• Title/Summary/Keyword: Multi-interface

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Design and Implementation of a Korean Analysis System for Multi-lingual Query Answering (다국어 질의응답을 위한 한국어 해석 시스템 설계 및 구현)

  • Kang, Won-Seog;Hwang, Do-Sam
    • The Journal of Korean Association of Computer Education
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    • v.7 no.4
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    • pp.43-50
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    • 2004
  • Multi-lingual query answering system is the system which answers on the queries with several languages. LASSO[l] is the system that aims to answer the multi-lingual query. In this paper, we design and implement a Korean analysis system for LASSO. The Korean analysis system for query answering needs processing techniques of dialogue style. And the system must be practical and general so as to use on various domains. This system uses not dialogue processing techniques with high cost and low utility but heuristic rules with low cost and high utility. It is designed and implemented as a Korean interface of multi-lingual query answering system. The techniques of this system highly contribute to information retrieval and Korean analysis researches.

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A Study on Delay Time and Capacitance Calculation for Interconnection Line in Multi-Dielectric Layer (다층 유전체에서의 Interconnection Line에 대한 커패시턴스와 지연시간 계산 방법에 관한 연구)

  • 김한구;곽계달
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.29A no.9
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    • pp.46-55
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    • 1992
  • This paper propose how to calculate the capacitance for VLSI interconnection lines in multi-dielectric layer. The proposed method is a expansive form of 3-dimensional direct intergral method developed in single-dielectric layer. We took into consideration the effect of multi-dielectric layer by using additional boundary condition instead of modified Green's function. It is used the potential equations in line surface and the electric field equations in dielectric interface as the boundary condition. RC delay time for interconnection line of multi-dielectric layer is obtained from the calculated capacitance value. At this time, we are used Al and WSiS12T as interconnection materials.

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Effect of Post Surface Modifications on Tribological Properties of Electrodeposited Ni/Ni-SiC coatings

  • Gyawali, Gobinda;Joshi, Bhupendra;Tripathi, Khagendra;Lee, Soo Wohn
    • Proceedings of the Korean Institute of Surface Engineering Conference
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    • 2015.05a
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    • pp.43-44
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    • 2015
  • Electrodeposited Ni and Ni-SiC composite coatings were prepared on Cu substrates by using the Ni-Sulfamate electrolytic bath. Thus prepared samples were subjected for the two different types of post surface modification techniques; i.e. Laser Surface Texturing (LST) and Ultrasonic Nano Surface Modification (UNSM), respectively in order to investigate their effects on surface and interface related properties of the coatings. Hemispherical dimples, with 80 to 200 um dimple spacing, were created and examined on the surfaces of the materials studied. The results revealed that micro-surface texturing with 150 um dimple spacing considerably improved the coefficient of friction. Dimple spacing accuracy and incorporated second phase ceramic particles both contributed significantly to reduction in coefficient of friction. On the other hand, application of UNSM considerably modified the surface topography, led to increase the Vickers microhardness, and reduced the wear and coefficient of friction as compared to non UNSM treated Ni and Ni-SiC samples.

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Study on Efficient Communication Scheme between Multi-homed Host and Multi-Network (멀티 인터페이스 단말과 멀티 네트워크 간의 통신 지원 표준화 동향 분석)

  • Youn, Joo-Sang;Pack, Sangheon;Hong, Yong-Geun;Park, Jung-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.915-918
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    • 2009
  • 다중 네트워크 인터페이스 단말과 멀티 네트워크 환경간의 통신을 위한 네트워크 구조에 관한 기존 연구는 GLL, A-MAC처럼 멀티네트워크 자원관리에 초점을 둔 프로토콜 연구가 대부분이며 이 프로토콜들은 2.5 계층, 즉, 네트워크 계층과 데이터 링크 계층 사이에 위치하여 응용을 위해서 다중 인터페이스 중 하나의 인터페이스를 선택할 수 있는 기능을 제공한다. 따라서 기존 연구에 초점은 기존 통신 프로토콜 및 인터넷 구조의 변화를 최소화 할 수 있으나 단말내의 응용이 다중 네트워크 인터페이스를 효율적으로 사용할 수 있는 기술은 아니다. 본 연구에서는 기존 통신 프로토콜 및 인터넷 구조에서 단말이 다중 네트워크 인터페이스 사용 시 발생하는 계층별 문제점 및 IETF MIF WG 표준화 동향을 분석한다. 특히 응용 계층이 멀티 네트워크 인터페이스 기반의 멀티 연결을 지원하지 못하는 문제점, 전송 계층에서의 다중 연결 시 발생하는 문제점, 네트워크 계층에서 다중 인터페이스별로 할당된 IP 주소에 대한 처리문제, 다중 인터페이스 라우팅 문제, Split DNS 문제, 응용별 서비스 요구에 적응적인 인터페이스 선택 방법에 관한 문제를 정의하고 이를 해결하기 위한 연구 방향을 제시한다.

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A Study on the Shear Behaviors of Geosynthetic-soil Interface in the Waste Landfill Site (폐기물 매립장 차수시설 접촉면 전단특성에 관한 연구)

  • Park, Inn-Joon;Kwak, Chang-Won;Park, Jum-Bum;Cho, Jun-Sik
    • Journal of the Korean Geotechnical Society
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    • v.28 no.3
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    • pp.45-54
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    • 2012
  • Various geosynthetics are widely applied to civil structures and waste landfill site for reinforcement and water resistance. The use of geosynthetics inevitably involves the coupled behaviors of different materials which include large displacement and strain-softening behaviors, etc. In this study, the effect of chemical element in the leachate on the interface shear strength under the cyclic loading condition was analyzed. The Multi-purpose Interface Apparatus (M-PIA) has been modified and cyclic direct shear tests have been performed. The submerging period of each specimen is 200 days. Additionally, the Field-Emission Scanning Electronic Microscopy (FIB) analysis has been also performed to induce the reason of the variation of disturbance function and verify the hypothesis on the decay-proof ability of geosynthetics. Consequently, the charateristics of chemical degradation of geosynthetic-soil interface are verified and the variation of the disturbance function is mainly caused by the different type of soil mineral decay, based on the FIB results.

