• Title/Summary/Keyword: Mpeg

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A New Bandwidth Smoothing Technique for On-Line Video Services based on Multicasting (멀티캐스팅 방식의 온라인 비디오 서비스를 위한 새로운 대역폭 완화기법)

  • Jin, Seong-Gi;Kim, Jin-Seok;Gang, Seok-Ryeol;Yun, Hyeon-Su
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.8
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    • pp.939-948
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    • 1999
  • 주문형 비디오나 원격 회의 그리고 원격 강의와 같은 멀티미디어 애플리케이션들은 비디오나 오디오와 같은 멀티미디어 트래픽을 유발한다. 이러한 멀티미디어 트래픽의 가장 큰 특성은 폭주성이다. 폭주성은 통신망의 효율을 떨어뜨리는 매우 중요한 요인이며, 따라서 폭주성에 대처할 수 있는 효율적인 대역폭 할당 정책이 통신망 관리에서 매우 중요하다. 본 논문에서는 멀티캐스팅 방식의 온라인 비디오 애플리케이션에 대해서 대역폭 완화 작업이라고 불리우는 효율적이고 유용한 대역폭 할당 방안을 설계하였다. 본 논문에서 제시하는 새로운 대역폭 완화 기법은 비디오 서버에서 이미 전송된 데이타의 특성을 이용하여 대역폭 완화창의 크기를 조절하는 동적인 기법이다. 몇 가지 MPEG 트레이스들로 실험했을 때 기존의 온라인 대역폭 완화 기법과 비슷한 성능을 보이고, 특히 멀티캐스팅 방식의 온라인 비디오 서비스에 대해서는 서버의 자원 효율성을 향상시킴을 알 수 있었다. Abstract All of the multimedia applications such as VOD, teleconferencing, and tele-lecturing invoke multimedia traffic like video or audio traffic. The most important characteristic of these multimedia traffic is the burstiness property. So, bandwidth management is becoming the major part of network management. In this paper, we propose a new and efficient bandwidth management technique called bandwidth smoothing for the multicasting on-line video applications. Our bandwidth smoothing technique reduces as much of the network bandwidth required to transmit on-line video traffic as previously proposed methods, and improves the server's resource utilization especially for the multicast on-line video services.

Semantics Aware Packet Scheduling for Optimal Quality Scalable Video Streaming (다계층 멀티미디어 스트리밍을 위한 의미기반 패킷 스케줄링)

  • Won, Yo-Jip;Jeon, Yeong-Gyun;Park, Dong-Ju;Jeong, Je-Chang
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.10
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    • pp.722-733
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    • 2006
  • In scalable streaming application, there are two important knobs to tune to effectively exploit the underlying network resource and to maximize the user perceivable quality of service(QoS): layer selection and packet scheduling. In this work, we propose Semantics Aware Packet Scheduling (SAPS) algorithm to address these issues. Using packet dependency graph, SAPS algorithm selects a layer to maximize QoS. We aim at minimizing distortion in selecting layers. In inter-frame coded video streaming, minimizing packet loss does not imply maximizing QoS. In determining the packet transmission schedule, we exploit the fact that significance of each packet loss is different dependent upon its frame type and the position within group of picture(GOP). In SAPS algorithm, each packet is assigned a weight called QoS Impact Factor Transmission schedule is derived based upon weighted smoothing. In simulation experiment, we observed that QOS actually improves when packet loss becomes worse. The simulation results show that the SAPS not only maximizes user perceivable QoS but also minimizes resource requirements.

Design of a CHANCE Protocol for the ATM-Based Home Networking (ATM 기반 댁내 통신을 위한 CHANCE 프로토콜의 설계)

  • Hwang, Min-Tae;Kim, Jang-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.182-192
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    • 1999
  • The advance of the MPEG(Moving Picture Expert Group) and DSP(Digital Signal Processing) technologies lead the energence of the information appliances which are gradually digitalized and embedded the high-speed networking function. This paper proposes a CHANCE(Cost-effective Home ATM Network for the Consumer Electronics) protocol supporting the ATM-based high-speed networking between the information appliances within the home, and designs its specific functions including the network management and signalling function. The CHANCE protocol is basically based on the tree topology, and supports the plug-and-play function by using only the header field of the ATM cells. Unlike the existing ATM Warren protocol which uses the source routed addressing scheme to control the in-home devices from the Warren controller, the CHANCE protocol can support the inter-device controls as well as the controls from the CHANCE controller by using the switch and device identifier.

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Test Stream Generation Method for UHDTV Broadcasting Standard (UHD 방송 표준 검증을 위한 시험 스트림 개발에 관한 연구)

  • Kim, Jaeil;Bae, Sungpo;Yang, Jinyoung;Kwon, Donghyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.7
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    • pp.823-832
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    • 2016
  • This paper presents a generation method of test streams for verifying conformance of an UHD broadcasting receiver including decoders for video and audio as well as parsers for PSIP and closed caption data. The proposed test streams for video/audio signals can evaluate conformance of HEVC, AC-3 and DTS-HD standards. Especially, test streams for HEVC video compression standard can be used for testing syntax compliance and error resilience for a HEVC decoder. Moreover, the proposed test streams for system/program and closed caption can be applied for verifying parsers for PSIP and CEA-708 standards.

