• Title/Summary/Keyword: Moving Direction Estimation

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Efficient Object Selection Algorithm by Detection of Human Activity (행동 탐지 기반의 효율적인 객체 선택 알고리듬)

  • Park, Wang-Bae;Seo, Yung-Ho;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.3
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    • pp.61-69
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    • 2010
  • This paper presents an efficient object selection algorithm by analyzing and detecting of human activity. Generally, when people point any something, they will put a face on the target direction. Therefore, the direction of the face and fingers and was ordered to be connected to a straight line. At first, in order to detect the moving objects from the input frames, we extract the interesting objects in real time using background subtraction. And the judgment of movement is determined by Principal Component Analysis and a designated time period. When user is motionless, we estimate the user's indication by estimation in relation to vector from the head to the hand. Through experiments using the multiple views, we confirm that the proposed algorithm can estimate the movement and indication of user more efficiently.

Combined Active Contour Model and Motion Estimation for Real-Time Object Tracking (능동윤곽모델과 움직임 추정을 결합한 실시간 객체 추적 기술)

  • Kim, Dae-Hee;Lee, Dong-Eun;Paik, Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.5
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    • pp.64-72
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    • 2007
  • In this paper we proposed a combined active contour model and motion estimation-based object tracking technique. After assigning the initial contour, we find the object's boundary and update the initial contour by using object's motion information. In the following frames, similar snake algorithm is repeated to make continuously estimated object's region. The snake algerian plays a role in separating the object from background, while motion estimation provides object's moving direction and displacement. The proposed algorithm provides equivalently stable, robust, tracking performance with significantly reduced amount of computation, compared with the existing shape model-based algorithms.

Fast Motion Estimation Technique using Revolved Diamond Search Pattern (회전하는 다이아몬드 패턴을 이용한 고속 움직임 추정 기법)

  • Oh, Changjouibull;Lee, Kang-Jun;Yang, Si-Young;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1C
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    • pp.23-33
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    • 2007
  • Video compression is essential technique for fast and efficient transmission of a large amount of video data maintaining high quality. Also, motion estimation and motion compensation is most important technique for efficient video compression. A proposed method is improved diamond search method which uses split diamond pattern and rotated diamond pattern. In particular, the proposed method shows superb result when it is used for the sequence with a direction of camera moving. Moreover when it is used for the sequence with little motion, complexity is reduced considerably by using fewer search points. Also, by varying the number of initial search points, the propose method can provide several options in terms of duality or speed. Simulation results shows that the proposed method sustains better visual quality compared with diamond search method and HEXBS even by using fewer search points. Besides, compared with existing methods, it is able to conduct a motion estimation more efficiently by changing the number of search points adaptively according to motion of video data.

Simplified Cooperative Collision Avoidance Method Considering the Desired Direction as the Operation Objective of Each Mobile Robot

  • Yasuaki, Abe;Yoshiki, Matsuo
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1927-1932
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    • 2003
  • In a previous study, the authors have proposed the Cooperative Collision Avoidance (CCA) method which enables mobile robots to cooperatively avoid collisions, by extending the concept of the Velocity Obstacle to multiple robot systems. The method introduced an evaluation function considering an operation objective so that each robot can choose the velocity which optimizes the function. As the evaluation function could be of an arbitrary type, this method is applicable to a wide variety of tasks. However, it complicates the optimization of the function especially in real-time. In addition, construction of the evaluation function requires an operation objective of the other robot which is very hard to obtain without communication. In this paper, the CCA method is improved considering such problems for implementation. To decrease computational costs, the previous method is simplified by introducing two essential assumptions. Then, by treating the desired direction of locomotion for each robot as the operation objective, an operation objective estimator which estimates the desired direction of the other robot is introduced. The only measurement required is the other robot's relative position, since the other information can be obtained through the estimation. Hence, communicational devices that are necessary for most other cooperative methods are not required. Moreover, mobile robots employing the method can avoid collisions with uncooperative robots or moving obstacles as well as with cooperative robots. Consequently, this improved method can be applied to general dynamic environments consisting of various mobile robots.

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의료용재료의 최근 개발현황

  • 김영하
    • Journal of Biomedical Engineering Research
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    • v.10 no.2
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    • pp.117-124
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    • 1989
  • The intelligent trajectory control method that controls moving direction and average velocity for a prosthetic arm is proposed by pattern recognition and force estimations using EMG signals. Also, we propose the real time trajectory planning method which generates continuous accelleration paths using 3 stage linear filters to minimize the impact to human body induced by arm motions and to reduce the muscle fatigue. We use combination of MLP and fuzzy filter for pattern recognition to estimate the direction of a muscle and Hogan`s method for the force estimation. EMG signals are acquired by using a amputation simulator and 2 dimensional joystick motion. The simulation results of proposed prosthetic arm control system using the EMf signals show that the arm is effectively followed the desired trajectory depended on estimated force and direction of muscle movements.

