• Title/Summary/Keyword: Object-Z

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A Multiple Branching Algorithm of Contour Triangulation by Cascading Double Branching Method (이중분기 확장을 통한 등치선 삼각화의 다중분기 알고리즘)

  • Choi, Young-Kyu
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.2
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    • pp.123-134
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    • 2000
  • This paper addresses a new triangulation method for constructing surface model from a set of wire-frame contours. The most important problem of contour triangulation is the branching problem, and we provide a new solution for the double branching problem, which occurs frequently in real data. The multiple branching problem is treated as a set of double branchings and an algorithm based on contour merging is developed. Our double branching algorithm is based on partitioning of root contour by Toussiant's polygon triangulation algorithml[14]. Our double branching algorithm produces quite natural surface model even if the branch contours are very complicate in shape. We treat the multiple branching problem as a problem of coarse section sampling in z-direction, and provide a new multiple branching algorithm which iteratively merge a pair of branch contours using imaginary interpolating contours. Our method is a natural and systematic solution for the general branching problem of contour triangulation. The result shows that our method works well even though there are many complicated branches in the object.

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Three-Dimensional Finite Difference Analysis of Anisotropic Body with Arbitrary Boundary Conditions (임의의 경계조건을 갖는 비등방성 탄성체의 3차원 유한차분 해석)

  • Lee, Sang Youl;Yhim, Sung Soon;Chang, Suk Yoon
    • Journal of Korean Society of Steel Construction
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    • v.12 no.3 s.46
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    • pp.303-315
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    • 2000
  • The main object of this study is to analyze mechanical behaviors as anisotropic three-dimensional body under various static loads. This paper presents the applicability of the finite difference method to three dimensional problem of anisotropic body. The finite difference method as applied here is generalized to anisotropic three-dimensional problem of elastic body where the governing differential equations of equilibrium of such bodies are expressed in terms of the displacement u, v, and w in the coordinates axes x, y and z, care being taken to modify the finite difference expressions to satisfy the appropriate boundary conditions. By adopting a new three dimensional finite difference modelling including elimination of pivotal difference points in the case of free boundary condition, the three dimensional problem of anisotropic body was successfully completed. Several numerical results show quick convergence and numerical validity of finite difference technique in three dimensional problem.

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Real-time moving object tracking and distance measurement system using stereo camera (스테레오 카메라를 이용한 이동객체의 실시간 추적과 거리 측정 시스템)

  • Lee, Dong-Seok;Lee, Dong-Wook;Kim, Su-Dong;Kim, Tae-June;Yoo, Ji-Sang
    • Journal of Broadcast Engineering
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    • v.14 no.3
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    • pp.366-377
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    • 2009
  • In this paper, we implement the real-time system which extracts 3-dimensional coordinates from right and left images captured by a stereo camera and provides users with reality through a virtual space operated by the 3-dimensional coordinates. In general, all pixels in correspondence region are compared for the disparity estimation. However, for a real time process, the central coordinates of the correspondence region are only used in the proposed algorithm. In the implemented system, 3D coordinates are obtained by using the depth information derived from the estimated disparity and we set user's hand as a region of interest(ROI). After user's hand is detected as the ROI, the system keeps tracking a hand's movement and generates a virtual space that is controled by the hand. Experimental results show that the implemented system could estimate the disparity in real -time and gave the mean-error less than 0.68cm within a range of distance, 1.5m. Also It had more than 90% accuracy in the hand recognition.

A Study on the Implementation of Multi-touch model using a Haptic Device in Virtual Reality (가상현실에서 Haptic 디바이스를 활용한 멀티터치 모델 구현에 관한 연구)

  • Kang, Im-Chul;Kim, Beom-Seok;Hur, Gi-Taek;Ko, Young-Hyuk
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.4
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    • pp.83-90
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    • 2010
  • In this paper, we use VR technologies including touch processing technologies and haptic devices to offer touch of fish objects to users. The Omni, a kind of haptic device and made by Sensable Inc., is used to implement multi touch model in VR space. In addition, Matlab/Simulink and proSENSE Virtual Touch Toolbox of Handshake Inc., are used as programing tools. Functions needed to describe the movement of x, y, and z axis respectively are applied to delineate the natural movement of fish objects modeled with 3D. Such movements offer realistic physical interactions to two users controlling multi point respectively. In experiment, to perceive the appearance of 3D object by touch and to feel the respiration by touch are well conducted. We also verify that it is possible to develop games or contents through multi participation in VR Space by using multi point.

