• Title/Summary/Keyword: Multi-task Architecture

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IMT-2000 Network Architecture using MPLS for Mobile IP (Mobile IP를 수용하는 IMT-2000 교환망의 MPLS 구조)

  • Yoo, Jae-Pil;Kim, Kee-Cheon;Lee, Yeon-Ju
    • Journal of KIISE:Information Networking
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    • v.27 no.2
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    • pp.219-225
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    • 2000
  • In order to provide a proper mobile internet service, Mobile IP is necessary to support IP mobility. Service network should be a backbone network among mobile agents which support mobility, and MPLS(Multi-protocol Label Switching) of IETF(Internet Engineering Task Force) is being considered as a backbone network because of its speed, scalability and the excellent service capability. MPLS, however, doesn't provide a way to support the mobility of the nodes. In this paper, we present an efficient IMT-2000 network architecture using MPLS to handle Mobile IP. The proposed architecture combines the MPLS label distribution and Mobile IP registration. It doesn't use the layer 3 encapsulation, instead it uses layer 2 for tunneling the data, reduces the size of the header, and it can tunnel the data without delay, which is needed to look up the mobility binding list, as a result.

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A Bandwidth Adaptive Path Selection Scheme in IEEE 802.16 Relay Networks

  • Lee, Sung-Hee;Ko, Young-Bae
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.3
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    • pp.477-493
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    • 2011
  • The IEEE 802.16 mobile multi-hop relay (MMR) task group 'j' (TGj) has introduced the multi-hop relaying concept in the IEEE 802.16 Wireless MAN, wherein a relay station (RS) is employed to improve network coverage and capacity. Several RSs can be deployed between a base station and mobile stations, and configured to form a tree-like multi-hop topology. In such architecture, we consider the problem of a path selection through which the mobile station in and outside the coverage can communicate with the base station. In this paper, we propose a new path selection algorithm that ensures more efficient distribution of resources such as bandwidth among the relaying nodes for improving the overall performance of the network. Performance of our proposed scheme is compared with the path selection algorithms based on loss rate and the shortest path algorithm. Based on the simulation results using ns-2, we show our proposal significantly improves the performance on throughput, latency and bandwidth consumption.

Robust Multi-Objective Job Shop Scheduling Under Uncertainty

  • Al-Ashhab, Mohamed S.;Alzahrani, Jaber S.
    • International Journal of Computer Science & Network Security
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    • v.22 no.8
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    • pp.45-54
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    • 2022
  • In this study, a multi-objective robust job-shop scheduling (JSS) model was developed. The model considered multi-jobs and multi-machines. The model also considered uncertain processing times for all tasks. Each job was assigned a specific due date and a tardiness penalty to be paid if the job was not delivered on time. If any job was completed early, holding expenses would be assigned. In addition, the model added idling penalties to accommodate the idling of machines while waiting for jobs. The problem assigned was to determine the optimal start times for each task that would minimize the expected penalties. A numerical problem was solved to minimize both the makespan and the total penalties, and a comparison was made between the results. Analysis of the results produced a prescription for optimizing penalties that is important to be accounted for in conjunction with uncertainties in the job-shop scheduling problem (JSSP).

An Agent Application framework for Applications based on the Semantic Web (시맨틱 웹 기반 시스템을 위한 에이전트 응용 프레임웍)

  • Lee Jaeho
    • Journal of Intelligence and Information Systems
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    • v.10 no.3
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    • pp.91-103
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    • 2004
  • Multi-agent systems for semantic web applications require efficient implementation of agent architectures without sacrificing the flexibility and the level of abstraction that agent architectures provide. In this paper, we present an agent system, called VivAce, which is implemented in Java to achieve both high efficiency and the level of abstraction provided by the BDI agent architecture. VivAce (Vivid Agent Computing Environment) has the characteristics of a vivid agent through the BDI agent model. A vivid agent is a software-controlled system whose state comprises the mental components of knowledge, perceptions, tasks, and intentions, and whose behavior is represented by means of action and reaction rules. We first identify the requirements for multi-agent systems and then present the relevant features of VivAce and experimental results.

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Neurocontrol architecture for the dynamic control of a robot arm (로보트 팔의 동력학적제어를 위한 신경제어구조)

  • 문영주;오세영
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10a
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    • pp.280-285
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    • 1991
  • Neural network control has many innovative potentials for fast, accurate and intelligent adaptive control. In this paper, a learning control architecture for the dynamic control of a robot manipulator is developed using inverse dynamic neurocontroller and linear neurocontroher. The inverse dynamic neurocontrouer consists of a MLP (multi-layer perceptron) and the linear neurocontroller consists of SLPs (single layer perceptron). Compared with the previous type of neurocontroller which is using an inverse dynamic neurocontroller and a fixed PD gain controller, proposed architecture shows the superior performance over the previous type of neurocontroller because linear neurocontroller can adapt its gain according to the applied task. This superior performance is tested and verified through the control of PUMA 560. Without any knowledge on the dynamic model, its parameters of a robot , (The robot is treated as a complete black box), the neurocontroller, through practice, gradually and implicitly learns the robot's dynamic properties which is essential for fast and accurate control.

