• Title/Summary/Keyword: Multimedia Applications

Search Result 1,228, Processing Time 0.023 seconds

Design of Collaboration Service for CORBA Based Multimedia Applications (CORBA 기반 멀티미디어 응용을 위한 공동작업 서비스 설계)

  • Kim, Nam-Yong;Lee, Seung-Geun;Wang, Chang-Jong
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.3
    • /
    • pp.562-570
    • /
    • 1999
  • Information superhighway and improvement of computing power result in increase of the requirements for distributed multimedia applications. But, developer of applications needs much time and efforts because of the difficulties of development, enhancement and maintenance of distributed applications. To solve this problem, CORBA is used widely. But, the definitions of CORBA services are required for the brief developments of distributed multimedia applications. Especially, collaboration service is required because multiple users use distributed multimedia service. Collaboration service manages user and group information of applications and makes the interoperability between of multi users. In this paper, we designed collaboration service for CORBA based distributed multimedia applications. Collaboration service is able to maintain group information and to present the ability for collaborative works between of multi users. Application developers can develop the applications easily because the ability of collaborative works is offered by collaboration service.

  • PDF

Application Development Center for Multimedia Applications on Broadband Testbed Network

  • Jooyoung-Son;Park, Yanghee
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1996.06b
    • /
    • pp.101-106
    • /
    • 1996
  • This paper describes the system and network configurations of the Application Development Center for multimedia applications on Korean broadband testbed network. The center is primarily used for developing networked multimedia services funded by the Korean Ministry of Information and Communications. The center is quipped with ATM switch, multimedia workstations and PCs. More than 180 applications for the broadband testbed network are under development. Several examples will be presented in detail.

  • PDF

A Leader-based Reliable Multicast MAC Protocol for Multimedia Applications

  • Afzal, Muhammad Khalil;Kim, Byung-Seo;Kim, Sung Won
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.8 no.1
    • /
    • pp.183-195
    • /
    • 2014
  • Multicasting is an efficient way of group communications because one sender can transmit data to multiple receivers with only one transmission. Furthermore, multicasting is considered an appropriate transmission method for multimedia services. Multimedia applications are expected to become more prevalent over mobile ad-hoc networks in the near future. Therefore, achieving reliability in multimedia communications is an important task. In this paper, we propose a leader-based reliable multicast medium access control layer protocol for multimedia applications to enhance video quality. We present a Markov chain model and numerical formulation of our proposed system.

Design of Authoring tool for Synchronizing Multimedia Educational Contents (동기식 멀티미디어 교육콘텐츠 저작도구 설계)

  • Park, Seung-Beom;Kim, Tae-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.7 no.2
    • /
    • pp.142-149
    • /
    • 2007
  • In existing educational systems, it is impossible to synchronize multimedia contents and it is required additional client applications. SMIL(Synchronized Multimedia Integration Language) is based on XML which allows to arrange multimedia objects temporally and spatially, and it can represent multimedia effectively on Web browsers. It is possible to serve the high-quality multimedia on Web browsers by applying SMIL to the previous Web-based educational contents without any client applications. In this paper, we propose the method of developing multimedia educational contents applied by SMIL, and design an authoring tool with a function of transforming SMIL documents to XHTML documents. The tool allows common users to use easily without any plug-ins or applications.

High Quality Network and Device Aware Multimedia Content Delivery for Mobile Cloud

  • Saleem, Muhammad;Saleem, Yasir
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.13 no.10
    • /
    • pp.4886-4907
    • /
    • 2019
  • The use of mobile devices is increasing in multimedia applications. The multimedia contents are delivered to mobile users over heterogeneous networks. Due to fluctuation in bandwidth and user mobility, the service providers are facing difficulties in providing Quality of Service (QoS) guaranteed delivery for multimedia applications. Multimedia applications depend on QoS parameters such as delay, bandwidth, and jitter to offer better user experience. The existing schemes use the single source and multisource delivery but are unable to balance between stream quality and network congestion for mobile users. We proposed a Quality Oriented Multimedia Content Delivery Scheme (QOMCDS) for the mobile cloud to deliver better quality multimedia contents for the mobile user. The multimedia contents are delivered to the mobile device based on the device's parameters and network environment. The objective video quality assessment models like Peak Signal-to-Noise Ratio (PSNR), Structural Similarity (SSIM), and Video Quality Measurement (VQM) are used to measure the quality of the video. The client side Quality of Experience metric such as Startup delay, Rebuffering events, and Bitrate switch count was used for evaluation. The proposed scheme is evaluated using dash.js and is compared to existing schemes. The results show significant improvement over existing multimedia content delivery schemes.

