• Title/Summary/Keyword: Mobile application model

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College student adoption of smart learning management system - Implementing Blackboard learn - (대학생의 스마트 학습관리시스템 수용에 대한 연구 - 블랙보드 도입과 활용 -)

  • Lee, Kyu-Hye;Kim, Ji-Yeon;Seo, Hyun-Jin
    • The Research Journal of the Costume Culture
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    • v.27 no.5
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    • pp.512-523
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    • 2019
  • Contemporary University students are considered the Z generation who were born after 1995. They are more tech savvy than millennials. To target the generation, traditional class management platforms have evolved to smart LMS that is more customized and accessible for smart devices. Global level information search and collaboration can also be implemented using such smart LMS. However, switching from one LMS to another LMS requires great effort from teachers and support from staffs. This study measured the learners' perception of the system when they were exposed to a new smart-LMS. Blackboard Learn Ultra was used for 15 weeks and at the end of the semester, a questionnaire was administered to the students of these classes. Results indicated that experience with previous LMS discouraged students from adopting Blackboard Learn. Result of TAM modeling indicated that perceived usefulness, compared to perceived ease of use and attitude, was an effective aspect to bring positive acceptance of the system. A qualitative approach and network analysis were also conducted based on students' responses. Both positive and negative responses were detected. Inconvenience due to mechanical aspects was mentioned. Dissatisfaction compared to previous local LMS use was also mentioned. Mobile application and communication effectiveness were positive aspects. Revised course development and promoting how useful the system may help enhance the acceptance of the new system.

Exploring Structural Stability using Arduino for the Prevention of Tower Cranes' Safety Accident : focused on ardu (타워크레인의 안전사고 예방을 위한 아두이노 기반 구조적 안정성 탐색)

  • Kim, Jun-Seok;Lee, Won-Hee;Kim, Sungae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.27-31
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    • 2019
  • Various safety accidents occur frequently at construction sites due to poor operation of construction machines and insufficient safety facilities. Among them, safety accidents on the Tawerkrain have resulted in massive casualties and property damage. Therefore, the purpose of this study is to develop safety devices to prevent safety accidents in the Tower Crane. To this end, the existing safety device was explored and the model of the Tower Crane was constructed using Arduino. The weight of the object, the weight of the pendulum, and the distance from the center axis, as well as the equation of turning and experimentation, suggested mobile weights as a safety device to identify and resolve problems with existing safety devices. This is expected to minimize the limit on the salvage distance of the tower crane, thus providing a safer working environment away from the risk of a safety accident.

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Influence of product category and features on fashion recommendation service algorithm (패션 추천서비스 알고리즘에서 상품유형과 속성 조합의 영향)

  • Choi, Ji Yoon;Lee, Kyu-Hye
    • Journal of the Korea Fashion and Costume Design Association
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    • v.24 no.2
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    • pp.59-72
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    • 2022
  • The online fashion market in the 21st century has shown rapid growth. Against this backdrop, using consumer activity data to provide customized customer services has emerged as a viable business model that draws attention. Algorithm-based personalized recommendation services are a good example. But their application in fashion products has clear limitations. It is not easy to identify consumers' perceptions of the attributes of fashion, which are various, hard to define, and very sensitive to trends. So there is a need to compile data on consumers' underlying awareness and to carry out defined research to increase the utilization of such services in the fashion industry and further engage consumers. This research aims to classify the attributes and types of fashion products and to identify consumers' perceptions of a given situation where a recommendation service is offered. To find out consumers' perceptions of and satisfaction with recommendation services, an online and mobile survey was conducted on women in their 20s and 30s, a group that uses recommendation services frequently. A total of 455 responses were used for analysis. SPSS 28.0 was used, combined with Conjoint Analysis and multiple regression, to analyze data. The study results could provide insights into a better understanding of recommendation services and be used as basic data for companies to identify consumers' preferences and draw up a detailed strategy for market segmentation.

