• Title/Summary/Keyword: National curriculum design

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A Study on the Instructional System and Curriculum Design to Evolve the Software Education in Elementary School (초등학교 소프트웨어교육의 교육과정 개선을 위한 내용체계 및 교과 편성의 설계에 대한 연구)

  • Park, Phanwoo;Shin, Seungki
    • Journal of The Korean Association of Information Education
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    • v.23 no.3
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    • pp.273-282
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    • 2019
  • In this study, we have look through the national progress of computer science education in South Korea and analyzed the main subjects and contents of each period. We suggests the ways to evolve the current computer science education in terms of class hours for computer science education, hierarchical instructions, and the limitation of current national curriculum. In South Korea, it has been leaded the computer science education in the world since the it was promoted in earnest since 1995. Based on the recently revised national curriculum, South Korean government are taking efforts to nurture a leader through computer science education in terms of the students' future skills. However, it should be promoted to strengthen the ability of not only problem-solving ability through programming education, but also balanced computing and digital literacy through enhancing the ICT skills. In order to improve the curriculum of computer science education in elementary school of South Korea, a sufficient class hours of computer science education should be secured first.

Case Study for Application of Job Centered Curriculum in Department of Physiotherapy: Brighton University in England (영국 브라이튼대학교 물리치료학과의 직무중심 교육과정 적용 사례 연구)

  • Song, Ju-Young
    • Journal of the Korean Society of Physical Medicine
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    • v.13 no.2
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    • pp.97-107
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    • 2018
  • PURPOSE: This study investigated the job-centered curriculum in the Department of Physiotherapy at the University of Brighton, England, to examine NCS (national competency standards) curriculum in physiotherapy. METHODS: The researcher visited the University of Brighton from September 2015 to May 2016 and conducted interviews with faculty members. Data were collected through the university's website and the Chartered Society of Physiotherapy. RESULTS: The undergraduate program is a three-year program and with a module system. There is a course leader for each module. Each grade requires 120 credits (10 hours per credit) and credit hours can be earned through lectures, tutorials, practical sessions, self-directed e-learning, group work, inter-professional classes, and seminars. Clinical placement is carried out six times during 3 years, for a total of 32 weeks, 35 hours per week, 1120 hours in total. Students are enrolled as a student members of the Chartered Society of Physiotherapy and are covered by professional liability insurance during clinical placement. The Center for Teaching and Learning holds regular workshops to discuss curriculum and module design, conduct course reviews, and review student assessment and feedback. All courses at the university must be approved, monitored annually, and re-approved every 5 years. CONCLUSION: This study can contribute to the development and operation of the NCS physiotherapy curriculum, as well as to the development of modules and assessment tools related to the application of this curriculum.

A Study on the Elementary Informatics Curriculum Design Through Future Competency Analysis (미래 역량 분석을 통한 초등 정보교과 구성 방향성 탐색)

  • Choi, Eunsun;Park, Namje
    • Journal of The Korean Association of Information Education
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    • v.25 no.2
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    • pp.249-264
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    • 2021
  • Many countries design and implement informatics curriculum based on core competencies to respond to the demands of development and reform in rapidly changing times. In this paper, we developed the core competencies framework of elementary information education by comparing and analyzing the core competencies and suggested the direction of the composition of elementary informatics subjects. We found that social-emotional skills, communication, creativity, responsibility, culture and ethics, problem-solving, collaboration and abstract competencies overlapped among the capabilities presented by each country and institution, and computational thinking and information technology utilization skills in Korea. Therefore, we proposed to reflect the core competencies of the framework in the elementary informatics curriculum. Moreover, we also suggested enhancing problem-solving skills, strengthening social responsibility and cultivating convergent skills to organize the curriculum. We hope that this thesis will expand the necessity of organizing an elementary information curriculum that reflects core competencies in the 2022 revised curriculum.

