• Title/Summary/Keyword: Model-Based Simulation

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Logical Modeling of Base System Model for Tank Engagement Simulation (전차 교전 시뮬레이션을 위한 기본체계모델의 논리 모델링 방법)

  • Lee, Sunju
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.63-72
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    • 2020
  • Tank, which is a representative ground weapon system, is one of the most important weapon systems in each country. For the cost-effective acquisition of a tank based on scientific analysis, the operational concept and effectiveness should be studied based on engagement simulation technology. Besides physical capabilities including maneuver and communication, logical models including decision-making of a tank commander should be developed systematically. This paper describes a method to model a tank for engagement simulation based on Base System Model(BSM), which is the standard architecture of the weapon system model in AddSIM, an integrated engagement simulation software. In particular, a method is proposed to develop logical models by hierarchical and modular approach based on human decision-making model. The proposed method applies a mathematical formalism called DEVS(Discrete EVent system Specification) formalism. It is expected that the proposed method is widely used to study the operational concept and analyze the effectiveness of tanks in the Korean military in the future.

Event-Driven Real-Time Simulation Based On The RM Scheduling and Lock-free Shared Objects

  • Park, Hyun Kyoo
    • Journal of the military operations research society of Korea
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    • v.25 no.1
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    • pp.199-214
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    • 1999
  • The Constructive Battle Simulation Model is very important to the recent military training for the substitution of the field training. However, real battlefield systems operate under real-time conditions, they are inherently distributed, concurrent and dynamic. In order to reflect these properties by the computer-based simulation systems which represent real world processes, we have been developing constructive simulation model for several years. Conventionally, scheduling and resource allocation activities which have timing constraints, we elaborated on these issues and developed the simulation system on commercially available hardware and operating system with lock-free resource allocation scheme and rate monotonic scheduling.

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Precise Distribution Simulation of Scattered Submunitions Based on Flight Test Data

  • Yun, Sangyong;Hwang, Junsik;Suk, Jinyoung
    • International Journal of Aeronautical and Space Sciences
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    • v.18 no.1
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    • pp.108-117
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    • 2017
  • This paper presents a distribution simulation model for dual purpose improved conventional munitions based on flight test data. A systematic procedure for designing a dispersion simulation model is proposed. A new accumulated broken line graph was suggested for designing the distribution shape. In the process of verification and simulation for the distribution simulation model, verification was performed by first comparing data with firing test results, and an application simulation was then conducted. The Monte Carlo method was used in the simulations, which reflected the relationship between ejection conditions and real distribution data. Before establishing the simulation algorithm, the dominant ejection parameter of the submunitions was examined. The relationships between ejection conditions and distribution results were investigated. Five key distribution parameters were analyzed with respect to the ejection conditions. They reflect the characteristics of clustered particle dynamics and aerodynamics.

Architectural Model of Integrated Simulation Environment for the M&S Based Design of Unmanned Ground Combat Vehicle (M&S기반 무인지상전투차량 설계를 위한 통합모의실험환경 아키텍처모델)

  • Choi, Sang Yeong;Park, Jin Ho;Park, Kang
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.3
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    • pp.221-229
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    • 2015
  • M&S (Modeling & Simulation) based design is widely accepted for the development of the future weapon system with better performance in a cheaper and faster way. Integrated simulation environment (ISE) is needed for the M&S based design. On the ISE, system engineers can not only verify design options but also validate system requirements. In this paper, we propose architectural models of the integrated simulation environment (ISE) which incorporates mission effectiveness M&S (Modeling & Simulation), system performance M&S, the optimization model of integrated performances, digital mockup and virtual prototype. The ISE architectural models may be used to implement the ISE for the development of the future unmanned ground combat vehicle.

Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling (객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발)

  • 전상규;손기헌
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Simulation System for Earthmoving Operation with Traffic Flow

  • Kyoungmin Kim;Kyong Ju Kim;Hyeon Jeong Cho;Sang Kyu Lee
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.1359-1363
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    • 2009
  • The object of this research is to develop a simulation system for earthmoving operations in consideration of the impact of congestion in-between equipment and existing traffic flow around the site. The congestion in-between equipment and traffic flow affect work productivity. The conventional discrete event simulation, however, has limitations in simulating the flow of construction equipment. To consider the impact of congestion in-between equipment and existing traffic flow, in this paper, a multi-agent based simulation model that can realize characteristics of truck behavior more accurately to consider the impact of congestion was proposed. In this simulation model, multiple agents can identify environmental changes and adapt themselves to the new environment. This modeling approach is a better choice for this problem since it describes behavioral characteristics of each agent by sensing changes in dynamic surroundings. This study suggests a detailed system design of the multi-agent based simulation system.