A White Box Implementation of Lightweight Block Cipher PIPO (경량 블록 암호 PIPO의 화이트박스 구현 기법)

  • Ham, Eunji;Lee, Youngdo;Yoon, Kisoon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.5
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    • pp.751-763
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    • 2022
  • With the recent increase in spending growth in the IoT sector worldwide, the importance of lightweight block ciphers to encrypt them is also increasing. The lightweight block cipher PIPO algorithm proposed in ICISC 2020 is an SPN-structured cipher using an unbalanced bridge structure. The white box attack model refers to a state in which an attacker may know the intermediate value of the encryption operation. As a technique to cope with this, Chow et al. proposed a white box implementation technique and applied it to DES and AES in 2002. In this paper, we propose a white box PIPO applying a white box implementation to a lightweight block cipher PIPO algorithm. In the white box PIPO, the size of the table decreased by about 5.8 times and the calculation time decreased by about 17 times compared to the white box AES proposed by Chow and others. In addition, white box PIPO was used for mobile security products, and experimental results for each test case according to the scope of application are presented.

Metaverse App Market and Leisure: Analysis on Oculus Apps (메타버스 앱 시장과 여가: 오큘러스 앱 분석)

  • Kim, Taekyung;Kim, Seongsu
    • Knowledge Management Research
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    • v.23 no.2
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    • pp.37-60
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    • 2022
  • The growth of virtual reality games and the popularization of blockchain technology are bringing significant changes to the formation of the metaverse industry ecosystem. Especially, after Meta acquired Oculus, a VR device and application company, the growth of VR-based metaverse services is accelerating. In this study, the concept that supports leisure activities in the metaverse environment is explored realting to game-like features in VR apps, which differentiates traditional mobile apps based on a smart phone device. Using exploratory text mining methods and network analysis approches, 241 apps registed in the Oculus Quest 2 App Store were analyzed. Analysis results from a quasi-network show that a leisure concept is closely related to various genre features including a game and tourism. Additionally, the anlaysis results of G & F model indicate that the leisure concept is distictive in the view of gateway brokerage role. Those results were also confirmed in LDA topic modeling analysis.

The Status of the Bring Your Own Device (BYOD) in Saudi Arabia: Dataset

  • Khalid A. Almarhabi;Adel A. Bahaddad;Ahmed M. Alghamdi
    • International Journal of Computer Science & Network Security
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    • v.23 no.2
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    • pp.203-209
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    • 2023
  • The paper brings across data that is utilized in the Bring Your Own Device (BYOD) status collected between February and April of 2021 across Saudi Arabia. The data set was collected using questionnaires established through online mechanisms for the respondents. In the questionnaire, personal details included five questions while seven questions addressed the working model of personal mobile devices. Six questions addressed the awareness of employees bring your own device awareness for employees comprised seven questions and two questions addressed the benefits of business achievements. In the identification of suitable respondents for the research, two approaches were applied. The research demanded that the respondents be Saudi Arabian nationals and have attained 18 years. Snowball and purposive techniques were applied in the collection of information from a wide area of Saudi Arabia while employing social media approaches that include the use of WhatsApp and emails in the collection of data. The approach ensured the collection of data from 857 respondents used in the identification of the status as well as issues across the BYOD environment and accompanying solutions. The data was also used in the provision of awareness in the community through short-term courses, cyber security training and awareness programs. The results of the research are therefore applicable to the context of the Saudi Arabian country that is currently facing issues in dealing with the application of personal devices in the work environment.

Performance Evaluation Using Neural Network Learning of Indoor Autonomous Vehicle Based on LiDAR (라이다 기반 실내 자율주행 차량에서 신경망 학습을 사용한 성능평가 )

  • Yonghun Kwon;Inbum Jung
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.3
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    • pp.93-102
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    • 2023
  • Data processing through the cloud causes many problems, such as latency and increased communication costs in the communication process. Therefore, many researchers study edge computing in the IoT, and autonomous driving is a representative application. In indoor self-driving, unlike outdoor, GPS and traffic information cannot be used, so the surrounding environment must be recognized using sensors. An efficient autonomous driving system is required because it is a mobile environment with resource constraints. This paper proposes a machine-learning method using neural networks for autonomous driving in an indoor environment. The neural network model predicts the most appropriate driving command for the current location based on the distance data measured by the LiDAR sensor. We designed six learning models to evaluate according to the number of input data of the proposed neural networks. In addition, we made an autonomous vehicle based on Raspberry Pi for driving and learning and an indoor driving track produced for collecting data and evaluation. Finally, we compared six neural network models in terms of accuracy, response time, and battery consumption, and the effect of the number of input data on performance was confirmed.

