• Title/Summary/Keyword: Mobile Phones

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Sharing Information in Social Network application of Location-based Service (위치기반 서비스의 소셜 네트워크 어플리케이션에서의 정보 공유)

  • Hwang, Tae-won;Seo, Jung-hee;Park, Hung-bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.802-804
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    • 2017
  • Nowadays the development of mobile systems occupies significant part of our life, and users using mobile phones are demanding the utilization of differentiated spatial information. A study on application which provides information according to individual location information such as mobile advertisement is conducted for the location-based mobile service. In order to allow mobile phone users to share information based on local information, this paper proposes a mobile sharing system which combines social networks and location-based service to provide efficient information based on location information in mobile phones. The application can be provided with information associated with its location when the mobile phone user arrives at a specific location. Another proposed method focuses on providing more appropriate services for individual situations compared to other applications, and can contribute to expanding social networking functions to facilitate information sharing among users.

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Development of a multimodal interface for mobile phones (휴대폰용 멀티모달 인터페이스 개발 - 키패드, 모션, 음성인식을 결합한 멀티모달 인터페이스)

  • Kim, Won-Woo
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.559-563
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    • 2008
  • The purpose of this paper is to introduce a multimodal interface for mobile phones and to verify its feasibility. The multimodal interface integrates multiple input devices together including speech, keypad and motion. It can enhance the late and time for speech recognition, and shorten the menu depth.

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A Perceived Contrast Compensation Method Adaptive to Surround Luminance Variation for Mobile Phones

  • Yang, Cheng;Zhang, Jianqi;Zhao, Xiaoming
    • Journal of the Optical Society of Korea
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    • v.18 no.6
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    • pp.809-817
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    • 2014
  • The loss in contrast-discrimination ability of the human visual system under high ambient illumination level can cause image quality degradation in mobile phones. In this paper, we propose a perceived contrast compensation method by processing the original displayed image. With consideration that the perceived contrast significantly varies across the image, this method extracts the local band contrast from the original image; it then compensates these contrast components to counteract the perceived contrast degradation. Experimental results demonstrate that this method can maintain most contrast details even in high ambient illumination levels.

Research on synchronization between smart toys and smart phones for classifying smart toys

  • Jung, Sugkyu
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.25-30
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    • 2017
  • Market of smart toys is showing rapid growth globally. Recently, new types of toys which can be synced with smart phones, so called smart toys, are being released continuously. As a result, products from RC cars with camera attached that can be driven and monitored using a connected smart phone to toys that would call kid's name once it has been entered through a mobile app. It has been confirmed that there are various way to connect those toys with mobile devices. In this paper, functions of smart toys are classified, and research on different synchronization methods of the toys sold in market as of July, 2017 are explained.

Remote control Appcessories design and implementation (리모트 컨트롤 앱세서리 설계 및 구현)

  • Kim, Seong-Hun;Sim, Hye-kyeong;Lee, Jong-hyeok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.837-840
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    • 2013
  • Our lives are more convenient by development of smart phones recently, and users want to use it also increased rapidly. But being released by a variety of such applications, the smart phones features include built-in limitations, so appcessories that combines mobile handsets and accessory is attracting attention. In this paper, we design and implement Remote Control Appcessories using Bluetooth communication, and by applying it to the infant car system, we verify the robustness of mobile terminals and system hardware, and ease of use.

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Construct OCR on mobile mechanic system for android wireless dynamics and structure stabilization

  • Shih, Bih-Yaw;Chen, Chen-Yuan;Su, Wei-Lun
    • Structural Engineering and Mechanics
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    • v.42 no.5
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    • pp.747-760
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    • 2012
  • In today's online social structure, people with electronic devices or network have been closely related to whether any of the activities, work, school, etc., is related to electronic devices, intelligent robot, and network control. The best mobility and the first rich media of these products as smart phones, smart phones rise rapidly in recent years, high speed processing performance and high free way to install software, deeply loved by many business people. However, not only for smart phone business aspects of the use, but also can engage in education of the teachers or the students are learning a great help. This study construct OCR-assisted learning software written by the JAVA made, and the installation is provided by the Android mobile phone users.

