• Title/Summary/Keyword: Multi-thread technology

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A New S/W Architecture for YARA Speed Enhancement (YARA 속도 개선을 위한 새로운 S/W 구조설계)

  • Kim, Chang Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.12
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    • pp.1858-1860
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    • 2016
  • In this paper, a modified YARA software architecture that can perform pattern matching for multi-rule files is proposed. Based on a improved scanning thread algorithm, the new design reduces memory loading time of rule files for pattern matching. Therefore, the proposed architecture can reduce operation time for pattern matching while it requires an increased memory in proportion to the number of rule files.

A Real-Time Graphic Driving Simulator Using Virtual Reality Technique (가상현실을 이용한 실시간 차량 그래픽 주행 시뮬레이터)

  • Jang, Jae-Won;Son, Kwon;Choi, Kyung-Hyun;Song, Nam-Yong
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.80-89
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    • 2000
  • Driving simulators provide engineers with a power tool in the development and modification stages of vehicle models. One of the most important factors to realistic simulations is the fidelity obtained by a motion bed and a real-time visual image generation algorithm. Virtual reality technology has been widely used to enhance the fidelity of vehicle simulators. This paper develops the virtual environment for such visual system as head-mounted display for a vehicle driving simulator. Virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Based on the object model, a three-dimensional graphic model is completed with CAD tools such as Rhino and Pro/ENGINEER. For real-time image generation, the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. The developed software for a virtual driving simulator offers an effective interface to virtual reality devices.

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Design and Implementation of File Cloud Server by Using JAVA SDK (Java SDK를 이용한 파일 클라우드 시스템의 설계 및 구현)

  • Lee, Samuel Sangkon
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.2
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    • pp.86-100
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    • 2015
  • Cloud computing is a computing term that evolved in the late 2000s, based on utility and consumption of computer resources. Google say that "Cloud computing involves deploying groups of remote servers and software networks that allow different kinds of data sources be uploaded for real time processing to generate computing results without the need to store processed data on the cloud. Cloud computing relies on sharing of resources to achieve coherence and economies of scale, similar to a utility (like the electricity grid) over a network. At the foundation of cloud computing is the broader concept of converged infrastructure and shared services. Cloud computing, or in simpler shorthand just "the cloud", also focuses on maximizing the effectiveness of the shared resources." The cloud service is a smart and/or intelligent service to save private files in any device, anytime, anywhere. Dropbox, OAuth, PAClous are required that the accumulated user's data are archives with cloud service. Currently we suggest an implementation technique to process many tasks to the cloud server with a thread pooling. Thread pooling is one of efficient implementating technique for client and service environment. In this paper, to present the implementation technique we suggest three diagrams in the consideration of software engineering.

Study on Remote Face Recognition System Using by Multi Thread on Distributed Processing Server (분산처리서버에서의 멀티 쓰레드 방식을 적용한 원격얼굴인식 시스템)

  • Kim, Eui-Sun;Ko, Il-Ju
    • The Journal of Korean Institute of Next Generation Computing
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    • v.13 no.5
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    • pp.19-28
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    • 2017
  • Various methods for reducing the load on the server have been implemented in performing face recognition remotely by the spread of IP security cameras. In this paper, IP surveillance cameras at remote sites are input through a DSP board equipped with face detection function, and then face detection is performed. Then, the facial region image is transmitted to the server, and the face recognition processing is performed through face recognition distributed processing. As a result, the overall server system load and significantly reduce processing and real-time face recognition has the advantage that you can perform while linked up to 256 cameras. The technology that can accomplish this is to perform 64-channel face recognition per server using distributed processing server technology and to process face search results through 250 camera channels when operating four distributed processing servers there was.

Cyclostorm : The Cloud Computing Service for Uplifting Javascript Processing Efficiency of Mobile Applications based on WAC (Cyclostorm : WAC 기반 모바일 앱의 자바스크립트 처리 효율 향상을 위한 클라우드 컴퓨팅 서비스)

