• Title/Summary/Keyword: Movie Education

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The Effect of a Hospital Life Guidance Movie for Elderly In-patients (노인을 대상으로 한 입원생활 안내 동영상의 효과)

  • Jeong, Hyeon-Cheol;Seong, Kea-Mi;Jeong, Mi-Yang
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.17 no.2
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    • pp.142-148
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    • 2010
  • Purpose: This study was done to determine how a hospital life guidance movie enhanced the understanding of hospital life by elderly in-patients. Method: A non-equivalent control group post-test design was used for the study. The experimental group watched a movie on guidance for hospital life while an in-patient control group read corresponding guidance booklets. The understanding and satisfaction from the respective programs for the two groups were surveyed with a questionnaire. The data were analyzed using SPSS. Results: The group which watched the movie had a better understanding of hospital life than the group which read the booklets. The patients who watched the movie also expressed more satisfaction with their guide program than the patients who only read the booklets. Understanding of hospital life had relevance to satisfaction with the given program. Conclusion: The results of this study suggests that a movie on hospital life provides better guidance which helps the prospective patients understand and adapt better to their hospital life. Therefore, this type of movie is considered to be an effective medium to provide guidance to elderly in-patients.

A Study on Movie Costume Design of The Age of Innocence - Focusing on May & Ellen's Costume - ("순수(純粹)의 시대(時代)" 영화(映畵) 의상(衣裳) 디자인 연구(硏究) - May와 Ellen의 의상(衣裳)을 중심(中心)으로 -)

  • Kim, Yong-Mi;Cho, Kyu-Hwa
    • Journal of Fashion Business
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    • v.7 no.1
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    • pp.135-151
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    • 2003
  • This study was carried out in order to become that it helped a base of education to train creation of movie costume. The object is the movie costume of the movie, The Age of Innocence that got the Academy award in movie costume. This study analyzed the costume and color symbolism of the film based on the novel, The Age of Innocence written by Edith Wharton who is a realism writer, and a master of manners and customs novel, is the first Pulitzer Prizewinner as a woman. And this study created the movie costume and hair-style of two heroines, May and Ellen who lead the huge irony that is principal stream of a novel. May stands for 'irony of innocence' and Ellen does for 'absolute innocence'. And each image represents on a display of the front and back of 'innocence' symbolically. The costume design of them was planned along the character which was analyzed and interpreted irony of a drama in a viewpoint of Wharton through this study and expressed with illustration. And using 57cm Porcelain doll, produced a hair-style and costume.

Recommand Movie Based on Scenario in Movie Characters' Social Networks (영화 등장인물의 사회관계망에서 시나리오를 기반으로 하는 영화 추천 기법)

  • Heo, Joo-Seong;Kim, Tae-Hyeong;Seo, Jang-Won;Lee, Ye-Young;Han, Youn-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1134-1137
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    • 2015
  • '영화 시나리오를 기반으로 영화를 어떻게 추천할 수 있는가'에서 본 논문에서는 전통적인 사회관계망 분석 지표 중 그래프의 평균 길이와 평균 군집도 그리고 밀도를 이용하여 3차원의 데이터 집합을 산출했고, 산출한 데이터 집합을 기반으로 k-means 군집화 알고리즘을 활용하여 각 k 값에 따른 영화를 추천해보았다. 그 결과 기타 여느 추천들과 다른 추천결과를 도출해냈다.

The Effect of a Movie-Based Nursing Intervention Program on Rehabilitation Motivation and Depression in Stroke Patients (영화기반 간호중재 프로그램이 뇌졸중 환자의 재활동기와 우울에 미치는 효과)

  • Kwon, Hye Kyung;Lee, Sook Ja
    • Journal of Korean Academy of Nursing
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    • v.47 no.3
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    • pp.345-356
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    • 2017
  • Purpose: The aim of this study was to develop and measure the effect of a movie-based-nursing intervention program designed to enhance motivation for rehabilitation and reduce depression levels in stroke patients. Methods: The study used a quasi-experimental, nonequivalent control group and a pretest-posttest design. The 60 research subjects were assigned to the experimental (n=30) or control group (n=30). The movie-based nursing intervention program was provided for the experimental group during 60-minute sessions held once per week for 10 weeks. The program consisted of patient education to strengthen motivation for rehabilitation and reduce depression, watching movies to identify role models, and group discussion to facilitate therapeutic interaction. Results: After 10 weeks of participation in the movie-based nursing intervention program, the experimental group's rehabilitation motivation score was significantly higher, F=1161.54 (within groups df=49, between groups df=1), p<.001, relative to that observed in the control group. In addition, the experimental group's depression score was significantly lower relative to that observed in the control group, F=258.97 (within groups df=49, between groups df=1), p<.001. Conclusion: The movie-based nursing intervention program could be used for stroke patients experiencing psychological difficulties including reduced motivation for rehabilitation and increased depression during the rehabilitation process.