Cubical User Interface for Toy Block Composition in Augmented Reality (증강 현실에서의 장난감 블록 결합을 위한 큐브형 사용자 인터페이스)

  • Lee, Hyeong-Mook;Lee, Young-Ho;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.363-367
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    • 2009
  • We propose Cubical User Interface(CUI) for toy block composition in Augmented Reality. The creation of new object by composing virtual object is able to construct various AR contents effectively. However, existing GUI method requires learning time or is lacking of intuitiveness between act of user and offered interface. In case of AR interfaces, they mainly have been supported one handed operation and it did not consider composition property well. Therefore, the CUI provide tangible cube as the manipulation tool for virtual toy block composition in AR. The tangible cube which is attached multi-markers, magnets, and buttons supports free rotation, combination, and button input. Also, we propose two kinds of two-handed composing interactions based on CUI. First is Screw Driving(SD) method which is possible to free 3-D positioning and second is Block Assembly(BA) method which support visual guidance and is fast and intuitive. We expected that proposed interface can apply as the authoring system for content such as education, entertainment, Digilogbook.

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Analyzing evaluation factors of multimedia interface design - A study on the evaluation of multimedia interface design (2) (멀티미디어 인터페이스 디자인의 평가 요소 분석 - 멀티미디어 인터페이스 디자인의 평가에 관한 연구 (2))

  • 이지수;임창영;권은숙
    • Archives of design research
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    • v.11 no.1
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    • pp.153-160
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    • 1998
  • User, contents exchanged between user and computer system, and media are axes among the vanous factors related to multimedia interface. The points of contact resulted by three mam factors bring many design problems. User factor is most important among and its cognitive constraints become mam design principle for multi-modality features of multimedia. Because media could be understood differently depending on the level of information delivery, it is necessary that various characteristics and representation mode of media are clarified. This thesis develops design evaluation process that tells multimedia interface as a entity integrated with contents, media, and representation elements and assesses its sub elements whether they are correspond with design principal.

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A Hierarchical User Interface for Large 3D Meshes in Mobile Systems (모바일 시스템의 대용량 3차원 메쉬를 위한 계층적 사용자 인터페이스)

  • Park, Jiro;Lee, Haeyoung
    • Journal of the Korea Computer Graphics Society
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    • v.19 no.1
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    • pp.11-20
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    • 2013
  • This paper introduces a user interface for large 3D meshes in mobile systems, which have limited memory, screen size and battery power. A large 3D mesh is divided into partitions and simplified in multi-resolutions so a large file is transformed into a number of small data files and saved in a PC server. Only selected small files specified by the user are hierarchically transmitted to the mobile system for 3D browsing and rendering. A 3D preview in a pop-up shows a simplified mesh in the lowest resolution. The next step displays simplified meshes whose resolutions are automatically controlled by the user interactions. The last step is to render a set of detailed original partitions in a selected range. As a result, while minimizing using mobile system resources, our interface enables us to browse and display 3D meshes in mobile systems through real-time interactions. A mobile 3D viewer and a 3D app are also presented to show the utility of the proposed user interface.

EMS based Force Feedback Methodology through Major Muscle Group Activation (대표근육 자극을 통한 EMS 기반 역감 제어방법론 제안)

  • Kim, Hyo-Min;Kwon, Jae-Sung;Oh, Yong-Hwan;Yang, Woo-Sung
    • The Journal of Korea Robotics Society
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    • v.12 no.3
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    • pp.270-278
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    • 2017
  • The electrical muscle stimulator (EMS) based human machine interface (HMI) free to mechanical constraint and muscle fatigue problems are proposed for force feedback in a virtual reality. The device was designed to provide force feedback up to 4.8 N and 2.6 N each to the thumb and forefingers. The main objective of the HMI is to make unnecessary mechanical structures to attach on the hand or fingers. It employs custom EMSs and an interface arranged in the forearm. In this work, major muscle groups such as extensor pollicis brevis (EPB), extensor indicis proprius (EIP), flexor pollicis longus (FPL) and flexor digitorum profundus (FDP) are selected for efficient force feedback and controlled individually. For this, a human muscular-skeletal analysis was performed and verified. The validity of the proposed multi-channel EMS based HMI was evaluated thorough various experiments with ten human subjects, interacting with a virtual environment.

High Speed Data Processing Unit Development Using Xilinx GTP Interface and DDR-2 Memory (Xilinx GTP 인터페이스와 DDR-2 메모리를 이용한 고속 데이터 처리 유닛 개발에 관한 연구)

  • Seo, In-Ho;Oh, Dae-Soo;Lee, Jong-Ju;Park, Hong-Young;Jung, Tae-Jin;Park, Jong-Oh;Bang, Hyo-Choong;Yu, Yong-Ho;Yoon, Jong-Jin;Cha, Kyung-Hwan
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.8
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    • pp.816-823
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    • 2008
  • This paper describes the test results of developed high speed data processing unit using Xilinx GTP(Multi-Gigabit-Transceiver) interface and DDR-2 memory. The high speed data processing unit receives input data from packet generator at 1.25Gbps and transmits stored data to the data receiving system at 700Mbps. Therefore, DDR-2 memory controller and Xilinx GTP interface are implemented by FPGA instead of CPU to process high speed data directly.