• Title/Summary/Keyword: Music Composition

Search Result 132, Processing Time 0.024 seconds

Design and Implementation of a Music Composition System : Probabilistic Algorithm by Using Markov chain Model (마코프 체인을 이용한 확률적 알고리즘 음악 작곡 시스템의 설계 및 구현)

  • Kim, Seong-Hyun;Choi, Hyun-Kyu
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2014.11a
    • /
    • pp.988-991
    • /
    • 2014
  • 일반적으로 인간은 원하는 정보를 얻거나 어려운 계산과정을 더 빠르고 쉽게 처리하기 위해 컴퓨터를 사용한다. 또한 컴퓨터를 이용해 자연 속에서 일어나는 일들을 과학적으로 분석하여 시뮬레이션을 하기도 한다. 본 연구는 인간의 전유물로 여겨졌던 예술적 창작 활동을 컴퓨터로 모방하는 실험이다. 작곡가가 음악을 통해 음악의 특성을 학습하여 새로운 곡을 작곡하는 과정을 컴퓨터로 모방해보았다.

European Experience in Implementing Innovative Educational Technologies in the Field of Culture and the Arts: Current Problems and Vectors of Development

  • Kdyrova, I.O.;Grynyshyna, M.O.;Yur, M.V.;Osadcha, O.A.;Varyvonchyk, A.
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.5
    • /
    • pp.39-48
    • /
    • 2022
  • The main purpose of the work is to analyze modern innovative educational practices in the field of culture and art and their effectiveness in the context of the spread of digitalization trends. The study used general scientific theoretical methods of analysis, synthesis, analogy, comparative, induction, deduction, reductionism, and a number of others, allowing you to fully understand the pattern of modern modernization processes in a long historical development and demonstrate how the rejection of the negativity of progress allows talented artists to realize their own potential. The study established the advantages and disadvantages of involving innovative technologies in the educational process on the example of European experience and outlined possible ways of implementing digitalization processes in Ukrainian institutions of higher education, formulated the main difficulties encountered by teachers and students in the use of technological innovation in the pandemic. The rapid development of digital technologies has had a great impact on the sphere of culture and art, both visual, scenic, and musical in all processes: creation, reproduction, perception, learning, etc. In the field of art education, there is a synthesis of creative practices with digital technologies. In terms of music education, these processes at the present stage are provided with digital tools of specially developed software (music programs for composition and typing of musical text, recording, and correction of sound, for quality listening to the whole work or its fragments) for training programs used in institutional education and non-institutional learning as a means of independent mastering of the theory and practice of music-making, as well as other programs and technical tools without which contemporary art cannot be imagined. In modern stage education, the involvement of video technologies, means of remote communication, allowing realtime adjustment of the educational process, is actualized. In the sphere of fine arts, there is a transformation of communicative forms of interaction between the teacher and students, which in the conditions of the pandemic are of two-way communication with the help of information and communication technologies. At this stage, there is an intensification of transformation processes in the educational industry in the areas of culture and art.

Implementation of Auto Composition by using Neural Network (신경망을 이용한 자동 작곡 시스템 구현)

  • Kim, Yoon-Ho;Lee, Ju-Shin
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.6 no.3
    • /
    • pp.189-194
    • /
    • 2013
  • In this paper, chord progress pattern of popular music is analyzed, and based on this optimal chord pattern, bit matrix of melody information is used for the input vector of neural network. Experimental result showed that possibility of computer composition based on neural network is verified. With regard to some given melody, by making use of proposed method, it is also possible to reconstruct the various melody.

The embodiment of tree construction program for the composition by cord basis (코드기반 작곡을 위한 트리구조 프로그램 구현)

  • 조재영;김윤호;강희조;이명길
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2003.10a
    • /
    • pp.272-276
    • /
    • 2003
  • The appearance of the computer composition system(MIDI) expects that non-musicians can make musics easily, but, in fact, non-musicians still compose hard. This thesis shows that a computer makes lord progress through a database, which in-putted all practicable cord progress. In other words, non-musicians just makes some melodies over the settled cord progress, so they can make a music more easely.

  • PDF

Mapping of Synchronized Contents with Music to 3 Dimensional Spatial Cloned Human-Object (3차원 공간으로 복제된 인간 형상 오브제에 음악과 동기화한 콘텐츠의 매핑)

  • Bae, Moon-Kyoung;Lyu, Jae-Ha;Kim, Sangwook
    • The Journal of the Korea Contents Association
    • /
    • v.14 no.11
    • /
    • pp.620-627
    • /
    • 2014
  • In the contemporary age, social environment has changed from analog to digital. As a media is developed, the public is more familiar to digital than analog. In this society, media art rises as new art. One of the most useful methods in the media art is projection mapping. In this paper, I propose a realization process of artwork 'Cloned Me' that is realized by projection mapping method. Artwork is formed by projecting image contents that are visualized a music on a steel structure. It is different from media facade that the object projected contents has a story composition. It is a strength that the object and contents are connected by story and composition. Also it can be modified each other easily for harmony because the structure is assembly-type. A face that is projected by beam projection is consist of unique structure not fixed rectangular frame. Artwork 'Cloned Me' has significance that it reflects the present age to develop digital cloning.

