• Title/Summary/Keyword: Mobile communication environment

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Methodology for Discrete Event Modeling/Simulation of Mobile Agent Systems

  • Kim, Jae-Hyun;Kim, Tag-Gon
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.453-458
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    • 2001
  • A mobile agent is an autonomous software agent capable of moving from one computer to another while performing its tasks. We view the agent as a discrete event system in the view of its computation and communication. This paper presents a methodology far modeling and simulation of such a mobile agent system as a discrete event system. The methodology is based on the Mobile Discrete Event System Specification (MDEVS) formalism and the associated simulation environment AgentSim which are previously developed by the authors. Within the methodology an atomic model represents dynamics of a mobile agent; a coupled model is modeled as mobile agent servers for representation of structural changes between atomic agents. Being based on the object-oriented environment the modeling methodology exploits inheritance of basic classes AtomicModel and CoupledModel provided by AgentSim.

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Two-Stage Multichannel Architecture for Oyster Product Management System

  • Yang, Yeong-Yil
    • International Journal of Advanced Culture Technology
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    • v.7 no.4
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    • pp.96-103
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    • 2019
  • In this paper, we propose two-stage multichannel architecture for oyster product management system, called cloud stage and agent stage. There are two communication channels at each stage. In cloud stage, the embedded system in the smart scale communicates with the server through two channels, Ethernet or 3G/LTE mobile communication. In agent stage, PCs and smart phones called agents communicate with the server also through Internet and 3G/LTE mobile communication. Compared with previous system in which the amount of the oyster produced in oyster workplaces could be monitored only at the console of only one oyster main server, developed system makes it possible to monitor the amount of produced oyster at several PCs (or smart phones). In addition to the amount of oysters produced at all oyster workplaces the environment of oyster workplaces such as temperature and humidity can be monitored on agents to judge the freshness. Two-stage architecture with multiple channels makes it possible to monitor the amount of oyster product and environment of the oyster workplace at any place in real time.

Location Management Strategy Based on Working Set for Personal Communications Network (PCN 환경을 위한 Working Set 기반의 위치 관리 기법)

  • Im, Seong-Bin;Eom, Yeong-Ik
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.4
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    • pp.1279-1289
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    • 2000
  • Recently, research activities for combining portable computer technology and wireless communication technology are in progress to realize mobile computing environment that designed to support mobile hosts in the existing network environments. For PCN environments, the location management strategies are particularly emphasized among various strategies necessary for the mobile computing environment. Location management strategy for PCN environment, which is mostly based on the IS-41 standards brings an issue that additional network traffics are generated to deliver updata messages to home location server whenever a mobile host changes its location server. In this paper, we propose an innovative updata strategy and a search strategy that resolves the problem shown in the IS-41 scheme for HLR/VLR structure of CDMA environments. Also, this paper presents the performance comparison of proposed scheme and scheme used in IS-41 obtained from a simulation. The simulation was conducted based on the number of messages, the rate of database accesses, and the number of hops visited when the location management scheme is executed.

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Frameworks and Environments for Mobile Agents

  • Kim Haeng Kon;Chung Youn-Ky
    • The Journal of Information Systems
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    • v.14 no.3
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    • pp.48-52
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    • 2005
  • The Mobile agent-based distributed systems become obtaining significant popularity as a potential vehicle to allow software components to be executed on heterogeneous environments despite mobility of users and computations. However, as these systems generally force mobile agents to use only common functionalities provided in every execution environment, the agents may not access environment-specific resources. In this paper, we propose a new framework using Aspect Oriented Programming technique to accommodate a variety of static resources as well as dynamic ones whose amount is continually changed at runtime even in the same execution environment. Unlike previous works, this framework divides roles of software developers into three groups to relieve application programmers from the complex and error prone parts of implementing dynamic adaptation and allowing each developer to only concentrate on his own part. Also, the framework enables policy decision makers to apply various adaptation policies to dynamically changing environments for adjusting mobile agents to the change of their resources.

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L-PRS: A Location-based Personalized Recommender System

  • Kim, Taek-hun;Song, Jin-woo;Yang, Sung-bong
    • Proceedings of the KAIS Fall Conference
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    • 2003.11a
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    • pp.113-117
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    • 2003
  • As the wireless communication technology advances rapidly, a personalization technology can be incorporated with the mobile Internet environment, which is based on location-based services to support more accurate personalized services. A location-based personalized recommender system is one of the essential technologies of the location-based application services, and is also a crucial technology for the ubiquitous environment. In this paper we propose a framework of a location-based personalized recommender system for the mobile Internet environment. The proposed system consists of three modules the interface module, the neighbor selection module and the prediction and recommendation module. The proposed system incorporates the concept of the recommendation system in the Electronic Commerce along with that of the mobile devices for possible expansion of services on the mobile devices. Finally a service scenario for entertainment recommendation based on the proposed recommender system is described.