Object-based Multimedia Contents Storage for Mobile Devices

  • Nam, Young-Jin;Choi, Min-Seok;Nam, In-Gil
    • Proceedings of the Korea Society of Information Technology Applications Conference
    • /
    • 2005.11a
    • /
    • pp.31-34
    • /
    • 2005
  • Mobile devices, such as PDAs, portable multimedia players, are more likely to encompass large storage devices with prevalance of high-quality multimedia contents. This paper proposes an object-based multimedia contents storage architecture that employs the object-based storage device model and the iSCSI protocol. It also provides a multimedia content player that operates directly with the proposed storage architecture. We implement both the proposed storage architecture and the multimedia content player upon the Linux environment. Performance evaluation by playing MP3 multimedia contents reveals that the proposed storage architecture reduces the total power consumption by 9%, compared with an existing networked storage. This enhancement is mainly contributed to the fact that a large portion of the file system is moved into the object-based multimedia contents storage from the mobile device.

  • PDF

Implementation and Verification of a Multi-Core Processor including Multimedia Specific Instructions (멀티미디어 전용 명령어를 내장한 멀티코어 프로세서 구현 및 검증)

  • Seo, Jun-Sang;Kim, Jong-Myon
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.8 no.1
    • /
    • pp.17-24
    • /
    • 2013
  • In this paper, we present a multi-core processor including multimedia specific instructions to process multimedia data efficiently in the mobile environment. Multimedia specific instructions exploit subword level parallelism (SLP), while the multi-core processor exploits data level parallelism (DLP). These combined parallelisms improve the performance of multimedia processing applications. The proposed multi-core processor including multimedia specific instructions is implemented and tested using a Xilinx ISE 10.1 tool and SoCMaster3 testbed system including Vertex 4 FPGA. Experimental results using a fire detection algorithm show that multimedia specific instructions outperform baseline instructions in the same multi-core architecture in terms of performance (1.2x better), energy efficiency (1.37x better), and area efficiency (1.23x better).

Modeling Service based on XML Schema for MPEG Multimedia Middleware

  • Hendry Hendry;Kim Mun-Churl
    • Korea Multimedia Society
    • /
    • v.10 no.1
    • /
    • pp.114-128
    • /
    • 2006
  • Recently MPEG (Moving Picture Experts Group) has started a new standardization activity called MPEG Multimedia Middleware (M3W). The M3W supports multimedia applications Independent of hardware and software such as operating systems so that the portability and interoperability of multimedia applications are greatly improved. In doing so, the M3W adopts the concept of a service-based middleware. The M3W standardizes a set of multimedia Application Programming Interfaces (APIs) and their implementations can be pro vided by third parties In the form of services. In this paper, we introduce the usage of XML metadata in describing the standard multimedia APIs and third party's services and also we explain the role of the XML Schema within the M3W in providing transparent access from application to the M3W services.

  • PDF

Service Platform of Grid Systems for Ubiquitous Multimedia Applications (유비쿼터스 멀티미디어 응용을 위한 그리드 시스템의 서비스 플랫폼)

  • Park Eun-jeong;Shin Heon-shik
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.1B
    • /
    • pp.9-18
    • /
    • 2006
  • Advances in wireless network are enabling the development of ubiquitous multimedia services. These multimedia services need efficient platforms to comply with the requirements of mobile computing. We introduce an adaptive service platform based on mobile agent and grid systems while specifying the challenges of ubiquitous multimedia services and focusing on frequent disconnections and scarce resources. We applied our platform to framework RtoA (Ready-to-Attend) which supports mobile users to access compute-intensive multimedia service, specifically, mobile education and video conferencing. RtoA includes hand-off, speaker and listener service which enable people to attend a conference or a class with satisfying quality of multimedia service. ns-2 based simulation verifies that our scheme is an efficient way to reduce energy consumption of mobile devices and to improve the response time of mobile applications.

A Queue Policy for Multimedia Communications

  • Jeong, Seong-Ho
    • Proceedings of the IEEK Conference
    • /
    • 2002.07a
    • /
    • pp.129-132
    • /
    • 2002
  • To support UDP-based real-time multimedia applications over the Internet, it is necessary to provide a certain amount of bandwidth within the network so that the performance of the applications will not be seriously affected during periods of congestion. Since the flow rates of some of these applications do not back of during periods of congestion, it is also necessary to protect flow-controlled TCP flows from unresponsive or aggressive UDP flows. To achieve these goals, we propose a simple queue policy to support multimedia applications, called threshold-based queue management (TBQM). TBQM isolates UDP flows efficiently from TCP flows to protect TCP flows while supporting bandwidth requirements of UDP applications that require QoS. In addition, TBQM supports drop fairness between TCP flows without maintaining per-flow state. We also present some experimental results to show that the proposed queue policy can work well.

  • PDF