• Title/Summary/Keyword: Network Architecture Description

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Architecture Description Model for Common IT Resource Identification in e-Government Systems (공동활용자원식별을 위한 전자정부 시스템 아키텍처 서술 방안)

  • Shin, Soo-Jeong;Choi, Young-Jin;Jung, Suk-Chun;Seo, Yong-Won
    • The KIPS Transactions:PartD
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    • v.16D no.4
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    • pp.631-642
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    • 2009
  • Although the Korean government is making great effort to prevent the redundancy in IT investment and efficiently allocate the IT budget, actual achievements are quite limited because of the variety of IT resources and different architecture description among organizations and projects. Thus, a standardized description model of the system architecture is strongly needed to identify the common resources and improve the efficiency of IT investment. Therefore, in this paper, we have developed the function-network matrix model which can be used as the basic template for a standard for architecture description of e-Government systems. The function-network matrix model integrates the function tiers and the network areas into a single unified framework, which enables the functionality of each component and the flow of information clearly visible. Moreover, we described the architectures of Korean e-government’s citizen service systems using our model, resulting in clear demonstration of the similarities and differences between different systems, and easy identification of the common resources. Using the architecture description model developed in this research, the consolidation of national IT resources can be promoted, and non-expert IT users can easily recognize the architecture of their systems. In addition, more efficient and systematic IT resource management can be achieved using our model.

The study on SLA system architecture for IP TV (IP TV를 위한 SLA 시스템 구조에 관한 연구)

  • Kim, Seong-Hwan;Lee, Gil-Haeng
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.47-52
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    • 2005
  • In this paper we describe SLA metrics and software architecture for newly upcoming IP TV service. Firstly we show the general description for IP TV. This consists of brief description of IP TV, the general figure of configuration and elements of IP TV network and communication protocol stack of IP TV data transmission for deriving communication quality parameter. And we propose SLA metrics depending on quality measurement point. According to the measurement point the measurable SLA metrics are different. The total view of the IP TV SLA measurement and management architecture is shown. When the quality measurement point is the routers that consist of internet node, the IP media NMS is the quality collection system. And when the quality measurement point is the IP TV STB(Set-Top Box), the IP media collector and Quality Collection Server are the quality collection system. And we show the software block diagram of IP TV SLA processing system and the other related network management systems.

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Efficient Process Network Implementation of Ray-Tracing Application on Heterogeneous Multi-Core Systems

  • Jung, Hyeonseok;Yang, Hoeseok
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.4
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    • pp.289-293
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    • 2016
  • As more mobile devices are equipped with multi-core CPUs and are required to execute many compute-intensive multimedia applications, it is important to optimize the systems, considering the underlying parallel hardware architecture. In this paper, we implement and optimize ray-tracing application tailored to a given mobile computing platform with multiple heterogeneous processing elements. In this paper, a lightweight ray-tracing application is specified and implemented in Kahn process network (KPN) model-of-computation, which is known to be suitable for the description of real-time applications. We take an open-source C/C++ implementation of ray-tracing and adapt it to KPN description in the Distributed Application Layer framework. Then, several possible configurations are evaluated in the target mobile computing platform (Exynos 5422), where eight heterogeneous ARM cores are integrated. We derive the optimal degree of parallelism and a suitable distribution of the replicated tasks tailored to the target architecture.

A Study of Mobile Edge Computing System Architecture for Connected Car Media Services on Highway

  • Lee, Sangyub;Lee, Jaekyu;Cho, Hyeonjoong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5669-5684
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    • 2018
  • The new mobile edge network architecture has been required for an increasing amount of traffic, quality requirements, advanced driver assistance system for autonomous driving and new cloud computing demands on highway. This article proposes a hierarchical cloud computing architecture to enhance performance by using adaptive data load distribution for buses that play the role of edge computing server. A vehicular dynamic cloud is based on wireless architecture including Wireless Local Area Network and Long Term Evolution Advanced communication is used for data transmission between moving buses and cars. The main advantages of the proposed architecture include both a reduction of data loading for top layer cloud server and effective data distribution on traffic jam highway where moving vehicles require video on demand (VOD) services from server. Through the description of real environment based on NS-2 network simulation, we conducted experiments to validate the proposed new architecture. Moreover, we show the feasibility and effectiveness for the connected car media service on highway.

An Architecture of UPnP Bridge for Non-lP Devices with Heterogeneous Interfaces (다양한 Non-lP 장치를 위한 UPnP 브리지 구조)

  • Kang, Jeong-Seok;Choi, Yong-Soon;Park, Hong-Seong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.12B
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    • pp.779-789
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    • 2007
  • This paper presents an architecture of UPnP Bridge for interconnecting Non-lP devices with heterogeneous network interfaces to UPnP devices on UPnP networks. The proposed UPnP Bridge provides a Virtual UPnP device that performs generic UPnP Device's functionalities on behalf of Non-lP device. This paper defines 3 types of descriptions, Device Description, Message Field Description, and Extended UPnP Service Description in order to reduce the amount of effort required to connect a non-lP device with a new interface or message format to UPnP network. By these three types of descriptions and Message conversion module, developers for Non-lP devices can easily connect the devices to UPnP network without additional programming. So UPnP control point controls Non-lP devices as generic UPnP device. Some experiments validate the proposed architecture, which are performed on a test bed consisting of UPnP network the proposed bridge, and non-lP devices with CAN and RS232 interfaces.

