• Title/Summary/Keyword: Mobile network operators

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An Empirical Study on the Advantages of LTE First Movers in Mobile Telecommunications Service (이동통신 LTE 시장에서의 선발사업자 우위효과에 대한 실증연구)

  • Jun, Soo-Yeon;Jeong, In-Jun
    • Journal of Korean Institute of Industrial Engineers
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    • v.40 no.5
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    • pp.501-519
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    • 2014
  • An explosive expansion of the use of smart devices such as smart phones and tablet PCs in mobile telecommunications service is bringing about a steep increase of mobile traffic volumes. Mobile network operators or telcos are introducing the $4^{th}$ generation LTE network, which handles traffics more efficiently, to respond such enormously increasing traffics. Meanwhile, it is wondered how LTE contributes to raising a competitive edge of telcos. This paper aims at empirically testing whether the first mover of LTE acquired its competitive advantages. In this paper, we analyzed a number of telcos of 10 major countries. As a result, it turned out that there is no first mover's advantages, that is, the first mover did not have any competitive advantages in market share, profitability, and so on.

Mobile Network Issues regarding 5G Security (초연결 지능화 인프라 보안기술 동향 -5G 시대의 이동통신 보안 중심)

  • Park, J.G.;Kim, J.H.;Kim, I.K.;Jin, S.H.
    • Electronics and Telecommunications Trends
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    • v.34 no.1
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    • pp.36-48
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    • 2019
  • Recently, competition among global mobile operators has focused on the commercialization of 5G for the first time. Apart from protecting the privacy of subscribers and the confidentiality and integrity of communication, protecting the network against various cyber attacks is also important to ensure that high-quality mobile services operate safely. In this study, we examine the security vulnerabilities with respect to mobile communication environments using previous and current LTEs. We also investigate whether existing vulnerabilities can be effectively protected and identify security issues that need to be considered in the approaching 5G environment.

Optimal Traffic Control Method by the Cost-analytic Operations Model in Heterogeneous Network Environment (다중 네트워크 환경하에서의 한계 비용 함수에 의한 최적 트래픽 제어 기법)

  • Kim, Jae-Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10A
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    • pp.941-949
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    • 2007
  • By the newly emerging Network access technology, we face the new heterogeneous network environment. The required level of service quality and diversity are now multiplied by the increment of wireless service subscribers. Focusing on the co-existence of multiple access network technology and the complex service needs of users, the wireless service operators should present the stable service quality for every user. The service operators should build the new operation framework which combines the pre-established networks and newly adopted ones. Our problem is finding the optimal heterogeneous network operation framework. We suggest a market-based marginal cost function for evaluating the relative value of resource of each network and develop the whole new heterogeneous network operation framework.

Network Evolution Stages and Characteristics of LTE/LTE-Advanced Systems (LTE/LTE-Advanced 네트워크 발전단계 및 특성 - Network and Protocol Architectures)

  • Kim, Jeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.49 no.6
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    • pp.71-76
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    • 2012
  • Recently, the huge growth of mobile data traffic has driven the earlier commercialization of LTE network and the evolution of LTE-Adv has been accelerated because of this trend of mobile traffic surges. Thus it has enabled the global connectivity and roaming capability due to continual standardization activities. The 3rd generation mobile communication system has been improved through incorporating technologies of HSDPA, MBMS and HSUPA etc continuously. Also, OFDMA/SC-FDMA-based LTE standardization has been under way. In this paper, the architectures of LTE network and protocol have been introduced and their inherent operation mechanisms have also been explored in order to give some insights about the LTE/LTE-Adv networks while their architectures are considered as most prominent candidate for worldwide standard by ITU-R and mobile operators for international communication networks.

Game Theoretic Model for Radio Channel Sharing between MNO and MVNO (MNO와 MVNO 사이의 무선 채널 공유를 위한 게임이론적 모델)

  • Park, Jae-Sung;Kim, Beom-Joon
    • Journal of KIISE:Information Networking
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    • v.37 no.4
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    • pp.312-316
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    • 2010
  • In this paper, we propose a game theoretic channel sharing model that allocates resources of a base station between MNO(Mobile Network Operator) and MVNO(Mobile Virtual Network Operator) in a fair and efficient manner. Considering the input traffic loads of MNO and MVNO, the proposed model uses the bargaining game theory to allocate channel resources between MNO and MNVO. When the input loads of the carriers are asymmetric, the proposed model increases the resource utilization by allocating more channel resources to the operator with high input load. In addition, the proposed model prevents the quality of service of an operator from degrading even if the input load of the other operators increases excessively.

