    • 2000
  • The massive growth of the internet and the world-wide-web leads us to research the programming languages for the development of applications in heterogeneous, network-wide distributed environments. Java is an object-oriented language for such a environment and the Java programming language environment provides a portable, interpreted, high-performance, simple programming language. Bytecode is an intermediate code for Java language and it enables the development of applications on multiple platform in heterogeneous, distributed networks. But it takes much time to execute Bytecode because of using an interpretation method. In this paper, we design and implement a retargetable code generation system which can be systematically reconfigured to generate code for a variety of distinct target computers. From the system, we realize the code generation system which translates the Bytecode being produced by Java compiler into Pentium target code. We use ACK code generation system to do the work easily.

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Design and Implementation of UML-Based Material Management System for Automotive Part Company (자동차부품기업의 UML기반 자재관리시스템 설계 및 구현)

  • Park Jung-Hyuk;Seo Ki-Chul;Moon Tae-Soo
    • The Journal of Information Systems
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    • v.12 no.2
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    • pp.129-149
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    • 2003
  • One of the important applications in Enterprise Resource Planning(ERP) systems is the Manufacturing Resource Planning(MRPII) system using Bill of Material(BOM). The manufacturing resource planning determines the quantity and timing of the production or purchase of subassemblies and raw materials needed to support the Master Production Scheduling(MPS). The bill of material is the recipe, a list of the materials needed to make a product. This paper intends to suggest a component-based materials management system using Unified Modeling Language(UML), as an application system for automobile part industry. Applying component based materials management systems designed with UML methodology, we analyzed the workflow and the document on materials management process from production planning to inventory management, and implemented a prototype of efficient materials management system, as a surrogate of existing material requirement planning(MRPI) system. To produce many other assemblies for a automobile part firm, component parts are assembled into subassemblies that are joined to assemble the finished product. Through the system suggested in this study, the level of inventory has cut down and the cost of inventory management has decreased. Also, the development method using UML makes the analysis and design phase to shorten in implementation period of MRPII system. The implementation of materials management system using CBD shows the ease of use in software reuse and the interoperability with corporate Internal information system. The result of applying object-oriented CBD technique is to minimize the risk of life cycle and facilitate the reuse of software as mentioned to limitation of information engineering methodology.

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