• Title/Summary/Keyword: Object oriented system

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The Development of Graphics Package for Power System Analysis using Object-Oriented Programming (객체지향기법을 이용한 전력계통 해석을 위한 그래픽 소프트웨어 개발)

  • Gim, Jae-Hyeon
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.55 no.10
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    • pp.418-425
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    • 2006
  • This paper describes a simulation package for a power system using objected-oriented programming. The package includes four parts which are a power flow, a short circuit calculation, a transient simulation program, and an economic dispatch. The graphical user interface(GUI) is designed as a common platform which allows the user to create one-line diagrams of systems, specify components of power systems as well as simulation parameters, and view the output produced by the chosen application. The paper presents the data structure of the functional modules such as the draw module, power system data module, the power system simulation module, and the utility module using the object oriented programming. This package may be useful for educational and research purposes.

An Object-Oriented Analysis and Design for Remote Examination System on Internet (인터넷기반 원격시험시스템의 객체지향적 분석 및 설계)

  • 김윤호;박운영
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.6
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    • pp.966-973
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    • 2002
  • This Pager presents an object-oriented analysis and design for Remote Examination System on Internet. The UML is used for describing the process of analyzing and designing the system. The system is composed of the parts: Question Generation part that professors make questions, Question Answer part that students answer the questions. By object-oriented analysis and design, the system inherits the advantages of object-oriented methodology. All the results are retained on database on server-side. This system can be integrated with the Cyber-University System, and substituted for off-line paper-based tests or adopted to on-line poll applications on Internet.

Developing intranet hypermedia system using scenario-based object- oriented technique (시나리오 기반 객체 지향 기법을 이용한 인트라넷 하이퍼미디어 시스템 개발)

  • 이희석;유천수;이충석;김영환;김종호;조선형
    • Korean Management Science Review
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    • v.14 no.2
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    • pp.113-137
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    • 1997
  • Intranet emerges as a key technology for building enterprise information system. This paper proposes a scenario-based object- oriented technique for designing intranet hypermedia information systems. The method consists of six phases such as domain analysis, object modeling, view design, navigational design, implementation design and construction. Users requirements are analyzed in the form of scenarios by the use fo a responsibility-driven object technology. Object-oriented views are generated from the resulting object model and then used for the subsequent navigational and implementation design. Implementation design phase deals integrating enterprise databases with distributed hypermedia systems by employing Java language. To demonstrate its usefulness, a real-life bank case is illustrated.

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XCEL: Object-oriented Spreadsheet (XCEL: 객체지향 스프레드시트)

  • 최종명;유재우
    • Journal of KIISE:Software and Applications
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    • v.30 no.11
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    • pp.1102-1111
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    • 2003
  • Spreadsheet is one of the most widely used programming tool because of its ease of use, however there have been few researches on applying object-oriented techniques in developing spreadsheet applications. Generally, spreadsheet applications contain a lot of errors, and spreadsheet has some drawbacks such as low reusability and hard maintenance. In order to solve these problems, we introduce an object-oriented spreadsheet system, named XCEL. It enables users to develop applications using systematic techniques with data modelling method, and allows users to apply object-oriented technologies to spreadsheet programming. The data modelling method allows to define classes using XML and flowchart, and the spreadsheet represents an object with contiguous cells. XCEL has advantage that users can apply object-oriented technology to spreadsheet programming.

Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling (객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발)

  • 전상규;손기헌
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Coupling Measures for Classes in Object-Oriented System (객체 지향 시스템에서의 클래스 결합도 척도)

  • 이종석;천은홍
    • Journal of Korea Society of Industrial Information Systems
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    • v.6 no.4
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    • pp.22-29
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    • 2001
  • As the importance of software measurement increases, there are more researches developing the new software measure. Given the importance of object-oriented development techniques, one specific area where this has occurred is coupling measurement in object-oriented systems. This thesis presents the coupling measure COM based on the methods and OOC based on the classes in measuring the coupling of object-oriented systems. And, it evaluates them using the coupling properties suggested by Briand while it compares them with other coupling measures by applying them to a system developed in the language of C++programming language.

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The Efficient Method of Power Flow Calculation using Object-Oriented Programming (객체지향기법을 이용한 효율적인 조류계산)

  • Kim, Jae-Hyeon
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.50 no.4
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    • pp.166-171
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    • 2001
  • Object-oriented programming is a solution for problems in the development, maintenance, and update of large software such as power system analysis software. However, many applications in the electrical industry critically depend on the computational efficiency of the implementation. In order to be flexible and reduce the computation time, this paper represents an efficient method for constructing a Jacobian matrix and for factorizing it, and designs the class hierarchy for power system. This method is applied to four different power systems for load flow calculation. The performance of the object-oriented program developed in C++ is assessed in computer simulation.

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On the Current Status and Future Trend of Distributed Object System (분산 객체 시스템의 현찰과 기술 전망)

  • 윤석환;김평중
    • Journal of the Korean Professional Engineers Association
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    • v.30 no.2
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    • pp.79-86
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    • 1997
  • As network has high speed and wide communication capability, users demand diverse and new software to satisfy their needs. To meet users needs, the softwares for multimedia or groupware or distributed virtual environments can communicate the widely distributed information fast and accurately. Even though the technology for this is under development, it is deficient to support the reliable computer communication. Distributed Object System aims, as the new paradigm of distributed system software development to overcome this problem, to obtain in distributed environment the easiness of development and management, expandability, reusability which object oriented technologies support by solving the complexity of communication processing through the object oriented methods. This paper aims to introduce distributed object system, its technological properties and the current status and trend of technology development related to its standardization. Additionally, with explaining the Replicated Shared Object System(RSOS) which is developed in our country as one of the distributed object systems, its future prospects and technical issues are discussed.

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An Object-oriented Design Method of Game System for Game Designers (기획자를 위한 객체지향적 게임시스템 기획 방법)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
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    • v.16 no.3
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    • pp.17-26
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    • 2016
  • In the domestic game development field, game system planning is the work that game designers design the gameplay mechanics system to satisfy the game concepts in the perspective of creative design by data structural methods. But the programmers work to design the game system based on the results of the game system planning in the perspective of engineering design by object-oriented methods. This work process is a high risky way for high occurring probability of communication errors between the game designers and programmers, and mismatching errors in their work results. In this study, we propose an object-oriented design method of game system for the game designers in order to resolve this problem. The proposed method is a customized one of GRAPPLE object-oriented SW development guidelines to suit the game system planning. To investigate the effectiveness of the proposed planning method for the game designers, we carried out a survey targeting 10 game system designers working in the domestic game industry. The survey results show that the necessity and effectiveness of the proposed method is "a little over" for almost the game designers.

Application of Object-Oriented Methodology for Structural Analysis and Design (구조해석에서 객체지향 방법론의 도입)

  • 이주영;김홍국;이병해
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1995.04a
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    • pp.160-169
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    • 1995
  • This study presents an application of object-oriented methodology for structural dcsign process. A prototype system of integrated a structural design system is developed by introducing a structural analysis object model(SAOM) and structural design object model(SDOM). The SAOM module. which is modeled as a part of structural member, performs structural analysis using FEM approach and the SDOM module checks structural members based on Korea steel design standard. Above mentionedmodelsareabstraclencapsulatibleandreusable.

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