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Discontinuity in GNSS Coordinate Time Series due to Equipment Replacement

  • Sohn, Dong-Hyo;Choi, Byung-Kyu;Kim, Hyunho;Yoon, Hasu;Park, Sul Gee;Park, Sang-Hyun
    • Journal of Positioning, Navigation, and Timing
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    • v.11 no.4
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    • pp.287-295
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    • 2022
  • The GNSS coordinate time series is used as important data for geophysical analysis such as terrestrial reference frame establishment, crustal deformation, Earth orientation parameter estimation, etc. However, various factors may cause discontinuity in the coordinate time series, which may lead to errors in the interpretation. In this paper, we describe the discontinuity in the coordinate time series due to the equipment replacement for domestic GNSS stations and discuss the change in movement magnitude and velocity vector difference in each direction before and after discontinuity correction. To do this, we used three years (2017-2019) of data from 40 GNSS stations. The average magnitude of the velocity vector in the north-south, east-west, and vertical directions before correction is -12.9±1.5, 28.0±1.9, and 4.2±7.6 mm/yr, respectively. After correction, the average moving speed in each direction was -13.0±1.0, 28.2±0.8, and 0.7±2.1 mm/yr, respectively. The average magnitudes of the horizontal GNSS velocity vectors before and after discontinuous correction was similar, but the deviation in movement size of stations decreased after correction. After equipment replacement, the change in the vertical movement occurred more than the horizontal movement variation. Moreover, the change in the magnitude of movement in each direction may also cause a change in the velocity vector, which may lead to errors in geophysical analysis.

Characteristics of Blade Force by Nozzle Passing Steam (노즐 통과 증기에 의한 블레이드에 작용하는 힘 특성)

  • Lee, Byounghak;Park, Jongho
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.23 no.10
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    • pp.895-901
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    • 2013
  • Last blades of LP turbine in nuclear power plant are the highly damaged part and suffered from nozzle steam impulses during the turbine operation. Nozzle impulse is known as a common cause of damage or failure in the turbine blade and results from steam flow distortions due to uneven steam flow patterns between the stationary blade vanes. If impulse force was continuously acting on the blade for a long time, crack or wear will occur in weak parts such as root. So, it is important to know variation of nozzle impulse during the blade moving. But there is no way to measure and estimate the magnitude and direction of nozzle impulse. Therefore, this study was performed to know the variation of nozzle impulse force according to the positions of the blade and to obtain blade equivalent force and torque. This results can be used for blade stress estimation.

Development of Walking Guide Robot for the Blind (시각장애인을 위한 보행안내로봇 개발)

  • Yu K.H.;Yoon M.J.;Kwon T.K.;Kim N.G.;Kang J.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.888-891
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    • 2005
  • In this paper, the prototype of a walking guide robot with tactile display is introduced, and the psychophysical experiment of the tactile recognition for a tactile display is carried out and analyzed. The objective of this research is the development of a walking guide robot for the blind to walk safely. A walking guide robot consists of a guide vehicle and a tactile display device. A guide vehicle, located in the front of the walking blind, detects the obstacle using ultrasonic sensors and offers the information of position and walking direction acquired from GPS module to the walking blind by voice. The tactile display device, located in the handle which is connected with the guide vehicle by cane, offers the processed obstacle information such as position, size, moving, shape of obstacle and safe path, etc. The psychophysical experiments for the threshold of perception and recognition ability of tactile stimulation are carried out by the estimation of the subject group. As a result the appropriate tactile stimulus intensity and frequency to recognize tactile stimulation effectively are discussed and derived.

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Estimation of a Volumetric Error of a Machine Tool Considering the Moving Direction of a Machine Tool (방향성을 고려한 공작기계 입체오차의 평가)

  • 안경기;조동우
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.05a
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    • pp.676-680
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    • 2000
  • In this paper, an extended volumetric error model considering backlash in a three-axis machine tool was proposed and utilized for calculating the volumetric error of the machine tool at any position in three-dimensional workspace. Backlashes are interrelated; i.e. the angular backlash affects the straightness errors which then affect the calculated squareness errors. Therefore, a new concept was introduced to define the backlash of squareness errors to incorporate the backlash of squareness error into the volumetric error, and the characteristics of the backlash of squareness error were investigated. The effects of backlash errors were assessed, by experiments, fur 21 geometric errors of a machine tool. The backlash error was shown to be one of the systematic errors of a machine tool. Based on this volumetric error model, a computer-aided volumetric error analysis system was developed for a three-axis machine tool in this paper. Then the volumetric error at an arbitrary position can be obtained, and displayed in a three-dimensional graphic form.

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A Novel Shadow Clustering Mechanism based on Gauss-Markov Mobility Model in Nested Heterogeneous Networks (중첩 이종 네트워크 환경에서의 가우스-마코프 이동 모델 기반의 효율적인 새도우 클러스터 메카니즘)

  • Park, Je-Man;Kim, Won-Tae;Park, Yong-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.2B
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    • pp.143-150
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    • 2009
  • In this paper, we propose a novel shadow clustering mechanism including a mobility estimation algorithm based on Gauss-Markov mobility model which analyses patterns of moving direction and speed of a mobile terminal respectively and a selection algorithm of the most suitable network for the requirements of mobile terminals. The proposed mechanism makes much less shadow cluster area than that of the legacy methods, and reduces unnecessary resource reservation. It is compared the proposed algorithm with traditional methods under various scenarios.