• Title/Summary/Keyword: Mobile Events

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Correlation Analysis of Dataset Size and Accuracy of the CNN-based Malware Detection Algorithm (CNN Mobile Net 기반 악성코드 탐지 모델에서의 학습 데이터 크기와 검출 정확도의 상관관계 분석)

  • Choi, Dong Jun;Lee, Jae Woo
    • Convergence Security Journal
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    • v.20 no.3
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    • pp.53-60
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    • 2020
  • At the present stage of the fourth industrial revolution, machine learning and artificial intelligence technologies are rapidly developing, and there is a movement to apply machine learning technology in the security field. Malicious code, including new and transformed, generates an average of 390,000 a day worldwide. Statistics show that security companies ignore or miss 31 percent of alarms. As many malicious codes are generated, it is becoming difficult for humans to detect all malicious codes. As a result, research on the detection of malware and network intrusion events through machine learning is being actively conducted in academia and industry. In international conferences and journals, research on security data analysis using deep learning, a field of machine learning, is presented. have. However, these papers focus on detection accuracy and modify several parameters to improve detection accuracy but do not consider the ratio of dataset. Therefore, this paper aims to reduce the cost and resources of many machine learning research by finding the ratio of dataset that can derive the highest detection accuracy in CNN Mobile net-based malware detection model.

A Study on the User Context Awareness based on the Smart Phone (스마트 폰 기반의 사용자 상황인지 플랫폼에 관한 연구)

  • Kim, Kee-Baek;Jang, Won-Seok;Choi, Jae-Wan;Lim, Chul-Su;Choi, Jong-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.4
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    • pp.109-119
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    • 2012
  • As it is developing and growing up the mobile telecommunication, commercial mobile, and the application on it, the smart phone is attracting public attention techniques, hereafter. In this paper, we can make the context-awareness platform to supply users with the interface for their appropriate contexts using the smart phone. Therefore, we use the sensors in the smart phone, and the values from them are analyzed. As a result, we can estimate the user's contexts, such as the sitting and standing, movement, the lights, positions, locations, etc. In addition, we happen the suitable events from them for users. Therefore, we can provide the perspective interfaces for them. In addition, to prove the more efficiency of the proposed platform, we implemented the shooting game, and could know that the performance is the more advanced than the others. The proposed algorithm can be used for the mobile environments, which high efficiency is required such as the game, or the implementation of mobile applications which are more efficient to the user interfaces, etc.

A Study on the Mobile Communication Network and Practical use of Smart Phone for Building of Realtime Location Based Reservation System (실시간 위치기반 예약시스템 구축을 위한 이동통신망과 스마트폰 최적 활용에 관한 연구)

  • Kang, Sin-Kwan;Lee, Jeong-Bae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.283-294
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    • 2012
  • Recently increasing usage of smart phones so, the application field of convergence industry between IT technology using smart phone-based mobile communication networks and other industry branches is expanding. In addition, R&D technologies in other fields are applied to smart phone applications effectively in order to develop products and support daily life more convenient. However, it is very hard to control these products and there is no efficient solution for this problem when many people are sent to specific area for big events, such as Biennale, Film Festival, EXPO, and so on. In order to solve this problem, this paper describes a network-based ticket reservation system and its organization using augmented reality on smart phone and mobile communication networks. In particular, we propose a method of designing and developing prototyping system based on smart phone application design technologies, prior to developing real smart phone application.

Mechanism for Energy Conservation by Adding New State to the Current LCD States of the Power Manager of Smartphones Based on Tizen (타이젠 기반 스마트폰 파워 매니저의 현재 LCD 상태에 새로운 상태 추가를 통한 에너지 절약 기법)

  • Lee, Sang-Jun;Kwon, Young-Ho;Rhee, Byung-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.1002-1005
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    • 2015
  • Mobile operating systems have been typically classified into Apple and Android. Samsung showed its own new mobile OS developing Tizen based on Linux kernel. Mobile operating system has developed a technology using low-power by itself because of the limitation of capacity of battery, a feature of mobile. Samsung Tizen OS has a low-power technology called Power Manager controling LCD states as users'inputs or time-out events occur. However, if users'input occurs frequently, energy consumption jumped before-and-after users'input because CPU clock is increased rapidly due to overhead increase for frequent LCD state changes. This paper proposes a mechanism to reduce the overhead for LCD state changes, when user's input is frequent, by adding a new state to the Power Manager the current Tizen OS is using. We have implemented the proposed mechanism at Tizen phone kernel layer in this paper and experimented the mechanism according to users' LCD touch inputs. The experiment shows that it is possible to decrease energy by reducing the CPU clock increase according to the frequent user's inputs.

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Testing Android Applications Considering Various Contexts Inferred from Permissions (안드로이드 어플리케이션 개발에서 퍼미션 분석을 사용한 다양한 테스트 환경 조건 생성 기법)

  • Song, Kwangsik;Han, Ah-Rim;Jeong, Sehun;Cha, Sungdeok
    • Journal of KIISE
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    • v.42 no.8
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    • pp.1022-1030
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    • 2015
  • The context-awareness of mobile applications yields several issues for testing, since mobile applications should be able to be tested in any environment and under any contextual input. In previous studies of testing for Android applications as an event-driven system, many researchers have focused on using generated test cases considering only Graphical User Interface (GUI) events. However, it is difficult to find failures that could be detected when considering the changes in the context in which applications run. It is even more important to consider various contexts since the mobile applications adapt and use the new features and sensors of mobile devices. In this paper, we provide a method of systematically generating various executing contexts from permissions. By referring to the lists of permissions, the resources used by the applications for running Android applications can be easily inferred. To evaluate the efficiency of our testing method, we applied the method on two open source projects and showed that it contributes to improve the statement code coverage.

