• Title/Summary/Keyword: Mobile internet

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Simplification of Face Image using Cubic Spline Interpolation (Cubic Spline Interpolation을 이용한 얼굴 영상의 단순화)

  • Kim, Jung-Min;Jung, Eun-Kook;Kim, Sun-Shin
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.5
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    • pp.722-727
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    • 2010
  • This paper is presented to study simplification of face image using cubic spline interpolation for a business card with 2D barcode. People often forget business card's owner because business cards don't be included a face picture generally. To solve such problem, many applications have be developed through mobile devices, Internet and so on. But they couldn't caught up with value of existing business card mad by paper. Hence, some methods which can put information on business card using 1D or 2D barcode had suggested. but they couldn't include information like face image or company logo image which have too much data. Therefore, we study the simplification method of face image to encode from a face image to 2D barcode. The simplification method using spline curves defined by feature points which we dotted on face, ears, hair, eyebrows, nose, lips, neck, etc.. on a face area. for experiment, we see real face image and simplified face image made by proposed method after we automatically extract face watch through camera. In experimental results, data of simplified face image was reduced as small as it can be expressed by 2D barcode, and confirmed that it can effectively express features.

Fast Stream Cipher AA32 for Software Implementation (소프트웨어 구현에 적합한 고속 스트림 암호 AA32)

  • Kim, Gil-Ho;Park, Chang-Soo;Kim, Jong-Nam;Cho, Gyeong-Yeon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.6B
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    • pp.954-961
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    • 2010
  • Stream cipher was worse than block cipher in terms of security, but faster in execution speed as an advantage. However, since so far there have been many algorithm researches about the execution speed of block cipher, these days, there is almost no difference between them in the execution speed of AES. Therefore an secure and fast stream cipher development is urgently needed. In this paper, we propose a 32bit output fast stream cipher, AA32, which is composed of ASR(Arithmetic Shifter Register) and simple logical operation. Proposed algorithm is a cipher algorithm which has been designed to be implemented by software easily. AA32 supports 128bit key and executes operations by word and byte unit. As Linear Feedback Sequencer, ASR 151bit is applied to AA32 and the reduction function is a very simple structure stream cipher, which consists of two major parts, using simple logical operations, instead of S-Box for a non-linear operation. The proposed stream cipher AA32 shows the result that it is faster than SSC2 and Salsa20 and satisfied with the security required for these days. Proposed cipher algorithm is a fast stream cipher algorithm which can be used in the field which requires wireless internet environment such as mobile phone system and real-time processing such as DRM(Digital Right Management) and limited computational environments such as WSN(Wireless Sensor Network).

Design and Implementation of Geographical Handoff System Using GPS Information (GPS정보를 이용한 위치기반 핸드오프 시스템의 설계 및 구현)

  • Han, Seung-Ho;Yang, Seung-Chur;Kim, Jong-Deok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.1A
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    • pp.33-43
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    • 2010
  • Recently, users want to use real-time multimedia services, such as internet, VoIP, etc., using their IEEE 802.11 wireless lan mobile stations. In order to provide such services, a handoff among access points is essential to support the mobility of a node, in such an wide area. However, the legacy handoff methods of IEEE 802.11 technology are easy to lose connections. Also, the recognition of a disconnection and channel re-searching time make the major delay of the next AP to connect. In addition, because IEEE 802.11 decides the selection of an AP depending only on received signal strength, regardless of a node direction, position, etc., it cannot guarantee a stable bandwidth for communication. Therefore, in order to provide a real-time multimedia service, a node must reduce the disconnection time and needs an appropriate algorithm to support a sufficient communication bandwidth. In this paper, we suggest an algorithm which predicts a handoff point of a moving node by using GPS location information, and guarantees a high transmission bandwidth according to the signal strength and the distance. We implemented the suggested algorithm, and confirmed the superiority of our algorithm by reducing around 3.7ms of the layer-2 disconnection time, and guaranteed 24.8% of the communication bandwidth.

A Study on Digital Divide from Socio-Technical Convergence: With Focus on Korean Women's Travel Activities (사회기술융합적 관점에서 살펴본 디지털기기 이용한계에 대한 연구: 한국 여성의 관광유형을 중심으로)

  • Lee, Seung-Jae
    • Journal of Digital Convergence
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    • v.13 no.5
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    • pp.177-185
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    • 2015
  • The gender difference in social roles affects digital devices' utilization differences in man and woman even in the 21st Century. Prior studies analyze the digital divide (genders, ages, etc.) from the assessment perspectives of digital equipment, such as PCs. In the area of high speed internet, most functions of PCs have been replaced with smartphones, and around 80% of the mobile phone users adopt smartphones. Subsequently the inequality of physical access to the digital devices is no longer a criterion for digital divide. The focus on digital divide should be shifted from the physical access to other factors, such as socio-technical or socio-cultural ones. This paper examines utilization of women's digital equipment, in particular, preparing for tourism activities, which is popular but sensitive to the technology. A survey was conducted with participants of [Suncheon Garden Expo] 2013. The results of this study capture the inactive use of digital devices particularly women over 50s. This phenomenon (high utilization of the digital devices for social or informative purposes, but low utilization of the digital payment) implies other aspects of Korean women (economic independence, low self-assertion, technical difficulties, etc.), which is considered from the socio-technological convergence perspective. This study also has a practical implication on the side of the digital device developers as well as marketing, where the qualitative communication is likely to be incorporated for the women over 50s.