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Design and Implementation of Tripodal Schematic Control Architecture for Multi-Functional Service Robots

  • Kim, Gun-Hee;Chung, Woo-Jin;Kim, Mun-Sang;Lee, Chong-Won
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2045-2050
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    • 2003
  • This paper describes the development of service robotic systems with the Tripodal schematic control architecture. We show practical advantages of the proposed architecture by giving examples of our experience. First, we explain how to add new task using Tripodal architecture approach. The Tripodal architecture provides some crucial organizing principles and core components that are used to build the basis for the system. Thus, the newly developed behaviors, motion algorithm, knowledge, and planning schemes are arranged so as to guarantee the efficiency of the performance of components. Second, we describe the reusability and scaleability of our architecture by introducing the implementation process of the guide robot Jinny. Most of modules developed for former robots like PSR-1 and PSR-2 systems are used directly to the Jinny system without significant modification. Experimental results clearly showed that the developed strategy is useful, even if the hardware configurations as well as software algorithms are more complex and more accumulating.

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Combining multi-task autoencoder with Wasserstein generative adversarial networks for improving speech recognition performance (음성인식 성능 개선을 위한 다중작업 오토인코더와 와설스타인식 생성적 적대 신경망의 결합)

  • Kao, Chao Yuan;Ko, Hanseok
    • The Journal of the Acoustical Society of Korea
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    • v.38 no.6
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    • pp.670-677
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    • 2019
  • As the presence of background noise in acoustic signal degrades the performance of speech or acoustic event recognition, it is still challenging to extract noise-robust acoustic features from noisy signal. In this paper, we propose a combined structure of Wasserstein Generative Adversarial Network (WGAN) and MultiTask AutoEncoder (MTAE) as deep learning architecture that integrates the strength of MTAE and WGAN respectively such that it estimates not only noise but also speech features from noisy acoustic source. The proposed MTAE-WGAN structure is used to estimate speech signal and the residual noise by employing a gradient penalty and a weight initialization method for Leaky Rectified Linear Unit (LReLU) and Parametric ReLU (PReLU). The proposed MTAE-WGAN structure with the adopted gradient penalty loss function enhances the speech features and subsequently achieve substantial Phoneme Error Rate (PER) improvements over the stand-alone Deep Denoising Autoencoder (DDAE), MTAE, Redundant Convolutional Encoder-Decoder (R-CED) and Recurrent MTAE (RMTAE) models for robust speech recognition.

Haptic Display in Multi-user Virtual World (다중 참여자 가상환경에서의 촉각상호작용기술)

  • Choi, Hyouk-Ryeol;Ryew, Sung-Moo
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.5 s.98
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    • pp.112-123
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    • 1999
  • Virtual reality is becoming a powerful tool for various applications such as training, entertainment, surgery, tele-robotics etc. One potential use for virtual reality is to allow several users to interact in a single virtual environment, for example several students sitting in front of different computers connected over a network. In this paper, we present a loosely coupled architecture of haptic display in the multi-user virtual world. The method of controlling haptic devices as well as the way of configuring individual haptic display system are addressed. We will develop an experimental virtual reality system for two remote users and conclude with an experimental work for the task of a multi-player ping-pong and grasping of a common object.

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SVM-based Energy-Efficient scheduling on Heterogeneous Multi-Core Mobile Devices (비대칭 멀티코어 모바일 단말에서 SVM 기반 저전력 스케줄링 기법)

  • Min-Ho, Han;Young-Bae, Ko;Sung-Hwa, Lim
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.6
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    • pp.69-75
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    • 2022
  • We propose energy-efficient scheduling considering real-time constraints and energy efficiency in smart mobile with heterogeneous multi-core structure. Recently, high-performance applications such as VR, AR, and 3D game require real-time and high-level processings. The big.LITTLE architecture is applied to smart mobiles devices for high performance and high energy efficiency. However, there is a problem that the energy saving effect is reduced because LITTLE cores are not properly utilized. This paper proposes a heterogeneous multi-core assignment technique that improves real-time performance and high energy efficiency with big.LITTLE architecture. Our proposed method optimizes the energy consumption and the execution time by predicting the actual task execution time using SVM (Support Vector Machine). Experiments on an off-the-shelf smartphone show that the proposed method reduces energy consumption while ensuring the similar execution time to legacy schemes.

Fast and Robust Face Detection based on CNN in Wild Environment (CNN 기반의 와일드 환경에 강인한 고속 얼굴 검출 방법)

  • Song, Junam;Kim, Hyung-Il;Ro, Yong Man
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1310-1319
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    • 2016
  • Face detection is the first step in a wide range of face applications. However, detecting faces in the wild is still a challenging task due to the wide range of variations in pose, scale, and occlusions. Recently, many deep learning methods have been proposed for face detection. However, further improvements are required in the wild. Another important issue to be considered in the face detection is the computational complexity. Current state-of-the-art deep learning methods require a large number of patches to deal with varying scales and the arbitrary image sizes, which result in an increased computational complexity. To reduce the complexity while achieving better detection accuracy, we propose a fully convolutional network-based face detection that can take arbitrarily-sized input and produce feature maps (heat maps) corresponding to the input image size. To deal with the various face scales, a multi-scale network architecture that utilizes the facial components when learning the feature maps is proposed. On top of it, we design multi-task learning technique to improve detection performance. Extensive experiments have been conducted on the FDDB dataset. The experimental results show that the proposed method outperforms state-of-the-art methods with the accuracy of 82.33% at 517 false alarms, while improving computational efficiency significantly.