Implementation of total management system for exhibitions and Convention using beacon (Beacon기술을 이용한 MICE시스템 설계 및 구현)

  • Kim, Young-Ick;Kim, Mijung;Kim, Hyu-Chan
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.2
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    • pp.35-44
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    • 2016
  • MICE industry is emerging as a new growth engine recently. Most of the domestic MICE events are carried out at low cost on a small scale. The event organizers want to cut down on costs of prints such as brochures and other promotional printed materials, as well as the personnel costs for the simple guide job needed on site, which are generated repeatedly and wastefully. The existing mobile web has a defect that the participants can't easily earn the information in the fixed menu, but have to search by themselves wasting lots of time. Therefore, it is necessary to develop the solution enables providing information efficiently at low cost for short-term use during the events. In this study, we implemented specific total management system for exhibitions and convention using beacon. The information system for exhibitions and events using beacon can raise the management efficiency, and the digital brochure function based on CMS heightens the information retrieval ability and also reduces costs. Organizers can manage their event efficiently in a small exhibition and convention event by running an online website and operate a site management system by them selves.

Short-term safety profile of COVID-19 vaccination in children and adolescents with underlying medical conditions: a prospective cohort study

  • Naye Choi;Seung-Ah Choe;Yo Han Ahn;Young June Choe;Ju-Young Shin;Nam-Kyong Choi;Seong Heon Kim;Hee Gyung Kang
    • Childhood Kidney Diseases
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    • v.27 no.1
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    • pp.34-39
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    • 2023
  • Purpose: This article was to collect data on the safety of coronavirus disease 2019 (COVID-19) vaccines in children with underlying medical conditions. Methods: We constructed a prospective cohort of children and adolescents aged 5 to 19 years who had received at least one dose of COVID-19 vaccine. Patients diagnosed with and treated for chronic kidney disease, autoimmune disease, or other chronic conditions at the Seoul National University Children's Hospital were recruited from June to December 2022. A mobile survey questionnaire was sent to their guardians. The presence of adverse events on the day (day 0), 3 weeks (day 21), and 6 months (day 180) after the 1st dose of COVID-19 vaccine was recorded by the guardians. Results: A total of 73 children participated. The median age was 14 years, and 64.4% of the patients were male. On the day of immunization, 65.8% of the patients reported at least one adverse event. Pain at the injection site, fatigue, headache, arthralgia, and myalgia were the most common symptoms. The prevalence of adverse events decreased over time (65.8% on day 0, 27.4% between days 0 and 21, and 24.6% between days 21 and 180). Severe acute respiratory syndrome coronavirus 2 infection after the 1st dose occurred in 17 patients (23.3%) and one of the patients (5.88%) was hospitalized due to infection. Conclusions: Adverse events after COVID-19 vaccination were generally mild in children and adolescents with underlying medical conditions. Our findings provide evidence for the safety of COVID-19 vaccination in the vulnerable pediatric population.

A study on macro detection using information of touch events in Android mobile game environment (안드로이드 모바일 게임 환경에서의 터치 이벤트 정보를 이용한 매크로 탐지 기법 연구)

  • Kim, Jeong-hyeon;Lee, Sang-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.5
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    • pp.1123-1129
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    • 2015
  • Macro(automatic hunting) of mobile game is a program that touch the screen by defined rules like a game bot in PC online games, and it is used by make various ways like android application or windows application program. This gives honest users deprivation and make to lose their interest. Finally they would leave the game and gradually game life would be shorten. Although many studies to prevent these problems in PC online game are conducted, applying mobile game to PC's way is difficult because mobile games are limited to use the network and device performance is different with PC. In this paper, we propose a framework for macro detection by using the touch event information. A touch event on the mobile game is a necessary control command to the game. Because macro touches the screen with the same pattern, there is a difference between normal user's behavior and macro's operation. In mobile games that casual games are mostly, Touch event is the best difference that identify normal user against macro for a short period of time. As a result of detecting macros used in real mobile game by using the proposed framework it showed 100% accuracy and 0% false positive rate.

Design and Implementation of CCTV Remote Real-time Monitoring and Context Reporting System using Xcode (Xcode를 이용한 CCTV 원격 실시간 모니터링 및 상황 알림보고 시스템의 설계 및 구현)

  • Yang, Soo-Mi;Kim, Yu-Rim
    • Convergence Security Journal
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    • v.15 no.1
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    • pp.83-89
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    • 2015
  • In the wide area surveillance system including many CCTVs, application for remote realtime monitoring is designed and implemented. The applications using Xcode provide secure administrator interface from headquarters. Through the efficient and intuitive interface, it delivers real-time context reports and inference results. For the user convenience, it includes push alarm of events, SNS, Media streaming service for real-time monitoring uses Wirecast and Wowza media server. Wowza stream engine provides URL accommodating development specification. Mobile devices can receive real-time stream data. Performance evaluation in the processing is provided.

A Short Path Data Routing Protocol for Wireless Sensor Network (단거리 데이터 전달 무선 센서네트워크 라우팅 기법)

  • Ahn, Kwang-Seon
    • The KIPS Transactions:PartC
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    • v.14C no.5
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    • pp.395-402
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    • 2007
  • Wireless sensor networks have many sensor nodes which response sudden events in a sensor fields. Some efficient routing protocol is required in a sensor networks with mobile sink node. A data-path template is offered for the data announcement and data request from source node and sink node respectively. Sensed data are transferred from source node to sink node using short-distance calculation. Typical protocols for the wireless networks with mobile sink are TTDD(Two-Tier Data Dissemination) and CBPER(Cluster-Based Power-Efficient Routing). The porposed SPDR(Short-Path Data Routing) protocol in this paper shows more improved energy efficiencies from the result of simulations than the typical protocols.