• Title/Summary/Keyword: Multimedia education

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A Study on the Effect of Education Method for Adolescent's Suicide Prevention Using HMD and Virtual Reality (HMD 및 가상현실을 이용한 청소년 자살예방 교육방법의 효과에 대한 연구)

  • Lee, Yungil
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.495-503
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    • 2016
  • The purpose of this study is to develop the education content that induce energetically the adolescent's participation and learning for the education of suicide prevention. In order to realize it, we suggested the novel education methods based on virtual reality and HMD (Head Mounted Display), and developed the prototype system. This study intends to evaluate the effect of the proposed prototype system as a new education method with experiment and survey. This approach can show us the different possibility of adolescent's suicide prevention education.

An Evaluation of Effort for Developing the RIA-Based Cyber Education System (RIA 기반 가상교육 시스템의 개발 노력 평가)

  • Lee Bu-Kwon;Yoo Kyeong-Jong;Seo Yeong-Geon
    • Journal of Digital Contents Society
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    • v.4 no.1
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    • pp.91-99
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    • 2003
  • With the improvement of the web-technology, web-based cyber education is progressing from the text-based to the hyper-based including multimedia, and from one way of simply giving the contents to the learner to another way of providing mutual interaction between instructors and learners. There are several fields using the dynamic application and multimedia contents. RIA(Rich Internet Application), which. is the new paradigm of the web, provides clients with more effective and rich contents, combining the dynamic application and multimedia contents. With the existing web script language, a lot of time and efforts will be very needed to provide learners with various and rich contents. In this paper, we compare the efforts in developing the RIA based education system with the Non-RIA based education system, then experiment the characteristics of the RIA based education system

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A study on Web mortification distance education system design that not authentication in multimedia based (멀티미디어 기반에서의 Web을 통한 인증 없는 원격교육시스템 설계에 관한 연구)

  • Lee, Young-Joo;Lee, Sung-Chang
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.42 no.1
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    • pp.69-76
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    • 2005
  • The most important issue in a asynchronous distance education system for multimedia surrounding is depend on the design of user interface that decide the interaction and easily using. The remarkable properties of this asynchronous distance education system that differed from traditional system are three folds: 1)it maded by using realistic metaphoe multimediately. 2)it designed interactively that students can get feed-back effect immediately. 3)it designed considered in its Performaces aspects and it based principal design of interfaces of education technology.

The Effects of Multimedia Diet Education on Nutritional Status in Stomach Neoplasms Patient with Gastrectomy (멀티미디어를 이용한 식이교육이 위절제술을 받은 위암환자의 영양상태 개선에 미치는 효과)

  • Kim, Mi Ok;Kim, Un Kung;Cho, Eui Young
    • Journal of Korean Clinical Nursing Research
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    • v.14 no.1
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    • pp.45-59
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    • 2008
  • Purpose: The purpose of this study was to examine the effect of diet education on nutritional status in patients with gastrectomy. Method: This study was designed with a nonequivalent control group pre-post test. Ten patients were assigned to the experimental group and fifteen were assigned to the control group. The experiemental group was given the diet education by multimedia including complications after gastrectomy, the way of how to prevent these complications, precautions that patients need to be follow, and food that patients should and shouldn't eat. Data were analysed with a $x^2$-test(Fisher' exact test) and Independent sample t-test, Repeated measures ANOVA, using SPSS WIN 15.0 program. Results: There were significant differences in weight, daily caloric intake, knowledge score between experimental and control group. However, there was a no significant difference in blood profile(albumin, total protein, hemoglobin) between two groups. Conclusion: This study shows that the diet education with multimedia could improve nutritional status for the patients who had gastrectomy.

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Use of Innovation and Information Technologies In Music Lessons

  • Potapchuk, Tetiana;Fabryka-Protska, Olga;Gunder, Liubov;Dutchak, Violetta;Osypenko, Yaroslav;Fomin, Kateryna;Shvets, Nataliia
    • International Journal of Computer Science & Network Security
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    • v.21 no.12
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    • pp.300-308
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    • 2021
  • The processes of informatization of the modern educational space are inextricably linked with the active introduction of innovative information technologies, which diversify the forms of education and upbringing. The use of these technologies in education due to their specific properties significantly enhances the clarity of learning, emotional impact on students, helps to deepen interdisciplinary links, intensifies students' work, and improves the organization of educational activities. Innovative information technologies offer new opportunities for the use of text, audio, graphic, and video information in lessons, enriching the methodological possibilities of the lesson. Today, the use of these technologies is becoming an integral part of the study of any subject. Using multimedia presentations, publications, and websites created by students in the learning process, they can develop learning skills. According to researchers, there are many multimedia programs for working with a computer in a music lesson, namely: a music player, a program for singing karaoke, a music constructor, music encyclopedias, and training programs. The introduction of innovative information technologies in the system of music education allows expanding learning opportunities.