Implementation of Automatic Chord Score Generating Program Based on Genetic Algorithm (유전 알고리즘을 기반으로 한 자동 코드 악보 생성 프로그램 구현)

  • Kim, Sehoon;Kim, Paul
    • The Journal of the Korea Contents Association
    • /
    • v.15 no.3
    • /
    • pp.1-10
    • /
    • 2015
  • Generating chord score based on melody is essential for composition and arrangement, while it is picky for amateurs who do not have harmonics knowledges. To solve this problem, we developed automatic chord score generating program, ACGP. Based on genetic algorithm, it successfully reflects diverse hormonic factors and the mood of the music. User interface was also implemented so that anyone can use the program conveniently. Additional analysis was conducted to prove the utility of ACGP.

A Study of Local Gum-Mu and Dancing Costumes (향제 검무와 복식에 관한 연구)

  • Hwang, Hae-Young;Soh, Hwang-Oak
    • Journal of the Korean Society of Costume
    • /
    • v.61 no.6
    • /
    • pp.15-37
    • /
    • 2011
  • This study is on dancing dresses of the costumes of Gum-Mu(劍舞, sword dance) in southern, central, and northern region of Korea, focusing on the origin, characteristics and the way of dance. The reason why the Gum-Mu is full of local color is that royal Korean Gisaeng(妓生) and local Gisaeng returned to their hometown and propagated this dance to each regional Kyobang. They combined court sword with each local dance and music and formed the present style of regional Gum-Mu. Dance and music native to area, which has formed today's regional Gum-Mu. The composition of current dancing costume of the sword dance is Jeogori, Chima, Jeondae(戰帶), Jeonrib(戰笠), Kwaeja(快子) Also, The complement colors harmonizing with color of Yin-Yang & Five Elements. which are yellow, blue, white, red, and black, are usually used. And the masculinity in dance were expressed withmore use of blue, and red in the opposite but if a sword dance takes on masculine character, blue color is more used, if feminie character, reddish colors, such as pink and red, are used. Thus, JinJu, Honam, Haeju, Pyeongyang dancing Suit of Gum-Mu feature blue color, Tongyeong, Kyeonggi, Court(seoul)dancing Suit of Gum-Mu feature reddish color.

Developing application depend on emotion extraction from paintings (회화에서 감성 추출에 기반한 어플리케이션 개발 연구)

  • Lee, Taemin;Kang, Dongwann;Cho, Kyung-Ja;Park, SooJin;Yoon, Kyunghyun
    • Journal of Digital Contents Society
    • /
    • v.18 no.6
    • /
    • pp.1033-1040
    • /
    • 2017
  • Artists use artistic features of paintings to provide various emotions in paintings. These features may be simply color and texture, but they can move on to form a composition or a symmetry. Through these features, people can feel various emotions when enjoying paintings. Even though they are using these features, there are paintings that are not readily accessible to non-extractable experts. This is because the analysis of features is not intuitive. In this paper, we want to produce content that matches paintings and music. This helps user to understand painting easily with paintings and matched music.

Design and Development of Adaptive Online Learning Management System for Harmony (온라인 적응형 화성학 학습을 위한 학습관리시스템 설계 및 개발)

  • Park, Jong-Won;Kim, Dong-Sam;Kim, Jun-Ho;Song, Moo Kyoung
    • Journal of the Korea Convergence Society
    • /
    • v.11 no.8
    • /
    • pp.139-145
    • /
    • 2020
  • Due to the rapid development of computer technology, online learning using ICT technology is already quickly settling in our lives. Music education was conducted mainly in an offline-based environment, but research is being conducted to switch to online because there is no time and space constraint of online education and interactive education led by learners is possible. In this study, we propose design and implement an adaptive learning system to enable adaptive learning online among music education. This system has the following advantages. First, by providing an LMS-based platform, one can solve the social education problem corresponding to economic and geographical factors. Second, both objective learning feedback provided automatically by the online adaptive harmony learning system and teaching feedback. Third, learners can be provided with recommended answers to given harmony exercises. The adaptive online learning system of harmony will lead professors and learners to effectively teach and study.

Research on the Foundation of the Sonification through Color Digitizing (색채의 디지털화를 통한 소니피케이션 기초 연구)

  • Li, Xin;Park, Sanghyun
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2009.05a
    • /
    • pp.927-932
    • /
    • 2009
  • There is such a kind of characteristic by using the computer digitization technology's interaction. It not only provides the authoring tool, and also has the user-friendly window. The paper based on this kind of interaction, through the sound and the color exchange of information, as well as each information's digitization, carries on about the scientific dielectric related advance research. This research carries on the analysis to the people to the color and the sound perceptual characteristic first, then makes comparison to the people regarding the color and the music perceptual cognition.. The research is about the research stage of the interactive sound installation creation, which shape is carried on the analysis through the extraction image in color. It is based on the perceptual characteristic,is that the algorithm manufacture reasearch of how to make color sonification. Through capturing the non-stop changing colors by camera,it transforms colors into music. The paper's foundation is the fundamental algorithm manufacture of experimental music composition.

  • PDF