• Title/Summary/Keyword: Multi-server

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An RFID Multi-Reader System Development for TCP/IP Based Security Control (TCP/IP 기반 보안통제 RFID 멀티리더 시스템 개발)

  • Cho, Sung-Mok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.8
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    • pp.1587-1592
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    • 2009
  • RFID is Playing a central role in ubiquitous technology according with the advent of the ubiquitous era, and the development of an RFID reader is also emerging as an important technical development field. In this paper, we developed a hardware system which is able to make use of the 13.56MHz RFID infrastructure being used as a transportation card, a credit card, and so on as well as the 125KHz RFID infrastructure being used in security company, and which is applicable to a location identification, an entrance and exit control, and security control over the TCP/IP communication. The existing local RFID methods have some problems which bottlenecks such as administrative problems, technical problems, and so force frequently occur because a casual server is placed and operated in a company. Hence, in this paper we developed an RFID multi reader which is connected to a central administrable server over the TCP/IP in order to solve these problems, and we make it be possible to keep an security control and be easy to install, transfer and administrate RFID infrastructures.

Big Data Management Scheme using Property Information based on Cluster Group in adopt to Hadoop Environment (하둡 환경에 적합한 클러스터 그룹 기반 속성 정보를 이용한 빅 데이터 관리 기법)

  • Han, Kun-Hee;Jeong, Yoon-Su
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.235-242
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    • 2015
  • Social network technology has been increasing interest in the big data service and development. However, the data stored in the distributed server and not on the central server technology is easy enough to find and extract. In this paper, we propose a big data management techniques to minimize the processing time of information you want from the content server and the management server that provides big data services. The proposed method is to link the in-group data, classified data and groups according to the type, feature, characteristic of big data and the attribute information applied to a hash chain. Further, the data generated to extract the stored data in the distributed server to record time for improving the data index information processing speed of the data classification of the multi-attribute information imparted to the data. As experimental result, The average seek time of the data through the number of cluster groups was increased an average of 14.6% and the data processing time through the number of keywords was reduced an average of 13%.

Oil Spill Response System using Server-client GIS

  • Kim, Hye-Jin;Lee, Moon-Jin;Oh, Se-Woong
    • Journal of Navigation and Port Research
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    • v.35 no.9
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    • pp.735-740
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    • 2011
  • It is necessary to develop the one stop system in order to protect our marine environment rapidly from oil spill accident. The purpose of this study is to develop real time database for oil spill prediction modeling and implement real time prediction modelling with ESI and server-client GIS based user interface. The existing oil spill prediction model cannot provide one stop information system for public and government who should protect sea from oil spill accident. The development of multi user based information system permits integrated handling of real time meteorological data from external ftp. A server-client GIS based model is integrated on the basis of real time database and ESI map to provide the result of the oil spill prediction model. End users can access through the client interface and request analysis such as oil spill prediction and GIS functions on the network as their own purpose.

MMORPG Distributed Game Server using 2Layer-Virtual Cell (2Layer-Virtual Cell 방식을 이용한 분산 MMORPG게임서버)

  • Jang, Su-Min;Park, Yong-Hoon;Yoo, Jae-Soo
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.189-192
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    • 2006
  • An important application domain for online services is an interactive, multiplayer game. in recent, many increase of users that use on-line services through networks have caused a heavy load to the server. In this paper, we propose a MMORPG distributed game server using 2Layer-Virtual Cell. Our method provides more effective solution of MMORPG distributed game server for large numbers of users.

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Development of Embedded Web Server System Using a Real-Time OS (실시간 운영체제를 이용한 내장형 웹서버 시스템 개발)

  • 정명용;문승빈;송상훈
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.223-223
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    • 2000
  • Embedded system area has brought an innovation and has been spread rapidly by the growth of the Internet, wireless telephony and multimedia recently. Many embedded systems are required to be real-time systems in that it needs multi-tasking and priority based scheduling. This paper introduces a real-time system that was developed with web server ability for control and monitoring system employing a real-time operating system. It discusses the design model, structure, and applications of web server system. We used SNDS100 board which has a 32-bit RISC microcontroller of ARM7TDMI core as a hardware platform. MicroC/OS kernel was used as Real-time operating system that supports a preemptive and multitasking functions. We developed a hierarhchical control and monitoring system that not only reduced system and management costs, but also enhanced reusability and portability.