A Study on Development Plan of Design and Operation for Education Training of Disaster & Safety Field Workers with the Amendment of Framework Act on the Management of Disasters and Safety (재난 및 안전관리기본법 개정에 따른 재난안전분야 종사자 교육훈련 설계 및 운영 발전 방안 연구)

  • Nam, Sangwhun;Park, HaeJung
    • Journal of the Society of Disaster Information
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    • v.9 no.4
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    • pp.484-492
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    • 2013
  • The purpose of this study is to propose development plan for systematic design and management of disaster and safety education curriculum in accordance with the revision of Framework act on the management of disasters and safety. The curriculum is intended for current disaster management professionals. Prior to analysis, disaster and safety professionals were classified into three categories: disaster practitioner, disaster manager, and disaster higher manager. And based on 24 disaster safety functions and 13 disaster management competence items, priorities of their task ability were derived. Considering practical effect of disaster and safety education, the course curriculum is divided to target groups of disaster practitioner, disaster manager, and disaster higher manager. Disaster management education curriculum and its design are based on the results of disaster prevention education contents development planning to reflect the elements of advanced disaster management education and to consider brand making of the curriculum and operation pattern.

Design and Implementation of a Career Planning Program at Chonnam National University Medical School (전남대학교 의과대학 졸업 후 진로지도 프로그램 설계와 운영)

  • Eui-Ryoung Han;Eun-Kyung Chung
    • Korean Medical Education Review
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    • v.26 no.1
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    • pp.36-40
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    • 2024
  • Chonnam National University Medical School has designed and implemented two career planning programs: a three-phase curriculum-based program and a longitudinal non-curricular program over the course of 6 academic years. The three phases of the curriculum-based career planning program are self-assessment, career exploration, and field experience. The non-curricular career counseling program operates through a faculty advisor system, with each faculty member guiding a group of students from each academic year, and students in each year forming a mentor-mentee relationship. The non-curricular career exploration program consists of a student research support program, an international practice program in basic and clinical medicine, and a specialty exploration fair. A survey conducted among 38 graduates (54.3%) working as interns at Chonnam National University Hospital revealed that graduates preferred autonomous elective subjects within the curriculum-based program. They also responded positively to the faculty advisor system, through which they maintained close relationships. A focus group interview with three interns indicated that subjects providing direct experience in fields of interest and courses that students could choose freely were helpful in career decisions. Through follow-up research, it is necessary to design and operate a systematic career planning program based on an analysis of the needs of graduates taking part in a residency training program after selecting a medical specialty.

Design of the STEAM Integrated Curriculum based on Project-based Learning -Focus on Android-based Learning Content Development and Utilization- (프로젝트 기반 학습의 STEAM 융합 교육과정 설계 -안드로이드 기반 동력 전달 학습 콘텐츠 개발 및 활용 중심으로-)

  • Kim, Eun-Gil;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.551-560
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    • 2011
  • STEAM education is a topic-based curriculum to integrate the concepts into other subjects such as science, technology, engineering, art and mathematics in order to improve the students' interesting, understanding, integrated thinking and problem solving ability. In this paper, we designed STEAM curriculum in the form of Project-based Learning and developed the material for elementary students. We also developed the android-based application through searching for a utilization of IT simulation for enhancement the students' Project-based Learning effect.

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The Effect of Interpersonal Relationships and Communication Curriculum (인간관계와 의사소통 교과목의 효과 측정)

  • Hyun, Mi-Yeul;Park, Eun-Ok
    • The Journal of Korean Academic Society of Nursing Education
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    • v.14 no.1
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    • pp.5-11
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    • 2008
  • Purpose: The purpose of this study was to identify the effects of interpersonal relationships and communication curriculum on interpersonal relations and self-esteem. Method: This study employed a two-group pre-post test study design. Data was collected from 70 subjects from April to June, 2006 at C university in Jeju, Korea. Forty subjects were in the control group and 30 subjects were in the experimental group. A structured curriculum was conducted for the experimental group once a week for 12 weeks, but not for the control group. For both groups the scores of interpersonal relations and self-esteem were measured before and after the curriculum. Data was analysed by $X^2$-test, t-test, paired t-test and Pearson correlation with SPSS. Results: The scores of interpersonal relations and self-esteem significantly increased in the experimental group. There were significant positive correlations between interpersonal relationships and self-esteem. Conclusion: In light of these results, interpersonal relationships and communication curriculum have a positive effect on interpersonal relations and self-esteem. Therefore, this study can provide basic data and direction in developing and applying a curriculum in education.

