• Title/Summary/Keyword: Multimedia Data Processing

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A Study of Development ODBC Driver for Multimedia Data Processing (멀티미디어 데이터 처리를 위한 ODBC 드라이버 개발에 관한 연구)

  • 이말례;박일록
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.3
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    • pp.23-30
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    • 1998
  • The ODBC(Open Database Connectivity) is particularly efficient in the dynamic client/server environment. Besides, the ODBC provides the functions that can handle multimedia data. Due to this feature, we are able to use the DBMS that supports the ODBC as a multimedia server. In this thesis, we describe the development of the ODBC driver for Relational DBMS. The Relational DBMS ODBC Driver consists of the client module and the server module. The client module is called the SRM(Server Request Module) and the server module is CSM(Client Service Module). These two modules are connected through the network module called the NSM(Network Service Module). We have conducted both the functional and the interoperability test of our ODBC Driver It turned out that the ODBC driver operated with these client DBMS tools successfully. In all, due to our development of the Relational DBMS ODBC Driver, DBMS is now capable of processing multimedia data and supporting the client applications including the DBMS tools.

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Design and Implementation of a DSP Chip for Portable Multimedia Applications (휴대 멀티미디어 응용을 위한 DSP 칩 설계 및 구현)

  • 윤성현;선우명훈
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.12
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    • pp.31-39
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    • 1998
  • This paper presents the design and implementation of a new multimedia fixed-point DSP (MDSP) core for portable multimedia applications. The MDSP instruction set is designed through the analysis of multimedia algorithms and DSP instruction sets. The MDSP architecture employs parallel processing techniques, such as SIMD and vector processing as well as DSP techniques. The instruction set can handle various data formats and MDSP can perform two MAC operations in parallel. The switching network and packing network can increase the performance by overlapping data rearrangement cycles with computation cycles. We have designed Verilog HDL models and the 0.6 $\mu\textrm{m}$ Samsung KG75000 SOG library is used. The total gate count is 68,831 and the clock frequency is 30 MHz.

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A Study of Design and Implementation of Software Player for XML Data Based Interactive Digital TV Service (XML 기반의 대화형 디지털 TV 재생기 설계 및 구현에 관한 연구)

  • Lee Jeong-Bae;Rim Choong-Soo;Kim Whan-Chul
    • Journal of Korea Multimedia Society
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    • v.7 no.11
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    • pp.1564-1570
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    • 2004
  • Recently, The Analog TV has been being replaced by digital TV. This dues to the advantage of digital TV that sends data as well as audio/video stream to the receiver. But there are no standards or rules for processing the data. So, most companies or developers process the data in separate methods. This absence of standards or rules for processing the data causes many confusions and waste of time, money, man power. This Thesis proposes the solution of the problem not based on standardized respect but methodological respect. This solution is using XML in producing and playing the broadcasted multimedia contents and data. We believe that this solution saves much man power, time, money and increase reusability of expensive broadcasting contents.

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A Big-Data Trajectory Combination Method for Navigations using Collected Trajectory Data (수집된 경로데이터를 사용하는 내비게이션을 위한 대용량 경로조합 방법)

  • Koo, Kwang Min;Lee, Taeho;Park, Heemin
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.386-395
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    • 2016
  • In trajectory-based navigation systems, a huge amount of trajectory data is needed for efficient route explorations. However, it would be very hard to collect trajectories from all the possible start and destination combinations. To provide a practical solution to this problem, we suggest a method combining collected GPS trajectories data into additional generated trajectories with new start and destination combinations without road information. We present a trajectory combination algorithm and its implementation with Scala programming language on Spark platform for big data processing. The experimental results proved that the proposed method can effectively populate the collected trajectories into valid trajectory paths more than three hundred times.

Performance Analysis of RDBMS and MongoDB through YCSB in Medical Data Processing System Based HL7 FHIR (HL7 FHIR 기반 의료 데이터 처리 시스템에서 YCSB를 통한 RDBMS와 MongoDB의 성능 분석 연구)

  • Jeon, Dong-cheol;Lee, Byung Mun;Hwang, Heejoung
    • Journal of Korea Multimedia Society
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    • v.21 no.8
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    • pp.934-941
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    • 2018
  • There are some limits on cost and efficiency for large amount of data in RDBMS, and NoSQL is starting to gain popularity. In medical institutions, data forms are different between organizations, and that makes difficulty for interoperability between organizations. In this paper we focused on performance issues between RDMBS and NoSQL in medical documents. We had built two different environment and had experiment comparative analysis of NoSQL with RDBMS based on medical data. We used medical HL7 FHIR as a medical data standard. Also YCSB benchmark tool was used for performance comparison. Experiments shows that NoSQL has better performance in large amounts of medical data processing systems that have over 10,000~100,000 records.

