• Title/Summary/Keyword: Multicast Protocol

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Improved Mobility Management and Multicast Protocols for Mobile Hosts (이동 호스트를 위한 개선된 이동성 관리 및 멀티캐스트 프로토콜)

  • Cha, Yeong-Hwan;Seong, Hyeon-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.1
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    • pp.81-94
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    • 1995
  • By intergrating technologies for protable computers, radio communications, and computer networking, the Land Mobile Computer Network(LMCN) is supposed to overcome the time and space limitation of present computer communication network. However, because the MHs(mobile hosts) do move any time, the network connectivity is often changed causing temporarily duplicated lost, or out-of-sequenced message delivery as well as frequent communications for maintainning the network connectivity. Previous works solved the problems through message flooding, used also in multicasting, resulting in high communication cost(i.e., number of communication messages). In this paper, new protocols for efficient mobility management and multicasting are proposed. The protocols define location update, handover, and multicasting procedure of a MH over a hierarchical LMCN architecture. The protocol specification is presented, and it is shown that the communication cost of the new protocols is superior to the existing ones in terms of the communication cost.

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Design and Implementation of Education On Demand System based on SIP to support Conferencing Service (컨퍼런싱형 서비스를 지원하는 SIP 기반의 원격 교육 시스템의 설계 및 구현)

  • Park, Si-Yong;Yun, Byung-Nam;Chung, Ki-Dong
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.749-756
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    • 2003
  • Currently, The Internet has been imported in many fields and it's development prompted accordingly. The field of education also has been developed as 'Learners Centered Environment' by combining the existing educational method, so called distance learning, with internet. Learners have become able to adopt the appropriate level of educational service anywhere and anytime they want. In this paper, we propose a EOD system based on SIP. The EOD system is a new conferencing type system in the distance learning field. Using SIP (Session Initial Protocol) for EOD system is more efficient than using H.323, also the more the number of its is increased, and as improvement of its QoS. The EOD system is scalable and provides conferencing service using SIP which suits with web environment. And, the EOD system supports multicast efficiently to utilize bandwidth of networks.

The Regional transferring Model for Multicasting Service based on IP (IP 기반 멀티캐스트 서비스의 지역분할 전송 모델)

  • Jang, Kyung-Sung;Kim, Byung-Ki
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.637-646
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    • 2001
  • The multicasting telecommunication is an important research as an applicable technique in the development of adaptable technique for modern mobile computing and mobile IP, because that is supposed to be a solution for transferring the large-size information on the mobile and wireless network with the narrow bandwidth. This paper will suggest one solution for the bidirectional tunneling and the local re-registration problems to support transferring mobile multicasting datagram by the partitioned network. The bidirectional tunneling technique is in use for mobile host moving around in a region and the local re-registration technique for crossing regions to reduce traffic load caused by transferring datagram along a long distance, and we compare those models with our suggested model by simulation.

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Throughput Analysis of Network Coding in IEEE 802.11 Wireless LAN (IEEE 802.11 무선 랜에서의 네크워크 코딩 성능 분석)

  • Jang, Bo-Kyung;Song, Young-Ah;Kim, Jeong-Geun
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.22 no.8
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    • pp.797-804
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    • 2011
  • Network coding has recently emerged as an effective solution for multicast and broadcast communications in wireless ad hoc networks. In this paper, we propose a throughput performance model for IEEE 802.11 wireless networks with network coding. Specifically, we consider IEEE 802.11 DCF protocol and linear topology in which traffic sources are located at both ends and intermediate nodes act as relays performing network coding. The proposed analytic model has the form of nonlinear equations in terms of throughput of each node. The solution of the nonliear equations thus correspond to the end-to-end throughput. Extensive simulation experiments have been performed to validate accuracy of the proposed model. Numerical results show that the results of the proposed analytic model agree fairly well with the corresponding simulation results.

Introduction of IPv6 Autoconfiguration technology and Standardization trends (IPv6 자동네트워킹 기술 및 표준화 동향)

  • 홍용근;인민교;박정수;김용진
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.97-100
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    • 2001
  • For the auto-configuration of diverse hosts and automation of network management as many electronic machines and industrial components are becoming connected to Internet, it is possible to use autoconfiguration using DHCP and network management protocol such as SNMP, CMIP. But these technologies are not developed maturely and lack various standardizations yet because these are designed for restrictive purposes in the past. The new working group "Zeroconf" is made in IETF at March, 2000, it is aimed for making standards of autoconfiguration which is applied to impromptu ad-hoc networks in automobiles, trains, planes and home network or mobile networks. In this paper, we introduce the IPv6 based autoconfiguration technologies such as IP interface configuration, translation between host name and IP address, IP multicast address allocation and service discovery. Finally, trends of standardization in Zeroconf working group will be shown. be shown.