The Impact of Korean Wave Cultural Contents on the Purchase of Han-Sik (Korean food) and Korean Product - Based on the Survey of Asia (Japan, China), Americas and Europe - (한류 문화콘텐츠가 한식 및 한국 제품 구매에 미치는 영향 - 아시아 (중국, 일본), 미주, 유럽지역을 중심으로 -)

  • Shin, Bong-Kyu;Oh, Mi-Hyun;Shin, Tack-Su;Kim, Yoon-Sun;You, Sang-Mi;Roh, Gi-Youp;Jung, Kyoung-Wan
    • Journal of the Korean Society of Food Culture
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    • v.29 no.3
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    • pp.250-258
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    • 2014
  • This research investigated the relationship among Korean Wave Cultural Contents consumption of Korean food, Korean products, and Learning of the Korean language. The survey targeted non-Koreans who were either interested in or experienced Korean Wave Cultural Contents. Exactly 61.3% of subjects had traveled to Korea. The most common method of experiencing the Korean Wave was via the Internet (57.7%), followed by TV (21.1%) and Mobile (7.7%). The most popular Korean Wave Contents were K-pop (35.2%) and TV Dramas (31.0%). Movies were preferred in the Americas ($3.63{\pm}0.83$) and Asia ($3.63{\pm}1.09$), whereas K-pop was preferred in Asia ($3.68{\pm}1.12$) and games preferred in Europe ($2.50{\pm}1.56$). Regarding Korean food, most participants had tasted Kimchi (81.7%), followed by Bulgogi (74.6%), Bibimbap (66.9%), and Galbi (66.2%). According to the country-by-country survey, in the case of Galbi (p<0.05), Bibimbap (p<0.05), and Bulgogi (p<0.05), Asians had more experiences with Korean food compared to those from other regions. Meanwhile, in the case of satisfaction of Korean food, Bulgogi ($4.22{\pm}1.05$) was ranked highest, whereas Kimchi ($3.85{\pm}1.15$) was ranked lowest. According to the region-by-region survey, those from Oceania and other regions preferred Kimchi ($4.25{\pm}0.71$) and Bulgogi ($4.50{\pm}4.50$) while the Americas preferred Galbi ($4.82{\pm}0.39$) and Bibimbap ($4.54{\pm}0.81$). Bulgogi ($2.76{\pm}0.06$) was highly ranked as a representative Korean Food while Kimchi ($2.44{\pm}0.71$) was ranked the lowest. This research explained that among Korean Wave Cultural Contents, movies and music positively influenced on the 'Image of Korea', movies and K-pop effected 'Purchasing intention of Korean products', and TV Dramas, movies, and K-pop effected 'Purchasing intention of Korean Food'.

Real-Time Management System of Reefer Container based on IoT (IoT 기반 냉동컨테이너 실시간 관리 시스템)

  • Moon, Young-Sik;Jung, Jun-Woo;Choi, Sung-Pill;Kim, Tae-Hoon;Lee, Byung-Ha;Kim, Jae-Joong;Choi, Hyung-Lim
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.9
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    • pp.2093-2099
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    • 2015
  • To prevent damage to the cargo, monitoring and remote management for reefer containers is necessary. The currently used remote monitoring service is the Power Cable Transmission(PCT) system, which is recommended by the International Maritime Organization(IMO). However, this system is not widely used because it requires a separate PCT infrastructure and is susceptible to data loss problems. To solve this problem, this study introduces the "IoT-based reefer container management system", The proposed system which is attached to reefer container collects and transmits data on the temperature, status and location of reefer container to middleware using RS-232 communication and WCDMA/GSM communication. Middleware is store the data received in the database and provide information to user in real time through the web and mobile program. At this time, users able to change setting temperature in real time from a distant place through the web program. This study tested by transit about shipment of strawberries to monitor and analyze and check the system's overall effectiveness.