Software Engineering Meets Network Engineering: Conceptual Model for Events Monitoring and Logging

  • Al-Fedaghi, Sabah;Behbehani, Bader
    • International Journal of Computer Science & Network Security
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    • v.21 no.12
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    • pp.9-20
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    • 2021
  • Abstraction applied in computer networking hides network details behind a well-defined representation by building a model that captures an essential aspect of the network system. Two current methods of representation are available, one based on graph theory, where a network node is reduced to a point in a graph, and the other the use of non-methodological iconic depictions such as human heads, walls, towers or computer racks. In this paper, we adopt an abstract representation methodology, the thinging machine (TM), proposed in software engineering to model computer networks. TM defines a single coherent network architecture and topology that is constituted from only five generic actions with two types of arrows. Without loss of generality, this paper applies TM to model the area of network monitoring in packet-mode transmission. Complex network documents are difficult to maintain and are not guaranteed to mirror actual situations. Network monitoring is constant monitoring for and alerting of malfunctions, failures, stoppages or suspicious activities in a network system. Current monitoring systems are built on ad hoc descriptions that lack systemization. The TM model of monitoring presents a theoretical foundation integrated with events and behavior descriptions. To investigate TM modeling's feasibility, we apply it to an existing computer network in a Kuwaiti enterprise to create an integrated network system that includes hardware, software and communication facilities. The final specifications point to TM modeling's viability in the computer networking field.

Implementation of Multi-user 3D Virtual Environment System on a local area network (다자참여형 3차원 가상환경 시스템 구현)

  • Kim, Lae-Hyun;Kim, Juh-Han;Ko, Heedong;Choe, ByungKyun
    • Journal of the Korea Computer Graphics Society
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    • v.3 no.1
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    • pp.29-36
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    • 1997
  • Most Virtual Reality Systems have been developed to support only a single user on a stand-alone system. With increasing availability of Internet, many people are taking strong interests in distributed Virtual Reality : the virtual environment is shared by many paticipants interacting over the network. To support sharing virtual environment and interactions on a network, we developed novel contributions to 3D world description and a network model. Interactive 3D world description is based on VRML, which is extended to support multi-user interactions. Then network model in our system consists of an architecture and a set of protocols for realizing a multi-user interactive shared 3D environment in IP multicast environment.

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Network Resources and Metadata (네트워크자원과 메타데이터)

  • Kim, Tae-Soo
    • Journal of Information Management
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    • v.30 no.3
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    • pp.1-26
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    • 1999
  • Metadata improves discovery of and access to globally distributed network resources. This study is intended to identify and describe the basic data elements of Dublin core metadata and to find interoperability among separate metadata element sets through the architecture of the resource description framework.

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Deep Learning Description Language for Referring to Analysis Model Based on Trusted Deep Learning (신뢰성있는 딥러닝 기반 분석 모델을 참조하기 위한 딥러닝 기술 언어)

  • Mun, Jong Hyeok;Kim, Do Hyung;Choi, Jong Sun;Choi, Jae Young
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.4
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    • pp.133-142
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    • 2021
  • With the recent advancements of deep learning, companies such as smart home, healthcare, and intelligent transportation systems are utilizing its functionality to provide high-quality services for vehicle detection, emergency situation detection, and controlling energy consumption. To provide reliable services in such sensitive systems, deep learning models are required to have high accuracy. In order to develop a deep learning model for analyzing previously mentioned services, developers should utilize the state of the art deep learning models that have already been verified for higher accuracy. The developers can verify the accuracy of the referenced model by validating the model on the dataset. For this validation, the developer needs structural information to document and apply deep learning models, including metadata such as learning dataset, network architecture, and development environments. In this paper, we propose a description language that represents the network architecture of the deep learning model along with its metadata that are necessary to develop a deep learning model. Through the proposed description language, developers can easily verify the accuracy of the referenced deep learning model. Our experiments demonstrate the application scenario of a deep learning description document that focuses on the license plate recognition for the detection of illegally parked vehicles.

Performance Improvement of ASIP Assembly Simulator Using Compiled Simulation Technique (컴파일방식 시뮬레이션 기법을 이용한 ASIP 어셈블리 시뮬레이터의 성능 향상)

  • 김호영;김탁곤
    • Journal of the Korea Society for Simulation
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    • v.12 no.2
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    • pp.45-53
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    • 2003
  • This paper presents a retargetable compiled assembly simulation technique for fast ASIP(application specific instruction processor) simulation. Development of ASIP which satisfies design requirements in various fields of applications such as telecommunication, wireless network, etc. needs formal design methodology and high-performance relevant software environments such as compiler and simulator In this paper, we employ the architecture description language(ADL) named ${HiXR}^2$ to automatically synthesize an instruction-level compiled assembly simulator. A compiled simulation has benefit of time efficiency to interpretive one because it performs instruction fetching and decoding at compile time. Especially, in case of assembly simulation, instruction decoding is usually a time-consuming job(string operation), so the compiled simulation of assembly simulation is more efficient than that of binary simulation. Performance improvement of the compiled assembly simulation based on ${HiXR}^2$ is exemplified with an ARM9 architecture and a CalmRISC32 architecture. As a result, the compiled simulation is about 150 times faster than interpretive one.

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