• Title/Summary/Keyword: Network simulator

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Design of MAC Chip for AWG Based WDM-PON - I : Input/Output Nodule (AWG 기반 WDM-PON을 위한 MAC 칩 설계- I: 입출력 모듈)

  • Yang, Won-Hyuk;Han, Kyeong-Eun;Kim, Young-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.6B
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    • pp.456-468
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    • 2008
  • In this paper, we design Input/Output modules as a preference work for implementation of hybrid two stage AWG based WDM-PON and verify operations of each function modules through the logic simulation. This WDM-PON system provides service to 128 ONUs through 32 wavelength and one wavelength is shared for upstream transmission with four ONU while each wavelength is allocated to each ONU for downstream transmission. The designed WDM-PON MAC chip is based on sub-MAC which consists of one control unit and reception unit and four transmission unit. To design the reception and transmission unit of sub-MAC, we define the functions of the sub-MAC, pins of the modules, control signal and timing of each signal. We intend to design MAC chip with 1Gbps transmission rate. Thus the designed MAC chip is worked on 125MHz clock rate. We define FSM and design Input/Output modules with VHDL. The logic simulation of the modules is executed by the ModelSIM simulator.

Comparison of Mobility Support Schemes for Next Generation Network (차세대 네트워크에서의 이동성 제공 방안 비교)

  • Lee, Jong-Min;Yu, Myoung-Ju;Choi, Seong-Gon
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.12
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    • pp.63-70
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    • 2005
  • Various schemes for mobility are currently studied in ITU-T, 3GPP, IETF, and so on. Mobility support in NGN for seamless service is necessarily required. Currently proposed mechanisms are MIPv6, $IP^2$, and Q.MMF. However the performance comparison of all existing schemes is not examined as yet. That is, the existing methods need to be compared according to each performance parameter. So, in this paper, we investigate and compare the performances of MIPv6, $IP^2$, Q.MMF to location registration. In addition, this paper presents the performance comparison of handover latency times. For this, we use NS-2 simulator. As a result of analysis, $IP^2$ shown the best performance as it is measured the minimum time and cost. And it has low handover latency time in comparison with other mechanisms.

Design and Implementation of a Real-time Automatic Disaster and Information Broadcasting System (시뮬레이션 프로그램 기반 실시간 자동재난 및 안내방송시스템의 설계)

  • Lee, Byung-Mun;Park, Jung-In;Kang, Un-Gu
    • Journal of Digital Convergence
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    • v.10 no.7
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    • pp.141-152
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    • 2012
  • The typical evacuation guidance system based on fire detectors, which is being widely used in theaters and large buildings, is often operated in an analog manner. In case of fire, it often causes the system to lose a wired line or wireless fire detection sensor, resulting in the difficulty of transmitting signals from a wired or wireless fire detection sensor to the main fire monitoring device. Accordingly, this paper has proposed the broadcasting system for disaster management, having an efficient evacuation guidance plan when a disaster occurs. The system reacts to an emergency situation along with fire alarm sirens in real time. We have implemented the above system by means of a simulation program that prints the evacuation guidance information (e.g., location and time of fire, and evacuation path) on an LCD located in a building through the fire sensor network in case of an emergency (e.g., actual fire). We have developed the simulation system by using mathematical algorithms, such as the optimal path search and the fire smoke diffusion algorithm. This simulation program considers the structure of a building and the location where the fire has initially occurred, applying it to the simulator.

Performance of an Interworking on the VLC (VLC에서 이동망간 연동성 성능분석)

  • Wang, Ye;Zhang, Xiao-Lei;Chen, Weiwei;Ki, Jang-Geun;Lee, Kyu-Tae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.4
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    • pp.9-16
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    • 2011
  • This paper represents an interworking architecture for keeping the VLC audio quality between Worldwide Interoperability for Microwave Access (WiMAX) and IEEE 802.11 Mobile Ad hoc Network (MANET) where both mobile routers and mobile nodes are moving dynamically. Systematic performance analysis on the interworking architecture has been conducted by using OPNET simulator to show the results such as Packet Delivery Ratio (PDR) and throughput. Based on simulation results, when the number of MANET nodes is small, PDR remains relatively stable even though data packets increase. However, with the many MANET nodes, PDR decreases as data traffic increases. Throughput is affected by the number of MANET nodes. Especially when the MANET node density has increased further, throughput is much higher, but it is not affected by the mobility speed. However, FTP download and upload response time is not affected much by both the number of MANET nodes and the mobility speed.

Development of Rehabilitation and Management Techniques for Old Water Distribution Systems (기존 상수도 노후관망의 개량 및 관리 기법의 개발)

  • 김중훈;김종우
    • Water for future
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    • v.29 no.3
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    • pp.197-205
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    • 1996
  • Flow carrying capacity of water distribution systems is getting reduced by deterioration of pipes in the systems. The objective of this study is to develop a managerial decision-making model for the rehabilitation of water distribution systems with a minimum cost. The decisions made by the model also satisfy the requirements for the discharge and pressure at demanding nodes in the system. The replacement cost, pipe break repair cost, and pumping cost are considered in the economic evaluation of the decision along with the break ratio and interest ratio to determine the optimal replacement time for each pipe. Then, the hydraulic integrity of the water distribution system is checked for the decision by a pipe network simulator, KYPIPE, if the discharge and pressure requirements, the decision made for the optimal replacement time is revised until the requirements are satisfied. The model is applied to an existing water distribution system, the Metropolita Water Supply Project (1st Phase). The result shows that the decisions for the replacement time determined by the economix analysis are accepted as optimal and the hydraulic integrity of the system is in good condition.