Password-Based Authentication Protocol for Remote Access using Public Key Cryptography (공개키 암호 기법을 이용한 패스워드 기반의 원거리 사용자 인증 프로토콜)

  • 최은정;김찬오;송주석
    • Journal of KIISE:Information Networking
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    • v.30 no.1
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    • pp.75-81
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    • 2003
  • User authentication, including confidentiality, integrity over untrusted networks, is an important part of security for systems that allow remote access. Using human-memorable Password for remote user authentication is not easy due to the low entropy of the password, which constrained by the memory of the user. This paper presents a new password authentication and key agreement protocol suitable for authenticating users and exchanging keys over an insecure channel. The new protocol resists the dictionary attack and offers perfect forward secrecy, which means that revealing the password to an attacher does not help him obtain the session keys of past sessions against future compromises. Additionally user passwords are stored in a form that is not plaintext-equivalent to the password itself, so an attacker who captures the password database cannot use it directly to compromise security and gain immediate access to the server. It does not have to resort to a PKI or trusted third party such as a key server or arbitrator So no keys and certificates stored on the users computer. Further desirable properties are to minimize setup time by keeping the number of flows and the computation time. This is very useful in application which secure password authentication is required such as home banking through web, SSL, SET, IPSEC, telnet, ftp, and user mobile situation.

An exploratory Study on Audience Experiences and Interpretations of Movercial - focused on comparative analysis with PPL (무버셜의 수용자 경험과 해석에 관한 탐색적 연구 - PPL과의 비교연구를 중심으로)

  • 이현우;김형석
    • Archives of design research
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    • v.17 no.3
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    • pp.303-312
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    • 2004
  • The purpose of this study is to activate the study on movercial. To accomplish of this, the objectives of this study are two-fold. First, this study attempts to find out how movercial are interpreted and experienced compared to product placement; and secondly, to delineate experience and interpretation in terms of the themes of movie centrality and consumption-specific relevance. This study attempted qualitative approach comparing to the criteria consisted of the themes of movie centrality and consumption-specific relevance to gain in-depth understanding of how movercial which is popped up and regarded as a newly creative format in the diffusion of internet culture and mobile communication environment is experienced and interpreted. For this aim, the moviegoer informants were classified into frequent and infrequent based on the classification method of previous product placement study of Delorme & Reid(1999) and Focus Group Interviews and In-depth Interviews were executed for understanding of how are experienced. Major implications of this study were as follows. First, prior experience of brand exposure from movercial enhanced familiarity for advertising in real-life. Second, movercial can be used to influential tools for purchasing decision with advertising and product placement. Third, informants experienced uncomfortable feeling of change and discomfort against the format of hybrid commercial message such as movercial and PPL which is penetrating into the culture and art at large.

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Channel Assignment and Routing using Traffic Profiles in Wireless Mesh Networks (무선 메쉬 네트워크에서 트래픽 프로파일을 고려하는 채널 할당 및 라우팅)

  • Park, Sook-Young;Lee, Sang-Kyu
    • Journal of KIISE:Information Networking
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    • v.37 no.5
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    • pp.374-385
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    • 2010
  • Wireless mesh networks can be deployed for various networks from home networking to last-mile broadband Internet access. Wireless mesh networks are composed of mesh routers and mesh clients. In these networks, static nodes form a multi-hop backbone of a large wireless access network that provides connectivity to end-users' mobile terminals. The network nodes cooperate with each other to relay data traffic to its destinations. In order to increase connectivity and better performance, researchers are getting interested in multi-channel and multi-interface wireless mesh networks. In these networks, non-overlapping multiple frequency channels are used simultaneously to increase the aggregate bandwidth available to end-users. Recently, researches have focused on finding suitable channel assignments for wireless network interfaces, equiped in a mesh node, together with efficient routing to improve overall system throughput in wireless mesh networks. This goal can be achieved by minimize channel interference. Less interference among using channels in a network guarantees more aggregated channel capacity and better connectivity of the networks. In this thesis, we propose interference aware channel assignment and routing algorithms for multi-channel multi-hop wireless mesh networks. We propose Channel Assignment and Routing algorithms using Traffic Profiles(CARTP) and Routing algorithms allowing detour routing(CARTP+2). Finally, we evaluate the performance of proposed algorithms in comparison to results from previous methods using ns-2 simulations. The simulation results show that our proposed algorithms can enhance the overall network performance in wireless mesh networks.

The Trend of Integrated Solution Service Based on VoIP and Voice Recognition (VoIP와 음석인식에 기반한 통합솔루션 서비스 동향)

  • Oh, Jae-Sam;Yoon, Young-Keun
    • Journal of Information Technology Services
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    • v.1 no.1
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    • pp.57-66
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    • 2002
  • We are looking at the two different kinds of IT on this paper. One is VoIP and the other is VR (voice recognition). We are more interesting at the evolving techniques and services produced by combining the two techniques mentioned above. Recently, there are so many services and products appeared in the market using voice recognition technique. Now the technique has progressed on the level that can even replace the user interfaces using the QUI or general DTMF. Therefore, we are expecting so many various new services showed UP In the market which is combination of the VoIP and VR. Up until now, three models are available in the field which are wired telephone, wireless telephone, and wireless internet. We know the effectiveness of the VoIP is maximized more when this technique is combined with others rather than used alone without other techniques.