Development of Multimedia Database for Earth Science Learning (지구과학 학습을 위한 멀티미디어 학습 자료 데이터베이스 개발)

  • Lee, Won-Kook;Kim, Yeo-Sang;Kim, Chil-Young;Kim, Jong-Hun;Kim, Hee-Soo
    • Journal of the Korean earth science society
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    • v.21 no.2
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    • pp.116-127
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    • 2000
  • This study is aimed at the development of multimedia learning program for earth science in the middle and high school. This program was made of HTML format and includes a variety of texts, graphs, pictures, drawings, animations, and moving image materials. And it was composed of six database elements(learning context, terminology dictionary, practical science, inquiry actvity, image material, and test item). The results of applying this program to students and teachers gave affirmative answers. The program is being offered on an internet website under Institute of Science Education of Kongju National University.

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Analysis on the Needs for the Evaluation of Icons on the basis of Children's Sensibilities in Designing Multimedia Contents for Elementary Education (초등교육용 멀티미디어 컨텐츠 설계에서 아동 감성 기반 아이콘 평가의 필요성 분석)

  • Han, Jeonghye;Jo, Miheon
    • The Journal of Korean Association of Computer Education
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    • v.5 no.3
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    • pp.107-116
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    • 2002
  • In order to enhance instructional effects of multimedia contents, it is critical to emphasize the importance of interface and the affective aspects of learner characteristics in design processes. The main aim of this research was to assess the needs for evaluating icon design strategies on the basis of children's sensibilities by investigating differences between children and teachers in their sensibilities to the icons used in multimedia contents for elementary education. Some interesting findings were obtained from the research. Children had richer sensibilities to the icons presented in multimedia contents than teachers in terms of the average number of adjectives reflecting sensibilities. Among the children group, children living in urban areas showed richer sensibilities to the contents than those in rural areas. When the frequencies of the use of 5 adjectives commonly used by the two groups were compared, teachers showed positive sensibilities, but children demonstrated some negative sensibilities. Also children demonstrated richer sensibilities to certain contents than teachers. The results of the research indicated the need for evaluating icon design strategies on the basis of children's sensibilities in designing multimedia contents for children.

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Development and Utilization of Multimedia Learning Materials for "Technology.Home Economics" Subject in High School (고등학교 기술.가정 교과의 환경관련 멀티미디어 학습자료 개발과 활용)

  • 김정희;박경숙
    • Journal of Korean Home Economics Education Association
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    • v.15 no.3
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    • pp.59-73
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    • 2003
  • This study aims to review and analyze the contents related to environment among curriculum of Technology$.$Home Economics subject; to produce multimedia learning materials and web-based materials for effective environmental education: and to find the way to effectively utilize them in schools. The data were analyzed by t-test with SPSS Win 10.0 program. The results of this study are as follows; First, the textbook carries a lot of contents concerning the environment. Second, the multimedia materials help students to understand environmental issues and strengthen their attitudes of environmental problems very effectively. Third, after using the instructional multimedia materials, the students showed significantly different results.

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Individualized Motivational & Instructional Teaching Strategy using Multimedia (Multimedia를 활용(活用)한 동기적(動機的) - 교수적(敎授的) 개별화(個別化) 수업전략(授業戰略))

  • Yoon, Hyun-Sang
    • Journal of Fisheries and Marine Sciences Education
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    • v.11 no.1
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    • pp.43-58
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    • 1999
  • To instruct in accordance with learner's trait & preceding knowledge, letting the learner control the learning activities is the important task of educator & major goal of the Education Department this year. This article intends to provide useful Instructional Model for the teachers in fisheries marine high school, when they design the individualized teaching model using motivation. One of the major reason for the fisheries marine high school students' low learning achievement is due to the neglecting motivation elements in teaching - learning processes. Recently, with assistance of the information communication technology development, various teaching methods such as Individualized Multimedia Mediated Instruction, Internet Instruction, have come to the major method in activating motivation and computer-mediated instruction considering the learner's individual difference is the useful tools for the instructional efficiency. Because current navigation text book of fisheries marine high school have special characteristic considering the spacial context & time series from departing port to entering port, Teachers can maximize learner's learning accomplishment by using individualized multimedia & providing similar situation like a real navigation(simulating), representing this text characteristics. Thus this paper searches for the specifications of Keller's Motivation Model & Sweeter's Tutorial Model to solve instructional efficiency problems in fisheries marine high school & developed an efficient instructional design by integrating two models.

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Function Design of an Interactive AppBook for Electricity Safety Education (전기안전 교육용 인터랙티브 앱북 기능 설계 및 구현)

  • Choi, Han Suk;Kang, Min-Jung;Bae, Yoon-Ri;Kim, Kyung-Wook
    • Proceedings of the Korea Contents Association Conference
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    • 2014.11a
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    • pp.17-18
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    • 2014
  • 본 논문에서는 스마트 그리드 환경에서 전기 감전사고 및 전기 화재 발생에 대한 예방 활동과 전기안전 교육이 매우 절실하다. 이를 위하여 본 논문에서는 초등학생 저학년을 위한 전기안전 교육용 인터랙티브 앱북 기능 구현을 설명한다.

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