• 제목/요약/키워드: Motion Design

검색결과 4,246건 처리시간 0.031초

자연스러운 동작 분석을 통한 냉장고 Half Guard 조립체의 인간공학적 개선 (An Analysis of Natural Motion for Product Design : Refrigerator Half Guard Installation Part Design)

  • 박장운;김수진;유희천
    • 대한산업공학회지
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    • 제37권1호
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    • pp.10-18
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    • 2011
  • Ergonomic product design considering users' natural use motion is of importance to improve the usability and satisfaction of a product. A five-step process of product design was developed in the present study by measuring and analyzing users' natural product-use motion with a motion capture system. The developed process was applied to ergonomic design improvement of a half guard installation part of refrigerator; new guard designs (diagonal and arc shape) were developed with the process and evaluated in terms of validity during the development as two measures (task satisfaction and similarity of natural motion). According to the evaluation result, the satisfaction at putting in- and out-task of new guard designs ($6.3{\pm}0.5$ points) was significantly higher than that of existing guard designs ($3.3{\pm}1.0$ points); the difference between natural motion and product-use motion in new guard designs ($1.0{\pm}0.3cm$) was significantly less than that of existing guard designs ($2.0{\pm}0.2cm$). The proposed process of natural motion analysis and product design is applicable to ergonomic product design and evaluation.

세탁기 도어 거동 인자 설계 최적화를 위한 시뮬레이터 및 로봇형 도어 장치 개발 (Development of Simulator and Robotic Door for Parametric Design Optimization of Washing Machine Door Motion)

  • 이준섭;정병진;문형필
    • 로봇학회논문지
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    • 제12권1호
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    • pp.19-25
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    • 2017
  • A design methodology for parametric design optimization of washing machine door is presented. We develop a motion simulator and a robotic door to simulate the various motion of washing machine doors. The motion of the washing machine door is related to hinge parameters. Springs and dampers are usually used in the hinge of washing machine door for controlling motion of the door. A physical simulator of the door motion is used for finding candidate parameters of the hinge and a robotic door whose motion is controlled algorithmically is used for consumer tests. Through the consumer evaluation on the robotic motion, the optimized parameters are determined. We find the optimal parameters as a function of angle and angular velocity of the door.

분립체 이송장치의 진동 성능평가를 위한 프로그램 개발 (Program Development for Vibration Performance Evaluation of Powder Transfer Equipment)

  • 이형우;박노길
    • 한국정밀공학회지
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    • 제21권10호
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    • pp.170-179
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    • 2004
  • A vibration model of powder transfer equipment is developed by the lumped parameter method. A Powder transfer equipment does surging motion, bouncing motion and pitching motion. Motion equation becomes decoupling and removed vibration exciting source about pitching motion, and therefore designers presented the optimum design plan to be able to do adjustment with motion trajectory of powder transfer equipment. That is, way for design to be able to do motion trajectory of powder transfer equipment through change of design element as installation position and direction of motor, driving speed, mass unbalance, stiffness coefficient and installation position of support coil spring is presented. The design results, powder transfer equipment were able to know that fatigue destruction does not occur, and the reason is because maximum stress working on a basket structure is more very than fatigue strength small.

공모전 수상작 분석을 통한 모션 인포그래픽 디자인 트렌드 연구 (Motion Infographics Design Trend Analysis of Competition Award-winning Works)

  • 임경훈
    • 한국콘텐츠학회논문지
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    • 제16권6호
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    • pp.293-304
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    • 2016
  • 이 연구는 국내외 모션 인포그래픽 공모전 수상작을 대상으로 디자인 트렌드를 분석한 것이다. 정보디자인 측면에서 모션 인포그래픽 디자인 과정을 정보 구조화, 정보 시각화로 나누고 각 단계에서 고려되어야할 디자인 요소들을 추출하여 각 기준에 맞추어 작품들을 분석하였다. 분석결과 국내외 작품에서 함께 나타난 공통점들은 모션 인포그래픽이란 매체를 통한 커뮤니케이션이 어떤 방식으로 이루어지며 그 방식들의 효용성에 대해 이해할 수 있는 시사점을 주었다. 동시에 차이점을 통해서는 국내외의 모션 인포그래픽에 대한 인식의 차이점을 확인할 수 있었으며 국내 모션 인포그래픽의 다양성 부재, 표현의 획일화 등을 읽어낼 수 있었다. 본 연구의 분석결과는 모션 인포그래픽을 제작하는 실무와 교육 분야에서 디자인 전략 수립의 틀로 그 유용성을 제공할 것으로 본다.

사용자 모션데이터를 활용한 디지털 공간디자인 프로세스 개발에 관한 연구 (A Study on the Development of Digital Space Design Process Using User′s Motion Data)

  • 안신욱;박혜경
    • 한국실내디자인학회논문집
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    • 제13권3호
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    • pp.187-196
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    • 2004
  • The purpose of this study is to develope'a digital space design process using user's motion data' through a theoretical and experimental study. In the progress of developing a developing of design process, this study was concentrated on searching a digital method applying user's interactive reflections. As introducing a concept of space form being generated by user's experiences, we proposed'a digital design process using user's motion data'. In the experimental stage, user's motion data were extracted and transferred as digital information by user behavior analysis, optical motion capture system, immersive VR system, 3D softwares com computer programming. As the result of this study, another useful digital design process was embodied by building up a digital form-transforming method using 3D softwares providing internal algorithm. This study would be meaningful in terms of attempting a creative and interactive digital space design method, avoiding dehumanization of existing ones through the theoretical study and the experimental approach.