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Development of a 3-D Immersion Type Training Simulator

  • Jung, Young-Beom;Park, Chang-Hyun;Jang, Gil-Soo
    • KIEE International Transactions on Power Engineering
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    • v.4A no.4
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    • pp.171-177
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    • 2004
  • In the current age of the information oriented society in which we live, many people use PCs and are dependant on the databases provided by the network server. However, online data can be missed during the occurrence of a blackout and furthermore, power failure can greatly effect Power Quality. This has resulted in the trend of using interruption-free live-line work when trouble occurs in a power system. However, 83% of the population receives an electric shock experience when a laborer is performing interruption-free live-line work. In the interruption-free method, education and training problems have been pinpointed. However, there are few instructors to implement the necessary training. Furthermore, the trainees undergo only a short training period of just 4 weeks. In this paper, to develop a method with no restrictions on time and place and to ensure a reduction in the misuse of materials, immersion type virtual reality (or environment) technology is used. The users of a 3D immersion type VR training system can interact with the system by performing the equivalent action in a safe environment. Thus, it can be valuable to apply this training system to such dangerous work as 'Interruption-free live-line work exchanging COS (Cut-Out-Switch)'. In this program, the user carries out work according to instructions displayed through the window and speaker and cannot perform other tasks until each part of the task is completed in the proper sequence. The workers using this system can utilize their hands and viewpoint movement since they are in a real environment but the trainee cannot use all parts and senses of a real body with the current VR technology. Despite these weak points, when we consider the trends of improvement in electrical devices and communication technology, we can say that 3D graphic VR application has high potentiality.

Manufacture of a single gate MESFET mixer at PCS frequency band (PCS 주파수 대역 단일 게이트 MESFET 혼합기의 제작)

  • 이성용;임인성;한상철;류정기;오승엽
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.9 no.1
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    • pp.25-33
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    • 1998
  • In this paper, we describe a single-gate MESFET mixer at PCS(Personal Communication Service) frequency band. The PCS frequency band is 1965~2025 MHz in FR and 140 MHz in IF irrespectly. The design of the mixer was executed by microwave simulator, EEsof Libra. The matching network is consisted of rectangular inductor, MIM capacitor and open stub. The ma- nufacture work was accomplished by the micro-pen and wedge-bonder. The mixer showed $6.69\pm0.65$ dB of conversion gain, $-14.9\pm3.5$dB of RF reflection coefficient and 57.83 dB of LO/IF isolation at 10 dBm of LO power when LO frequency is 1855 MHz. When this mixer is used at PCS terminal, IF-amplifier which compensates the conversion loss of diode mixer may be omitted.

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A Study on a packet scheduling scheme to enhance throughput in IEEE 802.11e WLAN system (IEEE 802.11e 무선 LAN 시스템에서 Throughput 증대를 위한 패킷 스케줄링 기법 연구)

  • Jeon, Hyeong-Ik;Jang, Jae-Shin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.421-425
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    • 2005
  • The increasing number of wireless subscribers who can use internet service any time and any place have caused wireless communications networks to flourish. However, since total communication channel bandwidth for wireless communications is limited, it is very important to find the solution for maximizing the channel utilization. Thus, in this work we propose a QoS packet scheduler for IEEE 802.11e EDCA scheme which is able to maximize the channel throughput with changing the CW value considering wireless channel condition. This proposed scheme is evaluated with NS-2 network simulator under various environments and it is easily shown from the numerical results that the proposed scheme provides better performance than that of the original IEEE 802.11e scheme.

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Improvement of OLSR Through MIMC's Decreased Overhead in MANET (모바일 애드 혹 네트워크 환경 하에서 멀티인터페이스 멀티채널의 오버헤드 감소를 통한 OLSR의 성능 개선)

  • Jang, Jae-young;Kim, Jung-ho
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.3
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    • pp.55-70
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    • 2016
  • The most critical research issue in MANET environment is on supporting reliable communication between various devices. Various Multi-Hop Routing Protocol studies have proceeded. However, some problems you might have found when you use the existing link state routing technique are that it increases Control Message Overhead and it is unstable when node moves in CR circumstance which has transformation of using channel and MIMC circumstance which uses a number of interfaces. This essay offers a technique which is based on On-Demand Hello and the other technique which used Broadcast Interface of optimization as a solution to decrease Control Message Overhead. Also it proposes Quick Route Restoration technique which is utilized by GPS and MPR Selection technique which consider mobility as a solution of stable communication when node moves. Those offered Routing Protocol and OPNET based simulator result will be expected to be an excellent comparison in related research fields.

Performance of 802.11b/g under Different Data Rates and Traffic Rates in Mobile IPv4 Environment (모바일 IPv4환경에서 802.11b/g 데이터 전송률과 트래픽 수신에 따른 효율)

  • Shrestha, Anish Prasad;Pyun, Jae-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2195-2200
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    • 2008
  • The use of WLAN technology specially 802.11 b and g has seen huge subscriber growth in a relatively short time period due to low cost and ease of installation of WLAN hardware. These technologies provide multiple data rates ranging from 1 to 54 Mbps depending on modulation used in physical layer. This paper presents the performance of 802.11b and g under different data rates in mobile IPv4 environment. OPNET is used in the study as the network simulator. The performance metrics used in this wort is data traffic received by a WLAN station roaming amongst Access Point(AP) of different ESSs. It is found that much data packets are lost during handover between mobile agents. The traffic received by the roaming station varies based on the data rates provided by two different WLAN technologies.