• 제목/요약/키워드: Multimedia Services

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ECC based Authentication Scheme for Securing Data Contents over Open Wireless Network Systems

  • Caytiles, Ronnie D.;Park, Byungjoo
    • 한국정보기술학회 영문논문지
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    • 제8권2호
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    • pp.1-11
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    • 2018
  • Multimedia contents have been increasingly available over the Internet as wireless networks systems are continuously growing popular. Unlimited access from various users has led to unauthorized access of third parties or adversaries. This paper deals with the implementation of elliptic curve cryptography (ECC) based user authentication for securing multimedia contents over the Internet. The ECC technique has been incorporated with the advanced encryption standard (AES) algorithm to ensure the complexity of the proposed authentication scheme and to guarantee authenticity of multimedia services.

B-ISDN 및 N-ISDN에서의 멀티미디어 서비스 연동 (Interworking of Multimedia Services in B-ISDN and N-ISDN)

  • 정연기;김영탁;손윤구
    • 한국정보처리학회논문지
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    • 제1권3호
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    • pp.348-356
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    • 1994
  • 64 Kbit/s을 기반으로 하는 N-ISDN에서의 멀티미디어 서비스와 ATM을 기반으로 하는 B-ISDN에서의 멀티미티어 서비스 간의 연동방안을 제시한다. 먼저 멀티미디어 서비스 제공을 위한 프로토콜 기능구조를 분석하고, 멀티미디어 서비스 연동을 위한 각 프로토콜 계층 기능을 제시하며, 64 Kbit/N-ISDN에서의 멀티미디어 서비스 제공 구조를 살펴본다. 그리고 B-ISDN에서의 멀티미디어 서비스 제공을 위한 ATM 프로토콜 기능을 분석한다. 특히 B-ISDN에서의 4가지 서비스 유형에 대한 ATM 적응 계층 및 상 위 계층과의 정합기능을 분석한다. 64 Kbit/s N-ISDN간의 멀티미디어 서비스 연동을 위한 기능구조를 제안한다. 또한 멀티미디어 통신을 위한 각 미디어별 연결 특성에 따른 연결 설정 방안 및 연동 방안을 제시한다.

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소비자의 기술혁신 수용유형과 동영상 UCC 서비스 참여수준 (Consumer's Technology Innovation Adoption Type and the Participation Level of Multimedia UCC Services)

  • 김연정
    • 가정과삶의질연구
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    • 제27권1호
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    • pp.209-219
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    • 2009
  • This study identifies the key determinants and technology innovation adoption type of participation in multimedia UCC services. This research examines how the major factors of perceived usability, self-expression, fun & entertainment, arousal, information sharing, other's positive reputation and interface easiness contribute to participation in multimedia UCC services. A sample survey of internet users was conducted, responses were collected from 629 respondents and consumer streaming data were analyzed. Some of the practical implications of the results are follows. This research have categorized that the types of technology adoption for the participation of UCC were innovator consumer, early adaptor consumer, early majority consumer, and late majority consumer. The results of multiple regression analysis indicated that perceived usability, interface easiness, fun & entertainment, self-expression, arousal, other's positive reputation and type of technology adoption posited a significant effect in multimedia UCC Services.

Challenges to Next Generation Services in IP Multimedia Subsystem

  • Chang, Kai-Di;Chen, Chi-Yuan;Chen, Jiann-Liang;Chao, Han-Chieh
    • Journal of Information Processing Systems
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    • 제6권2호
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    • pp.129-146
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    • 2010
  • The trend of Next Generation Networks' (NGN) evolution is towards providing multiple and multimedia services to users through ubiquitous networks. The aim of IP Multimedia Subsystem (IMS) is to integrate mobile communication networks and computer networks. The IMS plays an important role in NGN services, which can be achieved by heterogeneous networks and different access technologies. IMS can be used to manage all service related issues such as Quality of Service (QoS), Charging, Access Control, User and Services Management. Nowadays, internet technology is changing with each passing day. New technologies yield new impact to IMS. In this paper, we perform a survey of IMS and discuss the different impacts of new technologies on IMS such as P2P, SCIM, Web Service and its security issues.

유비쿼터스 멀티미디어 응용을 위한 그리드 시스템의 서비스 플랫폼 (Service Platform of Grid Systems for Ubiquitous Multimedia Applications)

  • 박은정;신현식
    • 한국통신학회논문지
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    • 제31권1B호
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    • pp.9-18
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    • 2006
  • 무선 통신의 발전으로 인하여 PDA, 휴대전화 등의 이동기기를 위한 멀티미디어 서비스의 개발 또한 빠르게 발전하고 있다. 이러한 모바일 멀티미디어 서비스의 개발에는 모바일 컴퓨팅의 요구조건을 효율적으로 제어할 수 있는 플랫폼이 필요하다. 본 논문에서는 무선 통신의 잦은 통신단절과 모바일 디바이스의 시스템 자원부족에 대응하기 위하여 모바일 에이전트 기반의 그리드 시스템을 사용하는 적응형 서비스 플랫폼을 제시하고, 서비스 플랫폼의 활용예로 모바일 원격 교육 또는 화상 회의에 사용되는 RtoA (Ready-to-Attend) 프레임워크를 구성하였다. RtoA는 사용자들에게 원활한 유비쿼터스 서비스를 제공하기 위하여 그리드 시스템을 이용한 핸드오프, 스피커, 리스너 서비스를 제공한다. ns-2를 이용한 성능평가의 결과 RtoA는 모바일 디바이스의 에너지 소모량을 줄이고, 응답시간을 향상시키는데 효율적임이 증명되었다.