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Analysis of OPEN LOOP Power Control in CDMA Reverse Link (CDMA 역방향 링크에서 OPEN LOOP 전력제어 알고리즘 분석)

  • 이철희;박종안
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.4
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    • pp.804-811
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    • 1997
  • In the CDMA mobile communication system, reverse power control can be used to minimize the interference level for a good quality of the voice channel, and used to maxmize the system capacity. In this paper, we have analyed the environment of the K-parameter and the access procedure for the mobile station, and proposed a new algorithm for the access probe procedure of the station. K-parameter is determined according to the environment of the base station and access probe can adaptively control the power according to the position changes of the mobile station or the rapid and various state changes of the channel. Simulation results in the limited test environment show that it can increase the system capacity and decrease the power comsumption of the mobile station while maintaining the good and stable quality of the voice channel.

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Localization Algorithms for Mobile Robots with Presence of Data Missing in a Wireless Communication Environment (무선통신 환경에서 데이터 손실 시 모바일 로봇의 측위 알고리즘)

  • Sin Kim;Sung Shin;Sung Hyun You
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.4
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    • pp.601-608
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    • 2023
  • Mobile robots are widely used in industries because mobile robots perform tasks in various environments. In order to carry out tasks, determining the precise location of the robot in real-time is important due to the need for path generation and obstacle detection. In particular, when mobile robots autonomously navigate in indoor environments and carry out assigned tasks within pre-determined areas, highly precise positioning performance is required. However, mobile robots frequently experience data missing in wireless communication environments. The robots need to rely on predictive techniques to autonomously determine the mobile robot positions and continue performing mobile robot tasks. In this paper, we propose an extended Kalman filter-based algorithm to enhance the accuracy of mobile robot localization and address the issue of data missing. Trilateration algorithm relies on measurements taken at that moment, resulting in inaccurate localization performance. In contrast, the proposed algorithm uses residual values of predicted measurements in data missing environments, making precise mobile robot position estimation. We conducted simulations in terms of data missing to verify the superior performance of the proposed algorithm.

Power-Efficient Broadcasting Scheme for Mobile VOD System (모바일 VOD 시스템의 전력효율을 감안한 브로드캐스팅 기법)

  • Choi, Young;Choi, Hwang-Kyu
    • Journal of Korea Multimedia Society
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    • v.10 no.5
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    • pp.612-622
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    • 2007
  • As compared with wired network environment, mobile VOD service in wireless network environment is difficult to guarantee the quality of VOD service due to the limitation of the system resources. Moreover, the wireless network has small bandwidth resources and short access range so that has limitations for providing the service to a large number of mobile clients. The limited battery capacity of a mobile device becomes an obstacle to mobile clients for enjoying VOD service for a long time. Therefore, these drawbacks should be considered in developing mobile VOD applications. This paper proposes a new technique for improving QoS of mobile VOD service by jointly use of broadcasting technique, which can provide VOD service to a large number of mobile clients simultaneously, and bursty communication technique, which can reduce the power consumption of a mobile device. With having these two techniques, streaming data are divided into segments, each of which is grouped into a particular packet and then transmitted at a time in the busty communication manner. In the performance evaluation, the power consumption on WNIC of a mobile device can be reduced by over 80%, and the initial service delay can be reduced in proportion to the number of channels compared with the existing staggered broadcasting technique.

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Route Optimization Scheme for Mobile Content Sources in Content Centric Networking

  • Lee, Jihoon;Rhee, Eugene
    • Journal of information and communication convergence engineering
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    • v.18 no.1
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    • pp.22-27
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    • 2020
  • Content centric networking (CCN) is regarded as promising internet architecture because it can provide network efficiency in terms of bandwidth consumption by separating contents from a specific network location and decrease network congestion events. However, the application of a CCN does not widely consider the side effects of mobile devices, particularly mobile content sources. For content source mobility, a full routing update is required. Therefore, in this study, a route optimization scheme is proposed for mobile content sources in a CCN environment to provide low communication overhead, short download time, and low resource consumption. The proposed scheme establishes a direct path between content requesters and a mobile content source for the exchange of interest and data packets using interest-piggybacked data packets. Based on the inherent CCN naming characteristics, the content source does not know the name prefix of the content consumer, and thus the proposed optimized CCN scheme utilizes the content router in the home domain of the content source.

A Study of performance improvement of Mobile IP for handoff in IPv6 environment (IPv6 환경에서 Mobile IP handoff 성능향상 관한 연구)

  • Yang, Hee-Won;Yoe, Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.275-278
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    • 2002
  • 이동성을 제공하기 위해 IETF에서는 Mobile IP 라는 프로토콜을 제안하였다. IETF에서는 주소고갈 문제를 해결하기 위해 앞으로도 계속적인 수요를 충족시킬 만큼의 충분한 주소를 제공할 수 있는 IPv6의 차세대 인터넷 프로토콜을 채택하였다. 본 논문에서는 Mobile IP에서 핸드오프가 발생할 때 패킷의 손실을 최소화하는 과정을 알아본다. 또한 Mobile IP기능을 IPv6에서 재설계함으로써 이동 노드가 접속점을 변경시킬 때 핸드오버가 발생하는데 이때, 성능 향상을 위한 바인딩 캐쉬 서버 도입과 지역등록 방안을 제안한다. 제한 사항에 대한 시뮬레이션을 하기 위해 Linux Machine을 이용한 Network Simulator(version-2)를 사용 하였다.

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