• Title/Summary/Keyword: New Silver Generation

Search Result 39, Processing Time 0.035 seconds

A Study on the Implementation of the Silver Internet Phone based on 13.56Mhz RFID System (13.56MHz RFID시스템을 이용한 실버 인터넷 전화 구현에 관한 연구)

  • Jung, Sung-Heon;Oh, Jeong-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.11
    • /
    • pp.2419-2426
    • /
    • 2009
  • This paper is a study on the implementation of internet phone for silver generation based on RFID system. Together with the development of internet, the commercial internet phone is being used widely. However the usage of internet phone is still not convenient with silver generation. In this paper, we use one of the internet phone type called application method and 13.56MHz RFID technology to improve the usage of internet phone. The new silver internet phone can make a phone call only by using RFID tag that has a picture or some information of callee.

An Exploratory Study on Smart Wearable and Game Service Design for U-Silver Generation: U-Hospital Solution for the Induction of Interest to Carry Out Personalized Exercise Prescription (U-실버세대를 위한 스마트 웨어러블 및 연동 게임의 서비스 디자인 방안 탐색: 개인 맞춤형 운동처방 실행을 위한 흥미 유도 목적의 U-Hospital 솔루션)

  • Park, Su Youn;Lee, Joo Hyeon
    • Science of Emotion and Sensibility
    • /
    • v.22 no.1
    • /
    • pp.23-34
    • /
    • 2019
  • The U-Healthcare era has evolved with the development of the Internet of things (IoT) in the early stages of being connected as a society. Already, many changes such as increased well-being and the extension of human life are becoming evident across cultures. Korea entered the growing group of aging societies in 2017, and its silver industry is expected to grow rapidly by adopting the IoT of a super-connected society. In particular, the senior shift phenomenon has resulted in increased interest in the promotion of the health and well-being of the emergent silver generation which, unlike the existing silver generation, is highly active and wields great economic power. This study conducted in-depth interviews to investigate the characteristics of the new silver generation, and to develop the design for a wearable serious game that intends to boost the interest of the elderly in exercise and fitness activities according to their personalized physical training regimes as prescribed by the U-Hospital service. The usage scenario of this wearable serious game for the 'U-silver generation' is derived from social necessity. Medical professionals can utilize this technology to conduct health examinations and to monitor the rehabilitation of senior patients. The elderly can also use this tool to request checkups or to interface with their healthcare providers. The wearable serious game is further aimed at mitigating concerns about the deterioration of the physical functions of the silver generation by applying personalized exercise prescriptions. The present investigation revealed that it is necessary to merge the on / off line community activities to meet the silver generation's daily needs for connection and friendship. Further, the sustainability of the serious game must be enhanced through the inculcation of a sense of accomplishment as a player rises through the levels of the game. The proposed wearable serious game is designed specifically for the silver generation that is inexperienced in using digital devices: simple game rules are applied to a familiar interface grounded on the gourmet travels preferred by the target players to increase usability.

On Analysis of Silver Generation Leasure Life Activities for Contents Development (콘텐츠 개발을 위한 실버세대의 여가활동 분석에 관한 연구)

  • Cho, Seok-Bong;Byun, Seung-Hwan
    • The Journal of the Korea Contents Association
    • /
    • v.8 no.8
    • /
    • pp.81-89
    • /
    • 2008
  • Because of the development of modern medical science and increased longevity of elderly due to better health care: we are facing a new growing generation of "silver" senior citizens. In near future we will see a slow increase in senior spare time activities in our society. In this study the types of the spare time activities are researched and analyzed. Over the age of 60 most seniors spend ample time watching television and sleeping. Amazingly, in the second age group, seniors aged forty to fifty, when shown to the wonders of internet and cyber technology tend to accept and desire it. It is expected be seen this trend will increase. Secondly, in the case that seniors in their forties and fifties are entering into the silver generation, we can expect more promising multimedia content developed for the elderly.