A Study of Extended Recommendation Method Using Synonym Tags Mapping Between Two Types of Contents (콘텐츠들 간의 유의어 태그매핑을 이용한 확장된 추천기법의 연구)

  • Kim, Jiyeon;Kim, Youngchang;Jung, Jongjin
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.1
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    • pp.82-88
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    • 2017
  • Recently recommendation methods need personalization and diversity as well as accuracy whereas the traditional researches have been mainly focused on the accuracy of recommendation in terms of quality. The diversity of recommendation is also important to people in terms of quantity in addition to quality since people's desire for content consumption have been stronger rapidly than past. In this paper, we pay attention to similarity of data gathered simultaneously among different types of contents. With this motivation, we propose an enhanced recommendation method using correlation analysis with considering data similarity between two types of contents which are movie and music. Specifically, we regard folksonomy tags for music as correlated data of genres for movie even though they are different attributes depend on their contents. That is, we make result of new recommendation movie items through mapping music folksonomy tags to movie genres in addition to the recommendation items from the typical collaborative filtering. We evaluate effectiveness of our method by experiments with real data set. As the result of experimentation, we found that the diversity of recommendation could be extended by considering data similarity between music contents and movie contents.

An effect of Content-centered Class Using Movies in Learning Practical Expressions (영화를 활용한 내용 중심 수업이 실용적 영어표현 습득에 미치는 영향)

  • Kim, Hye Jeong
    • Cross-Cultural Studies
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    • v.39
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    • pp.407-432
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    • 2015
  • This study focuses on the flow of story and content or related context when using movies as learning materials in a class. A great advantage of using movies is that they have a consistent story and detailed content development. Most teachers, however, tend to concentrate on practical expressions totally unrelated to the story or context of the movie they are using. This way might be efficient in the short run but it is certain that the expressions are unlikely to be retained in long-term memory. This study examines how a story-centered class influences learning of practical expressions and how efficient this approach to learning is. Learning and teaching with focus only on the expressions in a movie shades the meaning of the use of the movie a little. In this study the movie, Cars 2, was used in a course of general education with 150 students enrolled. Various group activities were suggested to immerse students into the story and contents of Cars 2. It was found that a story-centered class is helpful for students to acquire practical expressions and that students' satisfaction level with the class was high.

A PRIME FACTORIZATION ALGORITHM, IN ACTIONSCRIPT

  • Song, Tai-Sung
    • East Asian mathematical journal
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    • v.19 no.1
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    • pp.81-89
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    • 2003
  • There are many algorithms for factoring integers. The trial division algorithm is one of the most efficient algorithms for factoring small integers(say less than 10,000,000,000). For a number n to be factored, the runtime of the trial division algorithm depends mainly on the size of a nontrivial factor of n. In this paper, we create a function named factors that can implement the trial division algorithm in ActionScript and using the factors function we construct an interactive Prime Factorization Movie and an interactive GCD Movie.

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A case study on the development and operation of "Fashion & Film" in the liberal arts related to apparel science (의류학 관련 교양과목 <영화로 만나는 패션> 개발과 운영사례)

  • Shin, Hye Won;Kim, Hee Ra
    • Journal of the Korea Fashion and Costume Design Association
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    • v.23 no.2
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    • pp.43-52
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    • 2021
  • This case study developed and operated "Fashion & Film" as a fashion-related liberal arts course. The class was designed to include fashion styles exhibitted in films, fashion-related PPL, fashion design through film, fashion images of movie characters, considering gender & color images expressed in movie costumes, and the history of western costumes and asian folk costumes in films. The class was counducted through various teaching methods, such as lectures, student's presentation of movie plots, and team discussions, which created a student-led class. The team presentations at the end of the term were intended to enhance the understanding of fashion through movies. The results of subjective lecture evaluation of "Fashion & Film" showed the most satisfaction with the communication with professor. Students said that it was good to understand fashion through film. They expressed a burden with the team project; however, they were satisfied with the team project outcomes. Students said that PowerPoint was used very effectively. On the other hand, there was an prevelent opinion that the content of PowerPoint and workbook did not match. To address this inconvenience, a textbook called "Fashion in Film" was published and used in the first semester of 2020. The multiple-choice evaluation showed that students were generally satisfied with the "Fashion & Film" class.

A Research on the Audio Utilization Method for Generating Movie Genre Metadata (영화 장르 메타데이터 생성을 위한 오디오 활용 방법에 대한 연구)

  • Yong, Sung-Jung;Park, Hyo-Gyeong;You, Yeon-Hwi;Moon, Il-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.284-286
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    • 2021
  • With the continuous development of the Internet and digital, platforms are emerging to store large amounts of media data and provide customized services to individuals through online. Companies that provide these services recommend movies that suit their personal tastes to promote media consumption. Each company is doing a lot of research on various algorithms to recommend media that users prefer. Movies are divided into genres such as action, melodrama, horror, and drama, and the film's audio (music, sound effect, voice) is an important production element that makes up the film. In this research, based on movie trailers, we extract audio for each genre, check the commonalities of audio for each genre, distinguish movie genres through supervised learning of artificial intelligence, and propose a utilization method for generating metadata in the future.

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A Study on the Effects and Evaluation of Movies Education through Application of Rubric (루브릭 적용을 통한 영화교육 평가 및 효과 연구)

  • Sung, Chang-Hwan
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.471-478
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    • 2022
  • In a good class, the elements that make up the class are organically related as a system. Unilateral assessment without sufficient explanation or agreement on assessment criteria, subjective assessment that does not guarantee the reliability of the assessment process and decolonized evaluation separate from the learning process can be a threat to a good class or healthy learning ecosystem. This study analyzed the evaluation through rubric and its effects to solve problems related to educational evaluation. 'Rubrick' is a descriptive evaluation tool that details the criteria for evaluating performance tasks based on class goals and the quality of performance in several stages. The rubric applied for movie literacy evaluation is 'analytical rubric'. It covers literacy to understand movies, movie making literacy and movie utilization literacy. For rubric, learners recognized it as a valid and very useful learning reflection tool.