MediaCloud: A New Paradigm of Multimedia Computing

  • Hui, Wen;Lin, Chuang;Yang, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권4호
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    • pp.1153-1170
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    • 2012
  • Multimedia computing has attracted considerable attention with the rapid growth in the development and application of multimedia technology. Current studies have attempted to support the increasing resource consumption and computational overhead caused by multimedia computing. In this paper, we propose $MediaCloud$, a new multimedia computing paradigm that integrates the concept of cloud computing in handling multimedia applications and services effectively and efficiently. $MediaCloud$ faces the following key challenges: heterogeneity, scalability, and multimedia Quality of Service (QoS) provisioning. To address the challenges above, first, a layered architecture of $MediaCloud$, which can provide scalable multimedia services, is presented. Then, $MediaCloud$ technologies by which users can access multimedia services from different terminals anytime and anywhere with QoS provisioning are introduced. Finally, $MediaCloud$ implementation and applications are presented, and media retrieval and delivery are adopted as case studies to demonstrate the feasibility of the proposed $MediaCloud$ design.

Architecture of Interactive Multimedia Service Platform for the Integration of Broadcasting and Telecommunication Service

  • Park, Young-Duk;Park, Taesang
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1997년도 Proceedings International Workshop on New Video Media Technology
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    • pp.55-60
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    • 1997
  • Innovation on digital compression technology, high speed networking technology, digital broadcasting technology and distributed processing technology provides new interactive multimedia service that integrates telecommunication, broadcasting, and computer application. To meet the new trends, we focus our research direction to integrate the telecommunication services and the broadcasting services. For this purpose, we designed and implemented an interactive multimedia service platform based on the DAVIC specification. Our research results in the development of integrated interactive services and its experience will be feedback to the field trial service that will be launched from next year. In this paper, we will describe the overall architecture and system implementation results of the interactive multimedia service platform.

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멀티미디어 콘텐츠의 맞춤형 정보 제공 연구 (A Study for Personalized Multimedia Information Services)

  • 박지수;김무철;노승민
    • 한국전자거래학회지
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    • 제20권3호
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    • pp.79-87
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    • 2015
  • 최근 웹 2.0의 도래와 더불어 멀티미디어 콘텐츠 제작 과정에서 사용자의 참여를 장려하기 시작했다. 이에 따라서 멀티미디어 콘텐츠 관련 연구들은 사용자 참여형 환경에 맞추어 맞춤형정보를 제공하는데 연구의 초점을 맞추기 시작했다. 이에 본 연구는 사용자의 요구사항과 개인별 맞춤정보를 제공하기 위한 방법론을 정리하고 분석함으로써 적용 방안을 사용자가 적극적으로 웹 콘텐츠 제작 과정에 참여하여 해당 콘텐츠의 카테고리 및 정의를 설정할 수 있는 환경을 마련하여 사용자의 선택의 폭을 확장하며, 콘텐츠 제작에 참여할 수 있는 환경을 마련해줄 수 있을 것으로 기대된다.

PTT Service Interworking Between IMS Based Networks and P2P Overlay Networks

  • Tieu, Tuan-Hao;Kim, Younghan;Gim, Gwangyong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제7권7호
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    • pp.1638-1656
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    • 2013
  • The demand for multimedia streaming services is increasing rapidly. To meet this demand, there has been much research and many practical developments for providing multimedia services. A push-to-talk (PTT) service is one of the multimedia streaming services that have been deployed not only over IP multimedia subsystem (IMS) but also in peer-to-peer (P2P) overlay networks. The benefit of PTT has been demonstrated in the literature. However, the need for using PTT service in communication can be arbitrary among users, regardless what kind of PTT services they use. This demand does not support current PTT systems, so an expansion of PTT services still be limited. Moreover, the combination of PTT services in IMS and P2P networks will help operators to provide more scalable PTT services. Therefore, in this paper, we proposed a model to support PTT service interworking between IMS and P2P overlay networks. We also introduced our system design and some interworking service scenarios. We confirmed our architecture through implementation and testing.

A Mobile-aware Adaptive Rate Control Scheme for Improving the User Perceived QoS of Multimedia Streaming Services in Wireless Broadband Networks

  • Koo, Ja-Hon;Chung, Kwang-Sue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제4권6호
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    • pp.1152-1168
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    • 2010
  • Recently, due to the prevalence of various mobile devices and wireless broadband networks, there has been a significant increase in interest and demand for multimedia streaming services such as the mobile IPTV. In such a wireless broadband network, transmitting a continuous stream of multimedia data is difficult to achieve due to mobile stations (MSs) movement. Providing Quality of Service (QoS) for multimedia video streaming applications requires the server and/or client to be network-aware and adaptive. Therefore, in order to deploy a mobile IPTV service in wireless broadband networks, offering users efficient wireless resource utilization and seamlessly offering user perceived QoS are important issues. In this paper, we propose a new adaptive streaming scheme, called MARC (Mobile-aware Adaptive Rate Control), which adjusts the quality of bit-stream and transmission rate of video streaming based on the wireless channel status and network status. The proposed scheme can control the rate of multimedia streaming to be suitable for the wireless channel status by using awareness information of the wireless channel quality and the mobile station location. The proposed scheme can provide a seamless multimedia playback service in wireless broadband networks in addition to improving the QoS of multimedia streaming services. The proposed MARC scheme alleviates the discontinuity of multimedia playback and allocates a suitable client buffer to the wireless broadband network. The simulation results demonstrate the effectiveness of our proposed scheme.