A Study on De-Identification of Metering Data for Smart Grid Personal Security in Cloud Environment

  • Lee, Donghyeok;Park, Namje
    • Journal of Multimedia Information System
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    • v.4 no.4
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    • pp.263-270
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    • 2017
  • Various security threats exist in the smart grid environment due to the fact that information and communication technology are grafted onto an existing power grid. In particular, smart metering data exposes a variety of information such as users' life patterns and devices in use, and thereby serious infringement on personal information may occur. Therefore, we are in a situation where a de-identification algorithm suitable for metering data is required. Hence, this paper proposes a new de-identification method for metering data. The proposed method processes time information and numerical information as de-identification data, respectively, so that pattern information cannot be analyzed by the data. In addition, such a method has an advantage that a query such as a direct range search and aggregation processing in a database can be performed even in a de-identified state for statistical processing and availability.

Interactive chinese Character Distance Learning System on the WWW (WWW에서 대화형 원격 한자학습 시스템)

  • Gang, Jong-Gyu;Park, Sang-U;Kim, Hyeon-Suk;Kim, Gye-Hwan;Jin, Seong-Il
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.3
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    • pp.698-708
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    • 1997
  • To construct distance learing servers and provide their service using the WWW(World Wide Web), it is necessary that we use a real-time processing mehtod rather than the processing after downloading method for multimedia data transmission and their processing.To fulfill such requirements, we developed a real-time processing muduloe for distance education which can process multimedia data in AVI and WAV formats in distrbuted eviroments.We in turn developede a real-time WWW server that can provide real-time services of hypertxt and motion poctures data in temsw of adding the real-time porcessing modute to the MuX framework and intergarting them with WWW. We frnally developed as distance lerming system for real-time interactive chinese character learming, bassed on the results from the pre-vious steps.

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The Design and Implementation of the SRTPIO Module for a Real-time Multimedia Data Transport (실시간 멀티미디어 데이타 전송을 위한 SRTPIO 모듈 설계 및 구현)

  • Nam, Sang-Jun;Lee, Byung-Rae;Kim, Tai-Woo;Kim, Tai-Yun
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.621-630
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    • 2001
  • Recently, users' demands for multimedia service are increasing. But, server systems offer inefficient multimedia data service to users. In this paper, to transport multimedia data in the server system more efficiently, we propose the SRTPIO(Special RTP Input/Output) module that process the RTP(Real-time Transport Protocol) data in the kernel with the SIO(Special Input/Output) Mechanism. The SIO mechanism improve a transfer speed because it reduces overheads associated with data copying and context-switching between the user mode and the kernel mode occured in general server system in the kernel-level. The SRTPIO module, integrating the SIO mechanism and the RTP data processing in the kernel, support efficient multimedia data transfer architecture.

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Synchronization Controller for Multimedia Object in MHEG Engine (MHEG 엔진에서의 멀티미디어 정보 동기 제어기)

  • Jo, Seong-Bin;Lee, Hae-Won;Kim, Jin-Seok;Park, Seong-Yeol
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.2
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    • pp.275-282
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    • 1996
  • For interchange of multimedia informations and presentation as intented by objects composer, there are need to interchange format of informations and control synchronization between medias. And It is therefore need to provide a method and apparatus for synchroniztion control of multimedia objects which can control the conditional, temporal. and spatial synchronization in a MHEG engine developed to execute the functions defined as the international standards. In this paper. We propose to improved method and apparatus for synchronization control of multimedia objects which can execute the synchronized presentation by combining media data needed for presentation of multimedia information, and which enable the interactive processing between the user and the MHEG engine by allowing the user input to be processed during presentation.

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A Study on Multimedia Data Scheduling for QoS Enhancement (QoS 보장을 위한 멀티미디어 데이터 스케줄링 연구)

  • Kim, Ji-Won;Shin, Kwang-Sik;Yoon, Wan-Oh;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.5
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    • pp.44-56
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    • 2009
  • Multimedia streaming service is susceptible to loss and delay of data as it requires high bandwidth and real time processing. Therefore QoS cannot be guaranteed due to data loss caused by heavy network traffic and error of wireless channel. To solve these problems, studies about algorithms which improve the quality of multimedia by serving differently according to the priority of packets in multimedia stream. Two algorithms are proposed in this paper. The first algorithm proposed is WMS-1(Wireless Multimedia Scheduling-1) algorithm which acts like IWFQ when any wireless loss is occurred but assigns channels first in case of urgent situation like when the running time of multimedia runs out. The second algorithm proposed is WMS-2(Wireless Multimedia Scheduling-2) algerithm that assigns priority to multimedia flow and schedules flow that has higher priority according to type of frame first. The comparison with other existing scheduling algorithms shows that multimedia service quality of the proposed algorithm is improved and the larger the queue size of base station is, the better total quality of service and fairness were gained.