• Title/Summary/Keyword: Mobile Music

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The Effect of the Attractiveness of Mobile Music Applications on the Level of User Loyalty

  • Mengyu, Dong;Cho, Namjae
    • Journal of Information Technology Applications and Management
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    • v.24 no.3
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    • pp.63-72
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    • 2017
  • The purpose of this study is to investigate the relationship between application attractiveness and loyalty to mobile music applications. The application attractiveness is operationalized into four dimensions: richness of music contents, music app design quality, music app functionality, and promotion. The hypotheses are postulated and tested using a sample of 370 student respondents from Henan Polytechnic University and Henan Institute of Technology, China. The result shows that there is a positive correlation between loyalty and three application attractiveness aspects: richness of music contents, music app design quality and music app functionality. Based on the results of this study, the research put forward constructive suggestions about improving mobile music application loyalty. Finally, several conclusions, managerial suggestions, limitations and future research are proposed.

Analysis of Pre-Processing Methods for Music Information Retrieval in Noisy Environments using Mobile Devices

  • Kim, Dae-Jin;Koo, Ddeo-Ol-Ra
    • International Journal of Contents
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    • v.8 no.2
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    • pp.1-6
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    • 2012
  • Recently, content-based music information retrieval (MIR) systems for mobile devices have attracted great interest. However, music retrieval systems are greatly affected by background noise when music is recorded in noisy environments. Therefore, we evaluated various pre-processing methods using the Philips method to determine the one that performs most robust music retrieval in such environments. We found that dynamic noise reduction (DNR) is the best pre-processing method for a music retrieval system in noisy environments.

Antecedents of Continuance Intention in the Context of Mobile Music Service (모바일 음악 서비스의 지속이용의도에 대한 선행 요인)

  • Jo, Hyeon;Ki, Ho-Geun;Kim, Bum Woo;Choi, Chiwon;Lee, Jaw Kwang
    • Journal of Information Technology Services
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    • v.14 no.4
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    • pp.199-220
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    • 2015
  • Recently, many internet users are using mobile music service. In this paper, we aim to examine the effects of system quality factors and relation quality factors on continuance intention in the context of mobile music service. In order to analyze the antecedents of continuance intention, we introduced independent variables such as ease of use, stability, trust, involvement and unity. We also consider customer value and customer satisfaction as mediators. For empirical analysis, we surveyed 240 users of mobile music service. We conduct PLS (Partial Least Square) analysis for SEM (Structural Equation Modeling). As a result, 8 of proposed 12 hypotheses were accepted. Especially, system quality, trust and unity show positive influence on customer satisfaction significantly. Involvement and unity are positively related to customer value. Customer value and customer satisfaction show positive influence on continuance intention significantly. The results of this research can be useful guidelines for mobile music service users and providers.

A Study on the Influence of Mobile Music Application Users' Social Experience on Purchasing Intention - The Mediating Effect of Brand Attachment

  • Li, Jingrong
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.7
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    • pp.53-60
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    • 2019
  • With the gradual in-depth use of social elements, music social networking has attracted more and more attention and discussion in the industry. Therefore, starting from the user experience theory and purchase intention theory, this paper explores the mechanism of user social experience and purchase intention in mobile music applications, and adds the mediating role of brand attachment on the basis of literature research. Based on previous studies on user experience measurement of social network and evaluation report of mobile music applications in the industry, and combined with in-depth interviews of users, whether the user experience of mobile music applications, which pays more and more attention to social elements, has an impact on purchase intention or not? What specific social experience can help form purchase intention? Are mediating variables at work? In practice, a total of 398 formal questionnaires were collected to obtain first-hand data. Later, reliability analysis, factor analysis and structural equation model test were carried out successively to verify the hypothesis. According to the results of empirical research, firstly, content experience, atmosphere experience and interactive experience in users' social experience of mobile music applications have a significant impact on brand attachment, secondly, atmosphere experience has a significant impact on purchase intention, and thirdly, brand attachment has a significant impact on users' purchase intention. Fourthly, brand attachment plays an intermediary role in the relationship between users' atmosphere experience and content experience and purchase intention. Based on the above research conclusions, the author puts forward corresponding marketing strategy Suggestions, which have certain guiding significance for mobile music applications to improve users' purchase intention, and have certain reference significance for the development of mobile music applications and the expansion of business model.

Private Music on Demand Service in Wireless/Wired Networks (유무선망에서의 개인 주문형 음악서비스 시스템 구현)

  • Kim, Seung-Cheon;Hwang, Ho-Young;Ro, Kwang-Hyun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.6
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    • pp.195-200
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    • 2010
  • This paper introduces a new mobile music service, private music on demand (PMOD), which is implemented by mobile DJ in wireless and wired networks. The newly introduced PMOD service is based on the concept that users can have music services at anytime and by any form they want. The mobile DJ implementing PMOD services, therefore, enables users to do more than simply listening music through networks.