Awareness and Wearing of Functional Fabrics Related with Health and Exercise Life of Silver Generation (노년층의 건강과 운동생활에 따른 기능성 소재의 인지 및 착용에 관한 연구)

  • Kim, Jung-Min;Sang, Jeong-Seon;Park, Myung-Ja
    • The Research Journal of the Costume Culture
    • /
    • v.18 no.1
    • /
    • pp.190-204
    • /
    • 2010
  • Understanding awareness and wearing behavior of functional textiles for silver generation is expected to contribute to clothing products development to improve and maintain their health and marketing strategy fit for user characteristics. For empirical research, a survey was developed and the aged 50 and above were 332 respondents. The results of the study are as follows. First, the level of awareness for both comfort-oriented and health/safetyoriented functional fabrics in high health-conscious group was much higher than that in low health-conscious group. In number of wearing times, health body and high-conscious group wear comfort-oriented fabrics more frequently, while weak body group wear health/safety-oriented fabrics more often. The health-consciousness significantly influenced the possession of active sportswear with various functions. Second, the awareness of functional fabrics in exercise activities groups was much higher than that in exercise-conscious groups. High exercise activities group know more about the wet sensation-related fabrics and clothing materials for outdoor activities. Low exercise-conscious group put on health/comfort-oriented fabrics for casuals more frequent than functional fabrics for sportswear. High exercise activities group preferred to wear sportswear suitable for outdoor activities. The aged people have a lot of health/comfort-oriented functional casual wear appropriate for indoor activities regardless of exercise-consciousness. However, the more they enjoy exercise activities the more they are interested in functional sportswear. Even though they were unconcerned with exercise, older people are interested in functional casual clothes. As a conclusion, the high interest in health and exuberant activities in silver generation arose the necessity of new multi-functional clothing products.

A Study on the Business Model for Smart Healthcare Services: Focusing on Smart Health Band Service (스마트헬스케어서비스 비즈니스 모델 연구: 스마트 헬스밴드를 중심으로)

  • Park, So-Hee;Kim, Min-Ji;Choi, Hun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2015.10a
    • /
    • pp.381-383
    • /
    • 2015
  • We are entering a phase of an aged society. The societal expense on health care for the so called "silver generation", which refer to as those over the age of 65 is increasing. Although many companies provide various services based on information technology for the health of the silver generation, many have pointed out the limits of them, preventing the activation of services. This study tries to develop a new smart health band business model, which is the most common form of healthcare service that reflects the user's desire. To do this, the study will cover the smart health band and the technical functions related to it, as well as the elements of the business model and its content.

  • PDF

Fitness Center Service Design Concept Evaluation for the New Silver Generation (뉴실버 세대를 위한 헬스장 서비스디자인 콘셉트 평가)

  • Park Sung-Heum;Lee Sung-Pil
    • Journal of Service Research and Studies
    • /
    • v.11 no.2
    • /
    • pp.95-105
    • /
    • 2021
  • The purpose of this study is to improve the accuracy of service satisfaction by utilizing KSC (Kano, Score Model, Concept Position) analysis methods in order to present various fitness center service models for healthy new silver generation centered on P fitness center which runs six branches in Busan. Double Diamond-based methods led to a case study focused on the P fitness center's Yeon-san branch which well leading in a wide variety of leisure infrastructures for the senior citizens. Throughout this study, based on the insights extracted from the customers were culminating in nine service design models from the perspective of administrators and trainers. The final derived nine models have been evaluated by Kano's satisfaction evaluation, Concept score, and Concept position evaluation. All of the nine models results indicated as valid except for models 3 and 6. Finally, an implementation roadmap was proposed by dividing it into investment cost and effectiveness.

Study of GUI design convergence guideline for the users of aged generation (고령화 세대의 스마트폰 사용자를 위한 GUI 디자인 융복합 가이드라인 연구)

  • Jeon, In-Kyu;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.13 no.7
    • /
    • pp.323-331
    • /
    • 2015
  • 21st Century is getting into Super aging society worldwide basis. Among those population, silver(aged) generation users' physical condition, such as sight, hearing and body, is getting older, especially sight ability which processes 80% of input data, it requires us studying new smartphone GUI designs convergence for the elderly. In light of this social phenomenon, this study suggests smartphone GUI designs convergence guideline for the silver generation through the research of text, icon which are basic elements of smartphone GUI with proper visual attributes. I had inferred UX designs, expert group and evaluation categories from existing papers, related books and designed some displays for the survey. I also offered this guideline with the deep survey of 101 people over 65 years old.