Development of a Competency Curriculum of Computer Aided Mechanical Department based on the National Occupational Standards (국가직업능력표준을 활용한 컴퓨터 응용기계설계과용 능력중심 교육과정 개발)

  • Ryu Hyeong-Ryong;Pyoun Young-Sik;Gu Ja-Gil
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.6 no.1
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    • pp.17-23
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    • 2005
  • According to the trend that knowledge information and technology become resource of international competitiveness in industrial development, some countries of world are improving national human resource development system through National Occupational Standards, which is inseparable link system of work-education and training-qualification. National Occupational Standards have been developed fur over all industries by Human Resource Development Korea since 2002. Purpose of this study is to develop a competency based curriculum of computer mechanical design department in junior college or polytechnic college by systematic curriculum and instructional development model based on Korean National Occupational Standards. A guide line how to develop education and training program is presented also.

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A Study on the Current Condition of Fashion Education in Korea and China (한국과 중국 패션 전문 교육 현황 연구)

  • Im, Soon
    • Journal of the Korean Society of Costume
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    • v.64 no.6
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    • pp.16-32
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    • 2014
  • This study aims to compare the current conditions of fashion education organizations in Korea and China. The results are as follows: 1. As for the departments related to fashion in Korea, the department of clothing was most frequently found in the fields of everyday science and natural science and design was most frequent in art related fields. 2. As for the departments related to fashion in China, the department of design was usually found in the fields of spinning and weaving, art, fashion, and others, and a college was dedicated to is having departments related to the fashion industry, much larger in scale compare to Korea. 3. Subject analysis found that both Korea and China put the most weight on the subject of design than any other fields. 4. Subject analysis of the fashion related departments in Korea found that all three department groups put considerable weight on clothing design and clothing composition subjects with other subjects having greater parts in the curriculum. 5. As for the departments related to fashion in China, design-related subjects were most frequently found, irrespective of the title of the fashion department, and the subjects concerning fashion marketing were widely distributed. 6. It seems that the curriculum for fashion colleges in China have been affected by the characteristics of the university before absorptive integration and setting based on the local characteristics rather than by the characteristics of the college. 7. For the curriculum of Korea, it is necessary to divide theoretical and practical ones and to develop practical subjects in association with experts in actual fields. China needs to take into account the local characteristics due to its global curriculum and large area.

A development of creative capstone design process by product and mold design (제품 및 금형 연계 창의 캡스톤 디자인 교육과정에 관한 연구)

  • Kim, Kyung-A;Han, Seong-Ryeol
    • Design & Manufacturing
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    • v.13 no.4
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    • pp.45-50
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    • 2019
  • The fourth industrial revolution calls for an integrated talent by improving working-level skills within the big framework of creativity and convergence. Therefore, university education focuses on solving the problem of practical ability education by improving employment ability. Based on this improvement in practical skills, this study is based on the field-based design curriculum of Capstone. Currently, the Capstone Design Course is being implemented at most universities, extending its scope to the fields of engineering, humanities, social studies and arts. However, there is a limit to the core concept of Capstone design education and capacity education developed in line with the foreign educational environment and applied directly to our nation's university education. In terms of overseas cases, the core focus is to develop practical, design, and prototype capabilities by forming a team among all grades and multidisciplinary institutions to support the capital and manpower of the industry. However, the nation's industrial linkage and curriculum have difficulties in carrying out multi-disciplinary education. In this study, students were asked to team up and solve the challenges that the industry needs based on the expertise acquired in the lower grade curriculum by applying majors and 3D printing through the first and second semester courses of the fourth grade to address these limitations. In addition, business skills for the process of creativity and leadership experience in our country through a suitable design capstone class to review the efficiency of education by applying a model. In order to achieve the purpose of Capstone design subject, the goal setting, class model composition, class model application, verification and evaluation, and final class model development procedures were carried out. Through this process, it will be used as a basic material for educating design class capstone design.