Study on Emergency Recovery Plan for Mobile Communication Network (이동통신망의 Emergency 대응 방법에 대한 고찰)

  • Kim, Jong-Deug;Yoon, Dae-Hee;Kwon, June-Hyuk
    • 한국정보통신설비학회:학술대회논문집
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    • 2009.08a
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    • pp.285-288
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    • 2009
  • The emergency recovery scheme in time of a disaster or accident up to now has been focused on how to build a backup for the public service or communication network in national scale, also, all the mobile operators have done as recovery scheme for the equipment failure in their network was to make a backup copy of billing data or package data, and they have usually studied only on the backup and failure recovery scheme in the circuit-switched network. However, since it has become more probable recently that a disaster or accident could occur in the switching office buildings, a recovery scheme in time of the failure of these entire switching offices became necessary. The purpose of this paper is to propose various recovery schemes, and by having checkups on many issues that could arise while carrying out these schemes, it presents the best solution for each issue. Moreover, it presents the future tasks that need to be studied as well as initial study directions.

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Teleoperation System of a Mobile Robot over the Internet (인터넷을 이용한 이동로봇의 원격 운용 시스템)

  • Park, Taehyun;Gang, Geun-Taek;Lee, Wonchang
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.3
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    • pp.270-274
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    • 2002
  • This paper presents a teleoperation system that combines computer network and an autonomous mobile robot. We control remotely an autonomous mobile robot with vision over the Internet to guide it under unknown environments in the real time. The main feature of this system is that local operators need a web browser and a computer connected to the communication network and so they can command the robot in a remote location through the home page. The hardware architecture of this system consists of an autonomous mobile robot, workstation, and local computers. The software architecture of this system includes the client part for the user interface and robot control as well as the server part for communication between users and robot. The server and client systems are developed using Java language which is suitable to internet application and supports multi-platform. Furthermore. this system offers an image compression method using JPEG concept which reduces large time delay that occurs in network during image transmission.

A New Architecture to Offload Network Traffic using OpenFlow in LTE

  • Venmani, Daniel Philip;Gourhant, Yvon;Zeghlache, Djamal
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.1
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    • pp.31-38
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    • 2012
  • Next generation cellular applications and smart phone usage generate very heavy wireless data traffic. It becomes ineluctable for mobile network operators to have multiple core network entities such as Serving Gateway and Packet Data Network Gateway in 4G-LTE to share this high traffic generated. A typical configuration consists of multiple serving gateways behind a load-balancer which would determine which serving gateway would service a end-users'request. Such hardware is expensive, has a rigid policy set, and is a single point of failure. Another perspective of today's increasingly high data traffic is that besides it is being widely accepted that the high bandwidth L TE provides is creating bottlenecks for service providers by the increasing user bandwidth demands without creating any corresponding revenue improvements, a hidden problem that is also passively advancing on the newly emerging 4G-LTE that may need more immediate attention is the network signaling traffic, also known as the control-plane traffic that is generated by the applications developed for smartphones and tablets. With this as starting point, in this paper, we propose a solution, by a new approach considering OpenFlow switch connected to a controller, which gains flexibility in policy, costs less, and has the potential to be more robust to failure with future generations of switches. This also solves the problem of scaling the control-plane traffic that is imperative to preserve revenue and ensure customer satisfaction. Thus, with the proposed architecture with OpenFlow, mobile network operators could manipulate the traffic generated by the control-plane signaling separated from the data-plane, besides also reducing the cost in installing multiple core-network entities.

Novel Ubiquitous Concept of Real Reality Robot Game Controlled by Mobile Server Robot

  • Joo, Byoung-Kyu;Jeon, Poong-Woo;Jung, Seul
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2481-2485
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    • 2003
  • In this paper novel concept of real reality robot game controlled by a mobile server robot is proposed. Real reality robot game means that two real robots controlled by two human operator through the internet are playing a boxing game. The mobile server robot captures playing images of the boxing game and send them to GUI on the screen of human operators’ PC. The human operator can login to boxing game from any computer in any place if he/she is permitted. Remote control of boxing robot by a motion capture system through network is implemented. Successful motion control of a boxing robot remotely controlled by a motion capture system through network can be achieved.

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Implementation of Conversion Solution for Interoperability of Applications Developed on Different Mobile Platforms (이기종 모바일 플랫폼 간 어플리케이션의 상호 호환을 위한 변환 솔루션 구현)

  • Kang, Kyung-Bo;Kang, Dong-Hyun;Ryu, Jong-Min;Hong, Chang-Pyo;Lee, Joong-Hoon;Yoon, Jung-Han;Jwa, Jeong-Woo
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.65-69
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    • 2006
  • Cellular network evolution and development of multi-function cellular phones introduce new mobile business mode. Cellular operators provide mobile internet services using the mobile browser such as ME and WAP and the mobile multimedia platform such as WIPI, J2ME, and BREW. New mobile applications are developed using mobile platforms provided by cellular operators as cellular phones having multimedia solutions such as camera, MP3, MPEG, 3D game engine, DMB, PAN such as bluetooth, IrDA, W-LAN, and location information using GPS are developed. Content providers have problems of redevelopment of a mobile application for different mobile platforms. In this paper, we propose a conversion solution for interoperability of applications developed on different mobile platforms of WIPI and BREW. We analyze APIs of WIPI and BREW and develop conversion solutions.

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