• Title/Summary/Keyword: Mobile Speed

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Cross-layer Optimized Vertical Handover Schemes between Mobile WiMAX and 3G Networks

  • Jo, Jae-Ho;Cho, Jin-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.4
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    • pp.171-183
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    • 2008
  • Nowadays, wireless packet data services are provided over Wireless MAN (WMAN) at a high data service rate, while 3G cellular networks provide wide-area coverage at a low data service rate. The integration of mobile WiMAX and 3G networks is essential, to serve users requiring both high-speed wireless access as well as wide-area connectivity. In this paper, we propose a cross-layer optimization scheme for a vertical handover between mobile WiMAX and 3G cellular networks. More specifically, L2 (layer 2) and L3 (layer 3) signaling messages for a vertical handover are analyzed and reordered/combined, to optimize the handover procedure. Extensive simulations using ns-2 demonstrate that the proposed scheme enhances the performance of a vertical handover between mobile WiMAX and 3G networks: low handover latency, high TCP throughput, and low UDP packet loss ratio.

A development of map building sensor system for mobile robot using low cost photo sensor

  • Hyun, Woong-Keun
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.281-285
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    • 2009
  • Mobile robot has various sensors for describing the external world. The ultrasonic sensor widely applied to the most mobile robot to detect the obstacle and environment owing to low cost, its easy to use. However, ultrasonic sensor has major problems: the uncertainty information of sensor, false readings caused by specular reflection, multi path effect, low angular resolution and sensitivity to changes in temperature and humidity. This paper describes a sensor system for map building of mobile robot. It was made of low cost PSD (Position Sensitive Detector) sensor array and high speed RISC MPU. PSD sensor is cost effective and light weighting but its output signal has many noises. We propose heuristic S/W filter to effectively remove these noises. The developed map building sensor system was equipped on a mobile robot and was compared with ultrasonic sensor through field test.

Wireless Supply Web Modeling using Mobile Service (모바일 서비스를 이용한 Wireless Supply Web 모델링)

  • Kim, T.;Kim, H.;Yang, S.;Cha, M.;Suh, D.;Seong, N.
    • Journal of Information Technology Services
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    • v.3 no.1
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    • pp.89-99
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    • 2004
  • Mobile service, which is related to all stages of supply chain, can enhance the efficiency of perception and response of the participants. The advantage of mobile service is ubiquity, speed, traceability, positioning, personalization and safety. The purpose of this paper is to propose an overall framework utilizing mobile service in SCM. In the areas of inventory management, remote diagnostics, communications with field workers, and order fulfillment, customer-centric mobile supply web is proposed and implemented for the wireless warehousing and replenishment system.

Real-time Object Recognition with Pose Initialization for Large-scale Standalone Mobile Augmented Reality

  • Lee, Suwon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.10
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    • pp.4098-4116
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    • 2020
  • Mobile devices such as smartphones are very attractive targets for augmented reality (AR) services, but their limited resources make it difficult to increase the number of objects to be recognized. When the recognition process is scaled to a large number of objects, it typically requires significant computation time and memory. Therefore, most large-scale mobile AR systems rely on a server to outsource recognition process to a high-performance PC, but this limits the scenarios available in the AR services. As a part of realizing large-scale standalone mobile AR, this paper presents a solution to the problem of accuracy, memory, and speed for large-scale object recognition. To this end, we design our own basic feature and realize spatial locality, selective feature extraction, rough pose estimation, and selective feature matching. Experiments are performed to verify the appropriateness of the proposed method for realizing large-scale standalone mobile AR in terms of efficiency and accuracy.

A Hand-over Scheme for Seamless Mobile Multimedia Communication Services (Seamless 이동 멀티미디어 서비스를 위한 핸드오버 기법)

  • Lee, Jong-Chan;Lee, Moon-Ho
    • Journal of Information Technology Applications and Management
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    • v.14 no.3
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    • pp.169-178
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    • 2007
  • The next generation mobile multimedia network is expected to provide higher-rate multimedia communication services to versatile mobile terminals moving in even higher speed. For achieving more efficient reusability of scarce radio resources and thereby accommodating more user population in this network, the smaller cell such as micro or pico cell structure is used. More efficient and faster hand-over schemes are necessary to prevent the degradation of QoS of multimedia services caused by hand-over processing delay and packet loss during frequent hand-over. This paper proposes a faster and more effective hand-over scheme for high-rate multimedia services in the future mobile multimedia networks. by utilizing the GPS information on the position of the mobile terminal and its estimated moving directions. The simulation results show that our proposed method provides a better performance than the conventional method.