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A Study on the Fundamental Comparison of Simulation and Optimization Approaches for Water Resources Systems Planning and Management (수자원시스템의 효율적 운영을 위한 시뮬레이션과 최적화 기법의 원론적 비교 연구)

  • Kong, Jeong-Taek;Kim, Jaehee;Kim, Sheung-Kown
    • Journal of Korea Water Resources Association
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    • v.46 no.4
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    • pp.373-387
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    • 2013
  • For the efficient operation and management of the water resources system, coordinated operation of weirs and reservoirs is required. A simulation based, and an optimization based approaches are available to deal with the operation and management problems. The simulation based approach does not guarantee an optimal solution, and the optimization based approach is not so flexible to consider, complex, nonlinear problems we will face when trying to allocate water to different uses, various demand sectors in a basin. Hence, it is important to develop a model that would compensate for the weak points in both models. We will compare and contrast intrinsic and extrinsic properties of two modeling approaches, addressing issues related to setting system operation and control rules that would lead us to more efficient use of water in the basin. As a result, we propose to use CoWMOM(Coordinated weirs and multi-reservoir operating model), a "simulation based" optimization model for a simple simulation of the past periods, and for the real-time simulation process considering uncertain inflow.

Development of a nonlinear biomechanical soft tissue model for a virtual surgery trainer (가상수술기를 위한 비선형 생체 모델의 개발)

  • Kim J.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.911-914
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    • 2005
  • Soft tissue characterization and modeling based on living tissues has been investigated in order to provide a more realistic behavior in a virtual reality based surgical simulation. In this paper, we characterize the nonlinear viscoelastic properties of intra-abdominal organs using the data from in vivo animal experiments and inverse FE parameter estimation algorithm. In the assumptions of quasi-linear-viscoelastic theory, we estimated the nonlinear material parameters to provide a physically based simulation of tissue deformations. To calibrate the parameters to the experimental results, we developed a three dimensional FE model to simulate the forces at the indenter and an optimization program that updates new parameters and runs the simulation iteratively. The comparison between simulation and experimental behavior of pig intra abdominal soft tissue are presented to provide a validness of the tissue model using our approach.

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Cutting Simulation of Mold & Die via Hybrid Model of DVM and Z-Map (DVM 및 Z-Map 복합모델을 이용한 금형의 모의가공)

  • 신양호;박정환;정연찬
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.5
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    • pp.47-56
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    • 2003
  • Geometric cutting-simulation and verification play an important role in detecting NC machining errors in mold & die manufacturing and thereby reducing correcting time & cost on the shop floor. Current researches in the area may be categorized into view-based, solid-based, and discrete vector-based methods mainly depending on workpiece models. Each methodology has its own strengths and weaknesses in terms of computing speed, representation accuracy, and its ability of numerical inspection. The paper proposes a hybrid modeling scheme for workpiece representation with z-map model and discrete vector model, which performs 3-axis and 5-axis cutting-simulation via tool swept surface construction by connecting a sequence of silhouette curves.

A New Dynamic VRF Heat Hump Simulation Including Frosting and Defrosting Models (착상 및 제상을 포함한 VRF 히트펌프의 동적 수치해석 모델)

  • Park, Noma;Shin, Jeong Seob;Chung, Baik Young;Kim, Byung Soon
    • Transactions of the KSME C: Technology and Education
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    • v.3 no.1
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    • pp.1-13
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    • 2015
  • In this study, a new dynamic VRF-type heat pump simulation model is proposed which incorporates frosting and defrosting models. Toward this end, a simple frosting model based on the perfect analogy, and lumped system based defrost model, are proposed. Then, frosting and defrosting models are incorporated into a dynamic heat pump model which adopts segment-by-segment local heat exchanger model and map-based variable speed compressor model. Thus, the model can naturally represent locally uneven frosting and defrosting on the heat exchanger surface. Developed simulation model is validated against available experimental data to show good agreement within 10% error for capacity and COP. Finally, developed dynamic heat pump model is applied to annual heating season simulation to show that seasonal COP of heat pump is degraded by 7% due to frosting and defrosting.