Optimizing Urban Construction and Demolition Waste Management System Based on 4D-GIS and Internet Plus

  • Wang, Huiyue;Zhang, Tingning;Duan, Huabo;Zheng, Lina;Wang, Xiaohua;Wang, Jiayuan
    • International conference on construction engineering and project management
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    • 2017.10a
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    • pp.321-327
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    • 2017
  • China is experiencing the urbanization at an unprecedented speed and scale in human history. The continuing growth of China's big cities, both in city land and population, has already led to great challenges in China's urban planning and construction activities, such as the continuous increase of construction and demolition (C&D) waste. Therefore, how to characterize cities' construction activities, particularly dynamically quantify the flows of building materials and construction debris, has become a pressing problem to alleviate the current shortage of resources and realize urban sustainable development. Accordingly, this study is designed to employ 4D-GIS (four dimensions-Geographic Information System) and Internet Plus to offer new approach for accurate but dynamic C&D waste management. The present study established a spatio-temporal pattern and material metabolism evolution model to characterize the geo-distribution of C&D waste by combing material flow analysis (MFA) and 4D-GIS. In addition, this study developed a mobile application (APP) for C&D waste trading and information management, which could be more effective for stakeholders to obtain useful information. Moreover, a cloud database was built in the APP to disclose the flows of C&D waste by the monitoring information from vehicles at regional level. To summarize, these findings could provide basic data and management methods for the supply and reverse supply of building materials. Meanwhile, the methodologies are practical to C&D waste management and beyond.

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Development of Industrial Embedded System Platform (산업용 임베디드 시스템 플랫폼 개발)

  • Kim, Dae-Nam;Kim, Kyo-Sun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.5
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    • pp.50-60
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    • 2010
  • For the last half a century, the personal computer and software industries have been prosperous due to the incessant evolution of computer systems. In the 21st century, the embedded system market has greatly increased as the market shifted to the mobile gadget field. While a lot of multimedia gadgets such as mobile phone, navigation system, PMP, etc. are pouring into the market, most industrial control systems still rely on 8-bit micro-controllers and simple application software techniques. Unfortunately, the technological barrier which requires additional investment and higher quality manpower to overcome, and the business risks which come from the uncertainty of the market growth and the competitiveness of the resulting products have prevented the companies in the industry from taking advantage of such fancy technologies. However, high performance, low-power and low-cost hardware and software platforms will enable their high-technology products to be developed and recognized by potential clients in the future. This paper presents such a platform for industrial embedded systems. The platform was designed based on Telechips TCC8300 multimedia processor which embedded a variety of parallel hardware for the implementation of multimedia functions. And open-source Embedded Linux, TinyX and GTK+ are used for implementation of GUI to minimize technology costs. In order to estimate the expected performance and power consumption, the performance improvement and the power consumption due to each of enabled hardware sub-systems including YUV2RGB frame converter are measured. An analytic model was devised to check the feasibility of a new application and trade off its performance and power consumption. The validity of the model has been confirmed by implementing a real target system. The cost can be further mitigated by using the hardware parts which are being used for mass production products mostly in the cell-phone market.

Greenhouse Gas Reduction Scenario from LEAP Model Application to a University Campus-For Hanyang University Ansan Campus (LEAP 모델 적용을 통한 대학단위 온실가스 감축안 도출 - 한양대학교 안산캠퍼스 대상으로)

  • Park, Hyo-Jeong;Jung, Hye-Jin;Yi, Seung-Muk;Park, Jae-Woo
    • Journal of Korean Society of Environmental Engineers
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    • v.34 no.4
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    • pp.280-287
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    • 2012
  • The sources of greenhouse gases (GHG) at Hanyang University Ansan campus, including direct sources, indirect sources, and others, were investigated in order to establish the GHG inventory. Emission of GHG was calculated with the energy use from each source from 2007 and 2009. The indirect emission (56.7%) due to the electricity significantly contributed to total GHG emission. The scenario for the GHG reduction was designed for both campus administration and members. The reduction potential of GHG was simulated from 2007 to 2020 using Long-range Energy Alternatives Planning (LEAP) model. In case of GHG reduction scenario by campus administration, the GHG can be reduced by 63.34 ton $CO_{2eq}/yr$ for stationary combustion in the direct source, by 221.1 ton $CO_{2eq}/yr$ for mobile combustion in the direct source, and by 4,637.34 ton $CO_{2eq}/yr$ for lighting in the indirect source, compared to 2020 Business As Usual (BAU). In case of GHG reduction action scenario by campus members, the reduction potential of GHG was 1293.76 ton $CO_{2eq}/yr$. Overall, the total GHG emissions in 2020 by the both scenarios can be decreased by 24% compared to 2020 BAU.