  • Bang, Jiwoong;Kim, Daewon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.5
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    • pp.150-164
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    • 2013
  • Currently it is being gradually focused on the mobile application's processing performance implemented by Javascript and HTML (Hyper Text Markup Language) due to the dissemination of mobile web application supply based on the WAC (Wholesale Application Community). If the application software has a simple functional processing structure, then the problem is benign, however, the load of a browser is getting heavier as the amount of Javascript processing is being increased. There is a limitation on the processing time and capacity of the Javascript in the ordinary mobile browsers which are on the market now. In order to solve those problems, the Web Worker that is not supported from the existing Javascript technology is now provided by the HTML 5 to implement the multi thread. The Web Worker provides a mechanism that process a part from the single thread through a separate one. However, it can not guarantee the computing ability as a native application on the mobile and is not enough as a solution for improving the fundamental processing speed. The Cyclostorm overcomes the limitation of resources as a mobile client and guarantees the performance as a native application by providing high computing service and ascripting the Javascript process on the mobile to the computer server on the cloud. From the performance evaluation experiment, the Cyclostorm shows a maximally 6 times faster computing speed than in the existing mobile browser's Javascript and 3 to 6 times faster than in Web Worker of the HTML 5. In addition, the usage of memory is measured less than the existing method since the server's memory has been used. In this paper, the Cyclostorm is introduced as one of the mobile cloud computing services to conquer the limitation of the WAC based mobile browsers and to improve the existing web application's performances.

Parallel Cell-Connectivity Information Extraction Algorithm for Ray-casting on Unstructured Grid Data (비정렬 격자에 대한 광선 투사를 위한 셀 사이 연결정보 추출 병렬처리 알고리즘)

  • Lee, Jihun;Kim, Duksu
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.1
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    • pp.17-25
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    • 2020
  • We present a novel multi-core CPU based parallel algorithm for the cell-connectivity information extraction algorithm, which is one of the preprocessing steps for volume rendering of unstructured grid data. We first check the synchronization issues when parallelizing the prior serial algorithm naively. Then, we propose a 3-step parallel algorithm that achieves high parallelization efficiency by removing synchronization in each step. Also, our 3-step algorithm improves the cache utilization efficiency by increasing the spatial locality for the duplicated triangle test process, which is the core operation of building cell-connectivity information. We further improve the efficiency of our parallel algorithm by employing a memory pool for each thread. To check the benefit of our approach, we implemented our method on a system consisting of two octa-core CPUs and measured the performance. As a result, our method shows continuous performance improvement as we add threads. Also, it achieves up to 82.9 times higher performance compared with the prior serial algorithm when we use thirty-two threads (sixteen physical cores). These results demonstrate the high parallelization efficiency and high cache utilization efficiency of our method. Also, it validates the suitability of our algorithm for large-scale unstructured data.

NTGST-Based Parallel Computer Vision Inspection for High Resolution BLU (NTGST 병렬화를 이용한 고해상도 BLU 검사의 고속화)

  • 김복만;서경석;최흥문
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.6
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    • pp.19-24
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    • 2004
  • A novel fast parallel NTGST is proposed for high resolution computer vision inspection of the BLUs in a LCD production line. The conventional computation- intensive NTGST algorithm is modified and its C codes are optimized into fast NTGST to be adapted to the SIMD parallel architecture. And then, the input inspection image is partitioned and allocated to each of the P processors in multi-threaded implementation, and the NTGST is executed on SIMD architecture of N data items simultaneously in each thread. Thus, the proposed inspection system can achieve the speedup of O(NP). Experiments using Dual-Pentium III processor with its MMX and extended MMX SIMD technology show that the proposed parallel NTGST is about Sp=8 times faster than the conventional NTGST, which shows the scalability of the proposed system implementation for the fast, high resolution computer vision inspection of the various sized BLUs in LCD production lines.

A Comparative Study of Machine Learning Algorithms Using LID-DS DataSet (LID-DS 데이터 세트를 사용한 기계학습 알고리즘 비교 연구)

  • Park, DaeKyeong;Ryu, KyungJoon;Shin, DongIl;Shin, DongKyoo;Park, JeongChan;Kim, JinGoog
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.3
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    • pp.91-98
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    • 2021
  • Today's information and communication technology is rapidly developing, the security of IT infrastructure is becoming more important, and at the same time, cyber attacks of various forms are becoming more advanced and sophisticated like intelligent persistent attacks (Advanced Persistent Threat). Early defense or prediction of increasingly sophisticated cyber attacks is extremely important, and in many cases, the analysis of network-based intrusion detection systems (NIDS) related data alone cannot prevent rapidly changing cyber attacks. Therefore, we are currently using data generated by intrusion detection systems to protect against cyber attacks described above through Host-based Intrusion Detection System (HIDS) data analysis. In this paper, we conducted a comparative study on machine learning algorithms using LID-DS (Leipzig Intrusion Detection-Data Set) host-based intrusion detection data including thread information, metadata, and buffer data missing from previously used data sets. The algorithms used were Decision Tree, Naive Bayes, MLP (Multi-Layer Perceptron), Logistic Regression, LSTM (Long Short-Term Memory model), and RNN (Recurrent Neural Network). Accuracy, accuracy, recall, F1-Score indicators and error rates were measured for evaluation. As a result, the LSTM algorithm had the highest accuracy.