• Title/Summary/Keyword: Neural science movement

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Movement Patterns of Head and Neck in Proprioceptive Neuromuscular Facilitation (고유수용성 신경근 촉진법의 두부·경부 운동 패턴)

  • Bae, Sung-soo;Kim, Sang-soo
    • PNF and Movement
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    • v.3 no.1
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    • pp.27-34
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    • 2005
  • Objective : The purpose of this study was conducted to find correct head and neck patterns, manual contact. verbal commands with proprioceptive neuromuscular facilitation(PNF). Method : This is a literature study with books, seminar note and book for PNF international course. Result : Keep the information of the biomechanics and neural science in head and neck patterns and emphasize that manual contact, verbal commands and visual stimulus. Manual contacting for movement guide and stability of the $C_0/C_1$ verbal command and visual stimulus for correcting of the $C_0/C_1$ movements. Conclusion : In reminder for PNF learning, begin with head and neck and upper trunk patterns. In that time, Knott and Voss(1968) had not enough information about biomechanic movement components and neural science movement components. But Knott and Voss(1968) emphasized that head and neck patterns relate with trunk, upper extremities and lower extremities directly. Alar ligaments are relaxed with the head in neutral and taut in flexion. Axial rotation of the head and neck tightens both alar ligaments. The right upper and left lower portions of the alar ligament limit left lateral flexion of the head and neck. Therefore, head and neck patterns has to be modify. When head moving, eye and vestibular stimulus will be change. During head and neck patterns, must be consider about stimulus of eye system and vestibular system also.

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Associative Motion Generation for Humanoid Robot Reflecting Human Body Movement

  • Wakabayashi, Akinori;Motomura, Satona;Kato, Shohei
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.12 no.2
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    • pp.121-130
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    • 2012
  • This paper proposes an intuitive real-time robot control system using human body movement. Recently, it has been developed that motion generation for humanoid robots with reflecting human body movement, which is measured by a motion capture. However, in the existing studies about robot control system by human body movement, the detailed structure information of a robot, for example, degrees of freedom, the range of motion and forms, must be examined in order to calculate inverse kinematics. In this study, we have proposed Associative Motion Generation as humanoid robot motion generation method which does not need the detailed structure information. The associative motion generation system is composed of two neural networks: nonlinear principal component analysis and Jordan recurrent neural network, and the associative motion is generated with the following three steps. First, the system learns the correspondence relationship between an indication and a motion using training data. Second, associative values are extracted for associating a new motion from an unfamiliar indication using nonlinear principal component analysis. Last, the robot generates a new motion through calculation by Jordan recurrent neural network using the associative values. In this paper, we propose a real-time humanoid robot control system based on Associative Motion Generation, that enables user to control motion intuitively by human body movement. Through the task processing and subjective evaluation experiments, we confirmed the effective usability and affective evaluations of the proposed system.

Hand Reaching Movement Acquired through Reinforcement Learning

  • Shibata, Katsunari;Sugisaka, Masanori;Ito, Koji
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.474-474
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    • 2000
  • This paper shows that a system with two-link arm can obtain hand reaching movement to a target object projected on a visual sensor by reinforcement learning using a layered neural network. The reinforcement signal, which is an only signal from the environment, is given to the system only when the hand reaches the target object. The neural network computes two joint torques from visual sensory signals, joint angles, and joint angular velocities considering the urn dynamics. It is known that the trajectory of the voluntary movement o( human hand reaching is almost straight, and the hand velocity changes like bell-shape. Although there are some exceptions, the properties of the trajectories obtained by the reinforcement learning are somewhat similar to the experimental result of the human hand reaching movement.

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Pattern Recognition of EMG Signal using Artificial Neural Network (신경회로망을 이용한 근전도 신호의 특성분석 및 패턴 분류)

  • Yi, Seok-Joo;Lee, Sung-Hwan;Cho, Young-Jo
    • Proceedings of the KIEE Conference
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    • 2000.11d
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    • pp.769-771
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    • 2000
  • In this paper, pattern recognition scheme for EMG signal using artificial neural network is proposed. For manipulating ability, the movements of human arm are classified into several categories EMG signals of appropriate muscles are collected during arm movement. Patterns of EMG signals of each movement are recognized as follows: 1) The features of each EMG signal are extracted. 2) With these features, the neural network is trained by using feedforward error back-propagation (FFEBP) algorithm. The results show that the arm movements can be classified with EMG signals at high accuracy.

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Object Tracking based on Weight Sharing CNN Structure according to Search Area Setting Method Considering Object Movement (객체의 움직임을 고려한 탐색영역 설정에 따른 가중치를 공유하는 CNN구조 기반의 객체 추적)

  • Kim, Jung Uk;Ro, Yong Man
    • Journal of Korea Multimedia Society
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    • v.20 no.7
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    • pp.986-993
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    • 2017
  • Object Tracking is a technique for tracking moving objects over time in a video image. Using object tracking technique, many research are conducted such a detecting dangerous situation and recognizing the movement of nearby objects in a smart car. However, it still remains a challenging task such as occlusion, deformation, background clutter, illumination variation, etc. In this paper, we propose a novel deep visual object tracking method that can be operated in robust to many challenging task. For the robust visual object tracking, we proposed a Convolutional Neural Network(CNN) which shares weight of the convolutional layers. Input of the CNN is a three; first frame object image, object image in a previous frame, and current search frame containing the object movement. Also we propose a method to consider the motion of the object when determining the current search area to search for the location of the object. Extensive experimental results on a authorized resource database showed that the proposed method outperformed than the conventional methods.