Two-Stage Multichannel Architecture for Oyster Product Management System

  • Yang, Yeong-Yil
    • International Journal of Advanced Culture Technology
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    • v.7 no.4
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    • pp.96-103
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    • 2019
  • In this paper, we propose two-stage multichannel architecture for oyster product management system, called cloud stage and agent stage. There are two communication channels at each stage. In cloud stage, the embedded system in the smart scale communicates with the server through two channels, Ethernet or 3G/LTE mobile communication. In agent stage, PCs and smart phones called agents communicate with the server also through Internet and 3G/LTE mobile communication. Compared with previous system in which the amount of the oyster produced in oyster workplaces could be monitored only at the console of only one oyster main server, developed system makes it possible to monitor the amount of produced oyster at several PCs (or smart phones). In addition to the amount of oysters produced at all oyster workplaces the environment of oyster workplaces such as temperature and humidity can be monitored on agents to judge the freshness. Two-stage architecture with multiple channels makes it possible to monitor the amount of oyster product and environment of the oyster workplace at any place in real time.

The Influence of Altering Mobile Phone Interface on the Generation of Mental Model (모바일 폰의 인터페이스 변경이 멘탈모델 형성에 미치는 영향)

  • Park, Ye-Jin;Kim, Bon-Han
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.575-588
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    • 2008
  • This study is to inquire respective patterns of mental models caused by wrongful usages which can be experienced when a user who is used to a keypad-based mobile phone starts using a touch screen mobile phone and to find out the features of the user's logical process of correcting such wrongful usages to a new mental model. In addition, design improvement to be considered for easy generation of the mental model regarding touch screen mobile phones was reviewed in this study. We set up test subjects for the most frequently used seven high priority functions among touch screen phone functions and carried out the subject assessment together with interview surveys after the video observation experiment. Our test results show that test subjects who were used to keypad-based mobile phones tend to use operation knowledge related to the computer operational system(Window) or the web browse, navigation including Tap or Double Tap in order to correct the mental model when a wrongful usage is made. In addition, the result of comparison and analysis of the subject assessment and the video observation experiment data shows that wrongful usages of touch screen mobile phones mostly occurred in the field of 'information feedback' and 'navigation' among mobile phone components.

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The Comparison and Analysis of Mobile Advertising Platform (모바일 광고 플랫폼 비교 및 분석)

  • Moon, Phil-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.3
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    • pp.515-520
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    • 2012
  • Recently, such as smart phones and tablet users of mobile devices increases rapidly as the related applications(app) and this is increasing the mobile ads. The mobile users may be accessed the variety of the mobile ad by free app and the advertisers and the app developers easily publish the mobile ads by the mobile ad platform. In this paper describe the technical features of domestic mobile ad platforms and the functionality of mobile ads, and for them to compare and analyze.

Mobile Phone Dependency, Motivations and Effects of Mobile Phone Usage Among Korean Adolescents (청소년의 휴대전화 의존, 이용동기 및 결과에 관한 연구)

  • Sung, Yun Sook
    • Korean Journal of Child Studies
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    • v.29 no.4
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    • pp.181-197
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    • 2008
  • A mobile phone usage survey was administered to a nationwide sample of 3,617 adolescents. Major motivations of mobile phone usage were mobility/real-time connection, show off, information acquisition, entertainment, dialogue, schedule management, and advice. Maintenance of social relationship with the peer group was most important in mobile phone use. Motivations influenced mobile phone dependency : show off had the strongest influence on anxiety/paranoia followed by dialogue, entertainment, mobility/real-time connection. Without their phones, fashion-oriented adolescents showed mobile phone dependency and anxiety. Stronger dialogue and entertainment motivations were associated with weaker real time connection motivation and stronger paranoia symptoms. Mobile phone dependent adolescents had lower grades, showed lack of attention, had little dialogue with their parents and showed withdrawal from the peer group.

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