3D Display Method for Moving Viewers (움직이는 관찰자용 3차원 디스플레이 방법)

  • Heo, Gyeong-Mu;Kim, Myeong-Sin
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.37 no.4
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    • pp.37-45
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    • 2000
  • In this paper we suggest a method of detecting the two eyes position of moving viewer by using images obtained through a color CCD camera, and also a method of rendering view-dependent 3D image which consists of depth estimation, image-based 3D object modeling and stereoscopic display process. Through the experiment of applying the suggested methods, we could find the accurate two-eyes position with the success rate of 97.5% within the processing time of 0.39 second using personal computer, and display the view-dependent 3D image using Fl6 flight model. And through the similarity measurement of stereo image rendered at z-buffer by Open Inventor and captured by stereo camera using robot, we could find that view-dependent 3D picture obtained by our proposed method is optimal to viewer.

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Effects of Mizoribine on MHC-Restricted Exogenous Antigen Presentation in Dendritic Cells

  • Song, Young-Cheon;Han, Shin-Ha;Kim, Hyun-Yul;Kim, Kwang-Hee;Kwon, Jeung-Hak;Lee, Sang-Jin;Ha, Nam-Joo;Lee, Young-Hee;Lee, Chong-Kil;Kim, Kyung-Jae
    • Archives of Pharmacal Research
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    • v.29 no.12
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    • pp.1147-1153
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    • 2006
  • Mizoribine (MZR) has been shown to possess immunosuppressive activity that selectively inhibits the proliferation of lymphocytes by interfering with inosine monophosphate dehydrogenase. The efficacy of MZR is not only in patients who have had renal transplantation, but also in patients with rheumatoid arthritis (RA), lupus nephritis, and primary nephritic syndrome. Because the exact mechanism of its immunosuppressive action is not clear, the object of this study was to examine the ability of MZR to regulate the antigen presenting cells (APCs), dendritic cells (DCs). In this work, we tested whether MZR ($1{\sim}10\;{\mu}g/mL$) could inhibit the cross-presentation of DCs. DC2.4 cells ($H-2K^{b}$) or bone marrow-derived DCs (BM-DCs) generated from BM cells of C57BL/6 mouse ($H-2K^{b}$) were cultured in the presence of MZR with OVA-microspheres, and the amount of OVA peptide-class I MHC complexes was measured by a T cell hybridoma, B3Z, that recognizes OVA (257-264 : SIINFEKL)-$H-2K^{b}$ complex and expresses-galactosidase. MZR profoundly inhibited the expression of SIINFEKL-$H-2K^{b}$ complexes. This inhibitory activity of MZR appeared to affect the phagocytic activity of DCs. MZR also decreased IL-2 production when we examined the effects of MZR on $CD4^{+}$ T cells. These results provide an understanding of the mechanism of immunosuppressive activity of MZR on the inhibition of MHC-restricted antigen presentation and phagocytic activity in relation to their actions on APCs.

Preliminary Result from Rapid Cadence Photometric Monitoring of HBC722

  • Baek, Gi-Seon;Green, Joel D.;Pak, Soo-Jong;Lee, Jeong-Eun;Eon, Yi-Seulj;Park, Won-Kee;Choi, Chang-Su;Kang, Won-Seok;Im, Myung-Shin
    • The Bulletin of The Korean Astronomical Society
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    • v.36 no.2
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    • pp.113.2-113.2
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    • 2011
  • We observed a low-mass pre-main sequence star, HBC722 (also known as $LkH{\alpha}$ 188 G4), with Camera for QUasars in EArly uNiverse (CQUEAN) attached to 2.1 Otto Struve telescope at McDonald Observatory, USA. HBC722 is a new FU orionis-type object in the direction of NGC7000/IC5070, which produced large amplitude optical outbursts (${\delta}V$=4.7 mag over one year) for a few months and reached the peak in 2010 September. We carried out the photometric observation in SDSS r,i, and z band in 2011 April, July and August to monitor the long term decrease of its brightness. We also made continuous observation in r-band for half night in July, and whole two nights in August to investigate short term variability which could be related to the rotation of the central star or the inner circumstellar disk. In this poster, we present a preliminary result of the photometric observation for HBC722.