3차원 동작분석법을 활용한 골프웨어 평가를 위한 기초연구 - 상체 동작범위를 중심으로 - (Evaluation Method for Fit of Golf wears based on 3D Motion Analysis - Focus on motion range of upper body -)

  • 정혜원;신주영;남윤자
    • 한국의류산업학회지
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    • 제18권3호
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    • pp.338-350
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    • 2016
  • The purpose of this study is to analyze joint angle for a range of swing motion derived through 3D motion analysis in order to design the ergonomic golf wear, use it for evaluation method of apparel fit to improve exercise functionality and provide the basic materials necessary for designing clothes. In order to do this, the subjects for this study were 3 men of age 20s. The data for a range of motion of golf swing were collected by using equipment for 3D motion analysis and then were used for analysis of joint angles and evaluation method of apparel fit. Range of motion was derived through 3D motion analysis of golf swing motion and joint angles for items of joint motion item and of X, Y, and Z-axis were calculated, respectively. In order to set the evaluation questions for evaluation of apparel fit, to find a range of motion at the maximal value and the minimal value of swing motion. As a result, during the swinging motion, neck extension, right shoulder extension, right/left elbow extension, right/left elbow supination did not appear. Items of joint motion showing the maximum at range of each swing motion were applied into 55 questions and consisted. The results of this study were meaningful as a basic study to apply 3D motion analysis to the fashion industry. It's expected to be used to design functional clothing.

Development of Motion Control Camera Design Based on Wires with Anti-sway Method

  • Kim, Tae-Rim;Jung, Sung-Young;Baek, Gyeong-Dong;Kim, Sung-Shin
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제10권1호
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    • pp.25-30
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    • 2010
  • This paper is proposed about three axis motion control camera design method based on wires. Original motion control camera consists of track, boom, L-Head, Camera and so on and is enormous and expensive. But proposed motion control camera adjusts wire length using encoders and motors. And position control use position based straight line of straight-line move method for moving precise position. Proposed simple design is able to use various place and inexpensive than original motion control camera. But, camera was vibrated and rotated due to basic property of wire. So we proposed solutions that connected method of wire and using a tensional object for reducing rotation. For proposed algorithm verification, we realized three axis motion control camera based on wire and measured oscillation while moving same trace. We confirmed the results that standard deviation of oscillation was reduced 4.93 degree than before design method.

차량 운전 시뮬레이터에서 모션과 영상의 동기화를 위한 알고리즘 및 구현 방안 (Motion and Image Matching Algorithms and Implementation for Motion Synchronization in a Vehicle Driving Simulator)

  • 김헌세;김대섭;김동환
    • 로봇학회논문지
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    • 제12권2호
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    • pp.184-193
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    • 2017
  • This work shows how to create an algorithm and implementation for motion and image matching between a vehicle simulator and Unity 3D based virtual object. The motion information of the virtual vehicle is transmitted to the real simulator via a RS232 communication protocol, and the motion is controlled based on the inverse kinematics solution of the platform adopting rotary-type six actuators driving system. Wash-out filters to implement the effective motion of the motion platform are adopted, and thereby reduce the dizziness and increase the realistic sense of motion. Furthermore, the simulator system is successfully designed aiming to reducing size and cost with adaptation of rotary-type six actuators, real driving environment via VR (Virtual Reality), and control schemes which employ a synchronization between 6 motors and 3rd order motion profiles. By providing relatively big sense of motion particularly in impact and straight motions mainly causing simulator sickness, dizziness is remarkably reduced, thereby enhancing the sense of realistic motion.

Statistical evaluation of drift demands of rc frames using code-compatible real ground motion record sets

  • Kayhan, Ali Haydar;Demira, Ahmet
    • Structural Engineering and Mechanics
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    • 제60권6호
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    • pp.953-977
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    • 2016
  • Modern performance-based design methods require ways to determine the factual behavior of structures subjected to earthquakes. Drift ratio demands are important measures of structural and/or nonstructural damage of the structures in performance-based design. In this study, global drift ratio and interstory drift ratio demands, obtained by nonlinear time history analysis of three generic RC frames using code-compatible ground motion record sets, are statistically evaluated. Several ground motion record sets compatible with elastic design spectra defined for the local soil classes in Turkish Earthquake Code are used for the analyses. Variation of the drift ratio demands obtained from ground motion records in the sets and difference between the mean of drift ratio demands calculated for ground motion sets are evaluated. The results of the study indicate that i) variation of maximum drift ratio demands in the sets were high; ii) different drift ratio demands are calculated using different ground motion record sets although they are compatible with the same design spectra; iii) the effect of variability due to random causes on the total variability of drift ratio demands is much larger than the effect of variability due to differences between the mean of ground motion record sets; iv) global and interstory drift ratio demands obtained for different ground motion record sets can be accepted as simply random samples of the same population at %95 confidence level. The results are valid for all the generic frames and local soil classes considered in this study.