An Efficient Scheme for Protecting Mobile Music on Mobile Devices

  • Oh, Hyun-Su;Cho, Seong-Je
    • Journal of the Korean Data and Information Science Society
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    • v.18 no.1
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    • pp.107-121
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    • 2007
  • An efficient encoding algorithm (or encryption algorithm) is essential for mobile devices since their resources such as computation power and battery capacity are very limited. This study is to propose an efficient encoding scheme for protecting mobile music. In the proposed scheme, server distributes each music file in a shuffled form or an encrypted one, then only authorized consumers can play the music after un-shuffling or decrypting it. We show the effectiveness of our proposed scheme by implementing and evaluating the prototype system on WIPI emulator. Experimental results show that our scheme can achieve much better performance than the standard encryption algorithm of OMA DRM.

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A Multimedia Contents Recommendation for Mobile Web Users

  • Kang, Mee;Cho, Yoon-Ho;Kim, Jae-Kyeong
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2004.11a
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    • pp.323-330
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    • 2004
  • As mobile market grows more and more fast, the mobile contents market, especially music contents for mobile phones have recorded remarkable growth. In spite of this rapid growth, mobile web users experience high levels of frustration to search the desired music. New musics are very profitable to the content providers, but the existing collaborative filtering (CF) system can't recommend them. To solve these problems, we propose an extended CF system to reflect the user's real preference by representing the characteristics of users and musics in the feature space. We represent the musics using the music contents based acoustic features in multi-dimensional feature space, and then select a neighborhood with the distance based function. Furthermore, this paper suggests a recommendation for procedure for new music by matching new music with other users' preference. The suggested procedure is explained step by step with an illustration example.

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A Lightweight and Effective Music Score Recognition on Mobile Phones

  • Nguyen, Tam;Lee, Gueesang
    • Journal of Information Processing Systems
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    • v.11 no.3
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    • pp.438-449
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    • 2015
  • Recognition systems for scanned or printed music scores that have been implemented on personal computers have received attention from numerous scientists and have achieved significant results over many years. A modern trend with music scores being captured and played directly on mobile devices has become more interesting to researchers. The limitation of resources and the effects of illumination, distortion, and inclination on input images are still challenges to these recognition systems. In this paper, we introduce a novel approach for recognizing music scores captured by mobile cameras. To reduce the complexity, as well as the computational time of the system, we grouped all of the symbols extracted from music scores into ten main classes. We then applied each major class to SVM to classify the musical symbols separately. The experimental results showed that our proposed method could be applied to real time applications and that its performance is competitive with other methods.

Implementation of Personalized Music Recommendation System using Time-weighting in Mobile Environment (모바일 환경에서 시간에 따른 가중치 부여를 이용한 개인화된 음악 추천 서비스)

  • Park, Won Ik;Kang, Sang Kil
    • Journal of Information Technology and Architecture
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    • v.10 no.2
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    • pp.251-261
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    • 2013
  • The appearance of various mobile Internet environment access to existing networks of mobile devices is easier to tell. In addition, mobile device users to use the wireless environment than a wired environment, user profile information is readily available features. Mobile devices have features that use alone. These characteristics of mobile devices to apply the personalization service is the best system. This paper proposes for mobile device users a personalized mobile music content recommendation service. This service propose to utilizes the user's access history information using time-weighting and collaborative filtering. Access history information can find out information of user interest. Using this information, consider the preference of music genre and time-weighted based on the recommendations makes the music. This method the problem of the traditional music recommendation system, point user's favorite music genre is changing over time do not consider that to solve the problem.

A Case Study on Mobile Web and Social Network Service in Digital Music Market : The New Management of NeowizBugs (디지털 음악시장에서 모바일 웹과 소셜네트워크서비스 사례연구 : 네오위즈벅스의 신경영)

  • Yoo, Byung-Joon;Kim, Kwan-Soo
    • The Journal of Society for e-Business Studies
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    • v.16 no.1
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    • pp.1-15
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    • 2011
  • The new environment of music service has brought changes in digital music industry. Today, various forms of music contents are presented in ubiquitous environments. Thus, securing various contents becomes very important in monopolistic competition of music market. Under the circumstance, web 2.0 provides a networking environment to form diverse relations. Social Network Service (SNS) is a service to emphasize people relation and is different from information-centered Internet service. And mobile SNS becomes popular as Smartphone rapidly increases. NeowizBugs merged with NeowizInternet managing Sayclub of a music-specified SNS site. And the firm confirms comprehensive contents by making ties with SM entertainment. Thus, the integration corporation secures and manages a new business model by linking digital contents with SNS. Generally, music-specified SNS has advertisement business model and uses a recommend system utilizing the database of users. By introducing the case of NeowizBugs, this study tries to identify the success strategy of music distributors fitting ubiquitous environment including web 2.0, mobile SNS, Smartphone, etc.