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Implementation of Exclusive OR-Based Video Streaming System (배타적 논리합 기반 비디오 스트리밍 시스템의 구현)

  • Lee, Jeong-Min;Ban, Tae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.7
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    • pp.1091-1097
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    • 2022
  • In this paper, we implement the eXclusive OR-based Cast (XC) system that is a video streaming system using exclusive OR operations, and measure various performance metrics in wireless local area network (WLAN) environments. In addition, we investigate the performance improvement of the XC system considering various practical video streaming environments, while conventional studies analyzed the performance of XC through computer simulations in limited environments. To this end, we propose new control messages such as STR_REQ_MSG (SRM) that clients transmit to a video streaming server and STR_CON_MSG (SCM) that is used for the video streaming server to control the clients, and develop a new protocol by using the new control messages. According to the various measurement results using the implemented XC system, XC video streaming system can reduce the consumption of network bandwidth by 8.6% on average and up to 25% compared to the conventional video streaming system. In addition, the outage probability can be also reduced up to 76%.

MPEG2-TS to RTP Transformation and Application system (MPEG2-TS의 RTP 변환 및 적용 시스템)

  • Im, Sung-Jin;Kim, Ho-Kyom;Hong, Jin-Woo;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.643-645
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    • 2010
  • The Internet-based multimedia services such as IPTV is being expanded with the development of technology to support the convergence of broadcasting and telecommunications technology for the control seems to be growing larger. Especially for the real-time TV broadcast multicast control technology to support the authentication and resource control, in addition to the technology services that enhance the value of technology for a variety of services in both directions seems to be developed. And, Internet-based transmission system transmit the video content for the video content delivery using RTP(Real Time Transport Protocol). Standardization body, IETF(Internet Engineering Task Force) within the RTP, according to a variety of audio and video formats only transmission format(RTP Payload Format) Establish a separate standard and scalable video content "RTP Payload Format for SVC(Switched Virtual Connection) Video" the standardization is currently processing. In this paper we are improving the quality of broadcasting and telecommunication systems, so that the upper layer by the application can react adaptively to the existing MPEG2-TS and RTP who are provided by a variety of content applied to a variety of devices consumers ETE(End- to-End) QoS(Quality of Service) for enhance the system who was designed and implemented.

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Distributed Hierarchical Location Placement of Core Nodes in the OCBT Multicast Protocol (OCBT 멀티캐스트 프로토콜에서 core 노드의 분산 계층 위치 결정)

  • 황경호;조동호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.1A
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    • pp.90-95
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    • 2000
  • In the Ordered Core Based Tree(OCBT) protocol, a core location is the most important feature to affect the performance. In this paper, the location placement of multiple level cores is studied. The proposed algorithm isthat each node in the network evaluates a sum of shortest path costs from all the other nodes and the entirenetwork is divided into a hierarchy region to have 3-logical level(Small, Medium, Large). The node to have thelowest cost in each S-Region is decided to be a core node. Then, the core nodes in the each S-Region evaluatea sum of shortest path costs from all the other core nodes in the same M-Region. The core node to have thelowest cost is decided to be the upper level core node. Similarly the highest level core node is decided in theL-Region. The proposed algoritthm is compared with conventional two methods to put the core nodes in thenetwork One is the random method to put the core nodes randomly. The other is the center method to locatethe core node at the nearest node from the center of each S-Region and then to locate the highest level corenode at the nearest core node from the center of the entire network. Extensive simulations are performed in theview of mean tree cost and join latency. Simulation results show that the proposed algorithm has betterperformance than random method or center method.

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A Utility-Based Hybrid Error Recovery Scheme for Multimedia Transmission over 3G Cellular Broadcast Networks (3G 방송망에서의 효율적인 멀티미디어 전송을 위한 유틸리티 기반 하이브라드 에러 복구기법)

  • Kang Kyung-Tae;Cho Yong-Jin;Cho Yong-Woo;Cho Jin-Sung;Shin Heon-Shik
    • Journal of KIISE:Information Networking
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    • v.33 no.4
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    • pp.333-342
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    • 2006
  • The cdma2000 lxEV - DO mobile communication system provides broadcast and multicast services (BCMCS) to meet an increasing demand from multimedia data services. The servicing of video streams over a BCMCS network must, however, face a challenge from the unreliable and error-prone nature of the radio channel. The BCMCS network uses Reed-Solomon coding integrated with the MAC protocol for error recovery. We analyze this coding technique and show that it is not effective in the case of slowly moving mobiles. To improve the playback quality of an MPEG-4 FGS video stream, we propose the Hybrid error recovery scheme, which combines Reed-Solomon with ARQ, using slots which are saved by reducing the Reed-Solomon coding overhead. The target packets to be retransmitted are prioritized by a utility function to reduce the packet error rate in the application layer within a fixed retransmission budget. This is achieved by considering of the map of the error control block at each mobile node. The proposed Hybrid error recovery scheme also uses the characteristics of MPEG-4 FGS (fine granularity scalability) to improve the video quality even when conditions are adverse: slow-moving nodes and a high error rate in the physical channel.