Still image comunications on the internet using the wavelet image compression technique (웨이블릿 영상 압축 기법을 이용한 인터넷에서의 정지영상 서비스)

  • 신무균;정제창;김민구
    • Journal of Broadcast Engineering
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    • v.4 no.1
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    • pp.12-21
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    • 1999
  • Without a question. the most significant new medium for transmitting information is the Internet. Unfortunately. the multimedia elements that enrich our titles are extremely bulky. While the Internet hype is available in unlimited supply. Internet bandwidth and functionality of web browser are not making the net quite hospitable to multimedia data formats. In this thesis. for smoother and better communications over the net. a study is done on still image compression techniques. based on wavelet transform which is selected on MPEG-4 as a still image compression standard and a strong candidate for the JPEG-2000 standard. For Internet service. the study of plug-in programming and ActiveX control is implemented to enrich the functionality of web browser. As a result. the proposed still image service gives better image quality than current standard JPEG and does not yield to the common blocking artifacts.

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An Efficient Data-reuse Deblocking Filter Algorithm for H.264/AVC (H.264/AVC 비디오 코덱을 위한 효율적인 자료 재사용 디블록킹 필터 알고리즘)

  • Lee, Hyoung-Pyo;Lee, Yong-Surk
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.6
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    • pp.30-35
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    • 2007
  • H.264/AVC provides better quality than other algorithms by using a deblocking filter to remove blocking distortion on block boundary of the decoded picture. However, this filtering process includes lots of memory accesses, which cause delay of overall decoding time. In this paper, we propose a data-reuse algorithm to speed up the process for the deblocking filter. To reuse the data, a new filtering order is suggested. By using this order, we reduce the memory access and accelerate the deblocking filter. The modeling of proposed algorithm is compiled under ARM ADS1.2 and simulated with Armulator. The results of the experiment compared with H.264/AVC standard are achieved on average 58.45% and 57.93% performance improvements at execution cycles and memory access cycles, respectively.

Establishment Moving Picture & Recover of Image Eliminated Overlap Pixel using Picture Resemblance pattern (닮은패턴을 이용한 중첩영상 소거 동영상 화면복원법)

  • Jin, Hyun-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.29-35
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    • 2012
  • In this paper, it is presented the method of image recovering which existing is only pixel processing, but suggesting method is concluding image clustering overlap degree after classfying around unit fixel to crowd pixel. Concluding overlap degree threshold value is after identifying pattern pixel and grasping geometry structure of sample pattern and deduction of deciding function. distinguishing feature space is above four dimension is reason of not visual observation of pattern structure. consideration of distribution structure is distance of center of crowd pixel, the number of each crowd pattern pixel and standard deviation. The over threshold value elimate the overlap image and the downward is recovered and established dynamic image. memory storage deduction of 20% and elevation of 15% performance is estimated in recovery of image.

Low Energy Motion Estimation Architecture using Energy Management Algorithm (에너지 관리 알고리즘을 이용한 저전력 움직임 추정기 구조)

  • Kim Eung-sup;Lee Chanho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.8C
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    • pp.793-800
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    • 2005
  • Computation of multimedia data increases in portable devices with the advances of the mobile and personal communication services. The energy management of such devices is very important for the battery-powered operation hours. The motion estimation in a video encoder requires huge amount of computation, and hence, consumes the largest portion of the energy consumption. In this paper, we propose a novel architecture that a low energy management scheme can be applied with several fast-search algorithms. The energy-constrained Vdd hopping (ECVH) technique reduces power consumption of the motion estimation by adaptively changing the search algorithm, the operating frequency, and the supply voltage using the remaining slack time within given power-budget. We show that the ECVH can be applied to the architecture, and that the power consumption can be efficiently reduced.

FPGA Design of Open-Loop Frame Prediction Processor for Scalable Video Coding (스케일러블 비디오 코딩을 위한 Open-Loop 프레임 예측 프로세서의 FPGA 설계)

  • Seo Young-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5C
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    • pp.534-539
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    • 2006
  • In this paper, we propose a new frame prediction filtering technique and a hardware(H/W) architecture for scalable video coding. We try to evaluate MCTF(motion compensated temporal filtering) and hierarchical B-picture which are a technique for eliminate correlation between video frames. Since the techniques correspond to non-causal system in time, these have fundamental defects which are long latency time and large size of frame buffer. We propose a new architecture to be efficiently implemented by reconfiguring non-causal system to causal system. We use the property of a repetitive arithmetic and propose a new frame prediction filtering cell(FPFC). By expanding FPFC we reconfigure the whole arithmetic architecture. After the operational sequence of arithmetic is analyzed in detail and the causality is imposed to implement in hardware, the unit cell is optimized. A new FPFC kernel was organized as simple as possible by repeatedly arranging the unit cells and a FPFC processor is realized for scalable video coding.

Design of an Efficient FTL Algorithm for Flash Memory Accesses Using Sector-level Mapping (섹터 매핑 기법을 적용한 효율적인 FTL 알고리듬 설계)

  • Yoon, Tae-Hyun;Kim, Kwang-Soo;Hwang, Sun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.12B
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    • pp.1418-1425
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    • 2009
  • This paper proposes a novel FTL (Flash Translation Layer) algorithm based on sector-level mapping to reduce the number of total erase operations in flash memory accesses. The proposed algorithm can reduce the number of erase operations by utilizing the sector-level mapping table when writing data at flash memory. Sector-level mapping technique reduces flash memory access time and extendsthe life time of the flash memory. In the algorithm, wear-leveling is implemented by selecting victim blocks having the minimal number of erase operations, when empty spaces for write are not available. To evaluate the performance of the proposed FTL algorithm, experiments were performed on several applications, such as MP3 players, MPEG players, web browsers and document editors. The proposed algorithm reduces the number of erase operations by 72.4% and 61.9%, when compared with well-known BAST and FAST algorithms, respectively.