• Title/Summary/Keyword: Music Recognition

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Player of Song by Face Recognition (표정인식에 의한 노래 플레이어)

  • Nam, Soo-Tai;Shin, Seong-Yoon;Lee, Hyun-chang;Jin, Chan-Yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.184-185
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    • 2018
  • Face Song Player, which is a system that recognizes the facial expression of an individual and plays music that is appropriate for such person, is presented. It studies information on the facial contour lines and extracts an average, and acquires the facial shape information. MUCT DB was used as the DB for learning. For the recognition of facial expression, an algorithm was designed by using the differences in the characteristics of each of the expressions on the basis of expressionless images.

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Labour of Love: Fan Labour, BTS, and South Korean Soft Power

  • Proctor, Jasmine
    • Asia Marketing Journal
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    • v.22 no.4
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    • pp.79-101
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    • 2021
  • With the steady rise in global popularity of the Korean music group BTS, the South Korean government and surrounding industries have swiftly begun utilizing their image and international recognition for specific nation branding purposes. While K-pop soft power strategies are not novel to the South Korean state, what is new is the rapid speed at which BTS have become a beacon for South Korean culture, language, and symbolism in the international arena. However, few scholarly works have sought to investigate the role fans have played in this heightened position for the group as state representatives, with minimal research conducted into the work fans do within the framework of ARMY fan culture. This paper will thus aim to fill the gap in scholarship on ARMY as an organized labour network, focusing on the role fans play as labourers in online spaces that work to promote, disseminate, and cultivate wider recognition for BTS as artists. Through the conjunct engagement of a political economy framework and theories of participatory culture, this paper will explore the manner through which the free labour of ARMY, premised on affect, has constructed the fandom as active agents of soft power alongside BTS themselves.

Usability Analysis and Improvement Plan for Intelligent Speakers in the 4th Industrial Revolution Environment

  • Seong-Hoon Lee;Dong-Woo Lee
    • International journal of advanced smart convergence
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    • v.12 no.4
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    • pp.119-125
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    • 2023
  • Smart home in the 4th industrial revolution environment is where all devices in the home are connected to each other to provide the optimal living environment desired by the user. Artificial intelligence speakers are being used as a way to manage and control all devices used in this environment. The function of an artificial intelligence speaker ranges from simple music playback to serving as an interface that controls and manages all devices in a smart home space. In this study, we investigated and analyzed the usability of artificial intelligence speakers based on the current status of domestic and overseas markets and the survey contents of two organizations (Korea Consumer Agency and Korea Information and Communication Policy Institute (KISDI)). In addition, we investigated and analyzed the usability of artificial intelligence speakers. Based on the results of responses from users from two related organizations, major problems were derived, and major improvement measures, such as discovering new functions and improving voice recognition performance, were also described.

Development of Half-Mirror Interface System and Its Application for Ubiquitous Environment (유비쿼터스 환경을 위한 하프미러형 인터페이스 시스템 개발과 응용)

  • Kwon Young-Joon;Kim Dae-Jin;Lee Sang-Wan;Bien Zeungnam
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1020-1026
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    • 2005
  • In the era of ubiquitous computing, human-friendly man-machine interface is getting more attention due to its possibility to offer convenient services. For this, in this paper, we introduce a 'Half-Mirror Interface System (HMIS)' as a novel type of human-friendly man-machine interfaces. Basically, HMIS consists of half-mirror, USB-Webcam, microphone, 2ch-speaker, and high-speed processing unit. In our HMIS, two principal operation modes are selected by the existence of the user in front of it. The first one, 'mirror-mode', is activated when the user's face is detected via USB-Webcam. In this mode, HMIS provides three basic functions such as 1) make-up assistance by magnifying an interested facial component and TTS (Text-To-Speech) guide for appropriate make-up, 2) Daily weather information provider via WWW service, 3) Health monitoring/diagnosis service using Chinese medicine knowledge. The second one, 'display-mode' is designed to show decorative pictures, family photos, art paintings and so on. This mode is activated when the user's face is not detected for a time being. In display-mode, we also added a 'healing-window' function and 'healing-music player' function for user's psychological comfort and/or relaxation. All these functions are accessible by commercially available voice synthesis/recognition package.

A study for interactive teacup using vision recognition system (비전 인식 시스템을 이용한 인터랙티브 찻잔 연구)

  • Cho, Hyun-Chul;Kim, Sung-Hyun;Kang, Ki-Ho;Lee, Ki-Hoon;Pan, Young-Hwan;Jung, Ji-Hong
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.13-17
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    • 2008
  • By the change of the times and higher living standards, modern people are becoming interested in life value and culture. On this, in consideration of researches in behavior of people use teacup and drink tea; I develop a concept of interactive teacup which provides music of proper mood for people who drink and enjoy a cup of tea. The concept teacup is produced by adopting the ceramic craft process.

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Analysis of Mobile Search Functions of Korean Search Portals (검색 포털들의 모바일 검색 기능 분석)

  • Park, So-Yeon
    • Journal of the Korean Society for information Management
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    • v.29 no.1
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    • pp.175-190
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    • 2012
  • This study aims to investigate the current status of mobile search functions of Korean search portals, namely Google Korea, Naver, Nate, Daum, and Yahoo Korea. This study focuses on unique mobile search functionalities, such as voice search, music search, code search, and visual/ object search. In particular, this study analyzed characteristics of these search functions and evaluated their performances based on the accuracy and the speed of recognition. The results of this study show that both Naver and Daum support various mobile searching functions, whereas Google only supports voice search. Nate and Yahoo do not offer any unique function. The results of this study can be applied to the portal's effective development of mobile search functionalities.