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Gaze Effects on Spatial and Kinematic Characteristics in Pointing to a Remembered Target

  • Ryu, Young-Uk;Kim, Won-Dae;Kim, Hyeong-Dong
    • Physical Therapy Korea
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    • v.13 no.4
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    • pp.23-29
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    • 2006
  • The purpose of the present study was to examine gaze effects on spatial and kinematic characteristics during a pointing task. Subjects were asked to watch and point to an aimed target (2 mm in diameter) displayed on a vertically mounted board. Four gaze conditions were developed as combinations of "seeing-aiming" in terms of the eye movements: Focal-Focal (F-F), Focal-Fixing (F-X), Fixing-Focal (X-F), and Fixing-Fixing (X-X). Both the home target and an aimed target were presented for 1 second and then were disappeared in F-F and X-F. In X-F and X-X, only an aimed target disappeared after 1 second. Subjects were asked to point (with index finger tip) to an aimed target accurately as soon as the aimed target was removed. A significant main effect of gaze was found (p<.01) for normalized movement time. Peripheral retina targets had significantly larger absolute error compared to central retina targets on the x (medio-lateral) and z (superior-inferior) axes (p<.01). A significant undershooting to peripheral retina targets on the x axis was found (p<.01). F-F and X-F had larger peak velocities compared to F-X and X-X (p<.01). F-F and X-F were characterized by more time spent in the deceleration phase compared to F-X and X-X (p<.01). The present study demonstrates that central vision utilizes a form of on-line visual processing to reach to an object, and thus increases spatial accuracy. However, peripheral vision utilizes a relatively off-line visual processing with a dependency on proprioceptive information.

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Studies on the Salt - tolerance of Lawn Grasses in Sand Culture (사경에 의한 잔디류의 내염성에 관한 연구)

  • 홍종운
    • Asian Journal of Turfgrass Science
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    • v.2 no.1
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    • pp.5-30
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    • 1988
  • The object of this experiments was to know the salt tolerance of Fults and other lawn grasses. Fults, Olympic (Tall fescue, Festuca arundinacea Schred), Ceeping red fescue, Kentucky bluegrass and Zoysia grass (Z. japonica S.) were grown in hydroponics with vermiculite at various concentrations of NaCl. Hoagland's solution was used as the basic solution (control), and the concentrations of Cl to it were 1000, 2000, 3000, 4000 and l5OOOppm, respectively. Each was cultivated under the circumstances during 2 months. The results obtained are summarized as follows: 1.The growth of Fults, Olympic, Creeping red fescue and others were better at Cl lOOOppm than control. In the 5OOOppm application, Fescues become worse and 23.9% of them were withered. In concentration of Cl above 9OOOppm, it was impossible to live. 2.In the l0000~l1000ppm application, Olympic and Kentucky bluegrass were become worse and most of them died. 3.Fults were almost possible to live in the below of 9OOOppm, but they began to die in the above of 10000 ppm. 4.With the increasing concentration of Cl, plants were dwarfed and the number of stems, leaves and roots were reduced, but it was especially observed that the number of stolons of Creeping red fescue were increased at 1000~4000ppm. 5.Fults grass was the most salt tolerant turfgrass, but was impossible to live at salt level of about 36 millimhos (Exchange NaCI conductivity-ppm). Among the grasses, according to salt tolerance, they were arranged as follows. Fults > Zoysia japonica S. > Ky belugrass > Olympic grass > Creeping red fescue 6.The number of leaves, stems, tillers, and dry weight of Olympic grass, Fults and others were increased more at Cl 1OOOppm application than control, but in the above 4OOOppm application, those of plants were decreased. 7.The productivity of all grasses under the experiments was increased at 3.l75millimhos (Exchange NaCi conductivity ppm) in the concentration of Cl. The each dry-weight of Olympic, Creeping red fescue, Kentucky bluegrass and Zoysia grass was decreased at 8.85millimhos, and the weight of Fults grass was also decreased remarkably at 12.20millimhos. 8.As the result of this experiments, most plants grow normally at low concentration of NaCI-l000ppm. That seems to stimulate more the grasses to grow than non-salt.

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A Parallel Approach for Accurate and High Performance Gridding of 3D Point Data (3D 점 데이터 그리딩을 위한 고성능 병렬처리 기법)

  • Lee, Changseop;Rizki, Permata Nur Miftahur;Lee, Heezin;Oh, Sangyoon
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.8
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    • pp.251-260
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    • 2014
  • 3D point data is utilized in various industry domains for its high accuracy to the surface information of an object. It is substantially utilized in geography for terrain scanning and analysis. Generally, 3D point data need to be changed by Gridding which produces a regularly spaced array of z values from irregularly spaced xyz data. But it requires long processing time and high resource cost to interpolate grid coordination. Kriging interpolation in Gridding has attracted because Kriging interpolation has more accuracy than other methods. However it haven't been used frequently since a processing is complex and slow. In this paper, we presented a parallel Gridding algorithm which contains Kriging and an application of grid data structure to fit MapReduce paradigm to this algorithm. Experiment was conducted for 1.6 and 4.3 billions of points from Airborne LiDAR files using our proposed MapReduce structure and the results show that the total execution time is decreased more than three times to the convention sequential program on three heterogenous clusters.