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Design of Image Management Application for Mobile Phone (모바일 폰의 이미지 관리 애플리케이션의 설계)

  • Park, Hung-bog;Seo, Jung-hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.429-430
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    • 2018
  • The introduction of mobile devices increased the need to apply limitations such as mobile devices' memory, speed, energy, and bandwidth on the designs of searching images. There is a demand to reduce such limitations on searching images on the mobile phone. Hence, this paper proposes a design that adds tags on pictures to manage the images in mobile environment, allowing efficient searches and deletion of duplicate files based on the similarities of the images. The proposed method does not compromise its efficiency by increasing costs; it also reduces the volume of data needed for mobile devices.

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Design of Lightweight Mobile Middleware Naive System (경량 모바일 미들웨어 원시 시스템 설계)

  • Yang, Seung-Il;Lee, Tae-Gyu;Park, Sung-Hoon
    • The Journal of the Korea Contents Association
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    • v.9 no.9
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    • pp.41-50
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    • 2009
  • A conventional middleware system is optimized for wired computing environments. The wireless mobile devices have several disadvantages of low-speed processors, small memory and narrow bandwidth of wireless network. To overcome those problem issues in wireless mobile environments, middleware and many middleware-related applications have to be changed of the small sized components. In this paper, we design a lightweight mobile middleware system called "LightMware" which is optimized for mobile environment and middleware applications

Mobile Devices Technologies: Risks and Security

  • Alsaqour, Raed;Alharthi, Sultan;Aldehaimi, Khalid;Abdelhaq, Maha
    • International Journal of Computer Science & Network Security
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    • v.21 no.4
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    • pp.249-254
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    • 2021
  • Our society is depending on mobile devices that play a major role in our lives. Utilizing these devices is possible due to their speed power and efficiency in performing basic as well as sophisticated operations that can be found in traditional computers like desktop workstations. The challenge with using mobile devices is that organizations are concerned with the interference between personal and corporate use due to Bring Your Own Device (BYOD) trend. This paper highlights the importance of mobile devices in our daily tasks and the associated risks involved with using these devices. Several technologies and countermeasures are reviewed in this paper to secure the mobile devices from different attempts of attacks. It is important to mention that this paper focuses on technical measures rather than considering different aspects of security measures as recommended by the cybersecurity community.

A Study on performance increment of routing protocol using fixed node at mobile ad.hoc network (노드 예측을 통한 mobile ad.hoc 네트워크의 라우팅 프로토콜 성능 개선에 관한 연구)

  • Oh, Kyu-Tae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.917-918
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    • 2009
  • This study evaluated the level of performance improvement in the form of a simulated experiment by adding fixed node in the middle of the network as a way to improve mobile ad.hoc network performance. The result showed that the performance level was much higher when fixed node was used together than when mobile node was used only, and the comparison of the mobile speed of mobile node also showed that use of fixed node together had higher performance. Moreover, the evaluation in accordance with the number of fixed node showed that more number of fixed node had shorter time delay. Further study following this on how many fixed node should be added on the ad.hoc network will ensure establishment of more reliable ad.hoc network.

Removable 3D Object For Mobile Phone Based on J2ME

  • Lee, Song-Won;Hong, Sung-Soo;Kim, Seok-Dong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.706-709
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    • 2009
  • The informatization of Korea is accompanied by the great growth of new strategic export industry, as of mobile phone or semiconductor LCD. Speaking to the situation of mobile phone, Motorola swept over the American domestic market in the beginning of 1990s, digital mobile communication as CDMA developed swiftly in Korea. In 1996, the first year's CDMA users of Samsung were merely one million, nevertheless, the world's sales in the first half of this year is up to 92 million. In this p aper I design 3D application based on J2ME and implement a freely removable 3D object which happened in a 3D scen e by receiving the keyboard response of mobile device with WTK (Wireless ToolKit) simulator. It contains benefits of improvement of relative speed and high-level functionality such as scene graph, keyframe animation, etc.