Automatic Music Transcription System Using SIDE (SIDE를 이용한 자동 음악 채보 시스템)

  • Hyoung, A-Young;Lee, Joon-Whoan
    • The KIPS Transactions:PartB
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    • v.16B no.2
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    • pp.141-150
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    • 2009
  • This paper proposes a system that can automatically write singing voices to music notes. First, the system uses Stabilized Diffusion Equation(SIDE) to divide the song to a series of syllabic parts based on pitch detection. By the song segmentation, our method can recognize the sound length of each fragment through clustering based on genetic algorithm. Moreover, this study introduces a concept called 'Relative Interval' so as to recognize interval based on pitch of singer. And it also adopted measure extraction algorithm using pause data to implement the higher precision of song transcription. By the experiments using 16 nursery songs, it is shown that the measure recognition rate is 91.5% and DMOS score reaches 3.82. These findings demonstrate effectiveness of system performance.

A near control technology using high frequencies in audible frequency between smart devices

  • Chung, Myoungbeom
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.8
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    • pp.61-67
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    • 2015
  • The existing methods for control between smart devices in near used Bluetooth, WiFi-Direct, or socket communication using Wi-Fi. However, those have a problem that can not use when operating system of each smart devices is different or when socket server is not working. In this paper, we proposed a new near control technology using High frequencies in audible frequency between smart devices to supplement the problem of existing methods. High frequencies use micro-phone and speaker of smart device and are a control signals that is combined high frequencies within 18kHz ~ 22kHz among audible frequency range. The proposed technology using High frequencies do not need any extra communication modules or socket servers and can use the most smart devices without operating system of devices. To evaluate the performance of the proposed technology, we developed a music play and music control application applied the proposed technology and tested a control experiment using the developed applications. The control success rate was 97% and recognition rate of surrounding people about using high frequencies was under 5%. Therefore, the proposed technology will be the useful technology to control between smart devices in near.

The Impact of the Korean Wave (Hallyu) in a Global Business Context

  • KANG, Eungoo
    • Journal of Koreanology Reviews
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    • v.1 no.2
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    • pp.1-9
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    • 2022
  • Due in large part to the success of 'Korean Wave' (Hallyu) entertainment commodities, there was much discussion concerning the increasing recognition of Korean culture. With the government's help, South Korean pop culture has spread all over the globe, and Korean businesses have flourished thanks to their global competitiveness. The media in the surrounding areas were quick to catch on, and they all but declared the arrival of Hallyu. Despite a tragic and brutal history of invasions, wars, and dictatorships, South Korea has the 14th largest economy and is the 15th most significant country in terms of soft power. This is largely attributable to the country's leadership in technological and cultural revolutions. The enormous economic and political gains South Korea has experienced from its Hallyu phenomenon remain impressive and even threatening to other countries competing with it for cultural dominance. This is even though media figures in the country must constantly keep in mind new ways to maintain relevance and even enhance their favorability, as pop culture trends are transient and sometimes unpredictable. As South Korean culture spread to the West, Hallyu facilitated the export of several cultural artifacts, including classical music, theater, art, literature, and dance. The Baby Shark music video and song were both created by the Korean business Pink Fong.

Success Factor in the K-Pop Music Industry: focusing on the mediated effect of Internet Memes (대중음악 흥행 요인에 대한 연구: 인터넷 밈(Internet Meme)의 매개효과를 중심으로)

  • YuJeong Sim;Minsoo Shin
    • Journal of Service Research and Studies
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    • v.13 no.1
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    • pp.48-62
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    • 2023
  • As seen in the recent K-pop craze, the size and influence of the Korean music industry is growing even bigger. At least 6,000 songs are released a year in the Korean music market, but not many can be said to have been successful. Many studies and attempts are being made to identify the factors that make the hit music. Commercial factors such as media exposure and promotion as well as the quality of music play an important role in the commercial success of music. Recently, there have been many marketing campaigns using Internet memes in the pop music industry, and Internet memes are activities or trends that spread in various forms, such as images and videos, as cultural units that spread among people. Depending on the Internet environment and the characteristics of digital communication, contents are expanded and reproduced in the form of various memes, which causes a greater response to consumers. Previously, the phenomenon of Internet memes has occurred naturally, but artists who are aware of the marketing effects have recently used it as an element of marketing. In this paper, the mediated effect of Internet memes in relation to the success factors of popular music was analyzed, and a prediction model reflecting them was proposed. As a result of the analysis, the factors with the mediated effect of 'cover effect' and 'challenge effect' were the same. Among the internal success factors, there were mediated effects in "Singer Recognition," the genres of "POP, Dance, Ballad, Trot and Electronica," and among the external success factors, mediated effects in "Planning Company Capacity," "The Number of Music Broadcasting Programs," and "The Number of News Articles." Predictive models reflecting cover effects and challenge effects showed F1-score at 0.6889 and 0.7692, respectively. This study is meaningful in that it has collected and analyzed actual chart data and presented commercial directions that can be used in practice, and found that there are many success factors of popular music and the mediating effects of Internet memes.