Pattern recognition by shift control of input pattern (입력 영상의 쉬프트 컨트롤에 의한 패턴인식)

  • Kang, M.S.;Cho, D.S.;Kim, B.C.
    • Proceedings of the KIEE Conference
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    • 1992.07a
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    • pp.459-461
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    • 1992
  • This paper presents the new method to recognize the 2D patterns dynamically by rotating the input patterns according to the difference vector. Generally neural network with many patterns leads to various recognition ratio. The dynamic management of input patterns means that we can move pixels to desired locations controlled by the difference vector. We divide dual neural network model into two parts at learning phase, respectively. And then we combine them to construct the total network. Our model has some good results such that it has less number of patterns and reduced learning time. At present, we only discuss the four way movement of input patterns. The research for the complex movement will be fulfilled later.

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Hybrid Controller of Neural Network and Linear Regulator for Multi-trailer Systems Optimized by Genetic Algorithms

  • Endusa, Muhando;Hiroshi, Kinjo;Eiho, Uezato;Tetsuhiko, Yamamoto
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1080-1085
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    • 2005
  • A hybrid control scheme is proposed for the stabilization of backward movement along simple paths for a vehicle composed of a truck and six trailers. The hybrid comprises the combination of a linear quadratic regulator (LQR) and a neurocontroller (NC) that is trained by a genetic algorithm (GA). Acting singly, either the NC or the LQR are unable to perform satisfactorily over the entire range of the operation required, but the proposed hybrid is shown to be capable of providing good overall system performance. The evaluation function of the NC in the hybrid design has been modified from the conventional type to incorporate both the squared errors and the running steps errors. The reverse movement of the trailer-truck system can be modeled as an unstable nonlinear system, with the control problem focusing on the steering angle. Achieving good backward movement is difficult because of the restraints of physical angular limitations. Due to these constraints the system is impossible to globally stabilize with standard smooth control techniques, since some initial states necessarily lead to jack-knife locks. This paper demonstrates that a hybrid of neural networks and LQR can be used effectively for the control of nonlinear dynamical systems. Results from simulated trials are reported.

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Recognition of the movement of a 3D object (물체의 3차원 운동방향 인식)

  • Lee, Hyun-Jung;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 1990.11a
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    • pp.470-473
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    • 1990
  • In this thesis, the recognition method of the movement of an 3D object is presented. The information about the movement of a 3D object is used to recognize the object. There are 2 kinds of movements which are translation and rotation. A difference picture is obtained from a sequence of images of a moving object or a scene which is taken by a monocular stationary observer. The 3D movement of an object is recognized by the Artificial Neural Network(ANN) using the difference picture.

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Normal Movement Development during the First of Life (생후 1년 동안의 정상 운동 발달)

  • Kim Mi-Hyun;Bae Sung-Soo
    • The Journal of Korean Physical Therapy
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    • v.5 no.1
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    • pp.71-77
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    • 1993
  • The baby makes very great strides in the first year of his life. The developmental principles may be summarised as follows : first, the continuous process from conception to maturity, second, the physical manifestation of neural maturation, third, the cephalocaudal direction, from proximal to distal, fourth generalized mass activity to specific individual responses, fifth, reflex dominance to integration. The stages of normal movement development an head control, rolling creeping(on belly), sitting crawling(on hands and on knees), standing and walking. The knowledge of normal movement development needs for the assessment treatment and management of C.N.S. injuried infant.

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Physics-informed neural network for 1D Saint-Venant Equations

  • Giang V. Nguyen;Xuan-Hien Le;Sungho Jung;Giha Lee
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.171-171
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    • 2023
  • This study investigates the capability of Physics-Informed Neural Networks (PINNs) for solving the solution of partial differential equations. Particularly, the 1D Saint-Venant Equations (SVEs) were considered, which describe the movement of water in a domain with shallow depth compared to its horizontal extent, and are widely adopted in hydrodynamics, river, and coastal engineering. The core contribution of this work is to combine the robustness of neural networks with the physical constraints of the SVEs. The PINNs method utilized a neural network to approximate the solutions of SVEs, while also enforcing the underlying physical principles of the equations. This allows for a more effective and reliable solution, especially in areas with complex geometry and varying bathymetry. To validate the robustness of the PINNs method, numerical experiments were conducted on several benchmark problems. The results show that the PINNs could be achieved high accuracy when compared with the solution from the numerical solution. Overall, this study demonstrates the potential of using PINNs and highlights the benefits of integrating neural network and physics information for improved efficiency and accuracy in solving SVEs.

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