A study on production and distribution planning problems using hybrid genetic algorithm (유전 알고리즘을 이용한 생산 및 분배 계획)

  • 정성원;장양자;박진우
    • Journal of the Korean Operations Research and Management Science Society
    • /
    • v.26 no.4
    • /
    • pp.133-141
    • /
    • 2001
  • Rapid development in computer and network technology these days has created in environment in which decisions for manufacturing companies can be made in a much broader perspective. Especially, better decisions on production and distribution planning(PDP) problems can be made laking advantage of real time information from all the parties concerned. However, since the PDP problem-a core part of the supply chain management- is known to be the so-called NP-hard problem, so heuristic methods are dominantly used to find out solutions in a reasonable time. As one of those heuristic techniques, many previous studios considered genetic a1gorithms. A standard genetic a1gorithm applies rules of reproduction, gene crossover, and mutation to the pseudo-organisms so the organisms can pass along beneficial and survival-enhancing trails to a new generation. When it comes to representing a chromosome on the problem, it is hard to guarantee an evolution of solutions through classic a1gorithm operations alone, for there exists a strong epitasis among genes. To resolve this problem, we propose a hybrid genetic a1gorithm based on Silver-Meal heuristic. Using IMS-TB(Intelligent Manufacturing System Test-bed) problem sets. the good performance of the proposed a1gorithm is demonstrated.

  • PDF

AN EXPERIMENTAL STUDY ON THE CHEMICAL BOND STRENGTH AT THE INTERFACE BETWEEN PORCELAIN AND SUCCESSIVELY RECAST PALLADIUM-SILVER CERAMIC ALLOY (팔라디움-은합금의 반복주조시 도재와 금속간의 화학적 결합에 관한 실험적 연구)

  • Kim, Tae-Kyun;Lee, Sun-Hyung;Yang, Jae-Ho;Chong, Hun-Young
    • The Journal of Korean Academy of Prosthodontics
    • /
    • v.27 no.1
    • /
    • pp.31-47
    • /
    • 1989
  • The purpose of this study was to evaluate the chemical bond strength of successively recast Pd-Ag ceramic alloys with porcelain and to investigate changes of quantity of trace elements at the metal-porcelain interface. Porcelain was fired as usual manner on the each successively recast specimen. Rectangular planar shear test was performed and bond strength was measured by Instron universal testing machine. Diffusion of trace elements at the each interface was observed by ESCA (Electron Spectroscopy for Chemical Analysis). The obtained results were as follows : 1. Chemical bond strength was significantly decreased after second recasting. But in case of first recasting, there was no significant decrease of bond strength statistically (p<0.05). 2. Bond strength was not significantly decreased in each generation, when fifty percents new alloy was added (p<0.05). 3. Ag, Sn and In were observed at the porcelain interface. But Pd was not observed. 4. The quantity of Ag, In ions were progressively increased at the metal-porcelain interface as the casting was repeated. Silver ion was most significantly increased.

  • PDF

The Study of Constraint Factors to Leisure Sports Participation Degree in Silver Class (실버계층의 레저스포츠 참여정도와 제약요인에 관한 연구)

  • Kim, sung-hun;Choi, woong-jae
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2008.05a
    • /
    • pp.270-273
    • /
    • 2008
  • The point of the meaning, this study selects population which is aged over 65 and new silver generation who is aged between 55 to 64. The objects were selected by purposeful sampling method and the 933 objects who participated in leisure sports age over 55 were used for this thesis's analysis. The results of the study were as follow; First, the weekly participation frequency was physical psychological burden, facilities, information technology, interpersonal relations, concern lack, time lack, bear. there was statistically significant difference. Second, the daily workout time was physical psychological burden, facilities, information technology, interpersonal relations, concern lack, time lack, bear. there was statistically significant difference. Third, the participant experience was physical psychological burden, facilities, information technology, interpersonal relations, concern lack, time lack, bear. there was statistically significant difference.

  • PDF