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The MMAP/M/c System with Heterogeneous Servers and Retrial

  • Kim Che Soong;Kim Ji Seung
    • Proceedings of the Korean Society for Quality Management Conference
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    • 2004.04a
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    • pp.499-502
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    • 2004
  • Multi-server Markovian retrial model with heterogeneous servers is analyzed. Arriving customers constitute the MMAP(Marked Markovian Arrival Process). Distribution of the primary customers among the servers is performed randomly depending on the type of a customer and the number of the server. Customers from the orbit have the exponential service time distribution with a parameter depending on the server only. The choice of the server for a retrial is made randomly as well. Multidimensional continuous time Markov chain describing operation of the model is investigated by means of reducing to asymptotically quasi-toeplitz Markov chaius.

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Multi-tier Database System for Wireless LAN Environment (무선 근거리 통신망 환경을 위한 다단계 데이터베이스 시스템)

  • 박제호
    • Journal of the Semiconductor & Display Technology
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    • v.3 no.4
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    • pp.13-17
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    • 2004
  • As the usage of wireless LAN becomes common in working environment, the number of database systems that support both wired and wireless users increases rapidly. The characteristics of wireless LAN that its speed is slow relatively comparing to wired network and the users in its environment connects to different communication points as they moves creates another challenge to be resolved in database systems. In the environment of hybrid communication systems, wired and wireless for voluminous data amount and a number of users, the two layer architecture of the conventional client-server database systems has limitation in the system performance. This is due to that server is the only point of data service in client-server database systems. In this paper, we discuss a new extended database system architecture that data services are distributed among servers and clients based on user database access patterns in order to improve system performance. We analyze the expected system performance by using simulation technique and prove the practical utilization of the system by demonstrating experimental results.

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ANALYSIS OF M/M/c RETRIAL QUEUE WITH THRESHOLDS, PH DISTRIBUTION OF RETRIAL TIMES AND UNRELIABLE SERVERS

  • CHAKRAVARTHY, SRINIVAS R.;OZKAR, SERIFE;SHRUTI, SHRUTI
    • Journal of applied mathematics & informatics
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    • v.39 no.1_2
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    • pp.173-196
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    • 2021
  • This paper treats a retrial queue with phase type retrial times and a threshold type-policy, where each server is subject to breakdowns and repairs. Upon a server failure, the customer whose service gets interrupted will be handed over to another available server, if any; otherwise, the customer may opt to join the retrial orbit or depart from the system according to a Bernoulli trial. We analyze such a multi-server retrial queue using the recently introduced threshold-based retrial times for orbiting customers. Applying the matrix-analytic method, we carry out the steady-state analysis and report a few illustrative numerical examples.

Multi-Server Authenticated Key Exchange Protocol (다중서버를 이용한 인증된 키교환 프로토콜)

  • 이정현;김현정;이동훈
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.1
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    • pp.87-97
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    • 2003
  • In this paper, we define two security concepts, “non-computable security” and “distribution security”, about authentication information committed to a authentication server without any trustee, and propose an authenticatied key exchange protocol based on password, satisfying “distribution security”. We call it MAP(Muti-Server Authentication Protocol based on Password) and show that SSSO(Secure Single Sign On) using MAP solves a problem of SSO(Single Sign On) using authentication protocol based on password with a trustee.

A Scheme to Improve QoS in a Multi-Virtual-Hosting Server (다중 Virtual Hosting Server의 QoS 향상 기법에 관한 연구)

  • Ryou, Sang-Woo;Ko, Soung-Jun;Lee, Sang-Moon;Kim, Hag-Bae;Park, Jin-Bae;Jang, Whie
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.4
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    • pp.303-307
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    • 2002
  • Virtual hosting is a typical service to connect each directory of site and domain name. If traffic amounts may increase at one site present in the server, then it affects traffic amounts of other sites as well (including the sites which have flew requests). To overcome this problem, we suggest a simple feedback-control concept for the system by periodically monitoring the traffic and properly actuating traffic dispersions by investigating the log file. Specifically, large files are to be served in a backup server (to reduce the workload of the main server) by changing their own URL's in html format. In other words, it automatically redistributes the workload by using the URL. Furthermore, we also use the redirecting method by just adding html tags to html header. This method efficiently handles the workload and maintains the capability of the server effectively to the varying workload.